Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Settings/HomeScreenCommon.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeHomeScreenCommon() {}
// ********** Begin Cross Module References ********************************************************
MAINFRAME_API UEnum* Z_Construct_UEnum_MainFrame_EAutoLoadProject();
MAINFRAME_API UEnum* Z_Construct_UEnum_MainFrame_EMainSectionMenu();
UPackage* Z_Construct_UPackage__Script_MainFrame();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EMainSectionMenu **********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMainSectionMenu;
static UEnum* EMainSectionMenu_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMainSectionMenu.OuterSingleton)
{
Z_Registration_Info_UEnum_EMainSectionMenu.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MainFrame_EMainSectionMenu, (UObject*)Z_Construct_UPackage__Script_MainFrame(), TEXT("EMainSectionMenu"));
}
return Z_Registration_Info_UEnum_EMainSectionMenu.OuterSingleton;
}
template<> MAINFRAME_NON_ATTRIBUTED_API UEnum* StaticEnum<EMainSectionMenu>()
{
return EMainSectionMenu_StaticEnum();
}
struct Z_Construct_UEnum_MainFrame_EMainSectionMenu_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "GettingStarted.Name", "EMainSectionMenu::GettingStarted" },
{ "Home.Name", "EMainSectionMenu::Home" },
{ "ModuleRelativePath", "Public/Settings/HomeScreenCommon.h" },
{ "News.Name", "EMainSectionMenu::News" },
{ "None.Name", "EMainSectionMenu::None" },
{ "SampleProjects.Name", "EMainSectionMenu::SampleProjects" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMainSectionMenu::None", (int64)EMainSectionMenu::None },
{ "EMainSectionMenu::Home", (int64)EMainSectionMenu::Home },
{ "EMainSectionMenu::News", (int64)EMainSectionMenu::News },
{ "EMainSectionMenu::GettingStarted", (int64)EMainSectionMenu::GettingStarted },
{ "EMainSectionMenu::SampleProjects", (int64)EMainSectionMenu::SampleProjects },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MainFrame_EMainSectionMenu_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MainFrame_EMainSectionMenu_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MainFrame,
nullptr,
"EMainSectionMenu",
"EMainSectionMenu",
Z_Construct_UEnum_MainFrame_EMainSectionMenu_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MainFrame_EMainSectionMenu_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MainFrame_EMainSectionMenu_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MainFrame_EMainSectionMenu_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MainFrame_EMainSectionMenu()
{
if (!Z_Registration_Info_UEnum_EMainSectionMenu.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMainSectionMenu.InnerSingleton, Z_Construct_UEnum_MainFrame_EMainSectionMenu_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMainSectionMenu.InnerSingleton;
}
// ********** End Enum EMainSectionMenu ************************************************************
// ********** Begin Enum EAutoLoadProject **********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAutoLoadProject;
static UEnum* EAutoLoadProject_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EAutoLoadProject.OuterSingleton)
{
Z_Registration_Info_UEnum_EAutoLoadProject.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MainFrame_EAutoLoadProject, (UObject*)Z_Construct_UPackage__Script_MainFrame(), TEXT("EAutoLoadProject"));
}
return Z_Registration_Info_UEnum_EAutoLoadProject.OuterSingleton;
}
template<> MAINFRAME_NON_ATTRIBUTED_API UEnum* StaticEnum<EAutoLoadProject>()
{
return EAutoLoadProject_StaticEnum();
}
struct Z_Construct_UEnum_MainFrame_EAutoLoadProject_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "HomeScreen.DisplayName", "Home Panel" },
{ "HomeScreen.Name", "EAutoLoadProject::HomeScreen" },
{ "LastProject.DisplayName", "Most Recent Project" },
{ "LastProject.Name", "EAutoLoadProject::LastProject" },
{ "MAX.Hidden", "" },
{ "MAX.Name", "EAutoLoadProject::MAX" },
{ "ModuleRelativePath", "Public/Settings/HomeScreenCommon.h" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EAutoLoadProject::HomeScreen", (int64)EAutoLoadProject::HomeScreen },
{ "EAutoLoadProject::LastProject", (int64)EAutoLoadProject::LastProject },
{ "EAutoLoadProject::MAX", (int64)EAutoLoadProject::MAX },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MainFrame_EAutoLoadProject_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MainFrame_EAutoLoadProject_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MainFrame,
nullptr,
"EAutoLoadProject",
"EAutoLoadProject",
Z_Construct_UEnum_MainFrame_EAutoLoadProject_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MainFrame_EAutoLoadProject_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MainFrame_EAutoLoadProject_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MainFrame_EAutoLoadProject_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MainFrame_EAutoLoadProject()
