Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BasicOverlays.h"
#include "Overlays.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBasicOverlays() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UAssetImportData_NoRegister();
OVERLAY_API UClass* Z_Construct_UClass_UBasicOverlays();
OVERLAY_API UClass* Z_Construct_UClass_UBasicOverlays_NoRegister();
OVERLAY_API UClass* Z_Construct_UClass_UOverlays();
OVERLAY_API UScriptStruct* Z_Construct_UScriptStruct_FOverlayItem();
UPackage* Z_Construct_UPackage__Script_Overlay();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBasicOverlays ***********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBasicOverlays;
UClass* UBasicOverlays::GetPrivateStaticClass()
{
using TClass = UBasicOverlays;
if (!Z_Registration_Info_UClass_UBasicOverlays.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BasicOverlays"),
Z_Registration_Info_UClass_UBasicOverlays.InnerSingleton,
StaticRegisterNativesUBasicOverlays,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBasicOverlays.InnerSingleton;
}
UClass* Z_Construct_UClass_UBasicOverlays_NoRegister()
{
return UBasicOverlays::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBasicOverlays_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Implements an asset that contains a set of overlay data (which includes timing, text, and position) to be displayed for any\n * given source (including, but not limited to, audio, dialog, and movies)\n */" },
{ "HideCategories", "Object" },
{ "IncludePath", "BasicOverlays.h" },
{ "ModuleRelativePath", "Public/BasicOverlays.h" },
{ "ToolTip", "Implements an asset that contains a set of overlay data (which includes timing, text, and position) to be displayed for any\ngiven source (including, but not limited to, audio, dialog, and movies)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Overlays_MetaData[] = {
{ "Category", "Overlay Data" },
{ "Comment", "/** The overlay data held by this asset. Contains info on timing, position, and the subtitle to display */" },
{ "ModuleRelativePath", "Public/BasicOverlays.h" },
{ "ToolTip", "The overlay data held by this asset. Contains info on timing, position, and the subtitle to display" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetImportData_MetaData[] = {
{ "Category", "Import Settings" },
{ "Comment", "/** The import data used to make this overlays asset */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/BasicOverlays.h" },
{ "ToolTip", "The import data used to make this overlays asset" },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class UBasicOverlays constinit property declarations ***************************
static const UECodeGen_Private::FStructPropertyParams NewProp_Overlays_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Overlays;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_AssetImportData;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBasicOverlays constinit property declarations *****************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBasicOverlays>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBasicOverlays_Statics
// ********** Begin Class UBasicOverlays Property Definitions **************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBasicOverlays_Statics::NewProp_Overlays_Inner = { "Overlays", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOverlayItem, METADATA_PARAMS(0, nullptr) }; // 1648622336
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UBasicOverlays_Statics::NewProp_Overlays = { "Overlays", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBasicOverlays, Overlays), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Overlays_MetaData), NewProp_Overlays_MetaData) }; // 1648622336
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UBasicOverlays_Statics::NewProp_AssetImportData = { "AssetImportData", nullptr, (EPropertyFlags)0x01160008000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBasicOverlays, AssetImportData), Z_Construct_UClass_UAssetImportData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetImportData_MetaData), NewProp_AssetImportData_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBasicOverlays_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBasicOverlays_Statics::NewProp_Overlays_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBasicOverlays_Statics::NewProp_Overlays,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBasicOverlays_Statics::NewProp_AssetImportData,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBasicOverlays_Statics::PropPointers) < 2048);
// ********** End Class UBasicOverlays Property Definitions ****************************************
UObject* (*const Z_Construct_UClass_UBasicOverlays_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UOverlays,
(UObject* (*)())Z_Construct_UPackage__Script_Overlay,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBasicOverlays_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBasicOverlays_Statics::ClassParams = {
&UBasicOverlays::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBasicOverlays_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBasicOverlays_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBasicOverlays_Statics::Class_MetaDataParams), Z_Construct_UClass_UBasicOverlays_Statics::Class_MetaDataParams)
