Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimSequenceLevelSequenceLink.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimSequenceLevelSequenceLink() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath();
ENGINE_API UClass* Z_Construct_UClass_UAssetUserData();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_UAnimSequenceLevelSequenceLink();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_UAnimSequenceLevelSequenceLink_NoRegister();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimSequenceLevelSequenceLink *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimSequenceLevelSequenceLink;
UClass* UAnimSequenceLevelSequenceLink::GetPrivateStaticClass()
{
using TClass = UAnimSequenceLevelSequenceLink;
if (!Z_Registration_Info_UClass_UAnimSequenceLevelSequenceLink.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimSequenceLevelSequenceLink"),
Z_Registration_Info_UClass_UAnimSequenceLevelSequenceLink.InnerSingleton,
StaticRegisterNativesUAnimSequenceLevelSequenceLink,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimSequenceLevelSequenceLink.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimSequenceLevelSequenceLink_NoRegister()
{
return UAnimSequenceLevelSequenceLink::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Link To Level Sequence That may be driving the anim sequence*/" },
{ "IncludePath", "AnimSequenceLevelSequenceLink.h" },
{ "ModuleRelativePath", "Public/AnimSequenceLevelSequenceLink.h" },
{ "ToolTip", "Link To Level Sequence That may be driving the anim sequence" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkelTrackGuid_MetaData[] = {
{ "Category", "Property" },
{ "ModuleRelativePath", "Public/AnimSequenceLevelSequenceLink.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PathToLevelSequence_MetaData[] = {
{ "Category", "Property" },
{ "ModuleRelativePath", "Public/AnimSequenceLevelSequenceLink.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimSequenceLevelSequenceLink constinit property declarations ***********
static const UECodeGen_Private::FStructPropertyParams NewProp_SkelTrackGuid;
static const UECodeGen_Private::FStructPropertyParams NewProp_PathToLevelSequence;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimSequenceLevelSequenceLink constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimSequenceLevelSequenceLink>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics
// ********** Begin Class UAnimSequenceLevelSequenceLink Property Definitions **********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::NewProp_SkelTrackGuid = { "SkelTrackGuid", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimSequenceLevelSequenceLink, SkelTrackGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkelTrackGuid_MetaData), NewProp_SkelTrackGuid_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::NewProp_PathToLevelSequence = { "PathToLevelSequence", nullptr, (EPropertyFlags)0x0010010000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimSequenceLevelSequenceLink, PathToLevelSequence), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PathToLevelSequence_MetaData), NewProp_PathToLevelSequence_MetaData) }; // 2425717601
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::NewProp_SkelTrackGuid,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::NewProp_PathToLevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::PropPointers) < 2048);
// ********** End Class UAnimSequenceLevelSequenceLink Property Definitions ************************
UObject* (*const Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetUserData,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::ClassParams = {
&UAnimSequenceLevelSequenceLink::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::PropPointers),
0,
0x002810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::Class_MetaDataParams)
};
void UAnimSequenceLevelSequenceLink::StaticRegisterNativesUAnimSequenceLevelSequenceLink()
{
}
UClass* Z_Construct_UClass_UAnimSequenceLevelSequenceLink()
{
if (!Z_Registration_Info_UClass_UAnimSequenceLevelSequenceLink.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimSequenceLevelSequenceLink.OuterSingleton, Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimSequenceLevelSequenceLink.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimSequenceLevelSequenceLink);
UAnimSequenceLevelSequenceLink::~UAnimSequenceLevelSequenceLink() {}
// ********** End Class UAnimSequenceLevelSequenceLink *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_AnimSequenceLevelSequenceLink_h__Script_LevelSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimSequenceLevelSequenceLink, UAnimSequenceLevelSequenceLink::StaticClass, TEXT("UAnimSequenceLevelSequenceLink"), &Z_Registration_Info_UClass_UAnimSequenceLevelSequenceLink, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimSequenceLevelSequenceLink), 919789531U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_AnimSequenceLevelSequenceLink_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_AnimSequenceLevelSequenceLink_h__Script_LevelSequence_4203513879{
TEXT("/Script/LevelSequence"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_AnimSequenceLevelSequenceLink_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_AnimSequenceLevelSequenceLink_h__Script_LevelSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimSequenceLevelSequenceLink.h"
#ifdef LEVELSEQUENCE_AnimSequenceLevelSequenceLink_generated_h
#error "AnimSequenceLevelSequenceLink.generated.h already included, missing '#pragma once' in AnimSequenceLevelSequenceLink.h"
#endif
#define LEVELSEQUENCE_AnimSequenceLevelSequenceLink_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimSequenceLevelSequenceLink *******************************************
struct Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_UAnimSequenceLevelSequenceLink_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_AnimSequenceLevelSequenceLink_h_13_INCLASS \
private: \
static void StaticRegisterNativesUAnimSequenceLevelSequenceLink(); \
friend struct ::Z_Construct_UClass_UAnimSequenceLevelSequenceLink_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_UAnimSequenceLevelSequenceLink_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimSequenceLevelSequenceLink, UAssetUserData, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_UAnimSequenceLevelSequenceLink_NoRegister) \
DECLARE_SERIALIZER(UAnimSequenceLevelSequenceLink)
#define FID_Engine_Source_Runtime_LevelSequence_Public_AnimSequenceLevelSequenceLink_h_13_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LEVELSEQUENCE_API UAnimSequenceLevelSequenceLink(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimSequenceLevelSequenceLink) \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, UAnimSequenceLevelSequenceLink); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimSequenceLevelSequenceLink); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimSequenceLevelSequenceLink(UAnimSequenceLevelSequenceLink&&) = delete; \
UAnimSequenceLevelSequenceLink(const UAnimSequenceLevelSequenceLink&) = delete; \
LEVELSEQUENCE_API virtual ~UAnimSequenceLevelSequenceLink();
#define FID_Engine_Source_Runtime_LevelSequence_Public_AnimSequenceLevelSequenceLink_h_10_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_AnimSequenceLevelSequenceLink_h_13_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_AnimSequenceLevelSequenceLink_h_13_INCLASS \
FID_Engine_Source_Runtime_LevelSequence_Public_AnimSequenceLevelSequenceLink_h_13_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimSequenceLevelSequenceLink;
// ********** End Class UAnimSequenceLevelSequenceLink *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_AnimSequenceLevelSequenceLink_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "DefaultLevelSequenceInstanceData.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDefaultLevelSequenceInstanceData() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_UDefaultLevelSequenceInstanceData();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_UDefaultLevelSequenceInstanceData_NoRegister();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneTransformOrigin_NoRegister();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDefaultLevelSequenceInstanceData ****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDefaultLevelSequenceInstanceData;
UClass* UDefaultLevelSequenceInstanceData::GetPrivateStaticClass()
{
using TClass = UDefaultLevelSequenceInstanceData;
if (!Z_Registration_Info_UClass_UDefaultLevelSequenceInstanceData.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DefaultLevelSequenceInstanceData"),
Z_Registration_Info_UClass_UDefaultLevelSequenceInstanceData.InnerSingleton,
StaticRegisterNativesUDefaultLevelSequenceInstanceData,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDefaultLevelSequenceInstanceData.InnerSingleton;
}
UClass* Z_Construct_UClass_UDefaultLevelSequenceInstanceData_NoRegister()
{
return UDefaultLevelSequenceInstanceData::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Default instance data class that level sequences understand. Implements IMovieSceneTransformOrigin. */" },
{ "IncludePath", "DefaultLevelSequenceInstanceData.h" },
{ "ModuleRelativePath", "Public/DefaultLevelSequenceInstanceData.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Default instance data class that level sequences understand. Implements IMovieSceneTransformOrigin." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TransformOriginActor_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/** When set, this actor's world position will be used as the transform origin for all absolute transform sections */" },
{ "ModuleRelativePath", "Public/DefaultLevelSequenceInstanceData.h" },
{ "ToolTip", "When set, this actor's world position will be used as the transform origin for all absolute transform sections" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TransformOrigin_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/** Specifies a transform that offsets all absolute transform sections in this sequence. Scale is ignored. Not applied to Relative or Additive sections. */" },
{ "ModuleRelativePath", "Public/DefaultLevelSequenceInstanceData.h" },
{ "ToolTip", "Specifies a transform that offsets all absolute transform sections in this sequence. Scale is ignored. Not applied to Relative or Additive sections." },
};
#endif // WITH_METADATA
// ********** Begin Class UDefaultLevelSequenceInstanceData constinit property declarations ********
static const UECodeGen_Private::FObjectPropertyParams NewProp_TransformOriginActor;
static const UECodeGen_Private::FStructPropertyParams NewProp_TransformOrigin;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UDefaultLevelSequenceInstanceData constinit property declarations **********
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDefaultLevelSequenceInstanceData>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics
// ********** Begin Class UDefaultLevelSequenceInstanceData Property Definitions *******************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::NewProp_TransformOriginActor = { "TransformOriginActor", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDefaultLevelSequenceInstanceData, TransformOriginActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TransformOriginActor_MetaData), NewProp_TransformOriginActor_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::NewProp_TransformOrigin = { "TransformOrigin", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDefaultLevelSequenceInstanceData, TransformOrigin), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TransformOrigin_MetaData), NewProp_TransformOrigin_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::NewProp_TransformOriginActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::NewProp_TransformOrigin,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::PropPointers) < 2048);
// ********** End Class UDefaultLevelSequenceInstanceData Property Definitions *********************
UObject* (*const Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneTransformOrigin_NoRegister, (int32)VTABLE_OFFSET(UDefaultLevelSequenceInstanceData, IMovieSceneTransformOrigin), false }, // 4074177289
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::ClassParams = {
&UDefaultLevelSequenceInstanceData::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::Class_MetaDataParams), Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::Class_MetaDataParams)
};
void UDefaultLevelSequenceInstanceData::StaticRegisterNativesUDefaultLevelSequenceInstanceData()
{
}
UClass* Z_Construct_UClass_UDefaultLevelSequenceInstanceData()
{
if (!Z_Registration_Info_UClass_UDefaultLevelSequenceInstanceData.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDefaultLevelSequenceInstanceData.OuterSingleton, Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDefaultLevelSequenceInstanceData.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDefaultLevelSequenceInstanceData);
UDefaultLevelSequenceInstanceData::~UDefaultLevelSequenceInstanceData() {}
// ********** End Class UDefaultLevelSequenceInstanceData ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h__Script_LevelSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDefaultLevelSequenceInstanceData, UDefaultLevelSequenceInstanceData::StaticClass, TEXT("UDefaultLevelSequenceInstanceData"), &Z_Registration_Info_UClass_UDefaultLevelSequenceInstanceData, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDefaultLevelSequenceInstanceData), 3697231335U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h__Script_LevelSequence_3098770736{
TEXT("/Script/LevelSequence"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h__Script_LevelSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,62 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "DefaultLevelSequenceInstanceData.h"
#ifdef LEVELSEQUENCE_DefaultLevelSequenceInstanceData_generated_h
#error "DefaultLevelSequenceInstanceData.generated.h already included, missing '#pragma once' in DefaultLevelSequenceInstanceData.h"
#endif
#define LEVELSEQUENCE_DefaultLevelSequenceInstanceData_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UDefaultLevelSequenceInstanceData ****************************************
struct Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_UDefaultLevelSequenceInstanceData_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h_20_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUDefaultLevelSequenceInstanceData(); \
friend struct ::Z_Construct_UClass_UDefaultLevelSequenceInstanceData_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_UDefaultLevelSequenceInstanceData_NoRegister(); \
public: \
DECLARE_CLASS2(UDefaultLevelSequenceInstanceData, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_UDefaultLevelSequenceInstanceData_NoRegister) \
DECLARE_SERIALIZER(UDefaultLevelSequenceInstanceData) \
virtual UObject* _getUObject() const override { return const_cast<UDefaultLevelSequenceInstanceData*>(this); }
#define FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h_20_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UDefaultLevelSequenceInstanceData(UDefaultLevelSequenceInstanceData&&) = delete; \
UDefaultLevelSequenceInstanceData(const UDefaultLevelSequenceInstanceData&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, UDefaultLevelSequenceInstanceData); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDefaultLevelSequenceInstanceData); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDefaultLevelSequenceInstanceData) \
LEVELSEQUENCE_API virtual ~UDefaultLevelSequenceInstanceData();
#define FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h_13_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h_20_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h_20_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h_20_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDefaultLevelSequenceInstanceData;
// ********** End Class UDefaultLevelSequenceInstanceData ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_DefaultLevelSequenceInstanceData_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LegacyLazyObjectPtrFragment.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLegacyLazyObjectPtrFragment() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLegacyLazyObjectPtrFragment **************************************
struct Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLegacyLazyObjectPtrFragment); }
static inline consteval int16 GetStructAlignment() { return alignof(FLegacyLazyObjectPtrFragment); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Private/LegacyLazyObjectPtrFragment.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LazyObjectId_MetaData[] = {
{ "ModuleRelativePath", "Private/LegacyLazyObjectPtrFragment.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLegacyLazyObjectPtrFragment constinit property declarations ******
static const UECodeGen_Private::FStructPropertyParams NewProp_LazyObjectId;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLegacyLazyObjectPtrFragment constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLegacyLazyObjectPtrFragment>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLegacyLazyObjectPtrFragment;
class UScriptStruct* FLegacyLazyObjectPtrFragment::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLegacyLazyObjectPtrFragment.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLegacyLazyObjectPtrFragment.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment, (UObject*)Z_Construct_UPackage__Script_LevelSequence(), TEXT("LegacyLazyObjectPtrFragment"));
}
return Z_Registration_Info_UScriptStruct_FLegacyLazyObjectPtrFragment.OuterSingleton;
}
// ********** Begin ScriptStruct FLegacyLazyObjectPtrFragment Property Definitions *****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics::NewProp_LazyObjectId = { "LazyObjectId", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLegacyLazyObjectPtrFragment, LazyObjectId), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LazyObjectId_MetaData), NewProp_LazyObjectId_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics::NewProp_LazyObjectId,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLegacyLazyObjectPtrFragment Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
nullptr,
&NewStructOps,
"LegacyLazyObjectPtrFragment",
Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics::PropPointers),
sizeof(FLegacyLazyObjectPtrFragment),
alignof(FLegacyLazyObjectPtrFragment),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment()
{
if (!Z_Registration_Info_UScriptStruct_FLegacyLazyObjectPtrFragment.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLegacyLazyObjectPtrFragment.InnerSingleton, Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLegacyLazyObjectPtrFragment.InnerSingleton);
}
// ********** End ScriptStruct FLegacyLazyObjectPtrFragment ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Private_LegacyLazyObjectPtrFragment_h__Script_LevelSequence_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLegacyLazyObjectPtrFragment::StaticStruct, Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics::NewStructOps, TEXT("LegacyLazyObjectPtrFragment"),&Z_Registration_Info_UScriptStruct_FLegacyLazyObjectPtrFragment, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLegacyLazyObjectPtrFragment), 2510711920U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Private_LegacyLazyObjectPtrFragment_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Private_LegacyLazyObjectPtrFragment_h__Script_LevelSequence_593336252{
TEXT("/Script/LevelSequence"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Private_LegacyLazyObjectPtrFragment_h__Script_LevelSequence_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Private_LegacyLazyObjectPtrFragment_h__Script_LevelSequence_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LegacyLazyObjectPtrFragment.h"
#ifdef LEVELSEQUENCE_LegacyLazyObjectPtrFragment_generated_h
#error "LegacyLazyObjectPtrFragment.generated.h already included, missing '#pragma once' in LegacyLazyObjectPtrFragment.h"
#endif
#define LEVELSEQUENCE_LegacyLazyObjectPtrFragment_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLegacyLazyObjectPtrFragment **************************************
struct Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Private_LegacyLazyObjectPtrFragment_h_16_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLegacyLazyObjectPtrFragment_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FLegacyLazyObjectPtrFragment;
// ********** End ScriptStruct FLegacyLazyObjectPtrFragment ****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Private_LegacyLazyObjectPtrFragment_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,478 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequence.h"