{
if (!Z_Registration_Info_UEnum_EAutoLoadProject.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAutoLoadProject.InnerSingleton, Z_Construct_UEnum_MainFrame_EAutoLoadProject_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EAutoLoadProject.InnerSingleton;
}
// ********** End Enum EAutoLoadProject ************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenCommon_h__Script_MainFrame_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EMainSectionMenu_StaticEnum, TEXT("EMainSectionMenu"), &Z_Registration_Info_UEnum_EMainSectionMenu, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3982147825U) },
{ EAutoLoadProject_StaticEnum, TEXT("EAutoLoadProject"), &Z_Registration_Info_UEnum_EAutoLoadProject, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1834246857U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenCommon_h__Script_MainFrame_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenCommon_h__Script_MainFrame_2316327239{
TEXT("/Script/MainFrame"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenCommon_h__Script_MainFrame_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenCommon_h__Script_MainFrame_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Settings/HomeScreenCommon.h"
#ifdef MAINFRAME_HomeScreenCommon_generated_h
#error "HomeScreenCommon.generated.h already included, missing '#pragma once' in HomeScreenCommon.h"
#endif
#define MAINFRAME_HomeScreenCommon_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenCommon_h
// ********** Begin Enum EMainSectionMenu **********************************************************
#define FOREACH_ENUM_EMAINSECTIONMENU(op) \
op(EMainSectionMenu::None) \
op(EMainSectionMenu::Home) \
op(EMainSectionMenu::News) \
op(EMainSectionMenu::GettingStarted) \
op(EMainSectionMenu::SampleProjects)
enum class EMainSectionMenu : uint8;
template<> struct TIsUEnumClass<EMainSectionMenu> { enum { Value = true }; };
template<> MAINFRAME_NON_ATTRIBUTED_API UEnum* StaticEnum<EMainSectionMenu>();
// ********** End Enum EMainSectionMenu ************************************************************
// ********** Begin Enum EAutoLoadProject **********************************************************
#define FOREACH_ENUM_EAUTOLOADPROJECT(op) \
op(EAutoLoadProject::HomeScreen) \
op(EAutoLoadProject::LastProject)
enum class EAutoLoadProject;
template<> struct TIsUEnumClass<EAutoLoadProject> { enum { Value = true }; };
template<> MAINFRAME_NON_ATTRIBUTED_API UEnum* StaticEnum<EAutoLoadProject>();
// ********** End Enum EAutoLoadProject ************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "HomeScreen/HomeScreenMenuContext.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeHomeScreenMenuContext() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
MAINFRAME_API UClass* Z_Construct_UClass_UHomeScreenContext();
MAINFRAME_API UClass* Z_Construct_UClass_UHomeScreenContext_NoRegister();
UPackage* Z_Construct_UPackage__Script_MainFrame();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UHomeScreenContext *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UHomeScreenContext;
UClass* UHomeScreenContext::GetPrivateStaticClass()
{
using TClass = UHomeScreenContext;
if (!Z_Registration_Info_UClass_UHomeScreenContext.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("HomeScreenContext"),
Z_Registration_Info_UClass_UHomeScreenContext.InnerSingleton,
StaticRegisterNativesUHomeScreenContext,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UHomeScreenContext.InnerSingleton;
}
UClass* Z_Construct_UClass_UHomeScreenContext_NoRegister()
{
return UHomeScreenContext::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UHomeScreenContext_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "HomeScreen/HomeScreenMenuContext.h" },
{ "ModuleRelativePath", "Private/HomeScreen/HomeScreenMenuContext.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UHomeScreenContext constinit property declarations ***********************
// ********** End Class UHomeScreenContext constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHomeScreenContext>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UHomeScreenContext_Statics
UObject* (*const Z_Construct_UClass_UHomeScreenContext_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MainFrame,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHomeScreenContext_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHomeScreenContext_Statics::ClassParams = {
&UHomeScreenContext::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHomeScreenContext_Statics::Class_MetaDataParams), Z_Construct_UClass_UHomeScreenContext_Statics::Class_MetaDataParams)
};
void UHomeScreenContext::StaticRegisterNativesUHomeScreenContext()
