Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeMeshPaint_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_MeshPaint;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_MeshPaint()
{
if (!Z_Registration_Info_UPackage__Script_MeshPaint.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/MeshPaint",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0x05DD7111,
0x15A6BB64,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_MeshPaint.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_MeshPaint.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_MeshPaint(Z_Construct_UPackage__Script_MeshPaint, TEXT("/Script/MeshPaint"), Z_Registration_Info_UPackage__Script_MeshPaint, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x05DD7111, 0x15A6BB64));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MeshPaintSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMeshPaintSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
MESHPAINT_API UClass* Z_Construct_UClass_UMeshPaintSettings();
MESHPAINT_API UClass* Z_Construct_UClass_UMeshPaintSettings_NoRegister();
MESHPAINT_API UClass* Z_Construct_UClass_UPaintBrushSettings();
MESHPAINT_API UClass* Z_Construct_UClass_UPaintBrushSettings_NoRegister();
MESHPAINT_API UEnum* Z_Construct_UEnum_MeshPaint_EMeshPaintColorViewMode();
UPackage* Z_Construct_UPackage__Script_MeshPaint();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EMeshPaintColorViewMode ***************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMeshPaintColorViewMode;
static UEnum* EMeshPaintColorViewMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMeshPaintColorViewMode.OuterSingleton)
{
Z_Registration_Info_UEnum_EMeshPaintColorViewMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MeshPaint_EMeshPaintColorViewMode, (UObject*)Z_Construct_UPackage__Script_MeshPaint(), TEXT("EMeshPaintColorViewMode"));
}
return Z_Registration_Info_UEnum_EMeshPaintColorViewMode.OuterSingleton;
}
template<> MESHPAINT_NON_ATTRIBUTED_API UEnum* StaticEnum<EMeshPaintColorViewMode>()
{
return EMeshPaintColorViewMode_StaticEnum();
}
struct Z_Construct_UEnum_MeshPaint_EMeshPaintColorViewMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Alpha.Comment", "/** Alpha only */" },
{ "Alpha.DisplayName", "Alpha Channel" },
{ "Alpha.Name", "EMeshPaintColorViewMode::Alpha" },
{ "Alpha.ToolTip", "Alpha only" },
{ "Blue.Comment", "/** Blue only */" },
{ "Blue.DisplayName", "Blue Channel" },
{ "Blue.Name", "EMeshPaintColorViewMode::Blue" },
{ "Blue.ToolTip", "Blue only" },
{ "Comment", "/** Mesh paint color view modes (somewhat maps to EVertexColorViewMode engine enum.) */" },
{ "Green.Comment", "/** Green only */" },
{ "Green.DisplayName", "Green Channel" },
{ "Green.Name", "EMeshPaintColorViewMode::Green" },
{ "Green.ToolTip", "Green only" },
{ "ModuleRelativePath", "Public/MeshPaintSettings.h" },
{ "Normal.Comment", "/** Normal view mode (vertex color visualization off) */" },
{ "Normal.DisplayName", "Off" },
{ "Normal.Name", "EMeshPaintColorViewMode::Normal" },
{ "Normal.ToolTip", "Normal view mode (vertex color visualization off)" },
{ "Red.Comment", "/** Red only */" },
{ "Red.DisplayName", "Red Channel" },
{ "Red.Name", "EMeshPaintColorViewMode::Red" },
{ "Red.ToolTip", "Red only" },
{ "RGB.Comment", "/** RGB only */" },
{ "RGB.DisplayName", "RGB Channels" },
{ "RGB.Name", "EMeshPaintColorViewMode::RGB" },
{ "RGB.ToolTip", "RGB only" },
{ "ToolTip", "Mesh paint color view modes (somewhat maps to EVertexColorViewMode engine enum.)" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMeshPaintColorViewMode::Normal", (int64)EMeshPaintColorViewMode::Normal },
{ "EMeshPaintColorViewMode::RGB", (int64)EMeshPaintColorViewMode::RGB },
{ "EMeshPaintColorViewMode::Alpha", (int64)EMeshPaintColorViewMode::Alpha },
{ "EMeshPaintColorViewMode::Red", (int64)EMeshPaintColorViewMode::Red },
{ "EMeshPaintColorViewMode::Green", (int64)EMeshPaintColorViewMode::Green },
{ "EMeshPaintColorViewMode::Blue", (int64)EMeshPaintColorViewMode::Blue },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MeshPaint_EMeshPaintColorViewMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MeshPaint_EMeshPaintColorViewMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MeshPaint,
nullptr,
"EMeshPaintColorViewMode",
"EMeshPaintColorViewMode",
Z_Construct_UEnum_MeshPaint_EMeshPaintColorViewMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MeshPaint_EMeshPaintColorViewMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MeshPaint_EMeshPaintColorViewMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MeshPaint_EMeshPaintColorViewMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MeshPaint_EMeshPaintColorViewMode()
{
if (!Z_Registration_Info_UEnum_EMeshPaintColorViewMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMeshPaintColorViewMode.InnerSingleton, Z_Construct_UEnum_MeshPaint_EMeshPaintColorViewMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMeshPaintColorViewMode.InnerSingleton;
}
// ********** End Enum EMeshPaintColorViewMode *****************************************************
// ********** Begin Class UPaintBrushSettings ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPaintBrushSettings;
UClass* UPaintBrushSettings::GetPrivateStaticClass()
{
using TClass = UPaintBrushSettings;
if (!Z_Registration_Info_UClass_UPaintBrushSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PaintBrushSettings"),
Z_Registration_Info_UClass_UPaintBrushSettings.InnerSingleton,
StaticRegisterNativesUPaintBrushSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPaintBrushSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UPaintBrushSettings_NoRegister()
{
return UPaintBrushSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPaintBrushSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "MeshPaintSettings.h" },
{ "ModuleRelativePath", "Public/MeshPaintSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BrushRadius_MetaData[] = {
{ "Category", "Brush" },
{ "ClampMax", "250000.0" },
{ "ClampMin", "0.01" },
{ "Comment", "/** Radius of the Brush used for Painting */" },
{ "DisplayName", "Radius" },
{ "ModuleRelativePath", "Public/MeshPaintSettings.h" },
{ "ToolTip", "Radius of the Brush used for Painting" },
{ "UIMax", "2048.0" },
{ "UIMin", "0.01" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BrushStrength_MetaData[] = {
{ "Category", "Brush" },
{ "ClampMax", "1.0" },
{ "ClampMin", "0.0" },
{ "Comment", "/** Strength of the brush (0.0 - 1.0) */" },
{ "DisplayName", "Strength" },
{ "ModuleRelativePath", "Public/MeshPaintSettings.h" },
{ "ToolTip", "Strength of the brush (0.0 - 1.0)" },
{ "UIMax", "1.0" },
{ "UIMin", "0.0" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BrushFalloffAmount_MetaData[] = {
{ "Category", "Brush" },
{ "ClampMax", "1.0" },
{ "ClampMin", "0.0" },
{ "Comment", "/** Amount of falloff to apply (0.0 - 1.0) */" },
{ "DisplayName", "Falloff" },
{ "ModuleRelativePath", "Public/MeshPaintSettings.h" },
{ "ToolTip", "Amount of falloff to apply (0.0 - 1.0)" },
{ "UIMax", "1.0" },
{ "UIMin", "0.0" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableFlow_MetaData[] = {
{ "Category", "Brush" },
{ "Comment", "/** Enables \"Flow\" painting where paint is continually applied from the brush every tick */" },
{ "DisplayName", "Enable Brush Flow" },
{ "ModuleRelativePath", "Public/MeshPaintSettings.h" },
{ "ToolTip", "Enables \"Flow\" painting where paint is continually applied from the brush every tick" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOnlyFrontFacingTriangles_MetaData[] = {
{ "Category", "Brush" },
{ "Comment", "/** Whether back-facing triangles should be ignored */" },
{ "DisplayName", "Ignore Back-Facing" },
{ "ModuleRelativePath", "Public/MeshPaintSettings.h" },
{ "ToolTip", "Whether back-facing triangles should be ignored" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ColorViewMode_MetaData[] = {
{ "Category", "View" },
{ "Comment", "/** Color view mode used to display Vertex Colors */" },
{ "ModuleRelativePath", "Public/MeshPaintSettings.h" },
{ "ToolTip", "Color view mode used to display Vertex Colors" },
};
#endif // WITH_METADATA
// ********** Begin Class UPaintBrushSettings constinit property declarations **********************
static const UECodeGen_Private::FFloatPropertyParams NewProp_BrushRadius;
static const UECodeGen_Private::FFloatPropertyParams NewProp_BrushStrength;
static const UECodeGen_Private::FFloatPropertyParams NewProp_BrushFalloffAmount;
static void NewProp_bEnableFlow_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableFlow;
static void NewProp_bOnlyFrontFacingTriangles_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bOnlyFrontFacingTriangles;
static const UECodeGen_Private::FBytePropertyParams NewProp_ColorViewMode_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_ColorViewMode;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPaintBrushSettings constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPaintBrushSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPaintBrushSettings_Statics
// ********** Begin Class UPaintBrushSettings Property Definitions *********************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_BrushRadius = { "BrushRadius", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaintBrushSettings, BrushRadius), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BrushRadius_MetaData), NewProp_BrushRadius_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_BrushStrength = { "BrushStrength", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaintBrushSettings, BrushStrength), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BrushStrength_MetaData), NewProp_BrushStrength_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_BrushFalloffAmount = { "BrushFalloffAmount", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaintBrushSettings, BrushFalloffAmount), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BrushFalloffAmount_MetaData), NewProp_BrushFalloffAmount_MetaData) };
void Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_bEnableFlow_SetBit(void* Obj)
{
((UPaintBrushSettings*)Obj)->bEnableFlow = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_bEnableFlow = { "bEnableFlow", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPaintBrushSettings), &Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_bEnableFlow_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableFlow_MetaData), NewProp_bEnableFlow_MetaData) };
void Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_bOnlyFrontFacingTriangles_SetBit(void* Obj)
{