#include "LevelSequenceBindingReference.h"
#include "LevelSequenceLegacyObjectReference.h"
#include "UObject/Class.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequence() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAssetUserData_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprint_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UInterface_AssetUserData_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequence();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequence_NoRegister();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieScene_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULevelSequence Function CopyMetaData *************************************
struct Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics
{
struct LevelSequence_eventCopyMetaData_Parms
{
UObject* InMetaData;
UObject* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Level Sequence" },
{ "Comment", "/**\n\x09* Copy the specified meta data into this level sequence, overwriting any existing meta-data of the same type\n\x09* Meta-data may implement the ILevelSequenceMetaData interface in order to hook into default ULevelSequence functionality.\n\x09* @param InMetaData - Existing Metadata Object that you wish to copy into this Level Sequence.\n\x09* @return The newly copied instance of the Metadata that now exists on this sequence.\n\x09*/" },
{ "DevelopmentOnly", "" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "Copy the specified meta data into this level sequence, overwriting any existing meta-data of the same type\nMeta-data may implement the ILevelSequenceMetaData interface in order to hook into default ULevelSequence functionality.\n@param InMetaData - Existing Metadata Object that you wish to copy into this Level Sequence.\n@return The newly copied instance of the Metadata that now exists on this sequence." },
};
#endif // WITH_METADATA
// ********** Begin Function CopyMetaData constinit property declarations **************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_InMetaData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function CopyMetaData constinit property declarations ****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function CopyMetaData Property Definitions *************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::NewProp_InMetaData = { "InMetaData", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequence_eventCopyMetaData_Parms, InMetaData), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequence_eventCopyMetaData_Parms, ReturnValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::NewProp_InMetaData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::PropPointers) < 2048);
// ********** End Function CopyMetaData Property Definitions ***************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequence, nullptr, "CopyMetaData", Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::LevelSequence_eventCopyMetaData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::LevelSequence_eventCopyMetaData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequence_CopyMetaData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequence_CopyMetaData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequence::execCopyMetaData)
{
P_GET_OBJECT(UObject,Z_Param_InMetaData);
P_FINISH;
P_NATIVE_BEGIN;
*(UObject**)Z_Param__Result=P_THIS->CopyMetaData(Z_Param_InMetaData);
P_NATIVE_END;
}
// ********** End Class ULevelSequence Function CopyMetaData ***************************************
// ********** Begin Class ULevelSequence Function FindMetaDataByClass ******************************
struct Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics
{
struct LevelSequence_eventFindMetaDataByClass_Parms
{
TSubclassOf<UObject> InClass;
UObject* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Level Sequence" },
{ "Comment", "/**\n\x09* Find meta-data of a particular type for this level sequence instance.\n\x09* @param InClass - Class that you wish to find the metadata object for.\n\x09* @return An instance of this class if it already exists as metadata on this Level Sequence, otherwise null.\n\x09*/" },
{ "DevelopmentOnly", "" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "Find meta-data of a particular type for this level sequence instance.\n@param InClass - Class that you wish to find the metadata object for.\n@return An instance of this class if it already exists as metadata on this Level Sequence, otherwise null." },
};
#endif // WITH_METADATA
// ********** Begin Function FindMetaDataByClass constinit property declarations *******************
static const UECodeGen_Private::FClassPropertyParams NewProp_InClass;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function FindMetaDataByClass constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function FindMetaDataByClass Property Definitions ******************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::NewProp_InClass = { "InClass", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequence_eventFindMetaDataByClass_Parms, InClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequence_eventFindMetaDataByClass_Parms, ReturnValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::NewProp_InClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::PropPointers) < 2048);
// ********** End Function FindMetaDataByClass Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequence, nullptr, "FindMetaDataByClass", Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::LevelSequence_eventFindMetaDataByClass_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::LevelSequence_eventFindMetaDataByClass_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequence::execFindMetaDataByClass)
{
P_GET_OBJECT(UClass,Z_Param_InClass);
P_FINISH;
P_NATIVE_BEGIN;
*(UObject**)Z_Param__Result=P_THIS->FindMetaDataByClass(Z_Param_InClass);
P_NATIVE_END;
}
// ********** End Class ULevelSequence Function FindMetaDataByClass ********************************
// ********** Begin Class ULevelSequence Function FindOrAddMetaDataByClass *************************
struct Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics
{
struct LevelSequence_eventFindOrAddMetaDataByClass_Parms
{
TSubclassOf<UObject> InClass;
UObject* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Level Sequence" },
{ "Comment", "/**\n\x09* Find meta-data of a particular type for this level sequence instance, adding it if it doesn't already exist.\n\x09* @param InClass - Class that you wish to find or create the metadata object for.\n\x09* @return An instance of this class as metadata on this Level Sequence.\n\x09*/" },
{ "DevelopmentOnly", "" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "Find meta-data of a particular type for this level sequence instance, adding it if it doesn't already exist.\n@param InClass - Class that you wish to find or create the metadata object for.\n@return An instance of this class as metadata on this Level Sequence." },
};
#endif // WITH_METADATA
// ********** Begin Function FindOrAddMetaDataByClass constinit property declarations **************
static const UECodeGen_Private::FClassPropertyParams NewProp_InClass;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function FindOrAddMetaDataByClass constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function FindOrAddMetaDataByClass Property Definitions *************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::NewProp_InClass = { "InClass", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequence_eventFindOrAddMetaDataByClass_Parms, InClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequence_eventFindOrAddMetaDataByClass_Parms, ReturnValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::NewProp_InClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::PropPointers) < 2048);
// ********** End Function FindOrAddMetaDataByClass Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequence, nullptr, "FindOrAddMetaDataByClass", Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::LevelSequence_eventFindOrAddMetaDataByClass_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::LevelSequence_eventFindOrAddMetaDataByClass_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequence::execFindOrAddMetaDataByClass)
{
P_GET_OBJECT(UClass,Z_Param_InClass);
P_FINISH;
P_NATIVE_BEGIN;
*(UObject**)Z_Param__Result=P_THIS->FindOrAddMetaDataByClass(Z_Param_InClass);
P_NATIVE_END;
}
// ********** End Class ULevelSequence Function FindOrAddMetaDataByClass ***************************
// ********** Begin Class ULevelSequence Function RemoveMetaDataByClass ****************************
struct Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics
{
struct LevelSequence_eventRemoveMetaDataByClass_Parms
{
TSubclassOf<UObject> InClass;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Level Sequence" },
{ "Comment", "/**\n\x09* Remove meta-data of a particular type for this level sequence instance, if it exists\n\x09* @param InClass - The class type that you wish to remove the metadata for\n\x09*/" },
{ "DevelopmentOnly", "" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "Remove meta-data of a particular type for this level sequence instance, if it exists\n@param InClass - The class type that you wish to remove the metadata for" },
};
#endif // WITH_METADATA
// ********** Begin Function RemoveMetaDataByClass constinit property declarations *****************
static const UECodeGen_Private::FClassPropertyParams NewProp_InClass;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function RemoveMetaDataByClass constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function RemoveMetaDataByClass Property Definitions ****************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics::NewProp_InClass = { "InClass", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequence_eventRemoveMetaDataByClass_Parms, InClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics::NewProp_InClass,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics::PropPointers) < 2048);
// ********** End Function RemoveMetaDataByClass Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequence, nullptr, "RemoveMetaDataByClass", Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics::LevelSequence_eventRemoveMetaDataByClass_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics::LevelSequence_eventRemoveMetaDataByClass_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequence::execRemoveMetaDataByClass)
{
P_GET_OBJECT(UClass,Z_Param_InClass);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->RemoveMetaDataByClass(Z_Param_InClass);
P_NATIVE_END;
}
// ********** End Class ULevelSequence Function RemoveMetaDataByClass ******************************
// ********** Begin Class ULevelSequence ***********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequence;
UClass* ULevelSequence::GetPrivateStaticClass()
{
using TClass = ULevelSequence;
if (!Z_Registration_Info_UClass_ULevelSequence.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LevelSequence"),
Z_Registration_Info_UClass_ULevelSequence.InnerSingleton,
StaticRegisterNativesULevelSequence,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULevelSequence.InnerSingleton;
}
UClass* Z_Construct_UClass_ULevelSequence_NoRegister()
{
return ULevelSequence::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULevelSequence_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Movie scene animation for Actors.\n */" },
{ "IncludePath", "LevelSequence.h" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "Movie scene animation for Actors." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MovieScene_MetaData[] = {
{ "Comment", "/** Pointer to the movie scene that controls this animation. */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "Pointer to the movie scene that controls this animation." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BindingReferences_MetaData[] = {
{ "Comment", "/** References to bound objects. */" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "References to bound objects." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ObjectReferences_MetaData[] = {
{ "Comment", "/** Legacy object references */" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "Legacy object references" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DirectorBlueprint_MetaData[] = {
{ "Comment", "/** A pointer to the director blueprint that generates this sequence's DirectorClass. */" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "A pointer to the director blueprint that generates this sequence's DirectorClass." },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DirectorClass_MetaData[] = {
{ "Comment", "/**\n\x09 * The class that is used to spawn this level sequence's director instance.\n\x09 * Director instances are allocated on-demand one per sequence during evaluation and are used by event tracks for triggering events.\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "The class that is used to spawn this level sequence's director instance.\nDirector instances are allocated on-demand one per sequence during evaluation and are used by event tracks for triggering events." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MetaDataObjects_MetaData[] = {
{ "Comment", "/** Array of meta-data objects associated with this level sequence. Each pointer may implement the ILevelSequenceMetaData interface in order to hook into default ULevelSequence functionality. */" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "Array of meta-data objects associated with this level sequence. Each pointer may implement the ILevelSequenceMetaData interface in order to hook into default ULevelSequence functionality." },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetUserData_Inner_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** Array of user data stored with the asset */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "Array of user data stored with the asset" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetUserData_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** Array of user data stored with the asset */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/LevelSequence.h" },
{ "ToolTip", "Array of user data stored with the asset" },
};
#endif // WITH_METADATA
// ********** Begin Class ULevelSequence constinit property declarations ***************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_MovieScene;
static const UECodeGen_Private::FStructPropertyParams NewProp_BindingReferences;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectReferences;
static const UECodeGen_Private::FObjectPropertyParams NewProp_DirectorBlueprint;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FClassPropertyParams NewProp_DirectorClass;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_MetaDataObjects_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_MetaDataObjects;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_AssetUserData_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AssetUserData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULevelSequence constinit property declarations *****************************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("CopyMetaData"), .Pointer = &ULevelSequence::execCopyMetaData },
{ .NameUTF8 = UTF8TEXT("FindMetaDataByClass"), .Pointer = &ULevelSequence::execFindMetaDataByClass },
{ .NameUTF8 = UTF8TEXT("FindOrAddMetaDataByClass"), .Pointer = &ULevelSequence::execFindOrAddMetaDataByClass },
{ .NameUTF8 = UTF8TEXT("RemoveMetaDataByClass"), .Pointer = &ULevelSequence::execRemoveMetaDataByClass },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ULevelSequence_CopyMetaData, "CopyMetaData" }, // 208351638
{ &Z_Construct_UFunction_ULevelSequence_FindMetaDataByClass, "FindMetaDataByClass" }, // 1843281751
{ &Z_Construct_UFunction_ULevelSequence_FindOrAddMetaDataByClass, "FindOrAddMetaDataByClass" }, // 511028549
{ &Z_Construct_UFunction_ULevelSequence_RemoveMetaDataByClass, "RemoveMetaDataByClass" }, // 4144444591
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULevelSequence>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULevelSequence_Statics
// ********** Begin Class ULevelSequence Property Definitions **************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULevelSequence_Statics::NewProp_MovieScene = { "MovieScene", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequence, MovieScene), Z_Construct_UClass_UMovieScene_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MovieScene_MetaData), NewProp_MovieScene_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULevelSequence_Statics::NewProp_BindingReferences = { "BindingReferences", nullptr, (EPropertyFlags)0x0020088000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequence, BindingReferences), Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BindingReferences_MetaData), NewProp_BindingReferences_MetaData) }; // 1829176226
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULevelSequence_Statics::NewProp_ObjectReferences = { "ObjectReferences", nullptr, (EPropertyFlags)0x0020080820000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequence, ObjectReferences_DEPRECATED), Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ObjectReferences_MetaData), NewProp_ObjectReferences_MetaData) }; // 2690883913
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULevelSequence_Statics::NewProp_DirectorBlueprint = { "DirectorBlueprint", nullptr, (EPropertyFlags)0x0124080800000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequence, DirectorBlueprint), Z_Construct_UClass_UBlueprint_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DirectorBlueprint_MetaData), NewProp_DirectorBlueprint_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_ULevelSequence_Statics::NewProp_DirectorClass = { "DirectorClass", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequence, DirectorClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DirectorClass_MetaData), NewProp_DirectorClass_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULevelSequence_Statics::NewProp_MetaDataObjects_Inner = { "MetaDataObjects", nullptr, (EPropertyFlags)0x0104000800000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULevelSequence_Statics::NewProp_MetaDataObjects = { "MetaDataObjects", nullptr, (EPropertyFlags)0x0144000800000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequence, MetaDataObjects), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MetaDataObjects_MetaData), NewProp_MetaDataObjects_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULevelSequence_Statics::NewProp_AssetUserData_Inner = { "AssetUserData", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAssetUserData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetUserData_Inner_MetaData), NewProp_AssetUserData_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULevelSequence_Statics::NewProp_AssetUserData = { "AssetUserData", nullptr, (EPropertyFlags)0x01240c8000000009, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequence, AssetUserData), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetUserData_MetaData), NewProp_AssetUserData_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelSequence_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequence_Statics::NewProp_MovieScene,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequence_Statics::NewProp_BindingReferences,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequence_Statics::NewProp_ObjectReferences,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequence_Statics::NewProp_DirectorBlueprint,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequence_Statics::NewProp_DirectorClass,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequence_Statics::NewProp_MetaDataObjects_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequence_Statics::NewProp_MetaDataObjects,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequence_Statics::NewProp_AssetUserData_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequence_Statics::NewProp_AssetUserData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequence_Statics::PropPointers) < 2048);
// ********** End Class ULevelSequence Property Definitions ****************************************
UObject* (*const Z_Construct_UClass_ULevelSequence_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSequence,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequence_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_ULevelSequence_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UInterface_AssetUserData_NoRegister, (int32)VTABLE_OFFSET(ULevelSequence, IInterface_AssetUserData), false }, // 3366309698
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequence_Statics::ClassParams = {