{
}
UClass* Z_Construct_UClass_UHomeScreenContext()
{
if (!Z_Registration_Info_UClass_UHomeScreenContext.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHomeScreenContext.OuterSingleton, Z_Construct_UClass_UHomeScreenContext_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHomeScreenContext.OuterSingleton;
}
UHomeScreenContext::UHomeScreenContext(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UHomeScreenContext);
UHomeScreenContext::~UHomeScreenContext() {}
// ********** End Class UHomeScreenContext *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenMenuContext_h__Script_MainFrame_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UHomeScreenContext, UHomeScreenContext::StaticClass, TEXT("UHomeScreenContext"), &Z_Registration_Info_UClass_UHomeScreenContext, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHomeScreenContext), 2607040908U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenMenuContext_h__Script_MainFrame_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenMenuContext_h__Script_MainFrame_4183747928{
TEXT("/Script/MainFrame"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenMenuContext_h__Script_MainFrame_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenMenuContext_h__Script_MainFrame_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HomeScreen/HomeScreenMenuContext.h"
#ifdef MAINFRAME_HomeScreenMenuContext_generated_h
#error "HomeScreenMenuContext.generated.h already included, missing '#pragma once' in HomeScreenMenuContext.h"
#endif
#define MAINFRAME_HomeScreenMenuContext_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UHomeScreenContext *******************************************************
struct Z_Construct_UClass_UHomeScreenContext_Statics;
MAINFRAME_API UClass* Z_Construct_UClass_UHomeScreenContext_NoRegister();
#define FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenMenuContext_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHomeScreenContext(); \
friend struct ::Z_Construct_UClass_UHomeScreenContext_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MAINFRAME_API UClass* ::Z_Construct_UClass_UHomeScreenContext_NoRegister(); \
public: \
DECLARE_CLASS2(UHomeScreenContext, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MainFrame"), Z_Construct_UClass_UHomeScreenContext_NoRegister) \
DECLARE_SERIALIZER(UHomeScreenContext)
#define FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenMenuContext_h_12_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MAINFRAME_API UHomeScreenContext(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UHomeScreenContext(UHomeScreenContext&&) = delete; \
UHomeScreenContext(const UHomeScreenContext&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MAINFRAME_API, UHomeScreenContext); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHomeScreenContext); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHomeScreenContext) \
MAINFRAME_API virtual ~UHomeScreenContext();
#define FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenMenuContext_h_9_PROLOG
#define FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenMenuContext_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenMenuContext_h_12_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenMenuContext_h_12_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UHomeScreenContext;
// ********** End Class UHomeScreenContext *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenMenuContext_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Settings/HomeScreenSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeHomeScreenSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
MAINFRAME_API UClass* Z_Construct_UClass_UHomeScreenSettings();
MAINFRAME_API UClass* Z_Construct_UClass_UHomeScreenSettings_NoRegister();
MAINFRAME_API UEnum* Z_Construct_UEnum_MainFrame_EAutoLoadProject();
UPackage* Z_Construct_UPackage__Script_MainFrame();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UHomeScreenSettings ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UHomeScreenSettings;
UClass* UHomeScreenSettings::GetPrivateStaticClass()
{
using TClass = UHomeScreenSettings;
if (!Z_Registration_Info_UClass_UHomeScreenSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("HomeScreenSettings"),
Z_Registration_Info_UClass_UHomeScreenSettings.InnerSingleton,
StaticRegisterNativesUHomeScreenSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UHomeScreenSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UHomeScreenSettings_NoRegister()
{
return UHomeScreenSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UHomeScreenSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Load on Startup setting is registered with the FEditorLoadingSavingSettingsCustomization in the Loading & Saving Section\n" },