((UPaintBrushSettings*)Obj)->bOnlyFrontFacingTriangles = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_bOnlyFrontFacingTriangles = { "bOnlyFrontFacingTriangles", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UPaintBrushSettings), &Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_bOnlyFrontFacingTriangles_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOnlyFrontFacingTriangles_MetaData), NewProp_bOnlyFrontFacingTriangles_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_ColorViewMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_ColorViewMode = { "ColorViewMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPaintBrushSettings, ColorViewMode), Z_Construct_UEnum_MeshPaint_EMeshPaintColorViewMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ColorViewMode_MetaData), NewProp_ColorViewMode_MetaData) }; // 3743314252
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPaintBrushSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_BrushRadius,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_BrushStrength,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_BrushFalloffAmount,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_bEnableFlow,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_bOnlyFrontFacingTriangles,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_ColorViewMode_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPaintBrushSettings_Statics::NewProp_ColorViewMode,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPaintBrushSettings_Statics::PropPointers) < 2048);
// ********** End Class UPaintBrushSettings Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_UPaintBrushSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MeshPaint,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPaintBrushSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPaintBrushSettings_Statics::ClassParams = {
&UPaintBrushSettings::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UPaintBrushSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UPaintBrushSettings_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPaintBrushSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UPaintBrushSettings_Statics::Class_MetaDataParams)
};
void UPaintBrushSettings::StaticRegisterNativesUPaintBrushSettings()
{
}
UClass* Z_Construct_UClass_UPaintBrushSettings()
{
if (!Z_Registration_Info_UClass_UPaintBrushSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPaintBrushSettings.OuterSingleton, Z_Construct_UClass_UPaintBrushSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPaintBrushSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPaintBrushSettings);
// ********** End Class UPaintBrushSettings ********************************************************
// ********** Begin Class UMeshPaintSettings *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMeshPaintSettings;
UClass* UMeshPaintSettings::GetPrivateStaticClass()
{
using TClass = UMeshPaintSettings;
if (!Z_Registration_Info_UClass_UMeshPaintSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MeshPaintSettings"),
Z_Registration_Info_UClass_UMeshPaintSettings.InnerSingleton,
StaticRegisterNativesUMeshPaintSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMeshPaintSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UMeshPaintSettings_NoRegister()
{
return UMeshPaintSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMeshPaintSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "MeshPaintSettings.h" },
{ "ModuleRelativePath", "Public/MeshPaintSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VertexPreviewSize_MetaData[] = {
{ "Category", "Visualization" },
{ "ClampMin", "0" },
{ "Comment", "/** Size of vertex points drawn when mesh painting is active. */" },
{ "ModuleRelativePath", "Public/MeshPaintSettings.h" },
{ "ToolTip", "Size of vertex points drawn when mesh painting is active." },
{ "UIMax", "10" },
{ "UIMin", "0" },
};
#endif // WITH_METADATA
// ********** Begin Class UMeshPaintSettings constinit property declarations ***********************
static const UECodeGen_Private::FFloatPropertyParams NewProp_VertexPreviewSize;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMeshPaintSettings constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMeshPaintSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMeshPaintSettings_Statics
// ********** Begin Class UMeshPaintSettings Property Definitions **********************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMeshPaintSettings_Statics::NewProp_VertexPreviewSize = { "VertexPreviewSize", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMeshPaintSettings, VertexPreviewSize), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VertexPreviewSize_MetaData), NewProp_VertexPreviewSize_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMeshPaintSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMeshPaintSettings_Statics::NewProp_VertexPreviewSize,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMeshPaintSettings_Statics::PropPointers) < 2048);
// ********** End Class UMeshPaintSettings Property Definitions ************************************
UObject* (*const Z_Construct_UClass_UMeshPaintSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MeshPaint,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMeshPaintSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMeshPaintSettings_Statics::ClassParams = {
&UMeshPaintSettings::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMeshPaintSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMeshPaintSettings_Statics::PropPointers),
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMeshPaintSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UMeshPaintSettings_Statics::Class_MetaDataParams)
};
void UMeshPaintSettings::StaticRegisterNativesUMeshPaintSettings()
{
}
UClass* Z_Construct_UClass_UMeshPaintSettings()
{
