Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AssetTools/AssetDefinition_LevelSequence.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAssetDefinition_LevelSequence() {}
// ********** Begin Cross Module References ********************************************************
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_UAssetDefinition_LevelSequence();
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_UAssetDefinition_LevelSequence_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UAssetDefinitionDefault();
UPackage* Z_Construct_UPackage__Script_LevelSequenceEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAssetDefinition_LevelSequence *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAssetDefinition_LevelSequence;
UClass* UAssetDefinition_LevelSequence::GetPrivateStaticClass()
{
using TClass = UAssetDefinition_LevelSequence;
if (!Z_Registration_Info_UClass_UAssetDefinition_LevelSequence.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AssetDefinition_LevelSequence"),
Z_Registration_Info_UClass_UAssetDefinition_LevelSequence.InnerSingleton,
StaticRegisterNativesUAssetDefinition_LevelSequence,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAssetDefinition_LevelSequence.InnerSingleton;
}
UClass* Z_Construct_UClass_UAssetDefinition_LevelSequence_NoRegister()
{
return UAssetDefinition_LevelSequence::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAssetDefinition_LevelSequence_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AssetTools/AssetDefinition_LevelSequence.h" },
{ "ModuleRelativePath", "Public/AssetTools/AssetDefinition_LevelSequence.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAssetDefinition_LevelSequence constinit property declarations ***********
// ********** End Class UAssetDefinition_LevelSequence constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAssetDefinition_LevelSequence>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAssetDefinition_LevelSequence_Statics
UObject* (*const Z_Construct_UClass_UAssetDefinition_LevelSequence_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetDefinitionDefault,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequenceEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetDefinition_LevelSequence_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAssetDefinition_LevelSequence_Statics::ClassParams = {
&UAssetDefinition_LevelSequence::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetDefinition_LevelSequence_Statics::Class_MetaDataParams), Z_Construct_UClass_UAssetDefinition_LevelSequence_Statics::Class_MetaDataParams)
};
void UAssetDefinition_LevelSequence::StaticRegisterNativesUAssetDefinition_LevelSequence()
{
}
UClass* Z_Construct_UClass_UAssetDefinition_LevelSequence()
{
if (!Z_Registration_Info_UClass_UAssetDefinition_LevelSequence.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAssetDefinition_LevelSequence.OuterSingleton, Z_Construct_UClass_UAssetDefinition_LevelSequence_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAssetDefinition_LevelSequence.OuterSingleton;
}
UAssetDefinition_LevelSequence::UAssetDefinition_LevelSequence() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAssetDefinition_LevelSequence);
UAssetDefinition_LevelSequence::~UAssetDefinition_LevelSequence() {}
// ********** End Class UAssetDefinition_LevelSequence *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_AssetTools_AssetDefinition_LevelSequence_h__Script_LevelSequenceEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAssetDefinition_LevelSequence, UAssetDefinition_LevelSequence::StaticClass, TEXT("UAssetDefinition_LevelSequence"), &Z_Registration_Info_UClass_UAssetDefinition_LevelSequence, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAssetDefinition_LevelSequence), 1945288456U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_AssetTools_AssetDefinition_LevelSequence_h__Script_LevelSequenceEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_AssetTools_AssetDefinition_LevelSequence_h__Script_LevelSequenceEditor_3097154311{
TEXT("/Script/LevelSequenceEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_AssetTools_AssetDefinition_LevelSequence_h__Script_LevelSequenceEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_AssetTools_AssetDefinition_LevelSequence_h__Script_LevelSequenceEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AssetTools/AssetDefinition_LevelSequence.h"
#ifdef LEVELSEQUENCEEDITOR_AssetDefinition_LevelSequence_generated_h
#error "AssetDefinition_LevelSequence.generated.h already included, missing '#pragma once' in AssetDefinition_LevelSequence.h"
#endif
#define LEVELSEQUENCEEDITOR_AssetDefinition_LevelSequence_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAssetDefinition_LevelSequence *******************************************
struct Z_Construct_UClass_UAssetDefinition_LevelSequence_Statics;
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_UAssetDefinition_LevelSequence_NoRegister();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_AssetTools_AssetDefinition_LevelSequence_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAssetDefinition_LevelSequence(); \
friend struct ::Z_Construct_UClass_UAssetDefinition_LevelSequence_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCEEDITOR_API UClass* ::Z_Construct_UClass_UAssetDefinition_LevelSequence_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetDefinition_LevelSequence, UAssetDefinitionDefault, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequenceEditor"), Z_Construct_UClass_UAssetDefinition_LevelSequence_NoRegister) \
DECLARE_SERIALIZER(UAssetDefinition_LevelSequence)
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_AssetTools_AssetDefinition_LevelSequence_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LEVELSEQUENCEEDITOR_API UAssetDefinition_LevelSequence(); \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetDefinition_LevelSequence(UAssetDefinition_LevelSequence&&) = delete; \
UAssetDefinition_LevelSequence(const UAssetDefinition_LevelSequence&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCEEDITOR_API, UAssetDefinition_LevelSequence); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetDefinition_LevelSequence); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAssetDefinition_LevelSequence) \
LEVELSEQUENCEEDITOR_API virtual ~UAssetDefinition_LevelSequence();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_AssetTools_AssetDefinition_LevelSequence_h_12_PROLOG
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_AssetTools_AssetDefinition_LevelSequence_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_AssetTools_AssetDefinition_LevelSequence_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_AssetTools_AssetDefinition_LevelSequence_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetDefinition_LevelSequence;
// ********** End Class UAssetDefinition_LevelSequence *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_AssetTools_AssetDefinition_LevelSequence_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "CinematicViewport/CinematicLevelViewportToolbarContext.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCinematicLevelViewportToolbarContext() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_UCinematicLevelViewportToolbarContext();
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_UCinematicLevelViewportToolbarContext_NoRegister();
UPackage* Z_Construct_UPackage__Script_LevelSequenceEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCinematicLevelViewportToolbarContext ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCinematicLevelViewportToolbarContext;
UClass* UCinematicLevelViewportToolbarContext::GetPrivateStaticClass()
{
using TClass = UCinematicLevelViewportToolbarContext;
if (!Z_Registration_Info_UClass_UCinematicLevelViewportToolbarContext.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CinematicLevelViewportToolbarContext"),
Z_Registration_Info_UClass_UCinematicLevelViewportToolbarContext.InnerSingleton,
StaticRegisterNativesUCinematicLevelViewportToolbarContext,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCinematicLevelViewportToolbarContext.InnerSingleton;
}
UClass* Z_Construct_UClass_UCinematicLevelViewportToolbarContext_NoRegister()
{
return UCinematicLevelViewportToolbarContext::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCinematicLevelViewportToolbarContext_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "CinematicViewport/CinematicLevelViewportToolbarContext.h" },
{ "ModuleRelativePath", "Private/CinematicViewport/CinematicLevelViewportToolbarContext.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UCinematicLevelViewportToolbarContext constinit property declarations ****
// ********** End Class UCinematicLevelViewportToolbarContext constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCinematicLevelViewportToolbarContext>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCinematicLevelViewportToolbarContext_Statics
UObject* (*const Z_Construct_UClass_UCinematicLevelViewportToolbarContext_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequenceEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCinematicLevelViewportToolbarContext_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCinematicLevelViewportToolbarContext_Statics::ClassParams = {
&UCinematicLevelViewportToolbarContext::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCinematicLevelViewportToolbarContext_Statics::Class_MetaDataParams), Z_Construct_UClass_UCinematicLevelViewportToolbarContext_Statics::Class_MetaDataParams)
};
void UCinematicLevelViewportToolbarContext::StaticRegisterNativesUCinematicLevelViewportToolbarContext()
{
}
UClass* Z_Construct_UClass_UCinematicLevelViewportToolbarContext()
{
if (!Z_Registration_Info_UClass_UCinematicLevelViewportToolbarContext.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCinematicLevelViewportToolbarContext.OuterSingleton, Z_Construct_UClass_UCinematicLevelViewportToolbarContext_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCinematicLevelViewportToolbarContext.OuterSingleton;
}
UCinematicLevelViewportToolbarContext::UCinematicLevelViewportToolbarContext(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCinematicLevelViewportToolbarContext);
UCinematicLevelViewportToolbarContext::~UCinematicLevelViewportToolbarContext() {}
// ********** End Class UCinematicLevelViewportToolbarContext **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_CinematicViewport_CinematicLevelViewportToolbarContext_h__Script_LevelSequenceEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCinematicLevelViewportToolbarContext, UCinematicLevelViewportToolbarContext::StaticClass, TEXT("UCinematicLevelViewportToolbarContext"), &Z_Registration_Info_UClass_UCinematicLevelViewportToolbarContext, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCinematicLevelViewportToolbarContext), 4085785621U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_CinematicViewport_CinematicLevelViewportToolbarContext_h__Script_LevelSequenceEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_CinematicViewport_CinematicLevelViewportToolbarContext_h__Script_LevelSequenceEditor_2874681611{
TEXT("/Script/LevelSequenceEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_CinematicViewport_CinematicLevelViewportToolbarContext_h__Script_LevelSequenceEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_CinematicViewport_CinematicLevelViewportToolbarContext_h__Script_LevelSequenceEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CinematicViewport/CinematicLevelViewportToolbarContext.h"
#ifdef LEVELSEQUENCEEDITOR_CinematicLevelViewportToolbarContext_generated_h
#error "CinematicLevelViewportToolbarContext.generated.h already included, missing '#pragma once' in CinematicLevelViewportToolbarContext.h"
#endif
#define LEVELSEQUENCEEDITOR_CinematicLevelViewportToolbarContext_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UCinematicLevelViewportToolbarContext ************************************
struct Z_Construct_UClass_UCinematicLevelViewportToolbarContext_Statics;
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_UCinematicLevelViewportToolbarContext_NoRegister();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_CinematicViewport_CinematicLevelViewportToolbarContext_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCinematicLevelViewportToolbarContext(); \
friend struct ::Z_Construct_UClass_UCinematicLevelViewportToolbarContext_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCEEDITOR_API UClass* ::Z_Construct_UClass_UCinematicLevelViewportToolbarContext_NoRegister(); \
public: \
DECLARE_CLASS2(UCinematicLevelViewportToolbarContext, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequenceEditor"), Z_Construct_UClass_UCinematicLevelViewportToolbarContext_NoRegister) \
DECLARE_SERIALIZER(UCinematicLevelViewportToolbarContext)
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_CinematicViewport_CinematicLevelViewportToolbarContext_h_13_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UCinematicLevelViewportToolbarContext(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UCinematicLevelViewportToolbarContext(UCinematicLevelViewportToolbarContext&&) = delete; \
UCinematicLevelViewportToolbarContext(const UCinematicLevelViewportToolbarContext&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UCinematicLevelViewportToolbarContext); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCinematicLevelViewportToolbarContext); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCinematicLevelViewportToolbarContext) \
NO_API virtual ~UCinematicLevelViewportToolbarContext();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_CinematicViewport_CinematicLevelViewportToolbarContext_h_10_PROLOG
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_CinematicViewport_CinematicLevelViewportToolbarContext_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_CinematicViewport_CinematicLevelViewportToolbarContext_h_13_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_CinematicViewport_CinematicLevelViewportToolbarContext_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCinematicLevelViewportToolbarContext;
// ********** End Class UCinematicLevelViewportToolbarContext **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_CinematicViewport_CinematicLevelViewportToolbarContext_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "FilmOverlayToolkit.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeFilmOverlayToolkit() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_UFilmOverlayToolkit();
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_UFilmOverlayToolkit_NoRegister();
UPackage* Z_Construct_UPackage__Script_LevelSequenceEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UFilmOverlayToolkit ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UFilmOverlayToolkit;
UClass* UFilmOverlayToolkit::GetPrivateStaticClass()
{
using TClass = UFilmOverlayToolkit;
if (!Z_Registration_Info_UClass_UFilmOverlayToolkit.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("FilmOverlayToolkit"),
Z_Registration_Info_UClass_UFilmOverlayToolkit.InnerSingleton,
StaticRegisterNativesUFilmOverlayToolkit,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UFilmOverlayToolkit.InnerSingleton;
}
UClass* Z_Construct_UClass_UFilmOverlayToolkit_NoRegister()
{
return UFilmOverlayToolkit::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UFilmOverlayToolkit_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Tool kit for film overlays */" },
{ "IncludePath", "FilmOverlayToolkit.h" },
{ "ModuleRelativePath", "Public/FilmOverlayToolkit.h" },
{ "ToolTip", "Tool kit for film overlays" },
};
#endif // WITH_METADATA
// ********** Begin Class UFilmOverlayToolkit constinit property declarations **********************
// ********** End Class UFilmOverlayToolkit constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UFilmOverlayToolkit>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UFilmOverlayToolkit_Statics
UObject* (*const Z_Construct_UClass_UFilmOverlayToolkit_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequenceEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFilmOverlayToolkit_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UFilmOverlayToolkit_Statics::ClassParams = {
&UFilmOverlayToolkit::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UFilmOverlayToolkit_Statics::Class_MetaDataParams), Z_Construct_UClass_UFilmOverlayToolkit_Statics::Class_MetaDataParams)
};
void UFilmOverlayToolkit::StaticRegisterNativesUFilmOverlayToolkit()
{
}
UClass* Z_Construct_UClass_UFilmOverlayToolkit()
{
if (!Z_Registration_Info_UClass_UFilmOverlayToolkit.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UFilmOverlayToolkit.OuterSingleton, Z_Construct_UClass_UFilmOverlayToolkit_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UFilmOverlayToolkit.OuterSingleton;
}
UFilmOverlayToolkit::UFilmOverlayToolkit(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UFilmOverlayToolkit);
UFilmOverlayToolkit::~UFilmOverlayToolkit() {}
// ********** End Class UFilmOverlayToolkit ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_FilmOverlayToolkit_h__Script_LevelSequenceEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UFilmOverlayToolkit, UFilmOverlayToolkit::StaticClass, TEXT("UFilmOverlayToolkit"), &Z_Registration_Info_UClass_UFilmOverlayToolkit, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UFilmOverlayToolkit), 487138331U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_FilmOverlayToolkit_h__Script_LevelSequenceEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_FilmOverlayToolkit_h__Script_LevelSequenceEditor_1714359522{
TEXT("/Script/LevelSequenceEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_FilmOverlayToolkit_h__Script_LevelSequenceEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_FilmOverlayToolkit_h__Script_LevelSequenceEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "FilmOverlayToolkit.h"
#ifdef LEVELSEQUENCEEDITOR_FilmOverlayToolkit_generated_h
#error "FilmOverlayToolkit.generated.h already included, missing '#pragma once' in FilmOverlayToolkit.h"
#endif
#define LEVELSEQUENCEEDITOR_FilmOverlayToolkit_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UFilmOverlayToolkit ******************************************************
struct Z_Construct_UClass_UFilmOverlayToolkit_Statics;
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_UFilmOverlayToolkit_NoRegister();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_FilmOverlayToolkit_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUFilmOverlayToolkit(); \
friend struct ::Z_Construct_UClass_UFilmOverlayToolkit_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCEEDITOR_API UClass* ::Z_Construct_UClass_UFilmOverlayToolkit_NoRegister(); \
public: \
DECLARE_CLASS2(UFilmOverlayToolkit, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequenceEditor"), Z_Construct_UClass_UFilmOverlayToolkit_NoRegister) \
DECLARE_SERIALIZER(UFilmOverlayToolkit)
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_FilmOverlayToolkit_h_17_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LEVELSEQUENCEEDITOR_API UFilmOverlayToolkit(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UFilmOverlayToolkit(UFilmOverlayToolkit&&) = delete; \
UFilmOverlayToolkit(const UFilmOverlayToolkit&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCEEDITOR_API, UFilmOverlayToolkit); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFilmOverlayToolkit); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFilmOverlayToolkit) \
LEVELSEQUENCEEDITOR_API virtual ~UFilmOverlayToolkit();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_FilmOverlayToolkit_h_12_PROLOG
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_FilmOverlayToolkit_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_FilmOverlayToolkit_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_FilmOverlayToolkit_h_17_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UFilmOverlayToolkit;
// ********** End Class UFilmOverlayToolkit ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_FilmOverlayToolkit_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeLevelSequenceEditor_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_LevelSequenceEditor;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_LevelSequenceEditor()
{
if (!Z_Registration_Info_UPackage__Script_LevelSequenceEditor.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/LevelSequenceEditor",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0xF5F09B22,