{ "IncludePath", "Settings/HomeScreenSettings.h" },
{ "ModuleRelativePath", "Public/Settings/HomeScreenSettings.h" },
{ "ToolTip", "Load on Startup setting is registered with the FEditorLoadingSavingSettingsCustomization in the Loading & Saving Section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LoadAtStartup_MetaData[] = {
{ "ModuleRelativePath", "Public/Settings/HomeScreenSettings.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UHomeScreenSettings constinit property declarations **********************
static const UECodeGen_Private::FIntPropertyParams NewProp_LoadAtStartup_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_LoadAtStartup;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UHomeScreenSettings constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHomeScreenSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UHomeScreenSettings_Statics
// ********** Begin Class UHomeScreenSettings Property Definitions *********************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHomeScreenSettings_Statics::NewProp_LoadAtStartup_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHomeScreenSettings_Statics::NewProp_LoadAtStartup = { "LoadAtStartup", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UHomeScreenSettings, LoadAtStartup), Z_Construct_UEnum_MainFrame_EAutoLoadProject, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LoadAtStartup_MetaData), NewProp_LoadAtStartup_MetaData) }; // 1834246857
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHomeScreenSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHomeScreenSettings_Statics::NewProp_LoadAtStartup_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHomeScreenSettings_Statics::NewProp_LoadAtStartup,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHomeScreenSettings_Statics::PropPointers) < 2048);
// ********** End Class UHomeScreenSettings Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_UHomeScreenSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MainFrame,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHomeScreenSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHomeScreenSettings_Statics::ClassParams = {
&UHomeScreenSettings::StaticClass,
"EditorSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UHomeScreenSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UHomeScreenSettings_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHomeScreenSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UHomeScreenSettings_Statics::Class_MetaDataParams)
};
void UHomeScreenSettings::StaticRegisterNativesUHomeScreenSettings()
{
}
UClass* Z_Construct_UClass_UHomeScreenSettings()
{
if (!Z_Registration_Info_UClass_UHomeScreenSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHomeScreenSettings.OuterSingleton, Z_Construct_UClass_UHomeScreenSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHomeScreenSettings.OuterSingleton;
}
UHomeScreenSettings::UHomeScreenSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UHomeScreenSettings);
UHomeScreenSettings::~UHomeScreenSettings() {}
// ********** End Class UHomeScreenSettings ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenSettings_h__Script_MainFrame_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UHomeScreenSettings, UHomeScreenSettings::StaticClass, TEXT("UHomeScreenSettings"), &Z_Registration_Info_UClass_UHomeScreenSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHomeScreenSettings), 1765741535U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenSettings_h__Script_MainFrame_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenSettings_h__Script_MainFrame_3298083704{
TEXT("/Script/MainFrame"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenSettings_h__Script_MainFrame_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenSettings_h__Script_MainFrame_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Settings/HomeScreenSettings.h"
#ifdef MAINFRAME_HomeScreenSettings_generated_h
#error "HomeScreenSettings.generated.h already included, missing '#pragma once' in HomeScreenSettings.h"
#endif
#define MAINFRAME_HomeScreenSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UHomeScreenSettings ******************************************************
struct Z_Construct_UClass_UHomeScreenSettings_Statics;
MAINFRAME_API UClass* Z_Construct_UClass_UHomeScreenSettings_NoRegister();
#define FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenSettings_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHomeScreenSettings(); \
friend struct ::Z_Construct_UClass_UHomeScreenSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MAINFRAME_API UClass* ::Z_Construct_UClass_UHomeScreenSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UHomeScreenSettings, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MainFrame"), Z_Construct_UClass_UHomeScreenSettings_NoRegister) \