if (!Z_Registration_Info_UClass_UMeshPaintSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMeshPaintSettings.OuterSingleton, Z_Construct_UClass_UMeshPaintSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMeshPaintSettings.OuterSingleton;
}
UMeshPaintSettings::UMeshPaintSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMeshPaintSettings);
UMeshPaintSettings::~UMeshPaintSettings() {}
// ********** End Class UMeshPaintSettings *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h__Script_MeshPaint_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EMeshPaintColorViewMode_StaticEnum, TEXT("EMeshPaintColorViewMode"), &Z_Registration_Info_UEnum_EMeshPaintColorViewMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3743314252U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPaintBrushSettings, UPaintBrushSettings::StaticClass, TEXT("UPaintBrushSettings"), &Z_Registration_Info_UClass_UPaintBrushSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPaintBrushSettings), 496500647U) },
{ Z_Construct_UClass_UMeshPaintSettings, UMeshPaintSettings::StaticClass, TEXT("UMeshPaintSettings"), &Z_Registration_Info_UClass_UMeshPaintSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMeshPaintSettings), 2970874675U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h__Script_MeshPaint_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h__Script_MeshPaint_3034612667{
TEXT("/Script/MeshPaint"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h__Script_MeshPaint_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h__Script_MeshPaint_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h__Script_MeshPaint_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h__Script_MeshPaint_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MeshPaintSettings.h"
#ifdef MESHPAINT_MeshPaintSettings_generated_h
#error "MeshPaintSettings.generated.h already included, missing '#pragma once' in MeshPaintSettings.h"
#endif
#define MESHPAINT_MeshPaintSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPaintBrushSettings ******************************************************
struct Z_Construct_UClass_UPaintBrushSettings_Statics;
MESHPAINT_API UClass* Z_Construct_UClass_UPaintBrushSettings_NoRegister();
#define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_37_INCLASS \
private: \
static void StaticRegisterNativesUPaintBrushSettings(); \
friend struct ::Z_Construct_UClass_UPaintBrushSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MESHPAINT_API UClass* ::Z_Construct_UClass_UPaintBrushSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UPaintBrushSettings, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MeshPaint"), Z_Construct_UClass_UPaintBrushSettings_NoRegister) \
DECLARE_SERIALIZER(UPaintBrushSettings)
#define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_37_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MESHPAINT_API UPaintBrushSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPaintBrushSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MESHPAINT_API, UPaintBrushSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPaintBrushSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
UPaintBrushSettings(UPaintBrushSettings&&) = delete; \
UPaintBrushSettings(const UPaintBrushSettings&) = delete;
#define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_34_PROLOG
#define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_37_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_37_INCLASS \
FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_37_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPaintBrushSettings;
// ********** End Class UPaintBrushSettings ********************************************************
// ********** Begin Class UMeshPaintSettings *******************************************************
struct Z_Construct_UClass_UMeshPaintSettings_Statics;
MESHPAINT_API UClass* Z_Construct_UClass_UMeshPaintSettings_NoRegister();
#define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_87_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMeshPaintSettings(); \
friend struct ::Z_Construct_UClass_UMeshPaintSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MESHPAINT_API UClass* ::Z_Construct_UClass_UMeshPaintSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UMeshPaintSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MeshPaint"), Z_Construct_UClass_UMeshPaintSettings_NoRegister) \
DECLARE_SERIALIZER(UMeshPaintSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_87_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MESHPAINT_API UMeshPaintSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMeshPaintSettings(UMeshPaintSettings&&) = delete; \
UMeshPaintSettings(const UMeshPaintSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MESHPAINT_API, UMeshPaintSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMeshPaintSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMeshPaintSettings) \
MESHPAINT_API virtual ~UMeshPaintSettings();
#define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_84_PROLOG
#define FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_87_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_87_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h_87_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMeshPaintSettings;
// ********** End Class UMeshPaintSettings *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintSettings_h
// ********** Begin Enum EMeshPaintColorViewMode ***************************************************