};
void UBasicOverlays::StaticRegisterNativesUBasicOverlays()
{
}
UClass* Z_Construct_UClass_UBasicOverlays()
{
if (!Z_Registration_Info_UClass_UBasicOverlays.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBasicOverlays.OuterSingleton, Z_Construct_UClass_UBasicOverlays_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBasicOverlays.OuterSingleton;
}
UBasicOverlays::UBasicOverlays(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBasicOverlays);
UBasicOverlays::~UBasicOverlays() {}
// ********** End Class UBasicOverlays *************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_BasicOverlays_h__Script_Overlay_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBasicOverlays, UBasicOverlays::StaticClass, TEXT("UBasicOverlays"), &Z_Registration_Info_UClass_UBasicOverlays, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBasicOverlays), 3920101380U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_BasicOverlays_h__Script_Overlay_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_BasicOverlays_h__Script_Overlay_2071297087{
TEXT("/Script/Overlay"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_BasicOverlays_h__Script_Overlay_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_BasicOverlays_h__Script_Overlay_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BasicOverlays.h"
#ifdef OVERLAY_BasicOverlays_generated_h
#error "BasicOverlays.generated.h already included, missing '#pragma once' in BasicOverlays.h"
#endif
#define OVERLAY_BasicOverlays_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBasicOverlays ***********************************************************
struct Z_Construct_UClass_UBasicOverlays_Statics;
OVERLAY_API UClass* Z_Construct_UClass_UBasicOverlays_NoRegister();
#define FID_Engine_Source_Runtime_Overlay_Public_BasicOverlays_h_28_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUBasicOverlays(); \
friend struct ::Z_Construct_UClass_UBasicOverlays_Statics; \
static UClass* GetPrivateStaticClass(); \
friend OVERLAY_API UClass* ::Z_Construct_UClass_UBasicOverlays_NoRegister(); \
public: \
DECLARE_CLASS2(UBasicOverlays, UOverlays, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Overlay"), Z_Construct_UClass_UBasicOverlays_NoRegister) \
DECLARE_SERIALIZER(UBasicOverlays)
#define FID_Engine_Source_Runtime_Overlay_Public_BasicOverlays_h_28_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
OVERLAY_API UBasicOverlays(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UBasicOverlays(UBasicOverlays&&) = delete; \
UBasicOverlays(const UBasicOverlays&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(OVERLAY_API, UBasicOverlays); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBasicOverlays); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBasicOverlays) \
OVERLAY_API virtual ~UBasicOverlays();
#define FID_Engine_Source_Runtime_Overlay_Public_BasicOverlays_h_24_PROLOG
#define FID_Engine_Source_Runtime_Overlay_Public_BasicOverlays_h_28_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Overlay_Public_BasicOverlays_h_28_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Overlay_Public_BasicOverlays_h_28_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBasicOverlays;
// ********** End Class UBasicOverlays *************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Overlay_Public_BasicOverlays_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LocalizedOverlays.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLocalizedOverlays() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UAssetImportData_NoRegister();
OVERLAY_API UClass* Z_Construct_UClass_UBasicOverlays_NoRegister();
OVERLAY_API UClass* Z_Construct_UClass_ULocalizedOverlays();
OVERLAY_API UClass* Z_Construct_UClass_ULocalizedOverlays_NoRegister();
OVERLAY_API UClass* Z_Construct_UClass_UOverlays();
UPackage* Z_Construct_UPackage__Script_Overlay();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULocalizedOverlays *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULocalizedOverlays;
UClass* ULocalizedOverlays::GetPrivateStaticClass()
{
using TClass = ULocalizedOverlays;
if (!Z_Registration_Info_UClass_ULocalizedOverlays.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LocalizedOverlays"),
Z_Registration_Info_UClass_ULocalizedOverlays.InnerSingleton,
StaticRegisterNativesULocalizedOverlays,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULocalizedOverlays.InnerSingleton;
}
UClass* Z_Construct_UClass_ULocalizedOverlays_NoRegister()
{
return ULocalizedOverlays::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULocalizedOverlays_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Implements an asset that contains a set of Basic Overlays that will be displayed in accordance with\n * the current locale, or a default set if an appropriate locale is not found\n */" },
{ "HideCategories", "Object" },
{ "IncludePath", "LocalizedOverlays.h" },
{ "ModuleRelativePath", "Public/LocalizedOverlays.h" },
{ "ToolTip", "Implements an asset that contains a set of Basic Overlays that will be displayed in accordance with\nthe current locale, or a default set if an appropriate locale is not found" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultOverlays_MetaData[] = {
{ "Category", "Overlay Data" },
{ "Comment", "/** The overlays to use if no overlays are found for the current culture */" },