0x66BA227B,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_LevelSequenceEditor.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_LevelSequenceEditor.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_LevelSequenceEditor(Z_Construct_UPackage__Script_LevelSequenceEditor, TEXT("/Script/LevelSequenceEditor"), Z_Registration_Info_UPackage__Script_LevelSequenceEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xF5F09B22, 0x66BA227B));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,142 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceEditorBlueprintLibrary.h"
#ifdef LEVELSEQUENCEEDITOR_LevelSequenceEditorBlueprintLibrary_generated_h
#error "LevelSequenceEditorBlueprintLibrary.generated.h already included, missing '#pragma once' in LevelSequenceEditorBlueprintLibrary.h"
#endif
#define LEVELSEQUENCEEDITOR_LevelSequenceEditorBlueprintLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UClass;
class ULevelSequence;
class UMovieSceneFolder;
class UMovieSceneSection;
class UMovieSceneSubSection;
class UMovieSceneTrack;
class UObject;
enum class EMovieSceneTimeUnit : uint8;
struct FLinearColor;
struct FMovieSceneBindingProxy;
struct FMovieSceneObjectBindingID;
struct FMovieSceneSequencePlaybackParams;
struct FSequencerChannelProxy;
// ********** Begin Class ULevelSequenceEditorBlueprintLibrary *************************************
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorBlueprintLibrary_h_30_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execDeleteColorForChannels); \
DECLARE_FUNCTION(execSetRandomColorForChannels); \
DECLARE_FUNCTION(execSetCustomColorForChannels); \
DECLARE_FUNCTION(execSetCustomColorForChannel); \
DECLARE_FUNCTION(execGetCustomColorForChannel); \
DECLARE_FUNCTION(execHasCustomColorForChannel); \
DECLARE_FUNCTION(execGetTrackFilterNames); \
DECLARE_FUNCTION(execSetTrackFilterActive); \
DECLARE_FUNCTION(execSetTrackFilterEnabled); \
DECLARE_FUNCTION(execIsTrackFilterActive); \
DECLARE_FUNCTION(execIsTrackFilterEnabled); \
DECLARE_FUNCTION(execSetLockCameraCutToViewport); \
DECLARE_FUNCTION(execIsCameraCutLockedToViewport); \
DECLARE_FUNCTION(execSetLockLevelSequence); \
DECLARE_FUNCTION(execIsLevelSequenceLocked); \
DECLARE_FUNCTION(execGetBoundObjects); \
DECLARE_FUNCTION(execForceUpdate); \
DECLARE_FUNCTION(execRefreshCurrentLevelSequence); \
DECLARE_FUNCTION(execGetSelectionRangeEnd); \
DECLARE_FUNCTION(execGetSelectionRangeStart); \
DECLARE_FUNCTION(execSetSelectionRangeEnd); \
DECLARE_FUNCTION(execSetSelectionRangeStart); \
DECLARE_FUNCTION(execEmptySelection); \
DECLARE_FUNCTION(execDeselectBindings); \
DECLARE_FUNCTION(execSelectBindings); \
DECLARE_FUNCTION(execSelectFolders); \
DECLARE_FUNCTION(execSelectKeys); \
DECLARE_FUNCTION(execSelectChannels); \
DECLARE_FUNCTION(execSelectSections); \
DECLARE_FUNCTION(execSelectTracks); \
DECLARE_FUNCTION(execGetSelectedBindings); \
DECLARE_FUNCTION(execGetSelectedFolders); \
DECLARE_FUNCTION(execGetSelectedKeys); \
DECLARE_FUNCTION(execGetChannelsWithSelectedKeys); \
DECLARE_FUNCTION(execGetSelectedChannels); \
DECLARE_FUNCTION(execGetSelectedSections); \
DECLARE_FUNCTION(execGetSelectedTracks); \
DECLARE_FUNCTION(execIsPlaying); \
DECLARE_FUNCTION(execGetPlaybackEndPosition); \
DECLARE_FUNCTION(execGetPlaybackStartPosition); \
DECLARE_FUNCTION(execPlayTo); \
DECLARE_FUNCTION(execGetLoopMode); \
DECLARE_FUNCTION(execSetLoopMode); \
DECLARE_FUNCTION(execGetPlaybackSpeed); \
DECLARE_FUNCTION(execSetPlaybackSpeed); \
DECLARE_FUNCTION(execGetLocalPosition); \
DECLARE_FUNCTION(execSetLocalPosition); \
DECLARE_FUNCTION(execGetGlobalPosition); \
DECLARE_FUNCTION(execSetGlobalPosition); \
DECLARE_FUNCTION(execGetCurrentLocalTime); \
DECLARE_FUNCTION(execSetCurrentLocalTime); \
DECLARE_FUNCTION(execGetCurrentTime); \
DECLARE_FUNCTION(execSetCurrentTime); \
DECLARE_FUNCTION(execPause); \
DECLARE_FUNCTION(execPlay); \
DECLARE_FUNCTION(execCloseLevelSequence); \
DECLARE_FUNCTION(execGetSubSequenceHierarchy); \
DECLARE_FUNCTION(execFocusParentSequence); \
DECLARE_FUNCTION(execFocusLevelSequence); \
DECLARE_FUNCTION(execGetFocusedLevelSequence); \
DECLARE_FUNCTION(execGetCurrentLevelSequence); \
DECLARE_FUNCTION(execOpenLevelSequence);
struct Z_Construct_UClass_ULevelSequenceEditorBlueprintLibrary_Statics;
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceEditorBlueprintLibrary_NoRegister();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorBlueprintLibrary_h_30_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULevelSequenceEditorBlueprintLibrary(); \
friend struct ::Z_Construct_UClass_ULevelSequenceEditorBlueprintLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCEEDITOR_API UClass* ::Z_Construct_UClass_ULevelSequenceEditorBlueprintLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceEditorBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequenceEditor"), Z_Construct_UClass_ULevelSequenceEditorBlueprintLibrary_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceEditorBlueprintLibrary)
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorBlueprintLibrary_h_30_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LEVELSEQUENCEEDITOR_API ULevelSequenceEditorBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceEditorBlueprintLibrary(ULevelSequenceEditorBlueprintLibrary&&) = delete; \
ULevelSequenceEditorBlueprintLibrary(const ULevelSequenceEditorBlueprintLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCEEDITOR_API, ULevelSequenceEditorBlueprintLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceEditorBlueprintLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequenceEditorBlueprintLibrary) \
LEVELSEQUENCEEDITOR_API virtual ~ULevelSequenceEditorBlueprintLibrary();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorBlueprintLibrary_h_25_PROLOG
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorBlueprintLibrary_h_30_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorBlueprintLibrary_h_30_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorBlueprintLibrary_h_30_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorBlueprintLibrary_h_30_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceEditorBlueprintLibrary;
// ********** End Class ULevelSequenceEditorBlueprintLibrary ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorBlueprintLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequenceEditorMenuContext.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequenceEditorMenuContext() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceEditorMenuContext();
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceEditorMenuContext_NoRegister();
UPackage* Z_Construct_UPackage__Script_LevelSequenceEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULevelSequenceEditorMenuContext ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequenceEditorMenuContext;
UClass* ULevelSequenceEditorMenuContext::GetPrivateStaticClass()
{
using TClass = ULevelSequenceEditorMenuContext;
if (!Z_Registration_Info_UClass_ULevelSequenceEditorMenuContext.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LevelSequenceEditorMenuContext"),
Z_Registration_Info_UClass_ULevelSequenceEditorMenuContext.InnerSingleton,
StaticRegisterNativesULevelSequenceEditorMenuContext,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULevelSequenceEditorMenuContext.InnerSingleton;
}
UClass* Z_Construct_UClass_ULevelSequenceEditorMenuContext_NoRegister()
{
return ULevelSequenceEditorMenuContext::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULevelSequenceEditorMenuContext_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Misc/LevelSequenceEditorMenuContext.h" },
{ "ModuleRelativePath", "Private/Misc/LevelSequenceEditorMenuContext.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ULevelSequenceEditorMenuContext constinit property declarations **********
// ********** End Class ULevelSequenceEditorMenuContext constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULevelSequenceEditorMenuContext>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULevelSequenceEditorMenuContext_Statics
UObject* (*const Z_Construct_UClass_ULevelSequenceEditorMenuContext_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequenceEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceEditorMenuContext_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequenceEditorMenuContext_Statics::ClassParams = {
&ULevelSequenceEditorMenuContext::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceEditorMenuContext_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequenceEditorMenuContext_Statics::Class_MetaDataParams)
};
void ULevelSequenceEditorMenuContext::StaticRegisterNativesULevelSequenceEditorMenuContext()
{
}
UClass* Z_Construct_UClass_ULevelSequenceEditorMenuContext()
{
if (!Z_Registration_Info_UClass_ULevelSequenceEditorMenuContext.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequenceEditorMenuContext.OuterSingleton, Z_Construct_UClass_ULevelSequenceEditorMenuContext_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULevelSequenceEditorMenuContext.OuterSingleton;
}
ULevelSequenceEditorMenuContext::ULevelSequenceEditorMenuContext(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequenceEditorMenuContext);
ULevelSequenceEditorMenuContext::~ULevelSequenceEditorMenuContext() {}
// ********** End Class ULevelSequenceEditorMenuContext ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Misc_LevelSequenceEditorMenuContext_h__Script_LevelSequenceEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULevelSequenceEditorMenuContext, ULevelSequenceEditorMenuContext::StaticClass, TEXT("ULevelSequenceEditorMenuContext"), &Z_Registration_Info_UClass_ULevelSequenceEditorMenuContext, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequenceEditorMenuContext), 2288718872U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Misc_LevelSequenceEditorMenuContext_h__Script_LevelSequenceEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Misc_LevelSequenceEditorMenuContext_h__Script_LevelSequenceEditor_3690039940{
TEXT("/Script/LevelSequenceEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Misc_LevelSequenceEditorMenuContext_h__Script_LevelSequenceEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Misc_LevelSequenceEditorMenuContext_h__Script_LevelSequenceEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Misc/LevelSequenceEditorMenuContext.h"
