Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ActorFactoryMediaPlate.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeActorFactoryMediaPlate() {}
// ********** Begin Cross Module References ********************************************************
MEDIAPLATEEDITOR_API UClass* Z_Construct_UClass_UActorFactoryMediaPlate();
MEDIAPLATEEDITOR_API UClass* Z_Construct_UClass_UActorFactoryMediaPlate_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UActorFactory();
UPackage* Z_Construct_UPackage__Script_MediaPlateEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UActorFactoryMediaPlate **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UActorFactoryMediaPlate;
UClass* UActorFactoryMediaPlate::GetPrivateStaticClass()
{
using TClass = UActorFactoryMediaPlate;
if (!Z_Registration_Info_UClass_UActorFactoryMediaPlate.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ActorFactoryMediaPlate"),
Z_Registration_Info_UClass_UActorFactoryMediaPlate.InnerSingleton,
StaticRegisterNativesUActorFactoryMediaPlate,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UActorFactoryMediaPlate.InnerSingleton;
}
UClass* Z_Construct_UClass_UActorFactoryMediaPlate_NoRegister()
{
return UActorFactoryMediaPlate::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UActorFactoryMediaPlate_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Object" },
{ "IncludePath", "ActorFactoryMediaPlate.h" },
{ "ModuleRelativePath", "Private/ActorFactoryMediaPlate.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UActorFactoryMediaPlate constinit property declarations ******************
// ********** End Class UActorFactoryMediaPlate constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UActorFactoryMediaPlate>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UActorFactoryMediaPlate_Statics
UObject* (*const Z_Construct_UClass_UActorFactoryMediaPlate_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorFactory,
(UObject* (*)())Z_Construct_UPackage__Script_MediaPlateEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UActorFactoryMediaPlate_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UActorFactoryMediaPlate_Statics::ClassParams = {
&UActorFactoryMediaPlate::StaticClass,
"Editor",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000030ACu,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UActorFactoryMediaPlate_Statics::Class_MetaDataParams), Z_Construct_UClass_UActorFactoryMediaPlate_Statics::Class_MetaDataParams)
};
void UActorFactoryMediaPlate::StaticRegisterNativesUActorFactoryMediaPlate()
{
}
UClass* Z_Construct_UClass_UActorFactoryMediaPlate()
{
if (!Z_Registration_Info_UClass_UActorFactoryMediaPlate.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UActorFactoryMediaPlate.OuterSingleton, Z_Construct_UClass_UActorFactoryMediaPlate_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UActorFactoryMediaPlate.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UActorFactoryMediaPlate);
UActorFactoryMediaPlate::~UActorFactoryMediaPlate() {}
// ********** End Class UActorFactoryMediaPlate ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_ActorFactoryMediaPlate_h__Script_MediaPlateEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UActorFactoryMediaPlate, UActorFactoryMediaPlate::StaticClass, TEXT("UActorFactoryMediaPlate"), &Z_Registration_Info_UClass_UActorFactoryMediaPlate, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UActorFactoryMediaPlate), 2119440789U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_ActorFactoryMediaPlate_h__Script_MediaPlateEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_ActorFactoryMediaPlate_h__Script_MediaPlateEditor_24390723{
TEXT("/Script/MediaPlateEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_ActorFactoryMediaPlate_h__Script_MediaPlateEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_ActorFactoryMediaPlate_h__Script_MediaPlateEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ActorFactoryMediaPlate.h"
#ifdef MEDIAPLATEEDITOR_ActorFactoryMediaPlate_generated_h
#error "ActorFactoryMediaPlate.generated.h already included, missing '#pragma once' in ActorFactoryMediaPlate.h"
#endif
#define MEDIAPLATEEDITOR_ActorFactoryMediaPlate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UActorFactoryMediaPlate **************************************************
struct Z_Construct_UClass_UActorFactoryMediaPlate_Statics;
MEDIAPLATEEDITOR_API UClass* Z_Construct_UClass_UActorFactoryMediaPlate_NoRegister();
#define FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_ActorFactoryMediaPlate_h_13_INCLASS \
private: \
static void StaticRegisterNativesUActorFactoryMediaPlate(); \