{ "ModuleRelativePath", "Public/LocalizedOverlays.h" },
{ "ToolTip", "The overlays to use if no overlays are found for the current culture" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocaleToOverlaysMap_MetaData[] = {
{ "Category", "Overlay Data" },
{ "Comment", "/**\n\x09 * Maps a set of cultures to specific BasicOverlays assets.\n\x09 * Cultures are comprised of three hyphen-separated parts:\n\x09 *\x09\x09""A two-letter ISO 639-1 language code (e.g., \"zh\")\n\x09 *\x09\x09""An optional four-letter ISO 15924 script code (e.g., \"Hans\")\n\x09 *\x09\x09""An optional two-letter ISO 3166-1 country code (e.g., \"CN\")\n\x09 */" },
{ "ModuleRelativePath", "Public/LocalizedOverlays.h" },
{ "ToolTip", "Maps a set of cultures to specific BasicOverlays assets.\nCultures are comprised of three hyphen-separated parts:\n A two-letter ISO 639-1 language code (e.g., \"zh\")\n An optional four-letter ISO 15924 script code (e.g., \"Hans\")\n An optional two-letter ISO 3166-1 country code (e.g., \"CN\")" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetImportData_MetaData[] = {
{ "Category", "Import Settings" },
{ "Comment", "/** The import data used to make this overlays asset */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LocalizedOverlays.h" },
{ "ToolTip", "The import data used to make this overlays asset" },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class ULocalizedOverlays constinit property declarations ***********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_DefaultOverlays;
static const UECodeGen_Private::FObjectPropertyParams NewProp_LocaleToOverlaysMap_ValueProp;
static const UECodeGen_Private::FStrPropertyParams NewProp_LocaleToOverlaysMap_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_LocaleToOverlaysMap;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_AssetImportData;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULocalizedOverlays constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULocalizedOverlays>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULocalizedOverlays_Statics
// ********** Begin Class ULocalizedOverlays Property Definitions **********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULocalizedOverlays_Statics::NewProp_DefaultOverlays = { "DefaultOverlays", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocalizedOverlays, DefaultOverlays), Z_Construct_UClass_UBasicOverlays_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultOverlays_MetaData), NewProp_DefaultOverlays_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULocalizedOverlays_Statics::NewProp_LocaleToOverlaysMap_ValueProp = { "LocaleToOverlaysMap", nullptr, (EPropertyFlags)0x0104000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_UBasicOverlays_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_ULocalizedOverlays_Statics::NewProp_LocaleToOverlaysMap_Key_KeyProp = { "LocaleToOverlaysMap_Key", nullptr, (EPropertyFlags)0x0100000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_ULocalizedOverlays_Statics::NewProp_LocaleToOverlaysMap = { "LocaleToOverlaysMap", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocalizedOverlays, LocaleToOverlaysMap), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocaleToOverlaysMap_MetaData), NewProp_LocaleToOverlaysMap_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULocalizedOverlays_Statics::NewProp_AssetImportData = { "AssetImportData", nullptr, (EPropertyFlags)0x01160008000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULocalizedOverlays, AssetImportData), Z_Construct_UClass_UAssetImportData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetImportData_MetaData), NewProp_AssetImportData_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULocalizedOverlays_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizedOverlays_Statics::NewProp_DefaultOverlays,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizedOverlays_Statics::NewProp_LocaleToOverlaysMap_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizedOverlays_Statics::NewProp_LocaleToOverlaysMap_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizedOverlays_Statics::NewProp_LocaleToOverlaysMap,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULocalizedOverlays_Statics::NewProp_AssetImportData,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizedOverlays_Statics::PropPointers) < 2048);
// ********** End Class ULocalizedOverlays Property Definitions ************************************
UObject* (*const Z_Construct_UClass_ULocalizedOverlays_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UOverlays,
(UObject* (*)())Z_Construct_UPackage__Script_Overlay,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizedOverlays_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULocalizedOverlays_Statics::ClassParams = {
&ULocalizedOverlays::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULocalizedOverlays_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizedOverlays_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalizedOverlays_Statics::Class_MetaDataParams), Z_Construct_UClass_ULocalizedOverlays_Statics::Class_MetaDataParams)
};
void ULocalizedOverlays::StaticRegisterNativesULocalizedOverlays()
{
}
UClass* Z_Construct_UClass_ULocalizedOverlays()
{