#define FOREACH_ENUM_EMESHPAINTCOLORVIEWMODE(op) \
op(EMeshPaintColorViewMode::Normal) \
op(EMeshPaintColorViewMode::RGB) \
op(EMeshPaintColorViewMode::Alpha) \
op(EMeshPaintColorViewMode::Red) \
op(EMeshPaintColorViewMode::Green) \
op(EMeshPaintColorViewMode::Blue)
enum class EMeshPaintColorViewMode : uint8;
template<> struct TIsUEnumClass<EMeshPaintColorViewMode> { enum { Value = true }; };
template<> MESHPAINT_NON_ATTRIBUTED_API UEnum* StaticEnum<EMeshPaintColorViewMode>();
// ********** End Enum EMeshPaintColorViewMode *****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,150 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MeshPaintTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMeshPaintTypes() {}
// ********** Begin Cross Module References ********************************************************
MESHPAINT_API UEnum* Z_Construct_UEnum_MeshPaint_EMeshPaintMode();
MESHPAINT_API UEnum* Z_Construct_UEnum_MeshPaint_EMeshVertexPaintTarget();
UPackage* Z_Construct_UPackage__Script_MeshPaint();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EMeshPaintMode ************************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMeshPaintMode;
static UEnum* EMeshPaintMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMeshPaintMode.OuterSingleton)
{
Z_Registration_Info_UEnum_EMeshPaintMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MeshPaint_EMeshPaintMode, (UObject*)Z_Construct_UPackage__Script_MeshPaint(), TEXT("EMeshPaintMode"));
}
return Z_Registration_Info_UEnum_EMeshPaintMode.OuterSingleton;
}
template<> MESHPAINT_NON_ATTRIBUTED_API UEnum* StaticEnum<EMeshPaintMode>()
{
return EMeshPaintMode_StaticEnum();
}
struct Z_Construct_UEnum_MeshPaint_EMeshPaintMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/** Mesh paint mode */" },
{ "ModuleRelativePath", "Public/MeshPaintTypes.h" },
{ "PaintColors.Comment", "/** Painting colors directly */" },
{ "PaintColors.Name", "EMeshPaintMode::PaintColors" },
{ "PaintColors.ToolTip", "Painting colors directly" },
{ "PaintWeights.Comment", "/** Painting texture blend weights */" },
{ "PaintWeights.Name", "EMeshPaintMode::PaintWeights" },
{ "PaintWeights.ToolTip", "Painting texture blend weights" },
{ "ToolTip", "Mesh paint mode" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMeshPaintMode::PaintColors", (int64)EMeshPaintMode::PaintColors },
{ "EMeshPaintMode::PaintWeights", (int64)EMeshPaintMode::PaintWeights },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MeshPaint_EMeshPaintMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MeshPaint_EMeshPaintMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MeshPaint,
nullptr,
"EMeshPaintMode",
"EMeshPaintMode",
Z_Construct_UEnum_MeshPaint_EMeshPaintMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MeshPaint_EMeshPaintMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MeshPaint_EMeshPaintMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MeshPaint_EMeshPaintMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MeshPaint_EMeshPaintMode()
{
if (!Z_Registration_Info_UEnum_EMeshPaintMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMeshPaintMode.InnerSingleton, Z_Construct_UEnum_MeshPaint_EMeshPaintMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMeshPaintMode.InnerSingleton;
}
// ********** End Enum EMeshPaintMode **************************************************************
// ********** Begin Enum EMeshVertexPaintTarget ****************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMeshVertexPaintTarget;
static UEnum* EMeshVertexPaintTarget_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMeshVertexPaintTarget.OuterSingleton)
{
Z_Registration_Info_UEnum_EMeshVertexPaintTarget.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MeshPaint_EMeshVertexPaintTarget, (UObject*)Z_Construct_UPackage__Script_MeshPaint(), TEXT("EMeshVertexPaintTarget"));
}
return Z_Registration_Info_UEnum_EMeshVertexPaintTarget.OuterSingleton;
}
template<> MESHPAINT_NON_ATTRIBUTED_API UEnum* StaticEnum<EMeshVertexPaintTarget>()
{
return EMeshVertexPaintTarget_StaticEnum();
}
struct Z_Construct_UEnum_MeshPaint_EMeshVertexPaintTarget_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/** Vertex paint target */" },
{ "ComponentInstance.Comment", "/** Paint the static mesh component instance in the level */" },
{ "ComponentInstance.Name", "EMeshVertexPaintTarget::ComponentInstance" },
{ "ComponentInstance.ToolTip", "Paint the static mesh component instance in the level" },
{ "Mesh.Comment", "/** Paint the actual static mesh asset */" },
{ "Mesh.Name", "EMeshVertexPaintTarget::Mesh" },
{ "Mesh.ToolTip", "Paint the actual static mesh asset" },
{ "ModuleRelativePath", "Public/MeshPaintTypes.h" },
{ "ToolTip", "Vertex paint target" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMeshVertexPaintTarget::ComponentInstance", (int64)EMeshVertexPaintTarget::ComponentInstance },
{ "EMeshVertexPaintTarget::Mesh", (int64)EMeshVertexPaintTarget::Mesh },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MeshPaint_EMeshVertexPaintTarget_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MeshPaint_EMeshVertexPaintTarget_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MeshPaint,
nullptr,
"EMeshVertexPaintTarget",
"EMeshVertexPaintTarget",