DECLARE_SERIALIZER(UHomeScreenSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorSettings");} \
#define FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenSettings_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MAINFRAME_API UHomeScreenSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UHomeScreenSettings(UHomeScreenSettings&&) = delete; \
UHomeScreenSettings(const UHomeScreenSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MAINFRAME_API, UHomeScreenSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHomeScreenSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHomeScreenSettings) \
MAINFRAME_API virtual ~UHomeScreenSettings();
#define FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenSettings_h_12_PROLOG
#define FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenSettings_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenSettings_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenSettings_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UHomeScreenSettings;
// ********** End Class UHomeScreenSettings ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MainFrame_Public_Settings_HomeScreenSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "HomeScreen/HomeScreenWeb.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeHomeScreenWeb() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
MAINFRAME_API UClass* Z_Construct_UClass_UHomeScreenWeb();
MAINFRAME_API UClass* Z_Construct_UClass_UHomeScreenWeb_NoRegister();
MAINFRAME_API UEnum* Z_Construct_UEnum_MainFrame_EMainSectionMenu();
UPackage* Z_Construct_UPackage__Script_MainFrame();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UHomeScreenWeb Function NavigateTo ***************************************
struct Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics
{
struct HomeScreenWeb_eventNavigateTo_Parms
{
EMainSectionMenu InSectionToNavigate;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Private/HomeScreen/HomeScreenWeb.h" },
};
#endif // WITH_METADATA
// ********** Begin Function NavigateTo constinit property declarations ****************************
static const UECodeGen_Private::FBytePropertyParams NewProp_InSectionToNavigate_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_InSectionToNavigate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function NavigateTo constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function NavigateTo Property Definitions ***************************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::NewProp_InSectionToNavigate_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::NewProp_InSectionToNavigate = { "InSectionToNavigate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HomeScreenWeb_eventNavigateTo_Parms, InSectionToNavigate), Z_Construct_UEnum_MainFrame_EMainSectionMenu, METADATA_PARAMS(0, nullptr) }; // 3982147825
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::NewProp_InSectionToNavigate_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::NewProp_InSectionToNavigate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::PropPointers) < 2048);
// ********** End Function NavigateTo Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UHomeScreenWeb, nullptr, "NavigateTo", Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::HomeScreenWeb_eventNavigateTo_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::Function_MetaDataParams), Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::HomeScreenWeb_eventNavigateTo_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UHomeScreenWeb_NavigateTo()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHomeScreenWeb_NavigateTo_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UHomeScreenWeb::execNavigateTo)
{
P_GET_ENUM(EMainSectionMenu,Z_Param_InSectionToNavigate);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->NavigateTo(EMainSectionMenu(Z_Param_InSectionToNavigate));
P_NATIVE_END;
}
// ********** End Class UHomeScreenWeb Function NavigateTo *****************************************
// ********** Begin Class UHomeScreenWeb Function OpenGettingStartedProject ************************
struct Z_Construct_UFunction_UHomeScreenWeb_OpenGettingStartedProject_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Private/HomeScreen/HomeScreenWeb.h" },
};
#endif // WITH_METADATA
// ********** Begin Function OpenGettingStartedProject constinit property declarations *************