if (!Z_Registration_Info_UClass_ULocalizedOverlays.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULocalizedOverlays.OuterSingleton, Z_Construct_UClass_ULocalizedOverlays_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULocalizedOverlays.OuterSingleton;
}
ULocalizedOverlays::ULocalizedOverlays(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULocalizedOverlays);
ULocalizedOverlays::~ULocalizedOverlays() {}
// ********** End Class ULocalizedOverlays *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_LocalizedOverlays_h__Script_Overlay_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULocalizedOverlays, ULocalizedOverlays::StaticClass, TEXT("ULocalizedOverlays"), &Z_Registration_Info_UClass_ULocalizedOverlays, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULocalizedOverlays), 2696585996U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_LocalizedOverlays_h__Script_Overlay_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_LocalizedOverlays_h__Script_Overlay_4198712864{
TEXT("/Script/Overlay"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_LocalizedOverlays_h__Script_Overlay_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_LocalizedOverlays_h__Script_Overlay_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LocalizedOverlays.h"
#ifdef OVERLAY_LocalizedOverlays_generated_h
#error "LocalizedOverlays.generated.h already included, missing '#pragma once' in LocalizedOverlays.h"
#endif
#define OVERLAY_LocalizedOverlays_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULocalizedOverlays *******************************************************
struct Z_Construct_UClass_ULocalizedOverlays_Statics;
OVERLAY_API UClass* Z_Construct_UClass_ULocalizedOverlays_NoRegister();
#define FID_Engine_Source_Runtime_Overlay_Public_LocalizedOverlays_h_32_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULocalizedOverlays(); \
friend struct ::Z_Construct_UClass_ULocalizedOverlays_Statics; \
static UClass* GetPrivateStaticClass(); \
friend OVERLAY_API UClass* ::Z_Construct_UClass_ULocalizedOverlays_NoRegister(); \
public: \
DECLARE_CLASS2(ULocalizedOverlays, UOverlays, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Overlay"), Z_Construct_UClass_ULocalizedOverlays_NoRegister) \
DECLARE_SERIALIZER(ULocalizedOverlays)
#define FID_Engine_Source_Runtime_Overlay_Public_LocalizedOverlays_h_32_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
OVERLAY_API ULocalizedOverlays(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULocalizedOverlays(ULocalizedOverlays&&) = delete; \
ULocalizedOverlays(const ULocalizedOverlays&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(OVERLAY_API, ULocalizedOverlays); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULocalizedOverlays); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULocalizedOverlays) \
OVERLAY_API virtual ~ULocalizedOverlays();
#define FID_Engine_Source_Runtime_Overlay_Public_LocalizedOverlays_h_28_PROLOG
#define FID_Engine_Source_Runtime_Overlay_Public_LocalizedOverlays_h_32_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Overlay_Public_LocalizedOverlays_h_32_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Overlay_Public_LocalizedOverlays_h_32_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULocalizedOverlays;
// ********** End Class ULocalizedOverlays *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Overlay_Public_LocalizedOverlays_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOverlay_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_Overlay;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_Overlay()
{
if (!Z_Registration_Info_UPackage__Script_Overlay.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/Overlay",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0x350AEAF2,
0x65D9B497,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_Overlay.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_Overlay.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Overlay(Z_Construct_UPackage__Script_Overlay, TEXT("/Script/Overlay"), Z_Registration_Info_UPackage__Script_Overlay, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x350AEAF2, 0x65D9B497));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,223 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Overlays.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeOverlays() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTimespan();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D();
OVERLAY_API UClass* Z_Construct_UClass_UOverlays();
OVERLAY_API UClass* Z_Construct_UClass_UOverlays_NoRegister();
OVERLAY_API UScriptStruct* Z_Construct_UScriptStruct_FOverlayItem();
UPackage* Z_Construct_UPackage__Script_Overlay();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FOverlayItem ******************************************************
struct Z_Construct_UScriptStruct_FOverlayItem_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FOverlayItem); }
static inline consteval int16 GetStructAlignment() { return alignof(FOverlayItem); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/Overlays.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartTime_MetaData[] = {
{ "Category", "Display Times" },
{ "Comment", "/** When the overlay should be displayed */" },
{ "ModuleRelativePath", "Public/Overlays.h" },