#ifdef LEVELSEQUENCEEDITOR_LevelSequenceEditorMenuContext_generated_h
#error "LevelSequenceEditorMenuContext.generated.h already included, missing '#pragma once' in LevelSequenceEditorMenuContext.h"
#endif
#define LEVELSEQUENCEEDITOR_LevelSequenceEditorMenuContext_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULevelSequenceEditorMenuContext ******************************************
struct Z_Construct_UClass_ULevelSequenceEditorMenuContext_Statics;
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceEditorMenuContext_NoRegister();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Misc_LevelSequenceEditorMenuContext_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULevelSequenceEditorMenuContext(); \
friend struct ::Z_Construct_UClass_ULevelSequenceEditorMenuContext_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCEEDITOR_API UClass* ::Z_Construct_UClass_ULevelSequenceEditorMenuContext_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceEditorMenuContext, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequenceEditor"), Z_Construct_UClass_ULevelSequenceEditorMenuContext_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceEditorMenuContext)
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Misc_LevelSequenceEditorMenuContext_h_13_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API ULevelSequenceEditorMenuContext(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceEditorMenuContext(ULevelSequenceEditorMenuContext&&) = delete; \
ULevelSequenceEditorMenuContext(const ULevelSequenceEditorMenuContext&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULevelSequenceEditorMenuContext); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceEditorMenuContext); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequenceEditorMenuContext) \
NO_API virtual ~ULevelSequenceEditorMenuContext();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Misc_LevelSequenceEditorMenuContext_h_10_PROLOG
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Misc_LevelSequenceEditorMenuContext_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Misc_LevelSequenceEditorMenuContext_h_13_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Misc_LevelSequenceEditorMenuContext_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceEditorMenuContext;
// ********** End Class ULevelSequenceEditorMenuContext ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Misc_LevelSequenceEditorMenuContext_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,546 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Misc/LevelSequenceEditorSettings.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequenceEditorSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FDirectoryPath();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftClassPath();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequence_NoRegister();
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceEditorSettings();
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceEditorSettings_NoRegister();
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceWithShotsSettings();
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceWithShotsSettings_NoRegister();
LEVELSEQUENCEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings();
LEVELSEQUENCEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceTrackSettings();
UPackage* Z_Construct_UPackage__Script_LevelSequenceEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLevelSequencePropertyTrackSettings *******************************
struct Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLevelSequencePropertyTrackSettings); }
static inline consteval int16 GetStructAlignment() { return alignof(FLevelSequencePropertyTrackSettings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentPath_MetaData[] = {
{ "Category", "PropertyTrack" },
{ "Comment", "/** Optional ActorComponent tag (when keying a component property). */" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Optional ActorComponent tag (when keying a component property)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyPath_MetaData[] = {
{ "Category", "PropertyTrack" },
{ "Comment", "/** Path to the keyed property within the Actor or ActorComponent. */" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Path to the keyed property within the Actor or ActorComponent." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLevelSequencePropertyTrackSettings constinit property declarations
static const UECodeGen_Private::FStrPropertyParams NewProp_ComponentPath;
static const UECodeGen_Private::FStrPropertyParams NewProp_PropertyPath;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLevelSequencePropertyTrackSettings constinit property declarations *
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLevelSequencePropertyTrackSettings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLevelSequencePropertyTrackSettings;
class UScriptStruct* FLevelSequencePropertyTrackSettings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequencePropertyTrackSettings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLevelSequencePropertyTrackSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings, (UObject*)Z_Construct_UPackage__Script_LevelSequenceEditor(), TEXT("LevelSequencePropertyTrackSettings"));
}
return Z_Registration_Info_UScriptStruct_FLevelSequencePropertyTrackSettings.OuterSingleton;
}
// ********** Begin ScriptStruct FLevelSequencePropertyTrackSettings Property Definitions **********
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::NewProp_ComponentPath = { "ComponentPath", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequencePropertyTrackSettings, ComponentPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentPath_MetaData), NewProp_ComponentPath_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::NewProp_PropertyPath = { "PropertyPath", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequencePropertyTrackSettings, PropertyPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyPath_MetaData), NewProp_PropertyPath_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::NewProp_ComponentPath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::NewProp_PropertyPath,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLevelSequencePropertyTrackSettings Property Definitions ************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequenceEditor,
nullptr,
&NewStructOps,
"LevelSequencePropertyTrackSettings",
Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::PropPointers),
sizeof(FLevelSequencePropertyTrackSettings),
alignof(FLevelSequencePropertyTrackSettings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequencePropertyTrackSettings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLevelSequencePropertyTrackSettings.InnerSingleton, Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLevelSequencePropertyTrackSettings.InnerSingleton);
}
// ********** End ScriptStruct FLevelSequencePropertyTrackSettings *********************************
// ********** Begin ScriptStruct FLevelSequenceTrackSettings ***************************************
struct Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLevelSequenceTrackSettings); }
static inline consteval int16 GetStructAlignment() { return alignof(FLevelSequenceTrackSettings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MatchingActorClass_MetaData[] = {
{ "Category", "TrackSettings" },
{ "Comment", "/** The Actor class to create movie scene tracks for. */" },
{ "MetaClass", "/Script/Engine.Actor" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "The Actor class to create movie scene tracks for." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultTracks_MetaData[] = {
{ "Category", "TrackSettings" },
{ "Comment", "/** List of movie scene track classes to be added automatically. */" },
{ "MetaClass", "/Script/MovieScene.MovieSceneTrack" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "List of movie scene track classes to be added automatically." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExcludeDefaultTracks_MetaData[] = {
{ "Category", "TrackSettings" },
{ "Comment", "/** List of movie scene track classes not to be added automatically. */" },
{ "MetaClass", "/Script/MovieScene.MovieSceneTrack" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "List of movie scene track classes not to be added automatically." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultPropertyTracks_MetaData[] = {
{ "Category", "TrackSettings" },
{ "Comment", "/** List of property names for which movie scene tracks will be created automatically. */" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "List of property names for which movie scene tracks will be created automatically." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExcludeDefaultPropertyTracks_MetaData[] = {
{ "Category", "TrackSettings" },
{ "Comment", "/** List of property names for which movie scene tracks will not be created automatically. */" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "List of property names for which movie scene tracks will not be created automatically." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLevelSequenceTrackSettings constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_MatchingActorClass;
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultTracks_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_DefaultTracks;
static const UECodeGen_Private::FStructPropertyParams NewProp_ExcludeDefaultTracks_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ExcludeDefaultTracks;
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultPropertyTracks_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_DefaultPropertyTracks;
static const UECodeGen_Private::FStructPropertyParams NewProp_ExcludeDefaultPropertyTracks_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ExcludeDefaultPropertyTracks;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLevelSequenceTrackSettings constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLevelSequenceTrackSettings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLevelSequenceTrackSettings;
class UScriptStruct* FLevelSequenceTrackSettings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceTrackSettings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLevelSequenceTrackSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLevelSequenceTrackSettings, (UObject*)Z_Construct_UPackage__Script_LevelSequenceEditor(), TEXT("LevelSequenceTrackSettings"));
}
return Z_Registration_Info_UScriptStruct_FLevelSequenceTrackSettings.OuterSingleton;
}
// ********** Begin ScriptStruct FLevelSequenceTrackSettings Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_MatchingActorClass = { "MatchingActorClass", nullptr, (EPropertyFlags)0x0010000002004001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceTrackSettings, MatchingActorClass), Z_Construct_UScriptStruct_FSoftClassPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MatchingActorClass_MetaData), NewProp_MatchingActorClass_MetaData) }; // 3467803280
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_DefaultTracks_Inner = { "DefaultTracks", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSoftClassPath, METADATA_PARAMS(0, nullptr) }; // 3467803280
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_DefaultTracks = { "DefaultTracks", nullptr, (EPropertyFlags)0x0010000002004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceTrackSettings, DefaultTracks), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultTracks_MetaData), NewProp_DefaultTracks_MetaData) }; // 3467803280
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_ExcludeDefaultTracks_Inner = { "ExcludeDefaultTracks", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSoftClassPath, METADATA_PARAMS(0, nullptr) }; // 3467803280
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_ExcludeDefaultTracks = { "ExcludeDefaultTracks", nullptr, (EPropertyFlags)0x0010000002004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceTrackSettings, ExcludeDefaultTracks), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExcludeDefaultTracks_MetaData), NewProp_ExcludeDefaultTracks_MetaData) }; // 3467803280
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_DefaultPropertyTracks_Inner = { "DefaultPropertyTracks", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings, METADATA_PARAMS(0, nullptr) }; // 922775701
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_DefaultPropertyTracks = { "DefaultPropertyTracks", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceTrackSettings, DefaultPropertyTracks), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultPropertyTracks_MetaData), NewProp_DefaultPropertyTracks_MetaData) }; // 922775701
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_ExcludeDefaultPropertyTracks_Inner = { "ExcludeDefaultPropertyTracks", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings, METADATA_PARAMS(0, nullptr) }; // 922775701
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_ExcludeDefaultPropertyTracks = { "ExcludeDefaultPropertyTracks", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceTrackSettings, ExcludeDefaultPropertyTracks), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExcludeDefaultPropertyTracks_MetaData), NewProp_ExcludeDefaultPropertyTracks_MetaData) }; // 922775701
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_MatchingActorClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_DefaultTracks_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_DefaultTracks,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_ExcludeDefaultTracks_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_ExcludeDefaultTracks,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_DefaultPropertyTracks_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_DefaultPropertyTracks,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_ExcludeDefaultPropertyTracks_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewProp_ExcludeDefaultPropertyTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLevelSequenceTrackSettings Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequenceEditor,
nullptr,
&NewStructOps,
"LevelSequenceTrackSettings",
Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::PropPointers),
sizeof(FLevelSequenceTrackSettings),
alignof(FLevelSequenceTrackSettings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceTrackSettings()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceTrackSettings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLevelSequenceTrackSettings.InnerSingleton, Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLevelSequenceTrackSettings.InnerSingleton);
}
// ********** End ScriptStruct FLevelSequenceTrackSettings *****************************************
// ********** Begin Class ULevelSequenceEditorSettings *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequenceEditorSettings;
UClass* ULevelSequenceEditorSettings::GetPrivateStaticClass()
{
using TClass = ULevelSequenceEditorSettings;
if (!Z_Registration_Info_UClass_ULevelSequenceEditorSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LevelSequenceEditorSettings"),
Z_Registration_Info_UClass_ULevelSequenceEditorSettings.InnerSingleton,
StaticRegisterNativesULevelSequenceEditorSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULevelSequenceEditorSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_ULevelSequenceEditorSettings_NoRegister()
{
return ULevelSequenceEditorSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULevelSequenceEditorSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Level Sequence Editor settings.\n */" },
{ "IncludePath", "Misc/LevelSequenceEditorSettings.h" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Level Sequence Editor settings." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TrackSettings_MetaData[] = {
{ "Category", "Tracks" },
{ "Comment", "/** Specifies class properties for which movie scene tracks will be created automatically. */" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Specifies class properties for which movie scene tracks will be created automatically." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoBindToPIE_MetaData[] = {
{ "Category", "Playback" },
{ "Comment", "/** Specifies whether to automatically bind an active sequencer UI to PIE worlds. */" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Specifies whether to automatically bind an active sequencer UI to PIE worlds." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoBindToSimulate_MetaData[] = {
{ "Category", "Playback" },
{ "Comment", "/** Specifies whether to automatically bind an active sequencer UI to simulate worlds. */" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Specifies whether to automatically bind an active sequencer UI to simulate worlds." },
};
#endif // WITH_METADATA
// ********** Begin Class ULevelSequenceEditorSettings constinit property declarations *************
static const UECodeGen_Private::FStructPropertyParams NewProp_TrackSettings_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_TrackSettings;
static void NewProp_bAutoBindToPIE_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoBindToPIE;
static void NewProp_bAutoBindToSimulate_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoBindToSimulate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULevelSequenceEditorSettings constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULevelSequenceEditorSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULevelSequenceEditorSettings_Statics
// ********** Begin Class ULevelSequenceEditorSettings Property Definitions ************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::NewProp_TrackSettings_Inner = { "TrackSettings", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLevelSequenceTrackSettings, METADATA_PARAMS(0, nullptr) }; // 1705006583
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::NewProp_TrackSettings = { "TrackSettings", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceEditorSettings, TrackSettings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TrackSettings_MetaData), NewProp_TrackSettings_MetaData) }; // 1705006583
void Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::NewProp_bAutoBindToPIE_SetBit(void* Obj)
{
((ULevelSequenceEditorSettings*)Obj)->bAutoBindToPIE = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::NewProp_bAutoBindToPIE = { "bAutoBindToPIE", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULevelSequenceEditorSettings), &Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::NewProp_bAutoBindToPIE_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoBindToPIE_MetaData), NewProp_bAutoBindToPIE_MetaData) };
void Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::NewProp_bAutoBindToSimulate_SetBit(void* Obj)
{
((ULevelSequenceEditorSettings*)Obj)->bAutoBindToSimulate = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::NewProp_bAutoBindToSimulate = { "bAutoBindToSimulate", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULevelSequenceEditorSettings), &Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::NewProp_bAutoBindToSimulate_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoBindToSimulate_MetaData), NewProp_bAutoBindToSimulate_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::NewProp_TrackSettings_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::NewProp_TrackSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::NewProp_bAutoBindToPIE,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::NewProp_bAutoBindToSimulate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::PropPointers) < 2048);
// ********** End Class ULevelSequenceEditorSettings Property Definitions **************************
UObject* (*const Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequenceEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::ClassParams = {
&ULevelSequenceEditorSettings::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::PropPointers),
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::Class_MetaDataParams)
};
void ULevelSequenceEditorSettings::StaticRegisterNativesULevelSequenceEditorSettings()
{
}
UClass* Z_Construct_UClass_ULevelSequenceEditorSettings()
{
if (!Z_Registration_Info_UClass_ULevelSequenceEditorSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequenceEditorSettings.OuterSingleton, Z_Construct_UClass_ULevelSequenceEditorSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULevelSequenceEditorSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequenceEditorSettings);