&ULevelSequence::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_ULevelSequence_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequence_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequence_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequence_Statics::Class_MetaDataParams)
};
void ULevelSequence::StaticRegisterNativesULevelSequence()
{
UClass* Class = ULevelSequence::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ULevelSequence_Statics::Funcs));
}
UClass* Z_Construct_UClass_ULevelSequence()
{
if (!Z_Registration_Info_UClass_ULevelSequence.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequence.OuterSingleton, Z_Construct_UClass_ULevelSequence_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULevelSequence.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequence);
ULevelSequence::~ULevelSequence() {}
// ********** End Class ULevelSequence *************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h__Script_LevelSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULevelSequence, ULevelSequence::StaticClass, TEXT("ULevelSequence"), &Z_Registration_Info_UClass_ULevelSequence, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequence), 4139942483U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h__Script_LevelSequence_2283520868{
TEXT("/Script/LevelSequence"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h__Script_LevelSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,74 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequence.h"
#ifdef LEVELSEQUENCE_LevelSequence_generated_h
#error "LevelSequence.generated.h already included, missing '#pragma once' in LevelSequence.h"
#endif
#define LEVELSEQUENCE_LevelSequence_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UClass;
class UObject;
// ********** Begin Class ULevelSequence ***********************************************************
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_RPC_WRAPPERS \
DECLARE_FUNCTION(execRemoveMetaDataByClass); \
DECLARE_FUNCTION(execCopyMetaData); \
DECLARE_FUNCTION(execFindOrAddMetaDataByClass); \
DECLARE_FUNCTION(execFindMetaDataByClass);
struct Z_Construct_UClass_ULevelSequence_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequence_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_INCLASS \
private: \
static void StaticRegisterNativesULevelSequence(); \
friend struct ::Z_Construct_UClass_ULevelSequence_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ULevelSequence_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequence, UMovieSceneSequence, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ULevelSequence_NoRegister) \
DECLARE_SERIALIZER(ULevelSequence) \
virtual UObject* _getUObject() const override { return const_cast<ULevelSequence*>(this); }
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LEVELSEQUENCE_API ULevelSequence(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequence) \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, ULevelSequence); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequence); \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequence(ULevelSequence&&) = delete; \
ULevelSequence(const ULevelSequence&) = delete; \
LEVELSEQUENCE_API virtual ~ULevelSequence();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_23_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_RPC_WRAPPERS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_INCLASS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h_27_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequence;
// ********** End Class ULevelSequence *************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequence_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,35 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeLevelSequence_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); LEVELSEQUENCE_API UFunction* Z_Construct_UDelegateFunction_ALevelSequenceActor_OnLevelSequenceLoaded__DelegateSignature();
LEVELSEQUENCE_API UFunction* Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature();
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_LevelSequence;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_LevelSequence()
{
if (!Z_Registration_Info_UPackage__Script_LevelSequence.OuterSingleton)
{
static UObject* (*const SingletonFuncArray[])() = {
(UObject* (*)())Z_Construct_UDelegateFunction_ALevelSequenceActor_OnLevelSequenceLoaded__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature,
};
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/LevelSequence",
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000000,
0xC21A5B7B,
0x51901F59,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_LevelSequence.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_LevelSequence.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_LevelSequence(Z_Construct_UPackage__Script_LevelSequence, TEXT("/Script/LevelSequence"), Z_Registration_Info_UPackage__Script_LevelSequence, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xC21A5B7B, 0x51901F59));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,238 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceActor.h"
#ifdef LEVELSEQUENCE_LevelSequenceActor_generated_h
#error "LevelSequenceActor.generated.h already included, missing '#pragma once' in LevelSequenceActor.h"
#endif
#define LEVELSEQUENCE_LevelSequenceActor_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class ULevelSequence;
class ULevelSequencePlayer;
struct FMovieSceneObjectBindingID;
struct FSoftClassPath;
// ********** Begin Class ULevelSequenceBurnInInitSettings *****************************************
struct Z_Construct_UClass_ULevelSequenceBurnInInitSettings_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceBurnInInitSettings_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_26_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULevelSequenceBurnInInitSettings(); \
friend struct ::Z_Construct_UClass_ULevelSequenceBurnInInitSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ULevelSequenceBurnInInitSettings_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceBurnInInitSettings, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ULevelSequenceBurnInInitSettings_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceBurnInInitSettings)
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_26_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LEVELSEQUENCE_API ULevelSequenceBurnInInitSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceBurnInInitSettings(ULevelSequenceBurnInInitSettings&&) = delete; \
ULevelSequenceBurnInInitSettings(const ULevelSequenceBurnInInitSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, ULevelSequenceBurnInInitSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceBurnInInitSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequenceBurnInInitSettings) \
LEVELSEQUENCE_API virtual ~ULevelSequenceBurnInInitSettings();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_23_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_26_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_26_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_26_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceBurnInInitSettings;
// ********** End Class ULevelSequenceBurnInInitSettings *******************************************
// ********** Begin Class ULevelSequenceBurnInOptions **********************************************
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_34_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execSetBurnIn);
struct Z_Construct_UClass_ULevelSequenceBurnInOptions_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceBurnInOptions_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_34_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULevelSequenceBurnInOptions(); \
friend struct ::Z_Construct_UClass_ULevelSequenceBurnInOptions_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ULevelSequenceBurnInOptions_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceBurnInOptions, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ULevelSequenceBurnInOptions_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceBurnInOptions) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_34_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceBurnInOptions(ULevelSequenceBurnInOptions&&) = delete; \
ULevelSequenceBurnInOptions(const ULevelSequenceBurnInOptions&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, ULevelSequenceBurnInOptions); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceBurnInOptions); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequenceBurnInOptions) \
LEVELSEQUENCE_API virtual ~ULevelSequenceBurnInOptions();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_29_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_34_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_34_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_34_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_34_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceBurnInOptions;
// ********** End Class ULevelSequenceBurnInOptions ************************************************
// ********** Begin Delegate FOnLevelSequenceLoaded ************************************************
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_74_DELEGATE \
static LEVELSEQUENCE_API void FOnLevelSequenceLoaded_DelegateWrapper(const FScriptDelegate& OnLevelSequenceLoaded);
// ********** End Delegate FOnLevelSequenceLoaded **************************************************
// ********** Begin Class ALevelSequenceActor ******************************************************
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_76_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execFindNamedBindings); \
DECLARE_FUNCTION(execFindNamedBinding); \
DECLARE_FUNCTION(execResetBindings); \
DECLARE_FUNCTION(execResetBinding); \
DECLARE_FUNCTION(execRemoveBindingByTag); \
DECLARE_FUNCTION(execRemoveBinding); \
DECLARE_FUNCTION(execAddBindingByTag); \
DECLARE_FUNCTION(execAddBinding); \
DECLARE_FUNCTION(execSetBindingByTag); \
DECLARE_FUNCTION(execSetBinding); \
DECLARE_FUNCTION(execShowBurnin); \
DECLARE_FUNCTION(execHideBurnin); \
DECLARE_FUNCTION(execGetSequencePlayer); \
DECLARE_FUNCTION(execSetReplicatePlayback); \
DECLARE_FUNCTION(execSetSequence); \
DECLARE_FUNCTION(execGetSequence);
struct Z_Construct_UClass_ALevelSequenceActor_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ALevelSequenceActor_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_76_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesALevelSequenceActor(); \
friend struct ::Z_Construct_UClass_ALevelSequenceActor_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ALevelSequenceActor_NoRegister(); \
public: \
DECLARE_CLASS2(ALevelSequenceActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ALevelSequenceActor_NoRegister) \
DECLARE_SERIALIZER(ALevelSequenceActor) \
virtual UObject* _getUObject() const override { return const_cast<ALevelSequenceActor*>(this); } \
LEVELSEQUENCE_API void GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const override; \
enum class ENetFields_Private : uint16 \
{ \
NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \
SequencePlayer=NETFIELD_REP_START, \
LevelSequenceAsset, \
NETFIELD_REP_END=LevelSequenceAsset }; \
DECLARE_VALIDATE_GENERATED_REP_ENUMS(LEVELSEQUENCE_API)
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_76_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ALevelSequenceActor(ALevelSequenceActor&&) = delete; \
ALevelSequenceActor(const ALevelSequenceActor&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, ALevelSequenceActor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ALevelSequenceActor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ALevelSequenceActor) \
LEVELSEQUENCE_API virtual ~ALevelSequenceActor();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_65_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_76_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_76_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_76_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_76_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ALevelSequenceActor;
// ********** End Class ALevelSequenceActor ********************************************************
// ********** Begin ScriptStruct FBoundActorProxy **************************************************
struct Z_Construct_UScriptStruct_FBoundActorProxy_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_331_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBoundActorProxy_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FBoundActorProxy;
// ********** End ScriptStruct FBoundActorProxy ****************************************************
// ********** Begin Class AReplicatedLevelSequenceActor ********************************************
struct Z_Construct_UClass_AReplicatedLevelSequenceActor_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_AReplicatedLevelSequenceActor_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_355_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAReplicatedLevelSequenceActor(); \
friend struct ::Z_Construct_UClass_AReplicatedLevelSequenceActor_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_AReplicatedLevelSequenceActor_NoRegister(); \
public: \
DECLARE_CLASS2(AReplicatedLevelSequenceActor, ALevelSequenceActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_AReplicatedLevelSequenceActor_NoRegister) \
DECLARE_SERIALIZER(AReplicatedLevelSequenceActor)
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_355_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
AReplicatedLevelSequenceActor(AReplicatedLevelSequenceActor&&) = delete; \
AReplicatedLevelSequenceActor(const AReplicatedLevelSequenceActor&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, AReplicatedLevelSequenceActor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AReplicatedLevelSequenceActor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AReplicatedLevelSequenceActor) \
LEVELSEQUENCE_API virtual ~AReplicatedLevelSequenceActor();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_351_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_355_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_355_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h_355_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class AReplicatedLevelSequenceActor;
// ********** End Class AReplicatedLevelSequenceActor **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceActor_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,425 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequenceAnimSequenceLink.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequenceAnimSequenceLink() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameRate();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath();
ENGINE_API UClass* Z_Construct_UClass_UAssetUserData();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimInterpolationType();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_ERichCurveInterpMode();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceAnimSequenceLink();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceAnimSequenceLink_NoRegister();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLevelSequenceAnimSequenceLinkItem ********************************
struct Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLevelSequenceAnimSequenceLinkItem); }
static inline consteval int16 GetStructAlignment() { return alignof(FLevelSequenceAnimSequenceLinkItem); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Link To Anim Sequence that we are linked too.*/" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "Link To Anim Sequence that we are linked too." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkelTrackGuid_MetaData[] = {
{ "Category", "Property" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PathToAnimSequence_MetaData[] = {
{ "Category", "Property" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bExportTransforms_MetaData[] = {
{ "Category", "Property" },
{ "Comment", "//From Editor Only UAnimSeqExportOption we cache this since we can re-import dynamically\n" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "From Editor Only UAnimSeqExportOption we cache this since we can re-import dynamically" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bExportMorphTargets_MetaData[] = {
{ "Category", "Property" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bExportAttributeCurves_MetaData[] = {
{ "Category", "Property" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bExportMaterialCurves_MetaData[] = {
{ "Category", "Property" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Interpolation_MetaData[] = {
{ "Category", "Property" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurveInterpolation_MetaData[] = {
{ "Category", "Property" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRecordInWorldSpace_MetaData[] = {
{ "Category", "Property" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEvaluateAllSkeletalMeshComponents_MetaData[] = {
{ "Category", "Property" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IncludeAnimationNames_MetaData[] = {
{ "Category", "Property" },
{ "Comment", "/** Include only the animation bones/curves that match this list */" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "Include only the animation bones/curves that match this list" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExcludeAnimationNames_MetaData[] = {
{ "Category", "Property" },
{ "Comment", "/** Exclude all animation bones/curves that match this list */" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "Exclude all animation bones/curves that match this list" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WarmUpFrames_MetaData[] = {
{ "Category", "Property" },
{ "Comment", "/** Number of Display Rate frames to evaluate before doing the export. It will evaluate after any Delay. This will use frames before the start frame. Use it if there is some post anim BP effects you want to run before export start time.*/" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "Number of Display Rate frames to evaluate before doing the export. It will evaluate after any Delay. This will use frames before the start frame. Use it if there is some post anim BP effects you want to run before export start time." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelayBeforeStart_MetaData[] = {
{ "Category", "Property" },
{ "Comment", "/** Number of Display Rate frames to delay at the same frame before doing the export. It will evalaute first, then any warm up, then the export. Use it if there is some post anim BP effects you want to ran repeatedly at the start.*/" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "Number of Display Rate frames to delay at the same frame before doing the export. It will evalaute first, then any warm up, then the export. Use it if there is some post anim BP effects you want to ran repeatedly at the start." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseCustomTimeRange_MetaData[] = {
{ "Category", "Property" },
{ "Comment", "/** Whether or not to use custom time range */" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "Whether or not to use custom time range" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomStartFrame_MetaData[] = {
{ "Category", "Property" },
{ "Comment", "/** Custom start frame in display rate*/" },
{ "EditCondition", "bUseCustomTimeRange" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "Custom start frame in display rate" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomEndFrame_MetaData[] = {
{ "Category", "Property" },
{ "Comment", "/** Custom end frame in display rate */" },
{ "EditCondition", "bUseCustomTimeRange" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "Custom end frame in display rate" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomDisplayRate_MetaData[] = {
{ "Category", "Property" },
{ "Comment", "/** Custom display rate, should be set from the movie scene/sequencer display rate */" },
{ "EditCondition", "bUseCustomTimeRange" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "Custom display rate, should be set from the movie scene/sequencer display rate" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseCustomFrameRate_MetaData[] = {
{ "Category", "Property" },
{ "Comment", "/** Whether or not to use custom frame rate or Sequencer display rate */" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "Whether or not to use custom frame rate or Sequencer display rate" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomFrameRate_MetaData[] = {
{ "Category", "Property" },
