Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MoviePlayer.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMoviePlayer() {}
// ********** Begin Cross Module References ********************************************************
MOVIEPLAYER_API UEnum* Z_Construct_UEnum_MoviePlayer_EMoviePlaybackType();
UPackage* Z_Construct_UPackage__Script_MoviePlayer();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EMoviePlaybackType ********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMoviePlaybackType;
static UEnum* EMoviePlaybackType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMoviePlaybackType.OuterSingleton)
{
Z_Registration_Info_UEnum_EMoviePlaybackType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MoviePlayer_EMoviePlaybackType, (UObject*)Z_Construct_UPackage__Script_MoviePlayer(), TEXT("EMoviePlaybackType"));
}
return Z_Registration_Info_UEnum_EMoviePlaybackType.OuterSingleton;
}
template<> MOVIEPLAYER_NON_ATTRIBUTED_API UEnum* StaticEnum<EMoviePlaybackType>()
{
return EMoviePlaybackType_StaticEnum();
}
struct Z_Construct_UEnum_MoviePlayer_EMoviePlaybackType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "// In order for a platform to support early movie playback, the platform must support the rendering thread \n// starting very early and support rendering as soon as it is started and the module containing the movie streamer for the platform must already be loaded\n" },
{ "ModuleRelativePath", "Public/MoviePlayer.h" },
{ "MT_LoadingLoop.Comment", "/** Alternate Looped mode. Play all of the movies in the play list and loop just the last movie until loading is finished. */" },
{ "MT_LoadingLoop.DisplayName", "Looped Last Playback" },
{ "MT_LoadingLoop.Name", "MT_LoadingLoop" },
{ "MT_LoadingLoop.ToolTip", "Alternate Looped mode. Play all of the movies in the play list and loop just the last movie until loading is finished." },
{ "MT_Looped.Comment", "/** Looped playback mode. Play all movies in the play list in order then start over until manually canceled */" },
{ "MT_Looped.DisplayName", "Looped Playback" },
{ "MT_Looped.Name", "MT_Looped" },
{ "MT_Looped.ToolTip", "Looped playback mode. Play all movies in the play list in order then start over until manually canceled" },
{ "MT_MAX.Hidden", "" },
{ "MT_MAX.Name", "MT_MAX" },
{ "MT_Normal.Comment", "/** Normal playback mode. Play each movie in the play list a single time */" },
{ "MT_Normal.DisplayName", "Normal Playback" },
{ "MT_Normal.Name", "MT_Normal" },
{ "MT_Normal.ToolTip", "Normal playback mode. Play each movie in the play list a single time" },
{ "ToolTip", "In order for a platform to support early movie playback, the platform must support the rendering thread\nstarting very early and support rendering as soon as it is started and the module containing the movie streamer for the platform must already be loaded" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "MT_Normal", (int64)MT_Normal },
{ "MT_Looped", (int64)MT_Looped },
{ "MT_LoadingLoop", (int64)MT_LoadingLoop },
{ "MT_MAX", (int64)MT_MAX },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MoviePlayer_EMoviePlaybackType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MoviePlayer_EMoviePlaybackType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MoviePlayer,
nullptr,
"EMoviePlaybackType",
"EMoviePlaybackType",
Z_Construct_UEnum_MoviePlayer_EMoviePlaybackType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MoviePlayer_EMoviePlaybackType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Regular,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MoviePlayer_EMoviePlaybackType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MoviePlayer_EMoviePlaybackType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MoviePlayer_EMoviePlaybackType()
{
if (!Z_Registration_Info_UEnum_EMoviePlaybackType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMoviePlaybackType.InnerSingleton, Z_Construct_UEnum_MoviePlayer_EMoviePlaybackType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMoviePlaybackType.InnerSingleton;
}
// ********** End Enum EMoviePlaybackType **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayer_h__Script_MoviePlayer_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EMoviePlaybackType_StaticEnum, TEXT("EMoviePlaybackType"), &Z_Registration_Info_UEnum_EMoviePlaybackType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1938542788U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayer_h__Script_MoviePlayer_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayer_h__Script_MoviePlayer_3062517015{
TEXT("/Script/MoviePlayer"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayer_h__Script_MoviePlayer_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayer_h__Script_MoviePlayer_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MoviePlayer.h"
#ifdef MOVIEPLAYER_MoviePlayer_generated_h
#error "MoviePlayer.generated.h already included, missing '#pragma once' in MoviePlayer.h"
#endif
#define MOVIEPLAYER_MoviePlayer_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayer_h
// ********** Begin Enum EMoviePlaybackType ********************************************************
#define FOREACH_ENUM_EMOVIEPLAYBACKTYPE(op) \
op(MT_Normal) \
op(MT_Looped) \
op(MT_LoadingLoop)
enum EMoviePlaybackType : int;
template<> MOVIEPLAYER_NON_ATTRIBUTED_API UEnum* StaticEnum<EMoviePlaybackType>();