{ "ToolTip", "When the overlay should be displayed" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EndTime_MetaData[] = {
{ "Category", "Display Times" },
{ "Comment", "/** When the overlay should be cleared */" },
{ "ModuleRelativePath", "Public/Overlays.h" },
{ "ToolTip", "When the overlay should be cleared" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Text_MetaData[] = {
{ "Category", "Display Data" },
{ "Comment", "/** Text that appears onscreen when the overlay is shown */" },
{ "ModuleRelativePath", "Public/Overlays.h" },
{ "MultiLine", "TRUE" },
{ "ToolTip", "Text that appears onscreen when the overlay is shown" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Position_MetaData[] = {
{ "Category", "Display Data" },
{ "Comment", "/** The position of the text on screen (Between 0.0 and 1.0) */" },
{ "ModuleRelativePath", "Public/Overlays.h" },
{ "ToolTip", "The position of the text on screen (Between 0.0 and 1.0)" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FOverlayItem constinit property declarations **********************
static const UECodeGen_Private::FStructPropertyParams NewProp_StartTime;
static const UECodeGen_Private::FStructPropertyParams NewProp_EndTime;
static const UECodeGen_Private::FStrPropertyParams NewProp_Text;
static const UECodeGen_Private::FStructPropertyParams NewProp_Position;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FOverlayItem constinit property declarations ************************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FOverlayItem>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FOverlayItem_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FOverlayItem;
class UScriptStruct* FOverlayItem::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FOverlayItem.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FOverlayItem.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FOverlayItem, (UObject*)Z_Construct_UPackage__Script_Overlay(), TEXT("OverlayItem"));
}
return Z_Registration_Info_UScriptStruct_FOverlayItem.OuterSingleton;
}
// ********** Begin ScriptStruct FOverlayItem Property Definitions *********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOverlayItem_Statics::NewProp_StartTime = { "StartTime", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOverlayItem, StartTime), Z_Construct_UScriptStruct_FTimespan, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartTime_MetaData), NewProp_StartTime_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOverlayItem_Statics::NewProp_EndTime = { "EndTime", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOverlayItem, EndTime), Z_Construct_UScriptStruct_FTimespan, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EndTime_MetaData), NewProp_EndTime_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FOverlayItem_Statics::NewProp_Text = { "Text", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOverlayItem, Text), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Text_MetaData), NewProp_Text_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOverlayItem_Statics::NewProp_Position = { "Position", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOverlayItem, Position), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Position_MetaData), NewProp_Position_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FOverlayItem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOverlayItem_Statics::NewProp_StartTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOverlayItem_Statics::NewProp_EndTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOverlayItem_Statics::NewProp_Text,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOverlayItem_Statics::NewProp_Position,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOverlayItem_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FOverlayItem Property Definitions ***********************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FOverlayItem_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Overlay,
nullptr,
&NewStructOps,
"OverlayItem",
Z_Construct_UScriptStruct_FOverlayItem_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOverlayItem_Statics::PropPointers),
sizeof(FOverlayItem),
alignof(FOverlayItem),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOverlayItem_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FOverlayItem_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FOverlayItem()
{
if (!Z_Registration_Info_UScriptStruct_FOverlayItem.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FOverlayItem.InnerSingleton, Z_Construct_UScriptStruct_FOverlayItem_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FOverlayItem.InnerSingleton);
}
// ********** End ScriptStruct FOverlayItem ********************************************************
// ********** Begin Class UOverlays ****************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UOverlays;
UClass* UOverlays::GetPrivateStaticClass()
{
using TClass = UOverlays;
if (!Z_Registration_Info_UClass_UOverlays.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Overlays"),
Z_Registration_Info_UClass_UOverlays.InnerSingleton,
StaticRegisterNativesUOverlays,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UOverlays.InnerSingleton;
}
UClass* Z_Construct_UClass_UOverlays_NoRegister()
{