friend struct ::Z_Construct_UClass_UActorFactoryMediaPlate_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MEDIAPLATEEDITOR_API UClass* ::Z_Construct_UClass_UActorFactoryMediaPlate_NoRegister(); \
public: \
DECLARE_CLASS2(UActorFactoryMediaPlate, UActorFactory, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/MediaPlateEditor"), Z_Construct_UClass_UActorFactoryMediaPlate_NoRegister) \
DECLARE_SERIALIZER(UActorFactoryMediaPlate)
#define FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_ActorFactoryMediaPlate_h_13_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UActorFactoryMediaPlate(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UActorFactoryMediaPlate) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UActorFactoryMediaPlate); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UActorFactoryMediaPlate); \
/** Deleted move- and copy-constructors, should never be used */ \
UActorFactoryMediaPlate(UActorFactoryMediaPlate&&) = delete; \
UActorFactoryMediaPlate(const UActorFactoryMediaPlate&) = delete; \
NO_API virtual ~UActorFactoryMediaPlate();
#define FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_ActorFactoryMediaPlate_h_10_PROLOG
#define FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_ActorFactoryMediaPlate_h_13_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_ActorFactoryMediaPlate_h_13_INCLASS \
FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_ActorFactoryMediaPlate_h_13_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UActorFactoryMediaPlate;
// ********** End Class UActorFactoryMediaPlate ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_ActorFactoryMediaPlate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AssetTools/AssetDefinition_MediaPlate.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAssetDefinition_MediaPlate() {}
// ********** Begin Cross Module References ********************************************************
MEDIAPLATEEDITOR_API UClass* Z_Construct_UClass_UAssetDefinition_MediaPlate();
MEDIAPLATEEDITOR_API UClass* Z_Construct_UClass_UAssetDefinition_MediaPlate_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UAssetDefinitionDefault();
UPackage* Z_Construct_UPackage__Script_MediaPlateEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAssetDefinition_MediaPlate **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAssetDefinition_MediaPlate;
UClass* UAssetDefinition_MediaPlate::GetPrivateStaticClass()
{
using TClass = UAssetDefinition_MediaPlate;
if (!Z_Registration_Info_UClass_UAssetDefinition_MediaPlate.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AssetDefinition_MediaPlate"),
Z_Registration_Info_UClass_UAssetDefinition_MediaPlate.InnerSingleton,
StaticRegisterNativesUAssetDefinition_MediaPlate,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAssetDefinition_MediaPlate.InnerSingleton;
}
UClass* Z_Construct_UClass_UAssetDefinition_MediaPlate_NoRegister()
{
return UAssetDefinition_MediaPlate::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAssetDefinition_MediaPlate_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AssetTools/AssetDefinition_MediaPlate.h" },
{ "ModuleRelativePath", "Private/AssetTools/AssetDefinition_MediaPlate.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAssetDefinition_MediaPlate constinit property declarations **************
// ********** End Class UAssetDefinition_MediaPlate constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAssetDefinition_MediaPlate>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAssetDefinition_MediaPlate_Statics
UObject* (*const Z_Construct_UClass_UAssetDefinition_MediaPlate_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetDefinitionDefault,
(UObject* (*)())Z_Construct_UPackage__Script_MediaPlateEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetDefinition_MediaPlate_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAssetDefinition_MediaPlate_Statics::ClassParams = {
&UAssetDefinition_MediaPlate::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetDefinition_MediaPlate_Statics::Class_MetaDataParams), Z_Construct_UClass_UAssetDefinition_MediaPlate_Statics::Class_MetaDataParams)
};
void UAssetDefinition_MediaPlate::StaticRegisterNativesUAssetDefinition_MediaPlate()
{
}
UClass* Z_Construct_UClass_UAssetDefinition_MediaPlate()
{
if (!Z_Registration_Info_UClass_UAssetDefinition_MediaPlate.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAssetDefinition_MediaPlate.OuterSingleton, Z_Construct_UClass_UAssetDefinition_MediaPlate_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAssetDefinition_MediaPlate.OuterSingleton;
}
UAssetDefinition_MediaPlate::UAssetDefinition_MediaPlate() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAssetDefinition_MediaPlate);
UAssetDefinition_MediaPlate::~UAssetDefinition_MediaPlate() {}