ULevelSequenceEditorSettings::~ULevelSequenceEditorSettings() {}
// ********** End Class ULevelSequenceEditorSettings ***********************************************
// ********** Begin Class ULevelSequenceWithShotsSettings ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequenceWithShotsSettings;
UClass* ULevelSequenceWithShotsSettings::GetPrivateStaticClass()
{
using TClass = ULevelSequenceWithShotsSettings;
if (!Z_Registration_Info_UClass_ULevelSequenceWithShotsSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LevelSequenceWithShotsSettings"),
Z_Registration_Info_UClass_ULevelSequenceWithShotsSettings.InnerSingleton,
StaticRegisterNativesULevelSequenceWithShotsSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULevelSequenceWithShotsSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_ULevelSequenceWithShotsSettings_NoRegister()
{
return ULevelSequenceWithShotsSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Level Sequence With Shots Settings.\n */" },
{ "IncludePath", "Misc/LevelSequenceEditorSettings.h" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Level Sequence With Shots Settings." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
{ "Category", "SequenceWithShots" },
{ "Comment", "/** Sequence With Shots name. */" },
{ "DisplayName", "Name" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Sequence With Shots name." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Suffix_MetaData[] = {
{ "Category", "SequenceWithShots" },
{ "Comment", "/** Sequence With Shots suffix. */" },
{ "DisplayName", "Suffix" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Sequence With Shots suffix." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BasePath_MetaData[] = {
{ "Category", "SequenceWithShots" },
{ "Comment", "/** Sequence With Shots path. */" },
{ "ContentDir", "" },
{ "DisplayName", "Base Path" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Sequence With Shots path." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NumShots_MetaData[] = {
{ "Category", "SequenceWithShots" },
{ "Comment", "/** Sequence With Shots number of shots. */" },
{ "DisplayName", "Number of Shots" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Sequence With Shots number of shots." },
{ "UIMax", "100" },
{ "UIMin", "1" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequenceToDuplicate_MetaData[] = {
{ "Category", "SequenceWithShots" },
{ "Comment", "/** Sequence With Shots level sequence to duplicate when creating shots. */" },
{ "DisplayName", "Sequence to Duplicate" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Sequence With Shots level sequence to duplicate when creating shots." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubSequenceNames_MetaData[] = {
{ "Category", "SequenceWithShots" },
{ "Comment", "/** Array of sub sequence names, each will result in a level sequence asset in the shot. */" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Array of sub sequence names, each will result in a level sequence asset in the shot." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bInstanceSubSequences_MetaData[] = {
{ "Category", "SequenceWithShots" },
{ "Comment", "/** Whether to instance sub sequences based on the first created sub sequences. */" },
{ "DisplayName", "Instance Sub Sequences" },
{ "ModuleRelativePath", "Public/Misc/LevelSequenceEditorSettings.h" },
{ "ToolTip", "Whether to instance sub sequences based on the first created sub sequences." },
};
#endif // WITH_METADATA
// ********** Begin Class ULevelSequenceWithShotsSettings constinit property declarations **********
static const UECodeGen_Private::FStrPropertyParams NewProp_Name;
static const UECodeGen_Private::FStrPropertyParams NewProp_Suffix;
static const UECodeGen_Private::FStructPropertyParams NewProp_BasePath;
static const UECodeGen_Private::FUInt32PropertyParams NewProp_NumShots;
static const UECodeGen_Private::FLazyObjectPropertyParams NewProp_SequenceToDuplicate;
static const UECodeGen_Private::FNamePropertyParams NewProp_SubSequenceNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_SubSequenceNames;
static void NewProp_bInstanceSubSequences_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bInstanceSubSequences;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULevelSequenceWithShotsSettings constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULevelSequenceWithShotsSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics
// ********** Begin Class ULevelSequenceWithShotsSettings Property Definitions *********************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceWithShotsSettings, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_Suffix = { "Suffix", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceWithShotsSettings, Suffix), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Suffix_MetaData), NewProp_Suffix_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_BasePath = { "BasePath", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceWithShotsSettings, BasePath), Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BasePath_MetaData), NewProp_BasePath_MetaData) }; // 1225349189
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_NumShots = { "NumShots", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceWithShotsSettings, NumShots), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NumShots_MetaData), NewProp_NumShots_MetaData) };
const UECodeGen_Private::FLazyObjectPropertyParams Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_SequenceToDuplicate = { "SequenceToDuplicate", nullptr, (EPropertyFlags)0x0014000000002001, UECodeGen_Private::EPropertyGenFlags::LazyObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceWithShotsSettings, SequenceToDuplicate), Z_Construct_UClass_ULevelSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequenceToDuplicate_MetaData), NewProp_SequenceToDuplicate_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_SubSequenceNames_Inner = { "SubSequenceNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_SubSequenceNames = { "SubSequenceNames", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceWithShotsSettings, SubSequenceNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubSequenceNames_MetaData), NewProp_SubSequenceNames_MetaData) };
void Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_bInstanceSubSequences_SetBit(void* Obj)
{
((ULevelSequenceWithShotsSettings*)Obj)->bInstanceSubSequences = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_bInstanceSubSequences = { "bInstanceSubSequences", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULevelSequenceWithShotsSettings), &Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_bInstanceSubSequences_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bInstanceSubSequences_MetaData), NewProp_bInstanceSubSequences_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_Name,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_Suffix,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_BasePath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_NumShots,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_SequenceToDuplicate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_SubSequenceNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_SubSequenceNames,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::NewProp_bInstanceSubSequences,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::PropPointers) < 2048);
// ********** End Class ULevelSequenceWithShotsSettings Property Definitions ***********************
UObject* (*const Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequenceEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::ClassParams = {
&ULevelSequenceWithShotsSettings::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::PropPointers),
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::Class_MetaDataParams)
};
void ULevelSequenceWithShotsSettings::StaticRegisterNativesULevelSequenceWithShotsSettings()
{
}
UClass* Z_Construct_UClass_ULevelSequenceWithShotsSettings()
{
if (!Z_Registration_Info_UClass_ULevelSequenceWithShotsSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequenceWithShotsSettings.OuterSingleton, Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULevelSequenceWithShotsSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequenceWithShotsSettings);
ULevelSequenceWithShotsSettings::~ULevelSequenceWithShotsSettings() {}
// ********** End Class ULevelSequenceWithShotsSettings ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h__Script_LevelSequenceEditor_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLevelSequencePropertyTrackSettings::StaticStruct, Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics::NewStructOps, TEXT("LevelSequencePropertyTrackSettings"),&Z_Registration_Info_UScriptStruct_FLevelSequencePropertyTrackSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLevelSequencePropertyTrackSettings), 922775701U) },
{ FLevelSequenceTrackSettings::StaticStruct, Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics::NewStructOps, TEXT("LevelSequenceTrackSettings"),&Z_Registration_Info_UScriptStruct_FLevelSequenceTrackSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLevelSequenceTrackSettings), 1705006583U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULevelSequenceEditorSettings, ULevelSequenceEditorSettings::StaticClass, TEXT("ULevelSequenceEditorSettings"), &Z_Registration_Info_UClass_ULevelSequenceEditorSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequenceEditorSettings), 2833723535U) },
{ Z_Construct_UClass_ULevelSequenceWithShotsSettings, ULevelSequenceWithShotsSettings::StaticClass, TEXT("ULevelSequenceWithShotsSettings"), &Z_Registration_Info_UClass_ULevelSequenceWithShotsSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequenceWithShotsSettings), 1718789829U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h__Script_LevelSequenceEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h__Script_LevelSequenceEditor_1900749764{
