Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MassEntityEditor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMassEntityEditor() {}
// ********** Begin Cross Module References ********************************************************
MASSENTITYEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FMassEditorNotification();
UPackage* Z_Construct_UPackage__Script_MassEntityEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMassEditorNotification *******************************************
struct Z_Construct_UScriptStruct_FMassEditorNotification_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMassEditorNotification); }
static inline consteval int16 GetStructAlignment() { return alignof(FMassEditorNotification); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/MassEntityEditor.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMassEditorNotification constinit property declarations ***********
// ********** End ScriptStruct FMassEditorNotification constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMassEditorNotification>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMassEditorNotification_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMassEditorNotification;
class UScriptStruct* FMassEditorNotification::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMassEditorNotification.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMassEditorNotification.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMassEditorNotification, (UObject*)Z_Construct_UPackage__Script_MassEntityEditor(), TEXT("MassEditorNotification"));
}
return Z_Registration_Info_UScriptStruct_FMassEditorNotification.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMassEditorNotification_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MassEntityEditor,
nullptr,
&NewStructOps,
"MassEditorNotification",
nullptr,
0,
sizeof(FMassEditorNotification),
alignof(FMassEditorNotification),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMassEditorNotification_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMassEditorNotification_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMassEditorNotification()
{
if (!Z_Registration_Info_UScriptStruct_FMassEditorNotification.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMassEditorNotification.InnerSingleton, Z_Construct_UScriptStruct_FMassEditorNotification_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMassEditorNotification.InnerSingleton);
}
// ********** End ScriptStruct FMassEditorNotification *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditor_h__Script_MassEntityEditor_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMassEditorNotification::StaticStruct, Z_Construct_UScriptStruct_FMassEditorNotification_Statics::NewStructOps, TEXT("MassEditorNotification"),&Z_Registration_Info_UScriptStruct_FMassEditorNotification, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMassEditorNotification), 2170651467U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditor_h__Script_MassEntityEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditor_h__Script_MassEntityEditor_3991837465{
TEXT("/Script/MassEntityEditor"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditor_h__Script_MassEntityEditor_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditor_h__Script_MassEntityEditor_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MassEntityEditor.h"
#ifdef MASSENTITYEDITOR_MassEntityEditor_generated_h
#error "MassEntityEditor.generated.h already included, missing '#pragma once' in MassEntityEditor.h"
#endif
#define MASSENTITYEDITOR_MassEntityEditor_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMassEditorNotification *******************************************
struct Z_Construct_UScriptStruct_FMassEditorNotification_Statics;
#define FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditor_h_14_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMassEditorNotification_Statics; \
MASSENTITYEDITOR_API static class UScriptStruct* StaticStruct();
struct FMassEditorNotification;
// ********** End ScriptStruct FMassEditorNotification *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditor_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeMassEntityEditor_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_MassEntityEditor;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_MassEntityEditor()
{
if (!Z_Registration_Info_UPackage__Script_MassEntityEditor.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/MassEntityEditor",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0xA83DBE31,
0x9C8728CF,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_MassEntityEditor.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_MassEntityEditor.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_MassEntityEditor(Z_Construct_UPackage__Script_MassEntityEditor, TEXT("/Script/MassEntityEditor"), Z_Registration_Info_UPackage__Script_MassEntityEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xA83DBE31, 0x9C8728CF));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MassEntityEditorSubsystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMassEntityEditorSubsystem() {}
// ********** Begin Cross Module References ********************************************************
EDITORSUBSYSTEM_API UClass* Z_Construct_UClass_UEditorSubsystem();
MASSENTITYEDITOR_API UClass* Z_Construct_UClass_UMassEntityEditorSubsystem();
MASSENTITYEDITOR_API UClass* Z_Construct_UClass_UMassEntityEditorSubsystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_MassEntityEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMassEntityEditorSubsystem ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMassEntityEditorSubsystem;
UClass* UMassEntityEditorSubsystem::GetPrivateStaticClass()
{
using TClass = UMassEntityEditorSubsystem;
if (!Z_Registration_Info_UClass_UMassEntityEditorSubsystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MassEntityEditorSubsystem"),
Z_Registration_Info_UClass_UMassEntityEditorSubsystem.InnerSingleton,
StaticRegisterNativesUMassEntityEditorSubsystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMassEntityEditorSubsystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMassEntityEditorSubsystem_NoRegister()
{
return UMassEntityEditorSubsystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMassEntityEditorSubsystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "MassEntityEditorSubsystem.h" },
{ "ModuleRelativePath", "Public/MassEntityEditorSubsystem.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMassEntityEditorSubsystem constinit property declarations ***************
// ********** End Class UMassEntityEditorSubsystem constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMassEntityEditorSubsystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMassEntityEditorSubsystem_Statics
UObject* (*const Z_Construct_UClass_UMassEntityEditorSubsystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEditorSubsystem,
(UObject* (*)())Z_Construct_UPackage__Script_MassEntityEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMassEntityEditorSubsystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMassEntityEditorSubsystem_Statics::ClassParams = {
&UMassEntityEditorSubsystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMassEntityEditorSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMassEntityEditorSubsystem_Statics::Class_MetaDataParams)
};
void UMassEntityEditorSubsystem::StaticRegisterNativesUMassEntityEditorSubsystem()
{
}
UClass* Z_Construct_UClass_UMassEntityEditorSubsystem()
{
if (!Z_Registration_Info_UClass_UMassEntityEditorSubsystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMassEntityEditorSubsystem.OuterSingleton, Z_Construct_UClass_UMassEntityEditorSubsystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMassEntityEditorSubsystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMassEntityEditorSubsystem);
// ********** End Class UMassEntityEditorSubsystem *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditorSubsystem_h__Script_MassEntityEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMassEntityEditorSubsystem, UMassEntityEditorSubsystem::StaticClass, TEXT("UMassEntityEditorSubsystem"), &Z_Registration_Info_UClass_UMassEntityEditorSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMassEntityEditorSubsystem), 2504736306U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditorSubsystem_h__Script_MassEntityEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditorSubsystem_h__Script_MassEntityEditor_3518314682{
TEXT("/Script/MassEntityEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditorSubsystem_h__Script_MassEntityEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditorSubsystem_h__Script_MassEntityEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MassEntityEditorSubsystem.h"
#ifdef MASSENTITYEDITOR_MassEntityEditorSubsystem_generated_h
#error "MassEntityEditorSubsystem.generated.h already included, missing '#pragma once' in MassEntityEditorSubsystem.h"
#endif
#define MASSENTITYEDITOR_MassEntityEditorSubsystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMassEntityEditorSubsystem ***********************************************
struct Z_Construct_UClass_UMassEntityEditorSubsystem_Statics;
MASSENTITYEDITOR_API UClass* Z_Construct_UClass_UMassEntityEditorSubsystem_NoRegister();
#define FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditorSubsystem_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMassEntityEditorSubsystem(); \
friend struct ::Z_Construct_UClass_UMassEntityEditorSubsystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MASSENTITYEDITOR_API UClass* ::Z_Construct_UClass_UMassEntityEditorSubsystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMassEntityEditorSubsystem, UEditorSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MassEntityEditor"), Z_Construct_UClass_UMassEntityEditorSubsystem_NoRegister) \
DECLARE_SERIALIZER(UMassEntityEditorSubsystem)
#define FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditorSubsystem_h_21_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMassEntityEditorSubsystem(UMassEntityEditorSubsystem&&) = delete; \
UMassEntityEditorSubsystem(const UMassEntityEditorSubsystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MASSENTITYEDITOR_API, UMassEntityEditorSubsystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMassEntityEditorSubsystem); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMassEntityEditorSubsystem)
#define FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditorSubsystem_h_18_PROLOG
#define FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditorSubsystem_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditorSubsystem_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditorSubsystem_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMassEntityEditorSubsystem;
// ********** End Class UMassEntityEditorSubsystem *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MassEntityEditor_Public_MassEntityEditorSubsystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\UE_5_7_1\Engine\Source\Editor\MassEntityEditor\Public\MassEntityEditor.h
D:\UE_5_7_1\Engine\Source\Editor\MassEntityEditor\Public\MassEntityEditorSubsystem.h