return UOverlays::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UOverlays_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * An interface class for creating overlay data assets\n */" },
{ "IncludePath", "Overlays.h" },
{ "ModuleRelativePath", "Public/Overlays.h" },
{ "ToolTip", "An interface class for creating overlay data assets" },
};
#endif // WITH_METADATA
// ********** Begin Class UOverlays constinit property declarations ********************************
// ********** End Class UOverlays constinit property declarations **********************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOverlays>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UOverlays_Statics
UObject* (*const Z_Construct_UClass_UOverlays_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Overlay,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOverlays_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOverlays_Statics::ClassParams = {
&UOverlays::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOverlays_Statics::Class_MetaDataParams), Z_Construct_UClass_UOverlays_Statics::Class_MetaDataParams)
};
void UOverlays::StaticRegisterNativesUOverlays()
{
}
UClass* Z_Construct_UClass_UOverlays()
{
if (!Z_Registration_Info_UClass_UOverlays.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOverlays.OuterSingleton, Z_Construct_UClass_UOverlays_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOverlays.OuterSingleton;
}
UOverlays::UOverlays(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UOverlays);
UOverlays::~UOverlays() {}
// ********** End Class UOverlays ******************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_Overlays_h__Script_Overlay_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FOverlayItem::StaticStruct, Z_Construct_UScriptStruct_FOverlayItem_Statics::NewStructOps, TEXT("OverlayItem"),&Z_Registration_Info_UScriptStruct_FOverlayItem, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FOverlayItem), 1648622336U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UOverlays, UOverlays::StaticClass, TEXT("UOverlays"), &Z_Registration_Info_UClass_UOverlays, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOverlays), 972689817U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_Overlays_h__Script_Overlay_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_Overlays_h__Script_Overlay_2728984114{
TEXT("/Script/Overlay"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_Overlays_h__Script_Overlay_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_Overlays_h__Script_Overlay_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_Overlays_h__Script_Overlay_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Overlay_Public_Overlays_h__Script_Overlay_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,73 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Overlays.h"
#ifdef OVERLAY_Overlays_generated_h
#error "Overlays.generated.h already included, missing '#pragma once' in Overlays.h"
#endif
#define OVERLAY_Overlays_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FOverlayItem ******************************************************
struct Z_Construct_UScriptStruct_FOverlayItem_Statics;
#define FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_16_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FOverlayItem_Statics; \
OVERLAY_API static class UScriptStruct* StaticStruct();
struct FOverlayItem;
// ********** End ScriptStruct FOverlayItem ********************************************************
// ********** Begin Class UOverlays ****************************************************************
struct Z_Construct_UClass_UOverlays_Statics;
OVERLAY_API UClass* Z_Construct_UClass_UOverlays_NoRegister();
#define FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_50_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOverlays(); \
friend struct ::Z_Construct_UClass_UOverlays_Statics; \
static UClass* GetPrivateStaticClass(); \
friend OVERLAY_API UClass* ::Z_Construct_UClass_UOverlays_NoRegister(); \
public: \
DECLARE_CLASS2(UOverlays, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Overlay"), Z_Construct_UClass_UOverlays_NoRegister) \
DECLARE_SERIALIZER(UOverlays)
#define FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_50_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
OVERLAY_API UOverlays(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UOverlays(UOverlays&&) = delete; \
UOverlays(const UOverlays&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(OVERLAY_API, UOverlays); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOverlays); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOverlays) \
OVERLAY_API virtual ~UOverlays();
#define FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_46_PROLOG
#define FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_50_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_50_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_50_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UOverlays;
// ********** End Class UOverlays ******************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Overlay_Public_Overlays_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,3 @@
D:\UE_5_7_1\Engine\Source\Runtime\Overlay\Public\BasicOverlays.h
D:\UE_5_7_1\Engine\Source\Runtime\Overlay\Public\Overlays.h
D:\UE_5_7_1\Engine\Source\Runtime\Overlay\Public\LocalizedOverlays.h