// ********** End Enum EMoviePlaybackType **********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeMoviePlayer_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_MoviePlayer;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_MoviePlayer()
{
if (!Z_Registration_Info_UPackage__Script_MoviePlayer.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/MoviePlayer",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0x02F4F103,
0xB8D5ECA7,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_MoviePlayer.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_MoviePlayer.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_MoviePlayer(Z_Construct_UPackage__Script_MoviePlayer, TEXT("/Script/MoviePlayer"), Z_Registration_Info_UPackage__Script_MoviePlayer, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x02F4F103, 0xB8D5ECA7));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MoviePlayerSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMoviePlayerSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
MOVIEPLAYER_API UClass* Z_Construct_UClass_UMoviePlayerSettings();
MOVIEPLAYER_API UClass* Z_Construct_UClass_UMoviePlayerSettings_NoRegister();
UPackage* Z_Construct_UPackage__Script_MoviePlayer();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMoviePlayerSettings *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMoviePlayerSettings;
UClass* UMoviePlayerSettings::GetPrivateStaticClass()
{
using TClass = UMoviePlayerSettings;
if (!Z_Registration_Info_UClass_UMoviePlayerSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MoviePlayerSettings"),
Z_Registration_Info_UClass_UMoviePlayerSettings.InnerSingleton,
StaticRegisterNativesUMoviePlayerSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMoviePlayerSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UMoviePlayerSettings_NoRegister()
{
return UMoviePlayerSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMoviePlayerSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Implements the settings for the Windows target platform.\n */" },
{ "IncludePath", "MoviePlayerSettings.h" },
{ "ModuleRelativePath", "Public/MoviePlayerSettings.h" },
{ "ToolTip", "Implements the settings for the Windows target platform." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bWaitForMoviesToComplete_MetaData[] = {
{ "Category", "Movies" },
{ "Comment", "/** If enabled, The game waits for startup movies to complete even if loading has finished. */" },
{ "ModuleRelativePath", "Public/MoviePlayerSettings.h" },
{ "ToolTip", "If enabled, The game waits for startup movies to complete even if loading has finished." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMoviesAreSkippable_MetaData[] = {
{ "Category", "Movies" },
{ "Comment", "/** If enabled, Startup movies can be skipped by the user when a mouse button is pressed. */" },
{ "ModuleRelativePath", "Public/MoviePlayerSettings.h" },
{ "ToolTip", "If enabled, Startup movies can be skipped by the user when a mouse button is pressed." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartupMovies_MetaData[] = {
{ "Category", "Movies" },
{ "Comment", "/** Movies to play on startup. Note that these must be in your game's Game/Content/Movies directory. */" },
{ "ModuleRelativePath", "Public/MoviePlayerSettings.h" },
{ "ToolTip", "Movies to play on startup. Note that these must be in your game's Game/Content/Movies directory." },
};
#endif // WITH_METADATA
// ********** Begin Class UMoviePlayerSettings constinit property declarations *********************
static void NewProp_bWaitForMoviesToComplete_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bWaitForMoviesToComplete;
static void NewProp_bMoviesAreSkippable_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bMoviesAreSkippable;
static const UECodeGen_Private::FStrPropertyParams NewProp_StartupMovies_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_StartupMovies;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMoviePlayerSettings constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMoviePlayerSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMoviePlayerSettings_Statics
// ********** Begin Class UMoviePlayerSettings Property Definitions ********************************
void Z_Construct_UClass_UMoviePlayerSettings_Statics::NewProp_bWaitForMoviesToComplete_SetBit(void* Obj)
{
((UMoviePlayerSettings*)Obj)->bWaitForMoviesToComplete = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMoviePlayerSettings_Statics::NewProp_bWaitForMoviesToComplete = { "bWaitForMoviesToComplete", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMoviePlayerSettings), &Z_Construct_UClass_UMoviePlayerSettings_Statics::NewProp_bWaitForMoviesToComplete_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bWaitForMoviesToComplete_MetaData), NewProp_bWaitForMoviesToComplete_MetaData) };
void Z_Construct_UClass_UMoviePlayerSettings_Statics::NewProp_bMoviesAreSkippable_SetBit(void* Obj)
{