{ "Comment", "/** Custom frame rate that the anim sequence may have been recorded at */" },
{ "EditCondition", "bUseCustomFrameRate" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "Custom frame rate that the anim sequence may have been recorded at" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLevelSequenceAnimSequenceLinkItem constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_SkelTrackGuid;
static const UECodeGen_Private::FStructPropertyParams NewProp_PathToAnimSequence;
static void NewProp_bExportTransforms_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bExportTransforms;
static void NewProp_bExportMorphTargets_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bExportMorphTargets;
static void NewProp_bExportAttributeCurves_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bExportAttributeCurves;
static void NewProp_bExportMaterialCurves_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bExportMaterialCurves;
static const UECodeGen_Private::FBytePropertyParams NewProp_Interpolation_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Interpolation;
static const UECodeGen_Private::FBytePropertyParams NewProp_CurveInterpolation;
static void NewProp_bRecordInWorldSpace_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRecordInWorldSpace;
static void NewProp_bEvaluateAllSkeletalMeshComponents_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEvaluateAllSkeletalMeshComponents;
static const UECodeGen_Private::FStrPropertyParams NewProp_IncludeAnimationNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_IncludeAnimationNames;
static const UECodeGen_Private::FStrPropertyParams NewProp_ExcludeAnimationNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ExcludeAnimationNames;
static const UECodeGen_Private::FStructPropertyParams NewProp_WarmUpFrames;
static const UECodeGen_Private::FStructPropertyParams NewProp_DelayBeforeStart;
static void NewProp_bUseCustomTimeRange_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseCustomTimeRange;
static const UECodeGen_Private::FStructPropertyParams NewProp_CustomStartFrame;
static const UECodeGen_Private::FStructPropertyParams NewProp_CustomEndFrame;
static const UECodeGen_Private::FStructPropertyParams NewProp_CustomDisplayRate;
static void NewProp_bUseCustomFrameRate_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseCustomFrameRate;
static const UECodeGen_Private::FStructPropertyParams NewProp_CustomFrameRate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLevelSequenceAnimSequenceLinkItem constinit property declarations **
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLevelSequenceAnimSequenceLinkItem>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLevelSequenceAnimSequenceLinkItem;
class UScriptStruct* FLevelSequenceAnimSequenceLinkItem::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceAnimSequenceLinkItem.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLevelSequenceAnimSequenceLinkItem.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem, (UObject*)Z_Construct_UPackage__Script_LevelSequence(), TEXT("LevelSequenceAnimSequenceLinkItem"));
}
return Z_Registration_Info_UScriptStruct_FLevelSequenceAnimSequenceLinkItem.OuterSingleton;
}
// ********** Begin ScriptStruct FLevelSequenceAnimSequenceLinkItem Property Definitions ***********
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_SkelTrackGuid = { "SkelTrackGuid", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceAnimSequenceLinkItem, SkelTrackGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkelTrackGuid_MetaData), NewProp_SkelTrackGuid_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_PathToAnimSequence = { "PathToAnimSequence", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceAnimSequenceLinkItem, PathToAnimSequence), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PathToAnimSequence_MetaData), NewProp_PathToAnimSequence_MetaData) }; // 2425717601
void Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportTransforms_SetBit(void* Obj)
{
((FLevelSequenceAnimSequenceLinkItem*)Obj)->bExportTransforms = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportTransforms = { "bExportTransforms", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLevelSequenceAnimSequenceLinkItem), &Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportTransforms_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bExportTransforms_MetaData), NewProp_bExportTransforms_MetaData) };
void Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportMorphTargets_SetBit(void* Obj)
{
((FLevelSequenceAnimSequenceLinkItem*)Obj)->bExportMorphTargets = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportMorphTargets = { "bExportMorphTargets", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLevelSequenceAnimSequenceLinkItem), &Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportMorphTargets_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bExportMorphTargets_MetaData), NewProp_bExportMorphTargets_MetaData) };
void Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportAttributeCurves_SetBit(void* Obj)
{
((FLevelSequenceAnimSequenceLinkItem*)Obj)->bExportAttributeCurves = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportAttributeCurves = { "bExportAttributeCurves", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLevelSequenceAnimSequenceLinkItem), &Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportAttributeCurves_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bExportAttributeCurves_MetaData), NewProp_bExportAttributeCurves_MetaData) };
void Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportMaterialCurves_SetBit(void* Obj)
{
((FLevelSequenceAnimSequenceLinkItem*)Obj)->bExportMaterialCurves = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportMaterialCurves = { "bExportMaterialCurves", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLevelSequenceAnimSequenceLinkItem), &Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportMaterialCurves_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bExportMaterialCurves_MetaData), NewProp_bExportMaterialCurves_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_Interpolation_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_Interpolation = { "Interpolation", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceAnimSequenceLinkItem, Interpolation), Z_Construct_UEnum_Engine_EAnimInterpolationType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Interpolation_MetaData), NewProp_Interpolation_MetaData) }; // 539694999
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_CurveInterpolation = { "CurveInterpolation", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceAnimSequenceLinkItem, CurveInterpolation), Z_Construct_UEnum_Engine_ERichCurveInterpMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurveInterpolation_MetaData), NewProp_CurveInterpolation_MetaData) }; // 3137508823
void Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bRecordInWorldSpace_SetBit(void* Obj)
{
((FLevelSequenceAnimSequenceLinkItem*)Obj)->bRecordInWorldSpace = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bRecordInWorldSpace = { "bRecordInWorldSpace", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLevelSequenceAnimSequenceLinkItem), &Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bRecordInWorldSpace_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRecordInWorldSpace_MetaData), NewProp_bRecordInWorldSpace_MetaData) };
void Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bEvaluateAllSkeletalMeshComponents_SetBit(void* Obj)
{
((FLevelSequenceAnimSequenceLinkItem*)Obj)->bEvaluateAllSkeletalMeshComponents = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bEvaluateAllSkeletalMeshComponents = { "bEvaluateAllSkeletalMeshComponents", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLevelSequenceAnimSequenceLinkItem), &Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bEvaluateAllSkeletalMeshComponents_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEvaluateAllSkeletalMeshComponents_MetaData), NewProp_bEvaluateAllSkeletalMeshComponents_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_IncludeAnimationNames_Inner = { "IncludeAnimationNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_IncludeAnimationNames = { "IncludeAnimationNames", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceAnimSequenceLinkItem, IncludeAnimationNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IncludeAnimationNames_MetaData), NewProp_IncludeAnimationNames_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_ExcludeAnimationNames_Inner = { "ExcludeAnimationNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_ExcludeAnimationNames = { "ExcludeAnimationNames", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceAnimSequenceLinkItem, ExcludeAnimationNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExcludeAnimationNames_MetaData), NewProp_ExcludeAnimationNames_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_WarmUpFrames = { "WarmUpFrames", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceAnimSequenceLinkItem, WarmUpFrames), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WarmUpFrames_MetaData), NewProp_WarmUpFrames_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_DelayBeforeStart = { "DelayBeforeStart", nullptr, (EPropertyFlags)0x0010040000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceAnimSequenceLinkItem, DelayBeforeStart), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelayBeforeStart_MetaData), NewProp_DelayBeforeStart_MetaData) };
void Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bUseCustomTimeRange_SetBit(void* Obj)
{
((FLevelSequenceAnimSequenceLinkItem*)Obj)->bUseCustomTimeRange = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bUseCustomTimeRange = { "bUseCustomTimeRange", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLevelSequenceAnimSequenceLinkItem), &Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bUseCustomTimeRange_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseCustomTimeRange_MetaData), NewProp_bUseCustomTimeRange_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_CustomStartFrame = { "CustomStartFrame", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceAnimSequenceLinkItem, CustomStartFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomStartFrame_MetaData), NewProp_CustomStartFrame_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_CustomEndFrame = { "CustomEndFrame", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceAnimSequenceLinkItem, CustomEndFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomEndFrame_MetaData), NewProp_CustomEndFrame_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_CustomDisplayRate = { "CustomDisplayRate", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceAnimSequenceLinkItem, CustomDisplayRate), Z_Construct_UScriptStruct_FFrameRate, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomDisplayRate_MetaData), NewProp_CustomDisplayRate_MetaData) };
void Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bUseCustomFrameRate_SetBit(void* Obj)
{
((FLevelSequenceAnimSequenceLinkItem*)Obj)->bUseCustomFrameRate = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bUseCustomFrameRate = { "bUseCustomFrameRate", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLevelSequenceAnimSequenceLinkItem), &Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bUseCustomFrameRate_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseCustomFrameRate_MetaData), NewProp_bUseCustomFrameRate_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_CustomFrameRate = { "CustomFrameRate", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceAnimSequenceLinkItem, CustomFrameRate), Z_Construct_UScriptStruct_FFrameRate, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomFrameRate_MetaData), NewProp_CustomFrameRate_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_SkelTrackGuid,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_PathToAnimSequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportTransforms,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportMorphTargets,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportAttributeCurves,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bExportMaterialCurves,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_Interpolation_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_Interpolation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_CurveInterpolation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bRecordInWorldSpace,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bEvaluateAllSkeletalMeshComponents,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_IncludeAnimationNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_IncludeAnimationNames,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_ExcludeAnimationNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_ExcludeAnimationNames,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_WarmUpFrames,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_DelayBeforeStart,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bUseCustomTimeRange,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_CustomStartFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_CustomEndFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_CustomDisplayRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_bUseCustomFrameRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewProp_CustomFrameRate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLevelSequenceAnimSequenceLinkItem Property Definitions *************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
nullptr,
&NewStructOps,
"LevelSequenceAnimSequenceLinkItem",
Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::PropPointers),
sizeof(FLevelSequenceAnimSequenceLinkItem),
alignof(FLevelSequenceAnimSequenceLinkItem),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceAnimSequenceLinkItem.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLevelSequenceAnimSequenceLinkItem.InnerSingleton, Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLevelSequenceAnimSequenceLinkItem.InnerSingleton);
}
// ********** End ScriptStruct FLevelSequenceAnimSequenceLinkItem **********************************
// ********** Begin Class ULevelSequenceAnimSequenceLink *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequenceAnimSequenceLink;
UClass* ULevelSequenceAnimSequenceLink::GetPrivateStaticClass()
{
using TClass = ULevelSequenceAnimSequenceLink;
if (!Z_Registration_Info_UClass_ULevelSequenceAnimSequenceLink.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LevelSequenceAnimSequenceLink"),
Z_Registration_Info_UClass_ULevelSequenceAnimSequenceLink.InnerSingleton,
StaticRegisterNativesULevelSequenceAnimSequenceLink,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULevelSequenceAnimSequenceLink.InnerSingleton;
}
UClass* Z_Construct_UClass_ULevelSequenceAnimSequenceLink_NoRegister()
{
return ULevelSequenceAnimSequenceLink::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Link To Set of Anim Sequences that we may belinked to.*/" },
{ "IncludePath", "LevelSequenceAnimSequenceLink.h" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
{ "ToolTip", "Link To Set of Anim Sequences that we may belinked to." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimSequenceLinks_MetaData[] = {
{ "Category", "Links" },
{ "ModuleRelativePath", "Public/LevelSequenceAnimSequenceLink.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ULevelSequenceAnimSequenceLink constinit property declarations ***********
static const UECodeGen_Private::FStructPropertyParams NewProp_AnimSequenceLinks_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AnimSequenceLinks;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULevelSequenceAnimSequenceLink constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULevelSequenceAnimSequenceLink>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics
// ********** Begin Class ULevelSequenceAnimSequenceLink Property Definitions **********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::NewProp_AnimSequenceLinks_Inner = { "AnimSequenceLinks", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem, METADATA_PARAMS(0, nullptr) }; // 705434633
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::NewProp_AnimSequenceLinks = { "AnimSequenceLinks", nullptr, (EPropertyFlags)0x0010000000000004, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceAnimSequenceLink, AnimSequenceLinks), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimSequenceLinks_MetaData), NewProp_AnimSequenceLinks_MetaData) }; // 705434633
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::NewProp_AnimSequenceLinks_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::NewProp_AnimSequenceLinks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::PropPointers) < 2048);
// ********** End Class ULevelSequenceAnimSequenceLink Property Definitions ************************
UObject* (*const Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetUserData,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::ClassParams = {
&ULevelSequenceAnimSequenceLink::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::PropPointers),
0,
0x002810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::Class_MetaDataParams)
};
void ULevelSequenceAnimSequenceLink::StaticRegisterNativesULevelSequenceAnimSequenceLink()
{
}
UClass* Z_Construct_UClass_ULevelSequenceAnimSequenceLink()
{
if (!Z_Registration_Info_UClass_ULevelSequenceAnimSequenceLink.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequenceAnimSequenceLink.OuterSingleton, Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULevelSequenceAnimSequenceLink.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequenceAnimSequenceLink);
ULevelSequenceAnimSequenceLink::~ULevelSequenceAnimSequenceLink() {}
// ********** End Class ULevelSequenceAnimSequenceLink *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h__Script_LevelSequence_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLevelSequenceAnimSequenceLinkItem::StaticStruct, Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics::NewStructOps, TEXT("LevelSequenceAnimSequenceLinkItem"),&Z_Registration_Info_UScriptStruct_FLevelSequenceAnimSequenceLinkItem, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLevelSequenceAnimSequenceLinkItem), 705434633U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULevelSequenceAnimSequenceLink, ULevelSequenceAnimSequenceLink::StaticClass, TEXT("ULevelSequenceAnimSequenceLink"), &Z_Registration_Info_UClass_ULevelSequenceAnimSequenceLink, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequenceAnimSequenceLink), 3871864409U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h__Script_LevelSequence_215025091{
TEXT("/Script/LevelSequence"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h__Script_LevelSequence_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h__Script_LevelSequence_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h__Script_LevelSequence_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,73 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceAnimSequenceLink.h"
#ifdef LEVELSEQUENCE_LevelSequenceAnimSequenceLink_generated_h
#error "LevelSequenceAnimSequenceLink.generated.h already included, missing '#pragma once' in LevelSequenceAnimSequenceLink.h"
#endif
#define LEVELSEQUENCE_LevelSequenceAnimSequenceLink_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLevelSequenceAnimSequenceLinkItem ********************************
struct Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h_22_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequenceAnimSequenceLinkItem_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FLevelSequenceAnimSequenceLinkItem;
// ********** End ScriptStruct FLevelSequenceAnimSequenceLinkItem **********************************
// ********** Begin Class ULevelSequenceAnimSequenceLink *******************************************
struct Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceAnimSequenceLink_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h_115_INCLASS \
private: \
static void StaticRegisterNativesULevelSequenceAnimSequenceLink(); \
friend struct ::Z_Construct_UClass_ULevelSequenceAnimSequenceLink_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ULevelSequenceAnimSequenceLink_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceAnimSequenceLink, UAssetUserData, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ULevelSequenceAnimSequenceLink_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceAnimSequenceLink)