Z_Construct_UEnum_MeshPaint_EMeshVertexPaintTarget_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MeshPaint_EMeshVertexPaintTarget_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MeshPaint_EMeshVertexPaintTarget_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MeshPaint_EMeshVertexPaintTarget_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MeshPaint_EMeshVertexPaintTarget()
{
if (!Z_Registration_Info_UEnum_EMeshVertexPaintTarget.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMeshVertexPaintTarget.InnerSingleton, Z_Construct_UEnum_MeshPaint_EMeshVertexPaintTarget_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMeshVertexPaintTarget.InnerSingleton;
}
// ********** End Enum EMeshVertexPaintTarget ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintTypes_h__Script_MeshPaint_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EMeshPaintMode_StaticEnum, TEXT("EMeshPaintMode"), &Z_Registration_Info_UEnum_EMeshPaintMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3960415223U) },
{ EMeshVertexPaintTarget_StaticEnum, TEXT("EMeshVertexPaintTarget"), &Z_Registration_Info_UEnum_EMeshVertexPaintTarget, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1244313377U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintTypes_h__Script_MeshPaint_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintTypes_h__Script_MeshPaint_263691552{
TEXT("/Script/MeshPaint"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintTypes_h__Script_MeshPaint_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintTypes_h__Script_MeshPaint_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,44 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MeshPaintTypes.h"
#ifdef MESHPAINT_MeshPaintTypes_generated_h
#error "MeshPaintTypes.generated.h already included, missing '#pragma once' in MeshPaintTypes.h"
#endif
#define MESHPAINT_MeshPaintTypes_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MeshPaint_Public_MeshPaintTypes_h
// ********** Begin Enum EMeshPaintMode ************************************************************
#define FOREACH_ENUM_EMESHPAINTMODE(op) \
op(EMeshPaintMode::PaintColors) \
op(EMeshPaintMode::PaintWeights)
enum class EMeshPaintMode : uint8;
template<> struct TIsUEnumClass<EMeshPaintMode> { enum { Value = true }; };
template<> MESHPAINT_NON_ATTRIBUTED_API UEnum* StaticEnum<EMeshPaintMode>();
// ********** End Enum EMeshPaintMode **************************************************************
// ********** Begin Enum EMeshVertexPaintTarget ****************************************************
#define FOREACH_ENUM_EMESHVERTEXPAINTTARGET(op) \
op(EMeshVertexPaintTarget::ComponentInstance) \
op(EMeshVertexPaintTarget::Mesh)
enum class EMeshVertexPaintTarget : uint8;
template<> struct TIsUEnumClass<EMeshVertexPaintTarget> { enum { Value = true }; };
template<> MESHPAINT_NON_ATTRIBUTED_API UEnum* StaticEnum<EMeshVertexPaintTarget>();
// ********** End Enum EMeshVertexPaintTarget ******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,224 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "SImportVertexColorOptions.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSImportVertexColorOptions() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
MESHPAINT_API UClass* Z_Construct_UClass_UVertexColorImportOptions();
MESHPAINT_API UClass* Z_Construct_UClass_UVertexColorImportOptions_NoRegister();
UPackage* Z_Construct_UPackage__Script_MeshPaint();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UVertexColorImportOptions ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UVertexColorImportOptions;
UClass* UVertexColorImportOptions::GetPrivateStaticClass()
{
using TClass = UVertexColorImportOptions;
if (!Z_Registration_Info_UClass_UVertexColorImportOptions.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("VertexColorImportOptions"),
Z_Registration_Info_UClass_UVertexColorImportOptions.InnerSingleton,
StaticRegisterNativesUVertexColorImportOptions,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UVertexColorImportOptions.InnerSingleton;
}
UClass* Z_Construct_UClass_UVertexColorImportOptions_NoRegister()
{
return UVertexColorImportOptions::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UVertexColorImportOptions_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "SImportVertexColorOptions.h" },
{ "ModuleRelativePath", "Private/SImportVertexColorOptions.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UVIndex_MetaData[] = {
{ "Category", "Options" },
{ "Comment", "/** Texture Coordinate Channel to use for Sampling the Texture*/" },
{ "ModuleRelativePath", "Private/SImportVertexColorOptions.h" },
{ "ToolTip", "Texture Coordinate Channel to use for Sampling the Texture" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LODIndex_MetaData[] = {
{ "Category", "Options" },
{ "Comment", "/** LOD Index to import the Vertex Colors to */" },
{ "ModuleRelativePath", "Private/SImportVertexColorOptions.h" },
{ "ToolTip", "LOD Index to import the Vertex Colors to" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRed_MetaData[] = {
{ "Category", "Options" },
{ "Comment", "/** Red Texture Channel */" },
{ "ModuleRelativePath", "Private/SImportVertexColorOptions.h" },
{ "ToolTip", "Red Texture Channel" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bBlue_MetaData[] = {
{ "Category", "Options" },
{ "Comment", "/** Blue Texture Channel */" },
{ "ModuleRelativePath", "Private/SImportVertexColorOptions.h" },
{ "ToolTip", "Blue Texture Channel" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bGreen_MetaData[] = {
{ "Category", "Options" },
{ "Comment", "/** Green Texture Channel */" },