// ********** End Class UAssetDefinition_MediaPlate ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_AssetTools_AssetDefinition_MediaPlate_h__Script_MediaPlateEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAssetDefinition_MediaPlate, UAssetDefinition_MediaPlate::StaticClass, TEXT("UAssetDefinition_MediaPlate"), &Z_Registration_Info_UClass_UAssetDefinition_MediaPlate, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAssetDefinition_MediaPlate), 1652594315U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_AssetTools_AssetDefinition_MediaPlate_h__Script_MediaPlateEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_AssetTools_AssetDefinition_MediaPlate_h__Script_MediaPlateEditor_1647530517{
TEXT("/Script/MediaPlateEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_AssetTools_AssetDefinition_MediaPlate_h__Script_MediaPlateEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_AssetTools_AssetDefinition_MediaPlate_h__Script_MediaPlateEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AssetTools/AssetDefinition_MediaPlate.h"
#ifdef MEDIAPLATEEDITOR_AssetDefinition_MediaPlate_generated_h
#error "AssetDefinition_MediaPlate.generated.h already included, missing '#pragma once' in AssetDefinition_MediaPlate.h"
#endif
#define MEDIAPLATEEDITOR_AssetDefinition_MediaPlate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAssetDefinition_MediaPlate **********************************************
struct Z_Construct_UClass_UAssetDefinition_MediaPlate_Statics;
MEDIAPLATEEDITOR_API UClass* Z_Construct_UClass_UAssetDefinition_MediaPlate_NoRegister();
#define FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_AssetTools_AssetDefinition_MediaPlate_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAssetDefinition_MediaPlate(); \
friend struct ::Z_Construct_UClass_UAssetDefinition_MediaPlate_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MEDIAPLATEEDITOR_API UClass* ::Z_Construct_UClass_UAssetDefinition_MediaPlate_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetDefinition_MediaPlate, UAssetDefinitionDefault, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MediaPlateEditor"), Z_Construct_UClass_UAssetDefinition_MediaPlate_NoRegister) \
DECLARE_SERIALIZER(UAssetDefinition_MediaPlate)
#define FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_AssetTools_AssetDefinition_MediaPlate_h_13_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAssetDefinition_MediaPlate(); \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetDefinition_MediaPlate(UAssetDefinition_MediaPlate&&) = delete; \
UAssetDefinition_MediaPlate(const UAssetDefinition_MediaPlate&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAssetDefinition_MediaPlate); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetDefinition_MediaPlate); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAssetDefinition_MediaPlate) \
NO_API virtual ~UAssetDefinition_MediaPlate();
#define FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_AssetTools_AssetDefinition_MediaPlate_h_10_PROLOG
#define FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_AssetTools_AssetDefinition_MediaPlate_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_AssetTools_AssetDefinition_MediaPlate_h_13_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_AssetTools_AssetDefinition_MediaPlate_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetDefinition_MediaPlate;
// ********** End Class UAssetDefinition_MediaPlate ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Media_MediaPlate_Source_MediaPlateEditor_Private_AssetTools_AssetDefinition_MediaPlate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeMediaPlateEditor_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_MediaPlateEditor;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_MediaPlateEditor()
{
if (!Z_Registration_Info_UPackage__Script_MediaPlateEditor.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/MediaPlateEditor",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0x507393EF,
0x3F421A6A,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_MediaPlateEditor.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_MediaPlateEditor.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_MediaPlateEditor(Z_Construct_UPackage__Script_MediaPlateEditor, TEXT("/Script/MediaPlateEditor"), Z_Registration_Info_UPackage__Script_MediaPlateEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x507393EF, 0x3F421A6A));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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D:\UE_5_7_1\Engine\Plugins\Media\MediaPlate\Source\MediaPlateEditor\Private\AssetTools\AssetDefinition_MediaPlate.h
D:\UE_5_7_1\Engine\Plugins\Media\MediaPlate\Source\MediaPlateEditor\Private\ActorFactoryMediaPlate.h