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h_115_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LEVELSEQUENCE_API ULevelSequenceAnimSequenceLink(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequenceAnimSequenceLink) \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, ULevelSequenceAnimSequenceLink); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceAnimSequenceLink); \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceAnimSequenceLink(ULevelSequenceAnimSequenceLink&&) = delete; \
ULevelSequenceAnimSequenceLink(const ULevelSequenceAnimSequenceLink&) = delete; \
LEVELSEQUENCE_API virtual ~ULevelSequenceAnimSequenceLink();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h_112_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h_115_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h_115_INCLASS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h_115_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceAnimSequenceLink;
// ********** End Class ULevelSequenceAnimSequenceLink *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceAnimSequenceLink_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,347 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequenceBindingReference.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequenceBindingReference() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceBindingReference();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceBindingReferences();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneBindingReferences();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLevelSequenceBindingReference ************************************
struct Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLevelSequenceBindingReference); }
static inline consteval int16 GetStructAlignment() { return alignof(FLevelSequenceBindingReference); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * An external reference to an level sequence object, resolvable through an arbitrary context.\n * \n * Bindings consist of an optional package name, and the path to the object within that package.\n * Where package name is empty, the reference is a relative path from a specific outer (the context).\n * Currently, the package name should only ever be empty for component references, which must remain relative bindings to work correctly with spawnables and reinstanced actors.\n */" },
{ "ModuleRelativePath", "Public/LevelSequenceBindingReference.h" },
{ "ToolTip", "An external reference to an level sequence object, resolvable through an arbitrary context.\n\nBindings consist of an optional package name, and the path to the object within that package.\nWhere package name is empty, the reference is a relative path from a specific outer (the context).\nCurrently, the package name should only ever be empty for component references, which must remain relative bindings to work correctly with spawnables and reinstanced actors." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PackageName_MetaData[] = {
{ "Comment", "/** Replaced by ExternalObjectPath */" },
{ "ModuleRelativePath", "Public/LevelSequenceBindingReference.h" },
{ "ToolTip", "Replaced by ExternalObjectPath" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExternalObjectPath_MetaData[] = {
{ "Comment", "/** Path to a specific actor/component inside an external package */" },
{ "ModuleRelativePath", "Public/LevelSequenceBindingReference.h" },
{ "ToolTip", "Path to a specific actor/component inside an external package" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ObjectPath_MetaData[] = {
{ "Comment", "/** Object path relative to a passed in context object, this is used if ExternalObjectPath is invalid */" },
{ "ModuleRelativePath", "Public/LevelSequenceBindingReference.h" },
{ "ToolTip", "Object path relative to a passed in context object, this is used if ExternalObjectPath is invalid" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLevelSequenceBindingReference constinit property declarations ****
static const UECodeGen_Private::FStrPropertyParams NewProp_PackageName;
static const UECodeGen_Private::FStructPropertyParams NewProp_ExternalObjectPath;
static const UECodeGen_Private::FStrPropertyParams NewProp_ObjectPath;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLevelSequenceBindingReference constinit property declarations ******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLevelSequenceBindingReference>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReference;
class UScriptStruct* FLevelSequenceBindingReference::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReference.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLevelSequenceBindingReference, (UObject*)Z_Construct_UPackage__Script_LevelSequence(), TEXT("LevelSequenceBindingReference"));
}
return Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReference.OuterSingleton;
}
// ********** Begin ScriptStruct FLevelSequenceBindingReference Property Definitions ***************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::NewProp_PackageName = { "PackageName", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceBindingReference, PackageName_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PackageName_MetaData), NewProp_PackageName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::NewProp_ExternalObjectPath = { "ExternalObjectPath", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceBindingReference, ExternalObjectPath), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExternalObjectPath_MetaData), NewProp_ExternalObjectPath_MetaData) }; // 2425717601
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::NewProp_ObjectPath = { "ObjectPath", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceBindingReference, ObjectPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ObjectPath_MetaData), NewProp_ObjectPath_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::NewProp_PackageName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::NewProp_ExternalObjectPath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::NewProp_ObjectPath,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLevelSequenceBindingReference Property Definitions *****************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
nullptr,
&NewStructOps,
"LevelSequenceBindingReference",
Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::PropPointers),
sizeof(FLevelSequenceBindingReference),
alignof(FLevelSequenceBindingReference),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceBindingReference()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReference.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReference.InnerSingleton, Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReference.InnerSingleton);
}
// ********** End ScriptStruct FLevelSequenceBindingReference **************************************
// ********** Begin ScriptStruct FLevelSequenceBindingReferenceArray *******************************
struct Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLevelSequenceBindingReferenceArray); }
static inline consteval int16 GetStructAlignment() { return alignof(FLevelSequenceBindingReferenceArray); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * An array of binding references\n */" },
{ "ModuleRelativePath", "Public/LevelSequenceBindingReference.h" },
{ "ToolTip", "An array of binding references" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_References_MetaData[] = {
{ "ModuleRelativePath", "Public/LevelSequenceBindingReference.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLevelSequenceBindingReferenceArray constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_References_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_References;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLevelSequenceBindingReferenceArray constinit property declarations *
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLevelSequenceBindingReferenceArray>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferenceArray;
class UScriptStruct* FLevelSequenceBindingReferenceArray::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferenceArray.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferenceArray.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray, (UObject*)Z_Construct_UPackage__Script_LevelSequence(), TEXT("LevelSequenceBindingReferenceArray"));
}
return Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferenceArray.OuterSingleton;
}
// ********** Begin ScriptStruct FLevelSequenceBindingReferenceArray Property Definitions **********
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::NewProp_References_Inner = { "References", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLevelSequenceBindingReference, METADATA_PARAMS(0, nullptr) }; // 2854650478
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::NewProp_References = { "References", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceBindingReferenceArray, References), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_References_MetaData), NewProp_References_MetaData) }; // 2854650478
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::NewProp_References_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::NewProp_References,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLevelSequenceBindingReferenceArray Property Definitions ************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
nullptr,
&NewStructOps,
"LevelSequenceBindingReferenceArray",
Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::PropPointers),
sizeof(FLevelSequenceBindingReferenceArray),
alignof(FLevelSequenceBindingReferenceArray),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferenceArray.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferenceArray.InnerSingleton, Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferenceArray.InnerSingleton);
}
// ********** End ScriptStruct FLevelSequenceBindingReferenceArray *********************************
// ********** Begin ScriptStruct FUpgradedLevelSequenceBindingReferences ***************************
struct Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FUpgradedLevelSequenceBindingReferences); }
static inline consteval int16 GetStructAlignment() { return alignof(FUpgradedLevelSequenceBindingReferences); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LevelSequenceBindingReference.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FUpgradedLevelSequenceBindingReferences constinit property declarations
// ********** End ScriptStruct FUpgradedLevelSequenceBindingReferences constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FUpgradedLevelSequenceBindingReferences>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences_Statics
static_assert(std::is_polymorphic<FUpgradedLevelSequenceBindingReferences>() == std::is_polymorphic<FMovieSceneBindingReferences>(), "USTRUCT FUpgradedLevelSequenceBindingReferences cannot be polymorphic unless super FMovieSceneBindingReferences is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FUpgradedLevelSequenceBindingReferences;
class UScriptStruct* FUpgradedLevelSequenceBindingReferences::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FUpgradedLevelSequenceBindingReferences.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FUpgradedLevelSequenceBindingReferences.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences, (UObject*)Z_Construct_UPackage__Script_LevelSequence(), TEXT("UpgradedLevelSequenceBindingReferences"));
}
return Z_Registration_Info_UScriptStruct_FUpgradedLevelSequenceBindingReferences.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
Z_Construct_UScriptStruct_FMovieSceneBindingReferences,
&NewStructOps,
"UpgradedLevelSequenceBindingReferences",
nullptr,
0,
sizeof(FUpgradedLevelSequenceBindingReferences),
alignof(FUpgradedLevelSequenceBindingReferences),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences()
{
if (!Z_Registration_Info_UScriptStruct_FUpgradedLevelSequenceBindingReferences.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FUpgradedLevelSequenceBindingReferences.InnerSingleton, Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FUpgradedLevelSequenceBindingReferences.InnerSingleton);
}
// ********** End ScriptStruct FUpgradedLevelSequenceBindingReferences *****************************
// ********** Begin ScriptStruct FLevelSequenceBindingReferences ***********************************
struct Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLevelSequenceBindingReferences); }
static inline consteval int16 GetStructAlignment() { return alignof(FLevelSequenceBindingReferences); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Structure that stores a one to many mapping from object binding ID, to object references that pertain to that ID.\n */" },
{ "ModuleRelativePath", "Public/LevelSequenceBindingReference.h" },
{ "ToolTip", "Structure that stores a one to many mapping from object binding ID, to object references that pertain to that ID." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BindingIdToReferences_MetaData[] = {
{ "Comment", "/** The map from object binding ID to an array of references that pertain to that ID */" },
{ "ModuleRelativePath", "Public/LevelSequenceBindingReference.h" },
{ "ToolTip", "The map from object binding ID to an array of references that pertain to that ID" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimSequenceInstances_MetaData[] = {
{ "Comment", "/** A set of object binding IDs that relate to anim sequence instances (must be a child of USkeletalMeshComponent) */" },
{ "ModuleRelativePath", "Public/LevelSequenceBindingReference.h" },
{ "ToolTip", "A set of object binding IDs that relate to anim sequence instances (must be a child of USkeletalMeshComponent)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostProcessInstances_MetaData[] = {
{ "Comment", "/** A set of object binding IDs that relate to post process instances (must be a child of USkeletalMeshComponent) */" },
{ "ModuleRelativePath", "Public/LevelSequenceBindingReference.h" },
{ "ToolTip", "A set of object binding IDs that relate to post process instances (must be a child of USkeletalMeshComponent)" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLevelSequenceBindingReferences constinit property declarations ***
static const UECodeGen_Private::FStructPropertyParams NewProp_BindingIdToReferences_ValueProp;
static const UECodeGen_Private::FStructPropertyParams NewProp_BindingIdToReferences_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_BindingIdToReferences;
static const UECodeGen_Private::FStructPropertyParams NewProp_AnimSequenceInstances_ElementProp;
static const UECodeGen_Private::FSetPropertyParams NewProp_AnimSequenceInstances;
static const UECodeGen_Private::FStructPropertyParams NewProp_PostProcessInstances_ElementProp;
static const UECodeGen_Private::FSetPropertyParams NewProp_PostProcessInstances;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLevelSequenceBindingReferences constinit property declarations *****
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLevelSequenceBindingReferences>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferences;
class UScriptStruct* FLevelSequenceBindingReferences::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferences.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferences.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLevelSequenceBindingReferences, (UObject*)Z_Construct_UPackage__Script_LevelSequence(), TEXT("LevelSequenceBindingReferences"));
}
return Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferences.OuterSingleton;
}
// ********** Begin ScriptStruct FLevelSequenceBindingReferences Property Definitions **************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_BindingIdToReferences_ValueProp = { "BindingIdToReferences", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray, METADATA_PARAMS(0, nullptr) }; // 2162530842
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_BindingIdToReferences_Key_KeyProp = { "BindingIdToReferences_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_BindingIdToReferences = { "BindingIdToReferences", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceBindingReferences, BindingIdToReferences), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BindingIdToReferences_MetaData), NewProp_BindingIdToReferences_MetaData) }; // 2162530842
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_AnimSequenceInstances_ElementProp = { "AnimSequenceInstances", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
static_assert(TModels_V<CGetTypeHashable, FGuid>, "The structure 'FGuid' is used in a TSet but does not have a GetValueTypeHash defined");
const UECodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_AnimSequenceInstances = { "AnimSequenceInstances", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceBindingReferences, AnimSequenceInstances), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimSequenceInstances_MetaData), NewProp_AnimSequenceInstances_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_PostProcessInstances_ElementProp = { "PostProcessInstances", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
static_assert(TModels_V<CGetTypeHashable, FGuid>, "The structure 'FGuid' is used in a TSet but does not have a GetValueTypeHash defined");
const UECodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_PostProcessInstances = { "PostProcessInstances", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceBindingReferences, PostProcessInstances), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostProcessInstances_MetaData), NewProp_PostProcessInstances_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_BindingIdToReferences_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_BindingIdToReferences_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_BindingIdToReferences,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_AnimSequenceInstances_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_AnimSequenceInstances,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_PostProcessInstances_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewProp_PostProcessInstances,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLevelSequenceBindingReferences Property Definitions ****************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
nullptr,
&NewStructOps,
"LevelSequenceBindingReferences",
Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::PropPointers),
sizeof(FLevelSequenceBindingReferences),
alignof(FLevelSequenceBindingReferences),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceBindingReferences()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferences.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferences.InnerSingleton, Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferences.InnerSingleton);
}
// ********** End ScriptStruct FLevelSequenceBindingReferences *************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBindingReference_h__Script_LevelSequence_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLevelSequenceBindingReference::StaticStruct, Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics::NewStructOps, TEXT("LevelSequenceBindingReference"),&Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLevelSequenceBindingReference), 2854650478U) },
{ FLevelSequenceBindingReferenceArray::StaticStruct, Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics::NewStructOps, TEXT("LevelSequenceBindingReferenceArray"),&Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferenceArray, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLevelSequenceBindingReferenceArray), 2162530842U) },
{ FUpgradedLevelSequenceBindingReferences::StaticStruct, Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences_Statics::NewStructOps, TEXT("UpgradedLevelSequenceBindingReferences"),&Z_Registration_Info_UScriptStruct_FUpgradedLevelSequenceBindingReferences, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FUpgradedLevelSequenceBindingReferences), 1829176226U) },
{ FLevelSequenceBindingReferences::StaticStruct, Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics::NewStructOps, TEXT("LevelSequenceBindingReferences"),&Z_Registration_Info_UScriptStruct_FLevelSequenceBindingReferences, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLevelSequenceBindingReferences), 1132209741U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBindingReference_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBindingReference_h__Script_LevelSequence_3810913185{
TEXT("/Script/LevelSequence"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBindingReference_h__Script_LevelSequence_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBindingReference_h__Script_LevelSequence_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceBindingReference.h"
#ifdef LEVELSEQUENCE_LevelSequenceBindingReference_generated_h