TEXT("/Script/LevelSequenceEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h__Script_LevelSequenceEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h__Script_LevelSequenceEditor_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h__Script_LevelSequenceEditor_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h__Script_LevelSequenceEditor_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,126 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Misc/LevelSequenceEditorSettings.h"
#ifdef LEVELSEQUENCEEDITOR_LevelSequenceEditorSettings_generated_h
#error "LevelSequenceEditorSettings.generated.h already included, missing '#pragma once' in LevelSequenceEditorSettings.h"
#endif
#define LEVELSEQUENCEEDITOR_LevelSequenceEditorSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLevelSequencePropertyTrackSettings *******************************
struct Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics;
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_12_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequencePropertyTrackSettings_Statics; \
LEVELSEQUENCEEDITOR_API static class UScriptStruct* StaticStruct();
struct FLevelSequencePropertyTrackSettings;
// ********** End ScriptStruct FLevelSequencePropertyTrackSettings *********************************
// ********** Begin ScriptStruct FLevelSequenceTrackSettings ***************************************
struct Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics;
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_27_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequenceTrackSettings_Statics; \
LEVELSEQUENCEEDITOR_API static class UScriptStruct* StaticStruct();
struct FLevelSequenceTrackSettings;
// ********** End ScriptStruct FLevelSequenceTrackSettings *****************************************
// ********** Begin Class ULevelSequenceEditorSettings *********************************************
struct Z_Construct_UClass_ULevelSequenceEditorSettings_Statics;
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceEditorSettings_NoRegister();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_58_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULevelSequenceEditorSettings(); \
friend struct ::Z_Construct_UClass_ULevelSequenceEditorSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCEEDITOR_API UClass* ::Z_Construct_UClass_ULevelSequenceEditorSettings_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceEditorSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LevelSequenceEditor"), Z_Construct_UClass_ULevelSequenceEditorSettings_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceEditorSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_58_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceEditorSettings(ULevelSequenceEditorSettings&&) = delete; \
ULevelSequenceEditorSettings(const ULevelSequenceEditorSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCEEDITOR_API, ULevelSequenceEditorSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceEditorSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequenceEditorSettings) \
LEVELSEQUENCEEDITOR_API virtual ~ULevelSequenceEditorSettings();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_54_PROLOG
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_58_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_58_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_58_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceEditorSettings;
// ********** End Class ULevelSequenceEditorSettings ***********************************************
// ********** Begin Class ULevelSequenceWithShotsSettings ******************************************
struct Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics;
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceWithShotsSettings_NoRegister();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_84_INCLASS \
private: \
static void StaticRegisterNativesULevelSequenceWithShotsSettings(); \
friend struct ::Z_Construct_UClass_ULevelSequenceWithShotsSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCEEDITOR_API UClass* ::Z_Construct_UClass_ULevelSequenceWithShotsSettings_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceWithShotsSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LevelSequenceEditor"), Z_Construct_UClass_ULevelSequenceWithShotsSettings_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceWithShotsSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_84_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LEVELSEQUENCEEDITOR_API ULevelSequenceWithShotsSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequenceWithShotsSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCEEDITOR_API, ULevelSequenceWithShotsSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceWithShotsSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceWithShotsSettings(ULevelSequenceWithShotsSettings&&) = delete; \
ULevelSequenceWithShotsSettings(const ULevelSequenceWithShotsSettings&) = delete; \
LEVELSEQUENCEEDITOR_API virtual ~ULevelSequenceWithShotsSettings();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_80_PROLOG
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_84_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_84_INCLASS \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h_84_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceWithShotsSettings;
// ********** End Class ULevelSequenceWithShotsSettings ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_Misc_LevelSequenceEditorSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,178 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceEditorSubsystem.h"
#ifdef LEVELSEQUENCEEDITOR_LevelSequenceEditorSubsystem_generated_h
#error "LevelSequenceEditorSubsystem.generated.h already included, missing '#pragma once' in LevelSequenceEditorSubsystem.h"
#endif
#define LEVELSEQUENCEEDITOR_LevelSequenceEditorSubsystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class ACineCameraActor;
class UClass;
class UMovieSceneCustomBinding;
class UMovieSceneFolder;
class UMovieSceneSection;
class UMovieSceneSequence;
class UMovieSceneTrack;
class UObject;
class USequencerCurveEditorObject;
class USequencerModuleScriptingLayer;
struct FBakingAnimationKeySettings;
struct FMovieSceneBindingProxy;
struct FMovieScenePasteBindingsParams;
struct FMovieScenePasteFoldersParams;
struct FMovieScenePasteSectionsParams;
struct FMovieScenePasteTracksParams;
struct FMovieSceneScriptingParams;
// ********** Begin ScriptStruct FMovieSceneScriptingParams ****************************************
struct Z_Construct_UScriptStruct_FMovieSceneScriptingParams_Statics;
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_50_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneScriptingParams_Statics; \
LEVELSEQUENCEEDITOR_API static class UScriptStruct* StaticStruct();
struct FMovieSceneScriptingParams;
// ********** End ScriptStruct FMovieSceneScriptingParams ******************************************
// ********** Begin ScriptStruct FMovieSceneBindingPropertyInfo ************************************
struct Z_Construct_UScriptStruct_FMovieSceneBindingPropertyInfo_Statics;
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_62_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneBindingPropertyInfo_Statics; \
LEVELSEQUENCEEDITOR_API static class UScriptStruct* StaticStruct();
struct FMovieSceneBindingPropertyInfo;
// ********** End ScriptStruct FMovieSceneBindingPropertyInfo **************************************
// ********** Begin Class UMovieSceneBindingPropertyInfoList ***************************************
struct Z_Construct_UClass_UMovieSceneBindingPropertyInfoList_Statics;
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_UMovieSceneBindingPropertyInfoList_NoRegister();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_80_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneBindingPropertyInfoList(); \
friend struct ::Z_Construct_UClass_UMovieSceneBindingPropertyInfoList_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCEEDITOR_API UClass* ::Z_Construct_UClass_UMovieSceneBindingPropertyInfoList_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneBindingPropertyInfoList, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequenceEditor"), Z_Construct_UClass_UMovieSceneBindingPropertyInfoList_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneBindingPropertyInfoList)
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_80_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UMovieSceneBindingPropertyInfoList(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneBindingPropertyInfoList(UMovieSceneBindingPropertyInfoList&&) = delete; \
UMovieSceneBindingPropertyInfoList(const UMovieSceneBindingPropertyInfoList&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMovieSceneBindingPropertyInfoList); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneBindingPropertyInfoList); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneBindingPropertyInfoList) \
NO_API virtual ~UMovieSceneBindingPropertyInfoList();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_77_PROLOG
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_80_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_80_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_80_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneBindingPropertyInfoList;
// ********** End Class UMovieSceneBindingPropertyInfoList *****************************************
// ********** Begin Class ULevelSequenceEditorSubsystem ********************************************
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_94_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execRebindComponent); \
DECLARE_FUNCTION(execRemoveInvalidBindings); \
DECLARE_FUNCTION(execRemoveAllBindings); \
DECLARE_FUNCTION(execRemoveActorsFromBinding); \
DECLARE_FUNCTION(execReplaceBindingWithActors); \
DECLARE_FUNCTION(execAddActorsToBinding); \
DECLARE_FUNCTION(execFixActorReferences); \
DECLARE_FUNCTION(execBakeTransformWithSettings); \
DECLARE_FUNCTION(execSyncSectionsUsingSourceTimecode); \
DECLARE_FUNCTION(execSnapSectionsToTimelineUsingSourceTimecode); \
DECLARE_FUNCTION(execPasteBindings); \
DECLARE_FUNCTION(execCopyBindings); \
DECLARE_FUNCTION(execPasteTracks); \
DECLARE_FUNCTION(execCopyTracks); \
DECLARE_FUNCTION(execPasteSections); \
DECLARE_FUNCTION(execCopySections); \