{ "ModuleRelativePath", "Private/SImportVertexColorOptions.h" },
{ "ToolTip", "Green Texture Channel" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAlpha_MetaData[] = {
{ "Category", "Options" },
{ "Comment", "/** Alpha Texture Channel */" },
{ "ModuleRelativePath", "Private/SImportVertexColorOptions.h" },
{ "ToolTip", "Alpha Texture Channel" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bImportToInstance_MetaData[] = {
{ "Category", "Options" },
{ "Comment", "/** Whether or not to import the Vertex Colors to Mesh Component instance or the underlying Static Mesh */" },
{ "ModuleRelativePath", "Private/SImportVertexColorOptions.h" },
{ "ToolTip", "Whether or not to import the Vertex Colors to Mesh Component instance or the underlying Static Mesh" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCanImportToInstance_MetaData[] = {
{ "ModuleRelativePath", "Private/SImportVertexColorOptions.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UVertexColorImportOptions constinit property declarations ****************
static const UECodeGen_Private::FIntPropertyParams NewProp_UVIndex;
static const UECodeGen_Private::FIntPropertyParams NewProp_LODIndex;
static void NewProp_bRed_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRed;
static void NewProp_bBlue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bBlue;
static void NewProp_bGreen_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bGreen;
static void NewProp_bAlpha_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAlpha;
static void NewProp_bImportToInstance_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bImportToInstance;
static void NewProp_bCanImportToInstance_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCanImportToInstance;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UVertexColorImportOptions constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UVertexColorImportOptions>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UVertexColorImportOptions_Statics
// ********** Begin Class UVertexColorImportOptions Property Definitions ***************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_UVIndex = { "UVIndex", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVertexColorImportOptions, UVIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UVIndex_MetaData), NewProp_UVIndex_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_LODIndex = { "LODIndex", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVertexColorImportOptions, LODIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LODIndex_MetaData), NewProp_LODIndex_MetaData) };
void Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bRed_SetBit(void* Obj)
{
((UVertexColorImportOptions*)Obj)->bRed = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bRed = { "bRed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVertexColorImportOptions), &Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bRed_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRed_MetaData), NewProp_bRed_MetaData) };
void Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bBlue_SetBit(void* Obj)
{
((UVertexColorImportOptions*)Obj)->bBlue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bBlue = { "bBlue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVertexColorImportOptions), &Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bBlue_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bBlue_MetaData), NewProp_bBlue_MetaData) };
void Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bGreen_SetBit(void* Obj)
{
((UVertexColorImportOptions*)Obj)->bGreen = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bGreen = { "bGreen", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVertexColorImportOptions), &Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bGreen_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bGreen_MetaData), NewProp_bGreen_MetaData) };
void Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bAlpha_SetBit(void* Obj)
{
((UVertexColorImportOptions*)Obj)->bAlpha = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bAlpha = { "bAlpha", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVertexColorImportOptions), &Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bAlpha_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAlpha_MetaData), NewProp_bAlpha_MetaData) };
void Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bImportToInstance_SetBit(void* Obj)
{
((UVertexColorImportOptions*)Obj)->bImportToInstance = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bImportToInstance = { "bImportToInstance", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVertexColorImportOptions), &Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bImportToInstance_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bImportToInstance_MetaData), NewProp_bImportToInstance_MetaData) };
void Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bCanImportToInstance_SetBit(void* Obj)
{