#error "LevelSequenceBindingReference.generated.h already included, missing '#pragma once' in LevelSequenceBindingReference.h"
#endif
#define LEVELSEQUENCE_LevelSequenceBindingReference_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLevelSequenceBindingReference ************************************
struct Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBindingReference_h_27_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequenceBindingReference_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FLevelSequenceBindingReference;
// ********** End ScriptStruct FLevelSequenceBindingReference **************************************
// ********** Begin ScriptStruct FLevelSequenceBindingReferenceArray *******************************
struct Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBindingReference_h_107_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequenceBindingReferenceArray_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FLevelSequenceBindingReferenceArray;
// ********** End ScriptStruct FLevelSequenceBindingReferenceArray *********************************
// ********** Begin ScriptStruct FUpgradedLevelSequenceBindingReferences ***************************
struct Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBindingReference_h_116_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FUpgradedLevelSequenceBindingReferences_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneBindingReferences Super;
struct FUpgradedLevelSequenceBindingReferences;
// ********** End ScriptStruct FUpgradedLevelSequenceBindingReferences *****************************
// ********** Begin ScriptStruct FLevelSequenceBindingReferences ***********************************
struct Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBindingReference_h_138_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequenceBindingReferences_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FLevelSequenceBindingReferences;
// ********** End ScriptStruct FLevelSequenceBindingReferences *************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBindingReference_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,291 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequenceBurnIn.h"
#include "LevelSequencePlayer.h"
#include "UObject/Class.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequenceBurnIn() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ALevelSequenceActor_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceBurnIn();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceBurnIn_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceBurnInInitSettings_NoRegister();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot();
UMG_API UClass* Z_Construct_UClass_UUserWidget();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULevelSequenceBurnIn Function GetSettingsClass ***************************
struct LevelSequenceBurnIn_eventGetSettingsClass_Parms
{
TSubclassOf<ULevelSequenceBurnInInitSettings> ReturnValue;
/** Constructor, initializes return property only **/
LevelSequenceBurnIn_eventGetSettingsClass_Parms()
: ReturnValue(NULL)
{
}
};
static FName NAME_ULevelSequenceBurnIn_GetSettingsClass = FName(TEXT("GetSettingsClass"));
TSubclassOf<ULevelSequenceBurnInInitSettings> ULevelSequenceBurnIn::GetSettingsClass() const
{
UFunction* Func = FindFunctionChecked(NAME_ULevelSequenceBurnIn_GetSettingsClass);
if (!Func->GetOwnerClass()->HasAnyClassFlags(CLASS_Native))
{
LevelSequenceBurnIn_eventGetSettingsClass_Parms Parms;
const_cast<ULevelSequenceBurnIn*>(this)->ProcessEvent(Func,&Parms);
return Parms.ReturnValue;
}
else
{
return const_cast<ULevelSequenceBurnIn*>(this)->GetSettingsClass_Implementation();
}
}
struct Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Burn In" },
{ "Comment", "/** Get the settings class to use for this burn in */" },
{ "ModuleRelativePath", "Public/LevelSequenceBurnIn.h" },
{ "ToolTip", "Get the settings class to use for this burn in" },
};
#endif // WITH_METADATA
// ********** Begin Function GetSettingsClass constinit property declarations **********************
static const UECodeGen_Private::FClassPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSettingsClass constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSettingsClass Property Definitions *********************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0014000000000580, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceBurnIn_eventGetSettingsClass_Parms, ReturnValue), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_ULevelSequenceBurnInInitSettings_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::PropPointers) < 2048);
// ********** End Function GetSettingsClass Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceBurnIn, nullptr, "GetSettingsClass", Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::PropPointers),
sizeof(LevelSequenceBurnIn_eventGetSettingsClass_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x48020C02, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(LevelSequenceBurnIn_eventGetSettingsClass_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceBurnIn::execGetSettingsClass)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TSubclassOf<ULevelSequenceBurnInInitSettings>*)Z_Param__Result=P_THIS->GetSettingsClass_Implementation();
P_NATIVE_END;
}
// ********** End Class ULevelSequenceBurnIn Function GetSettingsClass *****************************
// ********** Begin Class ULevelSequenceBurnIn Function SetSettings ********************************
struct LevelSequenceBurnIn_eventSetSettings_Parms
{
UObject* InSettings;
};
static FName NAME_ULevelSequenceBurnIn_SetSettings = FName(TEXT("SetSettings"));
void ULevelSequenceBurnIn::SetSettings(UObject* InSettings)
{
LevelSequenceBurnIn_eventSetSettings_Parms Parms;
Parms.InSettings=InSettings;
UFunction* Func = FindFunctionChecked(NAME_ULevelSequenceBurnIn_SetSettings);
ProcessEvent(Func,&Parms);
}
struct Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Burn In" },
{ "Comment", "/** Called when this burn in is receiving its settings */" },
{ "ModuleRelativePath", "Public/LevelSequenceBurnIn.h" },
{ "ToolTip", "Called when this burn in is receiving its settings" },
};
#endif // WITH_METADATA
// ********** Begin Function SetSettings constinit property declarations ***************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_InSettings;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetSettings constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetSettings Property Definitions **************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::NewProp_InSettings = { "InSettings", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceBurnIn_eventSetSettings_Parms, InSettings), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::NewProp_InSettings,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::PropPointers) < 2048);
// ********** End Function SetSettings Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceBurnIn, nullptr, "SetSettings", Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::PropPointers),
sizeof(LevelSequenceBurnIn_eventSetSettings_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020802, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(LevelSequenceBurnIn_eventSetSettings_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class ULevelSequenceBurnIn Function SetSettings **********************************
// ********** Begin Class ULevelSequenceBurnIn *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequenceBurnIn;
UClass* ULevelSequenceBurnIn::GetPrivateStaticClass()
{
using TClass = ULevelSequenceBurnIn;
if (!Z_Registration_Info_UClass_ULevelSequenceBurnIn.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LevelSequenceBurnIn"),
Z_Registration_Info_UClass_ULevelSequenceBurnIn.InnerSingleton,
StaticRegisterNativesULevelSequenceBurnIn,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULevelSequenceBurnIn.InnerSingleton;
}
UClass* Z_Construct_UClass_ULevelSequenceBurnIn_NoRegister()
{
return ULevelSequenceBurnIn::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULevelSequenceBurnIn_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Base class for level sequence burn ins\n */" },
{ "IncludePath", "LevelSequenceBurnIn.h" },
{ "ModuleRelativePath", "Public/LevelSequenceBurnIn.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Base class for level sequence burn ins" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FrameInformation_MetaData[] = {
{ "Category", "Burn In" },
{ "Comment", "/** Snapshot of frame information. */" },
{ "ModuleRelativePath", "Public/LevelSequenceBurnIn.h" },
{ "ToolTip", "Snapshot of frame information." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LevelSequenceActor_MetaData[] = {
{ "Category", "Burn In" },
{ "Comment", "/** The actor to get our burn in frames from */" },
{ "ModuleRelativePath", "Public/LevelSequenceBurnIn.h" },
{ "ToolTip", "The actor to get our burn in frames from" },
};
#endif // WITH_METADATA
// ********** Begin Class ULevelSequenceBurnIn constinit property declarations *********************
static const UECodeGen_Private::FStructPropertyParams NewProp_FrameInformation;
static const UECodeGen_Private::FObjectPropertyParams NewProp_LevelSequenceActor;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULevelSequenceBurnIn constinit property declarations ***********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetSettingsClass"), .Pointer = &ULevelSequenceBurnIn::execGetSettingsClass },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ULevelSequenceBurnIn_GetSettingsClass, "GetSettingsClass" }, // 167477621
{ &Z_Construct_UFunction_ULevelSequenceBurnIn_SetSettings, "SetSettings" }, // 3275073371
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULevelSequenceBurnIn>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULevelSequenceBurnIn_Statics
// ********** Begin Class ULevelSequenceBurnIn Property Definitions ********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ULevelSequenceBurnIn_Statics::NewProp_FrameInformation = { "FrameInformation", nullptr, (EPropertyFlags)0x0020088000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceBurnIn, FrameInformation), Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FrameInformation_MetaData), NewProp_FrameInformation_MetaData) }; // 3797500114
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULevelSequenceBurnIn_Statics::NewProp_LevelSequenceActor = { "LevelSequenceActor", nullptr, (EPropertyFlags)0x0124080000000014, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceBurnIn, LevelSequenceActor), Z_Construct_UClass_ALevelSequenceActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LevelSequenceActor_MetaData), NewProp_LevelSequenceActor_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelSequenceBurnIn_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceBurnIn_Statics::NewProp_FrameInformation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceBurnIn_Statics::NewProp_LevelSequenceActor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceBurnIn_Statics::PropPointers) < 2048);
// ********** End Class ULevelSequenceBurnIn Property Definitions **********************************
UObject* (*const Z_Construct_UClass_ULevelSequenceBurnIn_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UUserWidget,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceBurnIn_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequenceBurnIn_Statics::ClassParams = {
&ULevelSequenceBurnIn::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_ULevelSequenceBurnIn_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceBurnIn_Statics::PropPointers),
0,
0x00A810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceBurnIn_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequenceBurnIn_Statics::Class_MetaDataParams)
};
void ULevelSequenceBurnIn::StaticRegisterNativesULevelSequenceBurnIn()
{
UClass* Class = ULevelSequenceBurnIn::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ULevelSequenceBurnIn_Statics::Funcs));
}
UClass* Z_Construct_UClass_ULevelSequenceBurnIn()
{
if (!Z_Registration_Info_UClass_ULevelSequenceBurnIn.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequenceBurnIn.OuterSingleton, Z_Construct_UClass_ULevelSequenceBurnIn_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULevelSequenceBurnIn.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequenceBurnIn);
ULevelSequenceBurnIn::~ULevelSequenceBurnIn() {}
// ********** End Class ULevelSequenceBurnIn *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h__Script_LevelSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULevelSequenceBurnIn, ULevelSequenceBurnIn::StaticClass, TEXT("ULevelSequenceBurnIn"), &Z_Registration_Info_UClass_ULevelSequenceBurnIn, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequenceBurnIn), 2742435892U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h__Script_LevelSequence_1861858273{
TEXT("/Script/LevelSequence"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h__Script_LevelSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,71 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceBurnIn.h"
#ifdef LEVELSEQUENCE_LevelSequenceBurnIn_generated_h
#error "LevelSequenceBurnIn.generated.h already included, missing '#pragma once' in LevelSequenceBurnIn.h"
#endif
#define LEVELSEQUENCE_LevelSequenceBurnIn_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UClass;
class ULevelSequenceBurnInInitSettings;
class UObject;
// ********** Begin Class ULevelSequenceBurnIn *****************************************************
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h_20_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetSettingsClass);
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h_20_CALLBACK_WRAPPERS
struct Z_Construct_UClass_ULevelSequenceBurnIn_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceBurnIn_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h_20_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULevelSequenceBurnIn(); \
friend struct ::Z_Construct_UClass_ULevelSequenceBurnIn_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ULevelSequenceBurnIn_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceBurnIn, UUserWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ULevelSequenceBurnIn_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceBurnIn)
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h_20_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceBurnIn(ULevelSequenceBurnIn&&) = delete; \
ULevelSequenceBurnIn(const ULevelSequenceBurnIn&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, ULevelSequenceBurnIn); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceBurnIn); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequenceBurnIn) \
LEVELSEQUENCE_API virtual ~ULevelSequenceBurnIn();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h_16_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h_20_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h_20_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h_20_CALLBACK_WRAPPERS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h_20_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h_20_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceBurnIn;
// ********** End Class ULevelSequenceBurnIn *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceBurnIn_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,114 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequenceCameraSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequenceCameraSettings() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAspectRatioAxisConstraint();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceCameraSettings();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLevelSequenceCameraSettings **************************************
struct Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLevelSequenceCameraSettings); }
static inline consteval int16 GetStructAlignment() { return alignof(FLevelSequenceCameraSettings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/LevelSequenceCameraSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOverrideAspectRatioAxisConstraint_MetaData[] = {
{ "Category", "Aspect Ratio" },
{ "ModuleRelativePath", "Public/LevelSequenceCameraSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AspectRatioAxisConstraint_MetaData[] = {
{ "Category", "Aspect Ratio" },
{ "EditCondition", "bOverrideAspectRatioAxisConstraint" },
{ "ModuleRelativePath", "Public/LevelSequenceCameraSettings.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLevelSequenceCameraSettings constinit property declarations ******
static void NewProp_bOverrideAspectRatioAxisConstraint_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bOverrideAspectRatioAxisConstraint;
static const UECodeGen_Private::FBytePropertyParams NewProp_AspectRatioAxisConstraint;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLevelSequenceCameraSettings constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLevelSequenceCameraSettings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLevelSequenceCameraSettings;
class UScriptStruct* FLevelSequenceCameraSettings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceCameraSettings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLevelSequenceCameraSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLevelSequenceCameraSettings, (UObject*)Z_Construct_UPackage__Script_LevelSequence(), TEXT("LevelSequenceCameraSettings"));
}
return Z_Registration_Info_UScriptStruct_FLevelSequenceCameraSettings.OuterSingleton;
}
// ********** Begin ScriptStruct FLevelSequenceCameraSettings Property Definitions *****************
void Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::NewProp_bOverrideAspectRatioAxisConstraint_SetBit(void* Obj)
{
((FLevelSequenceCameraSettings*)Obj)->bOverrideAspectRatioAxisConstraint = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::NewProp_bOverrideAspectRatioAxisConstraint = { "bOverrideAspectRatioAxisConstraint", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FLevelSequenceCameraSettings), &Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::NewProp_bOverrideAspectRatioAxisConstraint_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOverrideAspectRatioAxisConstraint_MetaData), NewProp_bOverrideAspectRatioAxisConstraint_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::NewProp_AspectRatioAxisConstraint = { "AspectRatioAxisConstraint", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceCameraSettings, AspectRatioAxisConstraint), Z_Construct_UEnum_Engine_EAspectRatioAxisConstraint, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AspectRatioAxisConstraint_MetaData), NewProp_AspectRatioAxisConstraint_MetaData) }; // 1348756950
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::NewProp_bOverrideAspectRatioAxisConstraint,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::NewProp_AspectRatioAxisConstraint,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLevelSequenceCameraSettings Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
nullptr,
&NewStructOps,
"LevelSequenceCameraSettings",
Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::PropPointers),
sizeof(FLevelSequenceCameraSettings),
alignof(FLevelSequenceCameraSettings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceCameraSettings()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceCameraSettings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLevelSequenceCameraSettings.InnerSingleton, Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLevelSequenceCameraSettings.InnerSingleton);
}
// ********** End ScriptStruct FLevelSequenceCameraSettings ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceCameraSettings_h__Script_LevelSequence_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLevelSequenceCameraSettings::StaticStruct, Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics::NewStructOps, TEXT("LevelSequenceCameraSettings"),&Z_Registration_Info_UScriptStruct_FLevelSequenceCameraSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLevelSequenceCameraSettings), 2554620754U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceCameraSettings_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceCameraSettings_h__Script_LevelSequence_2401574225{
TEXT("/Script/LevelSequence"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceCameraSettings_h__Script_LevelSequence_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceCameraSettings_h__Script_LevelSequence_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceCameraSettings.h"
#ifdef LEVELSEQUENCE_LevelSequenceCameraSettings_generated_h
#error "LevelSequenceCameraSettings.generated.h already included, missing '#pragma once' in LevelSequenceCameraSettings.h"
#endif