// ********** End Function OpenGettingStartedProject constinit property declarations ***************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHomeScreenWeb_OpenGettingStartedProject_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UHomeScreenWeb, nullptr, "OpenGettingStartedProject", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UHomeScreenWeb_OpenGettingStartedProject_Statics::Function_MetaDataParams), Z_Construct_UFunction_UHomeScreenWeb_OpenGettingStartedProject_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UHomeScreenWeb_OpenGettingStartedProject()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHomeScreenWeb_OpenGettingStartedProject_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UHomeScreenWeb::execOpenGettingStartedProject)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OpenGettingStartedProject();
P_NATIVE_END;
}
// ********** End Class UHomeScreenWeb Function OpenGettingStartedProject **************************
// ********** Begin Class UHomeScreenWeb Function OpenWebPage **************************************
struct Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics
{
struct HomeScreenWeb_eventOpenWebPage_Parms
{
FString InURL;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Private/HomeScreen/HomeScreenWeb.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InURL_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function OpenWebPage constinit property declarations ***************************
static const UECodeGen_Private::FStrPropertyParams NewProp_InURL;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function OpenWebPage constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function OpenWebPage Property Definitions **************************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics::NewProp_InURL = { "InURL", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HomeScreenWeb_eventOpenWebPage_Parms, InURL), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InURL_MetaData), NewProp_InURL_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics::NewProp_InURL,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics::PropPointers) < 2048);
// ********** End Function OpenWebPage Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UHomeScreenWeb, nullptr, "OpenWebPage", Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics::HomeScreenWeb_eventOpenWebPage_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x40020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics::Function_MetaDataParams), Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics::HomeScreenWeb_eventOpenWebPage_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UHomeScreenWeb::execOpenWebPage)
{
P_GET_PROPERTY(FStrProperty,Z_Param_InURL);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OpenWebPage(Z_Param_InURL);
P_NATIVE_END;
}
// ********** End Class UHomeScreenWeb Function OpenWebPage ****************************************
// ********** Begin Class UHomeScreenWeb ***********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UHomeScreenWeb;
UClass* UHomeScreenWeb::GetPrivateStaticClass()
{
using TClass = UHomeScreenWeb;
if (!Z_Registration_Info_UClass_UHomeScreenWeb.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("HomeScreenWeb"),
Z_Registration_Info_UClass_UHomeScreenWeb.InnerSingleton,
StaticRegisterNativesUHomeScreenWeb,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UHomeScreenWeb.InnerSingleton;
}
UClass* Z_Construct_UClass_UHomeScreenWeb_NoRegister()
{
return UHomeScreenWeb::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UHomeScreenWeb_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "HomeScreen/HomeScreenWeb.h" },
{ "ModuleRelativePath", "Private/HomeScreen/HomeScreenWeb.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UHomeScreenWeb constinit property declarations ***************************
// ********** End Class UHomeScreenWeb constinit property declarations *****************************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("NavigateTo"), .Pointer = &UHomeScreenWeb::execNavigateTo },
{ .NameUTF8 = UTF8TEXT("OpenGettingStartedProject"), .Pointer = &UHomeScreenWeb::execOpenGettingStartedProject },
{ .NameUTF8 = UTF8TEXT("OpenWebPage"), .Pointer = &UHomeScreenWeb::execOpenWebPage },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UHomeScreenWeb_NavigateTo, "NavigateTo" }, // 3246134460
{ &Z_Construct_UFunction_UHomeScreenWeb_OpenGettingStartedProject, "OpenGettingStartedProject" }, // 3256149000
{ &Z_Construct_UFunction_UHomeScreenWeb_OpenWebPage, "OpenWebPage" }, // 495084262
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHomeScreenWeb>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UHomeScreenWeb_Statics
UObject* (*const Z_Construct_UClass_UHomeScreenWeb_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_MainFrame,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHomeScreenWeb_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHomeScreenWeb_Statics::ClassParams = {