DECLARE_FUNCTION(execPasteFolders); \
DECLARE_FUNCTION(execCopyFolders); \
DECLARE_FUNCTION(execSaveDefaultSpawnableState); \
DECLARE_FUNCTION(execChangeActorTemplateClass); \
DECLARE_FUNCTION(execGetCustomBindingType); \
DECLARE_FUNCTION(execGetCustomBindingsOfType); \
DECLARE_FUNCTION(execGetCustomBindingObjects); \
DECLARE_FUNCTION(execConvertToCustomBinding); \
DECLARE_FUNCTION(execConvertToPossessable); \
DECLARE_FUNCTION(execConvertToSpawnable); \
DECLARE_FUNCTION(execCreateCamera); \
DECLARE_FUNCTION(execAddSpawnableFromClass); \
DECLARE_FUNCTION(execAddSpawnableFromInstance); \
DECLARE_FUNCTION(execAddActors); \
DECLARE_FUNCTION(execGetCurveEditor); \
DECLARE_FUNCTION(execGetScriptingLayer);
struct Z_Construct_UClass_ULevelSequenceEditorSubsystem_Statics;
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceEditorSubsystem_NoRegister();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_94_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULevelSequenceEditorSubsystem(); \
friend struct ::Z_Construct_UClass_ULevelSequenceEditorSubsystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCEEDITOR_API UClass* ::Z_Construct_UClass_ULevelSequenceEditorSubsystem_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceEditorSubsystem, UEditorSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequenceEditor"), Z_Construct_UClass_ULevelSequenceEditorSubsystem_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceEditorSubsystem)
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_94_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LEVELSEQUENCEEDITOR_API ULevelSequenceEditorSubsystem(); \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceEditorSubsystem(ULevelSequenceEditorSubsystem&&) = delete; \
ULevelSequenceEditorSubsystem(const ULevelSequenceEditorSubsystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCEEDITOR_API, ULevelSequenceEditorSubsystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceEditorSubsystem); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULevelSequenceEditorSubsystem) \
LEVELSEQUENCEEDITOR_API virtual ~ULevelSequenceEditorSubsystem();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_91_PROLOG
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_94_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_94_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_94_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h_94_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceEditorSubsystem;
// ********** End Class ULevelSequenceEditorSubsystem **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Public_LevelSequenceEditorSubsystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequenceFactoryNew.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequenceFactoryNew() {}
// ********** Begin Cross Module References ********************************************************
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceFactoryNew();
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceFactoryNew_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UFactory();
UPackage* Z_Construct_UPackage__Script_LevelSequenceEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULevelSequenceFactoryNew *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequenceFactoryNew;
UClass* ULevelSequenceFactoryNew::GetPrivateStaticClass()
{
using TClass = ULevelSequenceFactoryNew;
if (!Z_Registration_Info_UClass_ULevelSequenceFactoryNew.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LevelSequenceFactoryNew"),
Z_Registration_Info_UClass_ULevelSequenceFactoryNew.InnerSingleton,
StaticRegisterNativesULevelSequenceFactoryNew,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULevelSequenceFactoryNew.InnerSingleton;
}
UClass* Z_Construct_UClass_ULevelSequenceFactoryNew_NoRegister()
{
return ULevelSequenceFactoryNew::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULevelSequenceFactoryNew_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Implements a factory for ULevelSequence objects.\n */" },
{ "HideCategories", "Object" },
{ "IncludePath", "Factories/LevelSequenceFactoryNew.h" },
{ "ModuleRelativePath", "Private/Factories/LevelSequenceFactoryNew.h" },
{ "ToolTip", "Implements a factory for ULevelSequence objects." },
};
#endif // WITH_METADATA
// ********** Begin Class ULevelSequenceFactoryNew constinit property declarations *****************
// ********** End Class ULevelSequenceFactoryNew constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULevelSequenceFactoryNew>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULevelSequenceFactoryNew_Statics
UObject* (*const Z_Construct_UClass_ULevelSequenceFactoryNew_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UFactory,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequenceEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceFactoryNew_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequenceFactoryNew_Statics::ClassParams = {
&ULevelSequenceFactoryNew::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceFactoryNew_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequenceFactoryNew_Statics::Class_MetaDataParams)
};
void ULevelSequenceFactoryNew::StaticRegisterNativesULevelSequenceFactoryNew()
{
}
UClass* Z_Construct_UClass_ULevelSequenceFactoryNew()
{
if (!Z_Registration_Info_UClass_ULevelSequenceFactoryNew.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequenceFactoryNew.OuterSingleton, Z_Construct_UClass_ULevelSequenceFactoryNew_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULevelSequenceFactoryNew.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequenceFactoryNew);
ULevelSequenceFactoryNew::~ULevelSequenceFactoryNew() {}
// ********** End Class ULevelSequenceFactoryNew ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Factories_LevelSequenceFactoryNew_h__Script_LevelSequenceEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULevelSequenceFactoryNew, ULevelSequenceFactoryNew::StaticClass, TEXT("ULevelSequenceFactoryNew"), &Z_Registration_Info_UClass_ULevelSequenceFactoryNew, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequenceFactoryNew), 1760283379U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Factories_LevelSequenceFactoryNew_h__Script_LevelSequenceEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Factories_LevelSequenceFactoryNew_h__Script_LevelSequenceEditor_2215099108{
TEXT("/Script/LevelSequenceEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Factories_LevelSequenceFactoryNew_h__Script_LevelSequenceEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Factories_LevelSequenceFactoryNew_h__Script_LevelSequenceEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Factories/LevelSequenceFactoryNew.h"
#ifdef LEVELSEQUENCEEDITOR_LevelSequenceFactoryNew_generated_h
#error "LevelSequenceFactoryNew.generated.h already included, missing '#pragma once' in LevelSequenceFactoryNew.h"
#endif
#define LEVELSEQUENCEEDITOR_LevelSequenceFactoryNew_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULevelSequenceFactoryNew *************************************************
struct Z_Construct_UClass_ULevelSequenceFactoryNew_Statics;
LEVELSEQUENCEEDITOR_API UClass* Z_Construct_UClass_ULevelSequenceFactoryNew_NoRegister();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Factories_LevelSequenceFactoryNew_h_15_INCLASS \
private: \
static void StaticRegisterNativesULevelSequenceFactoryNew(); \
friend struct ::Z_Construct_UClass_ULevelSequenceFactoryNew_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCEEDITOR_API UClass* ::Z_Construct_UClass_ULevelSequenceFactoryNew_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceFactoryNew, UFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequenceEditor"), Z_Construct_UClass_ULevelSequenceFactoryNew_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceFactoryNew)
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Factories_LevelSequenceFactoryNew_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API ULevelSequenceFactoryNew(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequenceFactoryNew) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULevelSequenceFactoryNew); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceFactoryNew); \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceFactoryNew(ULevelSequenceFactoryNew&&) = delete; \
ULevelSequenceFactoryNew(const ULevelSequenceFactoryNew&) = delete; \
NO_API virtual ~ULevelSequenceFactoryNew();
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Factories_LevelSequenceFactoryNew_h_11_PROLOG
#define FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Factories_LevelSequenceFactoryNew_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Factories_LevelSequenceFactoryNew_h_15_INCLASS \
FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Factories_LevelSequenceFactoryNew_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceFactoryNew;
// ********** End Class ULevelSequenceFactoryNew ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_LevelSequenceEditor_Source_LevelSequenceEditor_Private_Factories_LevelSequenceFactoryNew_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\UE_5_7_1\Engine\Plugins\MovieScene\LevelSequenceEditor\Source\LevelSequenceEditor\Public\FilmOverlayToolkit.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\LevelSequenceEditor\Source\LevelSequenceEditor\Public\LevelSequenceEditorSubsystem.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\LevelSequenceEditor\Source\LevelSequenceEditor\Public\AssetTools\AssetDefinition_LevelSequence.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\LevelSequenceEditor\Source\LevelSequenceEditor\Public\LevelSequenceEditorBlueprintLibrary.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\LevelSequenceEditor\Source\LevelSequenceEditor\Public\Misc\LevelSequenceEditorSettings.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\LevelSequenceEditor\Source\LevelSequenceEditor\Private\CinematicViewport\CinematicLevelViewportToolbarContext.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\LevelSequenceEditor\Source\LevelSequenceEditor\Private\Factories\LevelSequenceFactoryNew.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\LevelSequenceEditor\Source\LevelSequenceEditor\Private\Misc\LevelSequenceEditorMenuContext.h