#define LEVELSEQUENCE_LevelSequenceCameraSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLevelSequenceCameraSettings **************************************
struct Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceCameraSettings_h_13_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequenceCameraSettings_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FLevelSequenceCameraSettings;
// ********** End ScriptStruct FLevelSequenceCameraSettings ****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceCameraSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,875 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequenceDirector.h"
#include "MovieSceneObjectBindingID.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequenceDirector() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FQualifiedFrameTime();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprint();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceDirector();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceDirector_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequencePlayer_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneClock_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULevelSequenceDirector Function GetBoundActor ****************************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics
{
struct LevelSequenceDirector_eventGetBoundActor_Parms
{
FMovieSceneObjectBindingID ObjectBinding;
AActor* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * Resolve the first valid Actor binding inside this sub-sequence that relates to the specified ID\n\x09 * @note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\x09 *\n\x09 * @param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Resolve the first valid Actor binding inside this sub-sequence that relates to the specified ID\n@note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\n@param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve" },
};
#endif // WITH_METADATA
// ********** Begin Function GetBoundActor constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetBoundActor constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetBoundActor Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundActor_Parms, ObjectBinding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundActor_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::NewProp_ObjectBinding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::PropPointers) < 2048);
// ********** End Function GetBoundActor Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetBoundActor", Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::LevelSequenceDirector_eventGetBoundActor_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::LevelSequenceDirector_eventGetBoundActor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetBoundActor)
{
P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_ObjectBinding);
P_FINISH;
P_NATIVE_BEGIN;
*(AActor**)Z_Param__Result=P_THIS->GetBoundActor(Z_Param_ObjectBinding);
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetBoundActor ******************************
// ********** Begin Class ULevelSequenceDirector Function GetBoundActors ***************************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics
{
struct LevelSequenceDirector_eventGetBoundActors_Parms
{
FMovieSceneObjectBindingID ObjectBinding;
TArray<AActor*> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * Resolve the actor bindings inside this sub-sequence that relate to the specified ID\n\x09 * @note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\x09 *\n\x09 * @param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Resolve the actor bindings inside this sub-sequence that relate to the specified ID\n@note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\n@param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve" },
};
#endif // WITH_METADATA
// ********** Begin Function GetBoundActors constinit property declarations ************************
static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetBoundActors constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetBoundActors Property Definitions ***********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundActors_Parms, ObjectBinding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundActors_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ObjectBinding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::PropPointers) < 2048);
// ********** End Function GetBoundActors Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetBoundActors", Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::LevelSequenceDirector_eventGetBoundActors_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::LevelSequenceDirector_eventGetBoundActors_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetBoundActors)
{
P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_ObjectBinding);
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<AActor*>*)Z_Param__Result=P_THIS->GetBoundActors(Z_Param_ObjectBinding);
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetBoundActors *****************************
// ********** Begin Class ULevelSequenceDirector Function GetBoundObject ***************************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics
{
struct LevelSequenceDirector_eventGetBoundObject_Parms
{
FMovieSceneObjectBindingID ObjectBinding;
UObject* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * Resolve the first valid binding inside this sub-sequence that relates to the specified ID\n\x09 * @note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\x09 *\n\x09 * @param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Resolve the first valid binding inside this sub-sequence that relates to the specified ID\n@note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\n@param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve" },
};
#endif // WITH_METADATA
// ********** Begin Function GetBoundObject constinit property declarations ************************
static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetBoundObject constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetBoundObject Property Definitions ***********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundObject_Parms, ObjectBinding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundObject_Parms, ReturnValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::NewProp_ObjectBinding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::PropPointers) < 2048);
// ********** End Function GetBoundObject Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetBoundObject", Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::LevelSequenceDirector_eventGetBoundObject_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::LevelSequenceDirector_eventGetBoundObject_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetBoundObject)
{
P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_ObjectBinding);
P_FINISH;
P_NATIVE_BEGIN;
*(UObject**)Z_Param__Result=P_THIS->GetBoundObject(Z_Param_ObjectBinding);
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetBoundObject *****************************
// ********** Begin Class ULevelSequenceDirector Function GetBoundObjects **************************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics
{
struct LevelSequenceDirector_eventGetBoundObjects_Parms
{
FMovieSceneObjectBindingID ObjectBinding;
TArray<UObject*> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * Resolve the bindings inside this sub-sequence that relate to the specified ID\n\x09 * @note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\x09 *\n\x09 * @param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Resolve the bindings inside this sub-sequence that relate to the specified ID\n@note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\n@param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve" },
};
#endif // WITH_METADATA
// ********** Begin Function GetBoundObjects constinit property declarations ***********************
static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetBoundObjects constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetBoundObjects Property Definitions **********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundObjects_Parms, ObjectBinding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundObjects_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ObjectBinding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::PropPointers) < 2048);
// ********** End Function GetBoundObjects Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetBoundObjects", Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::LevelSequenceDirector_eventGetBoundObjects_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::LevelSequenceDirector_eventGetBoundObjects_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetBoundObjects)
{
P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_ObjectBinding);
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<UObject*>*)Z_Param__Result=P_THIS->GetBoundObjects(Z_Param_ObjectBinding);
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetBoundObjects ****************************
// ********** Begin Class ULevelSequenceDirector Function GetCurrentTime ***************************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics
{
struct FFrameRate
{
int32 Numerator;
int32 Denominator;
};
struct FFrameTime
{
FFrameNumber FrameNumber;
float SubFrame;
};
struct FQualifiedFrameTime
{
FFrameTime Time;
FFrameRate Rate;
};
struct LevelSequenceDirector_eventGetCurrentTime_Parms
{
FQualifiedFrameTime ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * Get the current time for this director's sub-sequence (or the root sequence, if this is a root sequence director)\n\x09 * @return The current playback position of this director's sequence\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Get the current time for this director's sub-sequence (or the root sequence, if this is a root sequence director)\n@return The current playback position of this director's sequence" },
};
#endif // WITH_METADATA
// ********** Begin Function GetCurrentTime constinit property declarations ************************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCurrentTime constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCurrentTime Property Definitions ***********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetCurrentTime_Parms, ReturnValue), Z_Construct_UScriptStruct_FQualifiedFrameTime, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::PropPointers) < 2048);
// ********** End Function GetCurrentTime Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetCurrentTime", Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::LevelSequenceDirector_eventGetCurrentTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::LevelSequenceDirector_eventGetCurrentTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetCurrentTime)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FQualifiedFrameTime*)Z_Param__Result=P_THIS->GetCurrentTime();
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetCurrentTime *****************************
// ********** Begin Class ULevelSequenceDirector Function GetRootSequenceCustomClock ***************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics
{
struct LevelSequenceDirector_eventGetRootSequenceCustomClock_Parms
{
UMovieSceneClock* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * \n\x09 * @return The custom clock of the outermost (root) sequence\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "@return The custom clock of the outermost (root) sequence" },
};
#endif // WITH_METADATA
// ********** Begin Function GetRootSequenceCustomClock constinit property declarations ************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetRootSequenceCustomClock constinit property declarations **************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetRootSequenceCustomClock Property Definitions ***********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetRootSequenceCustomClock_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneClock_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::PropPointers) < 2048);
// ********** End Function GetRootSequenceCustomClock Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetRootSequenceCustomClock", Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::LevelSequenceDirector_eventGetRootSequenceCustomClock_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::LevelSequenceDirector_eventGetRootSequenceCustomClock_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetRootSequenceCustomClock)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UMovieSceneClock**)Z_Param__Result=P_THIS->GetRootSequenceCustomClock();
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetRootSequenceCustomClock *****************
// ********** Begin Class ULevelSequenceDirector Function GetRootSequenceTime **********************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics
{
struct FFrameRate
{
int32 Numerator;
int32 Denominator;
};
struct FFrameTime
{
FFrameNumber FrameNumber;
float SubFrame;
};
struct FQualifiedFrameTime
{
FFrameTime Time;
FFrameRate Rate;
};
struct LevelSequenceDirector_eventGetRootSequenceTime_Parms
{
FQualifiedFrameTime ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * Get the current time for the outermost (root) sequence\n\x09 * @return The current playback position of the outermost (root) sequence\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Get the current time for the outermost (root) sequence\n@return The current playback position of the outermost (root) sequence" },
};
#endif // WITH_METADATA
// ********** Begin Function GetRootSequenceTime constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetRootSequenceTime constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetRootSequenceTime Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetRootSequenceTime_Parms, ReturnValue), Z_Construct_UScriptStruct_FQualifiedFrameTime, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::PropPointers) < 2048);
// ********** End Function GetRootSequenceTime Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetRootSequenceTime", Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::LevelSequenceDirector_eventGetRootSequenceTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::LevelSequenceDirector_eventGetRootSequenceTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetRootSequenceTime)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FQualifiedFrameTime*)Z_Param__Result=P_THIS->GetRootSequenceTime();
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetRootSequenceTime ************************
// ********** Begin Class ULevelSequenceDirector Function GetSequence ******************************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics
{
struct LevelSequenceDirector_eventGetSequence_Parms
{
UMovieSceneSequence* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/*\n\x09 * Get the current sequence that this director is playing back within \n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "* Get the current sequence that this director is playing back within" },
};
#endif // WITH_METADATA
// ********** Begin Function GetSequence constinit property declarations ***************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSequence constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSequence Property Definitions **************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetSequence_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::PropPointers) < 2048);
// ********** End Function GetSequence Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetSequence", Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::LevelSequenceDirector_eventGetSequence_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::LevelSequenceDirector_eventGetSequence_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetSequence()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetSequence)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UMovieSceneSequence**)Z_Param__Result=P_THIS->GetSequence();
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetSequence ********************************
// ********** Begin Class ULevelSequenceDirector Function GetSequenceCustomClock *******************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics
{
struct LevelSequenceDirector_eventGetSequenceCustomClock_Parms
{
UMovieSceneClock* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * \n\x09 * @return The custom clock of this director's sequence\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "@return The custom clock of this director's sequence" },
};
#endif // WITH_METADATA
// ********** Begin Function GetSequenceCustomClock constinit property declarations ****************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSequenceCustomClock constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSequenceCustomClock Property Definitions ***************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetSequenceCustomClock_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneClock_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::PropPointers) < 2048);
// ********** End Function GetSequenceCustomClock Property Definitions *****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetSequenceCustomClock", Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::LevelSequenceDirector_eventGetSequenceCustomClock_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::LevelSequenceDirector_eventGetSequenceCustomClock_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetSequenceCustomClock)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UMovieSceneClock**)Z_Param__Result=P_THIS->GetSequenceCustomClock();
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetSequenceCustomClock *********************
// ********** Begin Class ULevelSequenceDirector Function OnCreated ********************************
static FName NAME_ULevelSequenceDirector_OnCreated = FName(TEXT("OnCreated"));
void ULevelSequenceDirector::OnCreated()
{
UFunction* Func = FindFunctionChecked(NAME_ULevelSequenceDirector_OnCreated);
ProcessEvent(Func,NULL);
}
struct Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer" },
{ "Comment", "/** Called when this director is created */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Called when this director is created" },
};
#endif // WITH_METADATA
// ********** Begin Function OnCreated constinit property declarations *****************************
// ********** End Function OnCreated constinit property declarations *******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "OnCreated", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020802, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_OnCreated()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class ULevelSequenceDirector Function OnCreated **********************************
// ********** Begin Class ULevelSequenceDirector ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequenceDirector;
UClass* ULevelSequenceDirector::GetPrivateStaticClass()
{
using TClass = ULevelSequenceDirector;
if (!Z_Registration_Info_UClass_ULevelSequenceDirector.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LevelSequenceDirector"),
Z_Registration_Info_UClass_ULevelSequenceDirector.InnerSingleton,
StaticRegisterNativesULevelSequenceDirector,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULevelSequenceDirector.InnerSingleton;
}
UClass* Z_Construct_UClass_ULevelSequenceDirector_NoRegister()
{
return ULevelSequenceDirector::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULevelSequenceDirector_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "LevelSequenceDirector.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubSequenceID_MetaData[] = {
{ "Comment", "/** The Sequence ID for the sequence this director is playing back within - has to be stored as an int32 so that it is reinstanced correctly*/" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "The Sequence ID for the sequence this director is playing back within - has to be stored as an int32 so that it is reinstanced correctly" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeakLinker_MetaData[] = {
{ "Comment", "/** The linker inside which the sequence is evaluating. Only valid in game or in PIE/Simulate. */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "The linker inside which the sequence is evaluating. Only valid in game or in PIE/Simulate." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceID_MetaData[] = {