&UHomeScreenWeb::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHomeScreenWeb_Statics::Class_MetaDataParams), Z_Construct_UClass_UHomeScreenWeb_Statics::Class_MetaDataParams)
};
void UHomeScreenWeb::StaticRegisterNativesUHomeScreenWeb()
{
UClass* Class = UHomeScreenWeb::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UHomeScreenWeb_Statics::Funcs));
}
UClass* Z_Construct_UClass_UHomeScreenWeb()
{
if (!Z_Registration_Info_UClass_UHomeScreenWeb.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHomeScreenWeb.OuterSingleton, Z_Construct_UClass_UHomeScreenWeb_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHomeScreenWeb.OuterSingleton;
}
UHomeScreenWeb::UHomeScreenWeb(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UHomeScreenWeb);
UHomeScreenWeb::~UHomeScreenWeb() {}
// ********** End Class UHomeScreenWeb *************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h__Script_MainFrame_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UHomeScreenWeb, UHomeScreenWeb::StaticClass, TEXT("UHomeScreenWeb"), &Z_Registration_Info_UClass_UHomeScreenWeb, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHomeScreenWeb), 3949036413U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h__Script_MainFrame_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h__Script_MainFrame_941023787{
TEXT("/Script/MainFrame"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h__Script_MainFrame_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h__Script_MainFrame_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,71 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HomeScreen/HomeScreenWeb.h"
#ifdef MAINFRAME_HomeScreenWeb_generated_h
#error "HomeScreenWeb.generated.h already included, missing '#pragma once' in HomeScreenWeb.h"
#endif
#define MAINFRAME_HomeScreenWeb_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EMainSectionMenu : uint8;
// ********** Begin Class UHomeScreenWeb ***********************************************************
#define FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h_14_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execOpenWebPage); \
DECLARE_FUNCTION(execOpenGettingStartedProject); \
DECLARE_FUNCTION(execNavigateTo);
struct Z_Construct_UClass_UHomeScreenWeb_Statics;
MAINFRAME_API UClass* Z_Construct_UClass_UHomeScreenWeb_NoRegister();
#define FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHomeScreenWeb(); \
friend struct ::Z_Construct_UClass_UHomeScreenWeb_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MAINFRAME_API UClass* ::Z_Construct_UClass_UHomeScreenWeb_NoRegister(); \
public: \
DECLARE_CLASS2(UHomeScreenWeb, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MainFrame"), Z_Construct_UClass_UHomeScreenWeb_NoRegister) \
DECLARE_SERIALIZER(UHomeScreenWeb)
#define FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h_14_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHomeScreenWeb(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UHomeScreenWeb(UHomeScreenWeb&&) = delete; \
UHomeScreenWeb(const UHomeScreenWeb&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHomeScreenWeb); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHomeScreenWeb); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHomeScreenWeb) \
NO_API virtual ~UHomeScreenWeb();
#define FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h_11_PROLOG
#define FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h_14_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h_14_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UHomeScreenWeb;
// ********** End Class UHomeScreenWeb *************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_MainFrame_Private_HomeScreen_HomeScreenWeb_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeMainFrame_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_MainFrame;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_MainFrame()
{
if (!Z_Registration_Info_UPackage__Script_MainFrame.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/MainFrame",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0x18930188,
0xF2C75824,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_MainFrame.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_MainFrame.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_MainFrame(Z_Construct_UPackage__Script_MainFrame, TEXT("/Script/MainFrame"), Z_Registration_Info_UPackage__Script_MainFrame, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x18930188, 0xF2C75824));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,4 @@
D:\UE_5_7_1\Engine\Source\Editor\MainFrame\Public\Settings\HomeScreenCommon.h
D:\UE_5_7_1\Engine\Source\Editor\MainFrame\Public\Settings\HomeScreenSettings.h
D:\UE_5_7_1\Engine\Source\Editor\MainFrame\Private\HomeScreen\HomeScreenMenuContext.h
D:\UE_5_7_1\Engine\Source\Editor\MainFrame\Private\HomeScreen\HomeScreenWeb.h