((UMoviePlayerSettings*)Obj)->bMoviesAreSkippable = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMoviePlayerSettings_Statics::NewProp_bMoviesAreSkippable = { "bMoviesAreSkippable", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMoviePlayerSettings), &Z_Construct_UClass_UMoviePlayerSettings_Statics::NewProp_bMoviesAreSkippable_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMoviesAreSkippable_MetaData), NewProp_bMoviesAreSkippable_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMoviePlayerSettings_Statics::NewProp_StartupMovies_Inner = { "StartupMovies", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMoviePlayerSettings_Statics::NewProp_StartupMovies = { "StartupMovies", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMoviePlayerSettings, StartupMovies), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartupMovies_MetaData), NewProp_StartupMovies_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMoviePlayerSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoviePlayerSettings_Statics::NewProp_bWaitForMoviesToComplete,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoviePlayerSettings_Statics::NewProp_bMoviesAreSkippable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoviePlayerSettings_Statics::NewProp_StartupMovies_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoviePlayerSettings_Statics::NewProp_StartupMovies,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMoviePlayerSettings_Statics::PropPointers) < 2048);
// ********** End Class UMoviePlayerSettings Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UMoviePlayerSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MoviePlayer,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMoviePlayerSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMoviePlayerSettings_Statics::ClassParams = {
&UMoviePlayerSettings::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMoviePlayerSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMoviePlayerSettings_Statics::PropPointers),
0,
0x000800A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMoviePlayerSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UMoviePlayerSettings_Statics::Class_MetaDataParams)
};
void UMoviePlayerSettings::StaticRegisterNativesUMoviePlayerSettings()
{
}
UClass* Z_Construct_UClass_UMoviePlayerSettings()
{
if (!Z_Registration_Info_UClass_UMoviePlayerSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMoviePlayerSettings.OuterSingleton, Z_Construct_UClass_UMoviePlayerSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMoviePlayerSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMoviePlayerSettings);
UMoviePlayerSettings::~UMoviePlayerSettings() {}
// ********** End Class UMoviePlayerSettings *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayerSettings_h__Script_MoviePlayer_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMoviePlayerSettings, UMoviePlayerSettings::StaticClass, TEXT("UMoviePlayerSettings"), &Z_Registration_Info_UClass_UMoviePlayerSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMoviePlayerSettings), 944329868U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayerSettings_h__Script_MoviePlayer_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayerSettings_h__Script_MoviePlayer_2519785094{
TEXT("/Script/MoviePlayer"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayerSettings_h__Script_MoviePlayer_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayerSettings_h__Script_MoviePlayer_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MoviePlayerSettings.h"
#ifdef MOVIEPLAYER_MoviePlayerSettings_generated_h
#error "MoviePlayerSettings.generated.h already included, missing '#pragma once' in MoviePlayerSettings.h"
#endif
#define MOVIEPLAYER_MoviePlayerSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMoviePlayerSettings *****************************************************
struct Z_Construct_UClass_UMoviePlayerSettings_Statics;
MOVIEPLAYER_API UClass* Z_Construct_UClass_UMoviePlayerSettings_NoRegister();
#define FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayerSettings_h_24_INCLASS \
private: \
static void StaticRegisterNativesUMoviePlayerSettings(); \
friend struct ::Z_Construct_UClass_UMoviePlayerSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIEPLAYER_API UClass* ::Z_Construct_UClass_UMoviePlayerSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UMoviePlayerSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/MoviePlayer"), Z_Construct_UClass_UMoviePlayerSettings_NoRegister) \
DECLARE_SERIALIZER(UMoviePlayerSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \
#define FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayerSettings_h_24_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIEPLAYER_API UMoviePlayerSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMoviePlayerSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIEPLAYER_API, UMoviePlayerSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMoviePlayerSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
UMoviePlayerSettings(UMoviePlayerSettings&&) = delete; \
UMoviePlayerSettings(const UMoviePlayerSettings&) = delete; \
MOVIEPLAYER_API virtual ~UMoviePlayerSettings();
#define FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayerSettings_h_18_PROLOG
#define FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayerSettings_h_24_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayerSettings_h_24_INCLASS \
FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayerSettings_h_24_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMoviePlayerSettings;
// ********** End Class UMoviePlayerSettings *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MoviePlayer_Public_MoviePlayerSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\UE_5_7_1\Engine\Source\Runtime\MoviePlayer\Public\MoviePlayer.h
D:\UE_5_7_1\Engine\Source\Runtime\MoviePlayer\Public\MoviePlayerSettings.h