((UVertexColorImportOptions*)Obj)->bCanImportToInstance = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bCanImportToInstance = { "bCanImportToInstance", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVertexColorImportOptions), &Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bCanImportToInstance_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCanImportToInstance_MetaData), NewProp_bCanImportToInstance_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVertexColorImportOptions_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_UVIndex,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_LODIndex,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bRed,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bBlue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bGreen,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bAlpha,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bImportToInstance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVertexColorImportOptions_Statics::NewProp_bCanImportToInstance,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVertexColorImportOptions_Statics::PropPointers) < 2048);
// ********** End Class UVertexColorImportOptions Property Definitions *****************************
UObject* (*const Z_Construct_UClass_UVertexColorImportOptions_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MeshPaint,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVertexColorImportOptions_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UVertexColorImportOptions_Statics::ClassParams = {
&UVertexColorImportOptions::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UVertexColorImportOptions_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UVertexColorImportOptions_Statics::PropPointers),
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVertexColorImportOptions_Statics::Class_MetaDataParams), Z_Construct_UClass_UVertexColorImportOptions_Statics::Class_MetaDataParams)
};
void UVertexColorImportOptions::StaticRegisterNativesUVertexColorImportOptions()
{
}
UClass* Z_Construct_UClass_UVertexColorImportOptions()
{
if (!Z_Registration_Info_UClass_UVertexColorImportOptions.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVertexColorImportOptions.OuterSingleton, Z_Construct_UClass_UVertexColorImportOptions_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UVertexColorImportOptions.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVertexColorImportOptions);
UVertexColorImportOptions::~UVertexColorImportOptions() {}
// ********** End Class UVertexColorImportOptions **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Private_SImportVertexColorOptions_h__Script_MeshPaint_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UVertexColorImportOptions, UVertexColorImportOptions::StaticClass, TEXT("UVertexColorImportOptions"), &Z_Registration_Info_UClass_UVertexColorImportOptions, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVertexColorImportOptions), 2127121829U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Private_SImportVertexColorOptions_h__Script_MeshPaint_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Private_SImportVertexColorOptions_h__Script_MeshPaint_2243489934{
TEXT("/Script/MeshPaint"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Private_SImportVertexColorOptions_h__Script_MeshPaint_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MeshPaint_Private_SImportVertexColorOptions_h__Script_MeshPaint_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SImportVertexColorOptions.h"
#ifdef MESHPAINT_SImportVertexColorOptions_generated_h
#error "SImportVertexColorOptions.generated.h already included, missing '#pragma once' in SImportVertexColorOptions.h"
#endif
#define MESHPAINT_SImportVertexColorOptions_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UVertexColorImportOptions ************************************************
struct Z_Construct_UClass_UVertexColorImportOptions_Statics;
MESHPAINT_API UClass* Z_Construct_UClass_UVertexColorImportOptions_NoRegister();
#define FID_Engine_Source_Editor_MeshPaint_Private_SImportVertexColorOptions_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUVertexColorImportOptions(); \
friend struct ::Z_Construct_UClass_UVertexColorImportOptions_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MESHPAINT_API UClass* ::Z_Construct_UClass_UVertexColorImportOptions_NoRegister(); \
public: \
DECLARE_CLASS2(UVertexColorImportOptions, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MeshPaint"), Z_Construct_UClass_UVertexColorImportOptions_NoRegister) \
DECLARE_SERIALIZER(UVertexColorImportOptions)
#define FID_Engine_Source_Editor_MeshPaint_Private_SImportVertexColorOptions_h_17_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UVertexColorImportOptions(UVertexColorImportOptions&&) = delete; \
UVertexColorImportOptions(const UVertexColorImportOptions&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UVertexColorImportOptions); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UVertexColorImportOptions); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UVertexColorImportOptions) \
NO_API virtual ~UVertexColorImportOptions();
#define FID_Engine_Source_Editor_MeshPaint_Private_SImportVertexColorOptions_h_14_PROLOG
#define FID_Engine_Source_Editor_MeshPaint_Private_SImportVertexColorOptions_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MeshPaint_Private_SImportVertexColorOptions_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MeshPaint_Private_SImportVertexColorOptions_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UVertexColorImportOptions;
// ********** End Class UVertexColorImportOptions **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MeshPaint_Private_SImportVertexColorOptions_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\UE_5_7_1\Engine\Source\Editor\MeshPaint\Public\MeshPaintSettings.h
D:\UE_5_7_1\Engine\Source\Editor\MeshPaint\Public\MeshPaintTypes.h
D:\UE_5_7_1\Engine\Source\Editor\MeshPaint\Private\SImportVertexColorOptions.h