{ "Comment", "/** Instance ID of the sequence. Only valid in game or in PIE/Simulate. */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Instance ID of the sequence. Only valid in game or in PIE/Simulate." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceSerial_MetaData[] = {
{ "Comment", "/** Instance serial of the sequence. Only valid in game or in PIE/Simulate. */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Instance serial of the sequence. Only valid in game or in PIE/Simulate." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Player_MetaData[] = {
{ "Category", "Cinematics" },
{ "Comment", "/** Pointer to the player that's playing back this director's sequence. Only valid in game or in PIE/Simulate. */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Pointer to the player that's playing back this director's sequence. Only valid in game or in PIE/Simulate." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MovieScenePlayerIndex_MetaData[] = {
{ "Comment", "/** Native player interface index - stored by index so that it can be reinstanced correctly */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Native player interface index - stored by index so that it can be reinstanced correctly" },
};
#endif // WITH_METADATA
// ********** Begin Class ULevelSequenceDirector constinit property declarations *******************
static const UECodeGen_Private::FIntPropertyParams NewProp_SubSequenceID;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_WeakLinker;
static const UECodeGen_Private::FUInt16PropertyParams NewProp_InstanceID;
static const UECodeGen_Private::FUInt16PropertyParams NewProp_InstanceSerial;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Player;
static const UECodeGen_Private::FIntPropertyParams NewProp_MovieScenePlayerIndex;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULevelSequenceDirector constinit property declarations *********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetBoundActor"), .Pointer = &ULevelSequenceDirector::execGetBoundActor },
{ .NameUTF8 = UTF8TEXT("GetBoundActors"), .Pointer = &ULevelSequenceDirector::execGetBoundActors },
{ .NameUTF8 = UTF8TEXT("GetBoundObject"), .Pointer = &ULevelSequenceDirector::execGetBoundObject },
{ .NameUTF8 = UTF8TEXT("GetBoundObjects"), .Pointer = &ULevelSequenceDirector::execGetBoundObjects },
{ .NameUTF8 = UTF8TEXT("GetCurrentTime"), .Pointer = &ULevelSequenceDirector::execGetCurrentTime },
{ .NameUTF8 = UTF8TEXT("GetRootSequenceCustomClock"), .Pointer = &ULevelSequenceDirector::execGetRootSequenceCustomClock },
{ .NameUTF8 = UTF8TEXT("GetRootSequenceTime"), .Pointer = &ULevelSequenceDirector::execGetRootSequenceTime },
{ .NameUTF8 = UTF8TEXT("GetSequence"), .Pointer = &ULevelSequenceDirector::execGetSequence },
{ .NameUTF8 = UTF8TEXT("GetSequenceCustomClock"), .Pointer = &ULevelSequenceDirector::execGetSequenceCustomClock },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor, "GetBoundActor" }, // 1138219307
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors, "GetBoundActors" }, // 2491131862
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject, "GetBoundObject" }, // 3415164596
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects, "GetBoundObjects" }, // 2755590406
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime, "GetCurrentTime" }, // 1028966580
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock, "GetRootSequenceCustomClock" }, // 3467137610
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime, "GetRootSequenceTime" }, // 4145985450
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetSequence, "GetSequence" }, // 525447524
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock, "GetSequenceCustomClock" }, // 669536751
{ &Z_Construct_UFunction_ULevelSequenceDirector_OnCreated, "OnCreated" }, // 1088259975
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULevelSequenceDirector>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULevelSequenceDirector_Statics
// ********** Begin Class ULevelSequenceDirector Property Definitions ******************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_SubSequenceID = { "SubSequenceID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, SubSequenceID), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubSequenceID_MetaData), NewProp_SubSequenceID_MetaData) };
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_WeakLinker = { "WeakLinker", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, WeakLinker), Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeakLinker_MetaData), NewProp_WeakLinker_MetaData) };
const UECodeGen_Private::FUInt16PropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_InstanceID = { "InstanceID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt16, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, InstanceID), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceID_MetaData), NewProp_InstanceID_MetaData) };
const UECodeGen_Private::FUInt16PropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_InstanceSerial = { "InstanceSerial", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt16, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, InstanceSerial), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceSerial_MetaData), NewProp_InstanceSerial_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_Player = { "Player", nullptr, (EPropertyFlags)0x0114000000000014, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, Player), Z_Construct_UClass_ULevelSequencePlayer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Player_MetaData), NewProp_Player_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_MovieScenePlayerIndex = { "MovieScenePlayerIndex", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, MovieScenePlayerIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MovieScenePlayerIndex_MetaData), NewProp_MovieScenePlayerIndex_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelSequenceDirector_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_SubSequenceID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_WeakLinker,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_InstanceID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_InstanceSerial,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_Player,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_MovieScenePlayerIndex,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceDirector_Statics::PropPointers) < 2048);
// ********** End Class ULevelSequenceDirector Property Definitions ********************************
UObject* (*const Z_Construct_UClass_ULevelSequenceDirector_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceDirector_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequenceDirector_Statics::ClassParams = {
&ULevelSequenceDirector::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_ULevelSequenceDirector_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceDirector_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceDirector_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequenceDirector_Statics::Class_MetaDataParams)
};
void ULevelSequenceDirector::StaticRegisterNativesULevelSequenceDirector()
{
UClass* Class = ULevelSequenceDirector::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ULevelSequenceDirector_Statics::Funcs));
}
UClass* Z_Construct_UClass_ULevelSequenceDirector()
{
if (!Z_Registration_Info_UClass_ULevelSequenceDirector.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequenceDirector.OuterSingleton, Z_Construct_UClass_ULevelSequenceDirector_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULevelSequenceDirector.OuterSingleton;
}
ULevelSequenceDirector::ULevelSequenceDirector(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequenceDirector);
ULevelSequenceDirector::~ULevelSequenceDirector() {}
// ********** End Class ULevelSequenceDirector *****************************************************
// ********** Begin Class ULegacyLevelSequenceDirectorBlueprint ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint;
UClass* ULegacyLevelSequenceDirectorBlueprint::GetPrivateStaticClass()
{
using TClass = ULegacyLevelSequenceDirectorBlueprint;
if (!Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LegacyLevelSequenceDirectorBlueprint"),
Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.InnerSingleton,
StaticRegisterNativesULegacyLevelSequenceDirectorBlueprint,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.InnerSingleton;
}
UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_NoRegister()
{
return ULegacyLevelSequenceDirectorBlueprint::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "LevelSequenceDirector.h" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class ULegacyLevelSequenceDirectorBlueprint constinit property declarations ****
// ********** End Class ULegacyLevelSequenceDirectorBlueprint constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULegacyLevelSequenceDirectorBlueprint>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics
UObject* (*const Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprint,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::ClassParams = {
&ULegacyLevelSequenceDirectorBlueprint::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::Class_MetaDataParams), Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::Class_MetaDataParams)
};
void ULegacyLevelSequenceDirectorBlueprint::StaticRegisterNativesULegacyLevelSequenceDirectorBlueprint()
{
}
UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint()
{
if (!Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.OuterSingleton, Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULegacyLevelSequenceDirectorBlueprint);
ULegacyLevelSequenceDirectorBlueprint::~ULegacyLevelSequenceDirectorBlueprint() {}
// ********** End Class ULegacyLevelSequenceDirectorBlueprint **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULevelSequenceDirector, ULevelSequenceDirector::StaticClass, TEXT("ULevelSequenceDirector"), &Z_Registration_Info_UClass_ULevelSequenceDirector, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequenceDirector), 3985452779U) },
{ Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint, ULegacyLevelSequenceDirectorBlueprint::StaticClass, TEXT("ULegacyLevelSequenceDirectorBlueprint"), &Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULegacyLevelSequenceDirectorBlueprint), 2884343499U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_258169768{
TEXT("/Script/LevelSequence"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,123 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceDirector.h"
#ifdef LEVELSEQUENCE_LevelSequenceDirector_generated_h
#error "LevelSequenceDirector.generated.h already included, missing '#pragma once' in LevelSequenceDirector.h"
#endif
#define LEVELSEQUENCE_LevelSequenceDirector_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class UMovieSceneClock;
class UMovieSceneSequence;
class UObject;
struct FMovieSceneObjectBindingID;
struct FQualifiedFrameTime;
// ********** Begin Class ULevelSequenceDirector ***************************************************
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_24_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetSequence); \
DECLARE_FUNCTION(execGetBoundActor); \
DECLARE_FUNCTION(execGetBoundActors); \
DECLARE_FUNCTION(execGetBoundObject); \
DECLARE_FUNCTION(execGetBoundObjects); \
DECLARE_FUNCTION(execGetCurrentTime); \
DECLARE_FUNCTION(execGetRootSequenceTime); \
DECLARE_FUNCTION(execGetSequenceCustomClock); \
DECLARE_FUNCTION(execGetRootSequenceCustomClock);
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_24_CALLBACK_WRAPPERS
struct Z_Construct_UClass_ULevelSequenceDirector_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceDirector_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_24_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULevelSequenceDirector(); \
friend struct ::Z_Construct_UClass_ULevelSequenceDirector_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ULevelSequenceDirector_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceDirector, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ULevelSequenceDirector_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceDirector)
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_24_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LEVELSEQUENCE_API ULevelSequenceDirector(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceDirector(ULevelSequenceDirector&&) = delete; \
ULevelSequenceDirector(const ULevelSequenceDirector&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, ULevelSequenceDirector); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceDirector); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequenceDirector) \
LEVELSEQUENCE_API virtual ~ULevelSequenceDirector();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_20_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_24_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_24_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_24_CALLBACK_WRAPPERS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_24_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_24_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceDirector;
// ********** End Class ULevelSequenceDirector *****************************************************
// ********** Begin Class ULegacyLevelSequenceDirectorBlueprint ************************************
struct Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_142_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULegacyLevelSequenceDirectorBlueprint(); \
friend struct ::Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_NoRegister(); \
public: \
DECLARE_CLASS2(ULegacyLevelSequenceDirectorBlueprint, UBlueprint, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_NoRegister) \
DECLARE_SERIALIZER(ULegacyLevelSequenceDirectorBlueprint)
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_142_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ULegacyLevelSequenceDirectorBlueprint(ULegacyLevelSequenceDirectorBlueprint&&) = delete; \
ULegacyLevelSequenceDirectorBlueprint(const ULegacyLevelSequenceDirectorBlueprint&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULegacyLevelSequenceDirectorBlueprint); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULegacyLevelSequenceDirectorBlueprint); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULegacyLevelSequenceDirectorBlueprint) \
NO_API virtual ~ULegacyLevelSequenceDirectorBlueprint();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_139_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_142_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_142_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h_142_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULegacyLevelSequenceDirectorBlueprint;
// ********** End Class ULegacyLevelSequenceDirectorBlueprint **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequenceLegacyObjectReference.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequenceLegacyObjectReference() {}
// ********** Begin Cross Module References ********************************************************
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLevelSequenceLegacyObjectReference *******************************
struct Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLevelSequenceLegacyObjectReference); }
static inline consteval int16 GetStructAlignment() { return alignof(FLevelSequenceLegacyObjectReference); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Legacy method by which objects were referenced within a level sequence. No longer used. See FLevelSequenceBindingReference for up-to-date implementation.\n */" },
{ "ModuleRelativePath", "Public/LevelSequenceLegacyObjectReference.h" },
{ "ToolTip", "Legacy method by which objects were referenced within a level sequence. No longer used. See FLevelSequenceBindingReference for up-to-date implementation." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLevelSequenceLegacyObjectReference constinit property declarations
// ********** End ScriptStruct FLevelSequenceLegacyObjectReference constinit property declarations *
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLevelSequenceLegacyObjectReference>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLevelSequenceLegacyObjectReference;
class UScriptStruct* FLevelSequenceLegacyObjectReference::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceLegacyObjectReference.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLevelSequenceLegacyObjectReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference, (UObject*)Z_Construct_UPackage__Script_LevelSequence(), TEXT("LevelSequenceLegacyObjectReference"));
}
return Z_Registration_Info_UScriptStruct_FLevelSequenceLegacyObjectReference.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
nullptr,
&NewStructOps,
"LevelSequenceLegacyObjectReference",
nullptr,
0,
sizeof(FLevelSequenceLegacyObjectReference),
alignof(FLevelSequenceLegacyObjectReference),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceLegacyObjectReference.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLevelSequenceLegacyObjectReference.InnerSingleton, Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLevelSequenceLegacyObjectReference.InnerSingleton);
}
// ********** End ScriptStruct FLevelSequenceLegacyObjectReference *********************************
// ********** Begin ScriptStruct FLevelSequenceObjectReferenceMap **********************************
struct Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLevelSequenceObjectReferenceMap); }
static inline consteval int16 GetStructAlignment() { return alignof(FLevelSequenceObjectReferenceMap); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LevelSequenceLegacyObjectReference.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLevelSequenceObjectReferenceMap constinit property declarations **
// ********** End ScriptStruct FLevelSequenceObjectReferenceMap constinit property declarations ****
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLevelSequenceObjectReferenceMap>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLevelSequenceObjectReferenceMap;
class UScriptStruct* FLevelSequenceObjectReferenceMap::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceObjectReferenceMap.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLevelSequenceObjectReferenceMap.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap, (UObject*)Z_Construct_UPackage__Script_LevelSequence(), TEXT("LevelSequenceObjectReferenceMap"));
}
return Z_Registration_Info_UScriptStruct_FLevelSequenceObjectReferenceMap.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
nullptr,
&NewStructOps,
"LevelSequenceObjectReferenceMap",
nullptr,
0,
sizeof(FLevelSequenceObjectReferenceMap),
alignof(FLevelSequenceObjectReferenceMap),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceObjectReferenceMap.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLevelSequenceObjectReferenceMap.InnerSingleton, Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLevelSequenceObjectReferenceMap.InnerSingleton);
}
// ********** End ScriptStruct FLevelSequenceObjectReferenceMap ************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h__Script_LevelSequence_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLevelSequenceLegacyObjectReference::StaticStruct, Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics::NewStructOps, TEXT("LevelSequenceLegacyObjectReference"),&Z_Registration_Info_UScriptStruct_FLevelSequenceLegacyObjectReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLevelSequenceLegacyObjectReference), 3720236493U) },
{ FLevelSequenceObjectReferenceMap::StaticStruct, Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics::NewStructOps, TEXT("LevelSequenceObjectReferenceMap"),&Z_Registration_Info_UScriptStruct_FLevelSequenceObjectReferenceMap, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLevelSequenceObjectReferenceMap), 2690883913U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h__Script_LevelSequence_2053068070{
TEXT("/Script/LevelSequence"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h__Script_LevelSequence_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h__Script_LevelSequence_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,42 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceLegacyObjectReference.h"
#ifdef LEVELSEQUENCE_LevelSequenceLegacyObjectReference_generated_h
#error "LevelSequenceLegacyObjectReference.generated.h already included, missing '#pragma once' in LevelSequenceLegacyObjectReference.h"
#endif
#define LEVELSEQUENCE_LevelSequenceLegacyObjectReference_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLevelSequenceLegacyObjectReference *******************************
struct Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h_18_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FLevelSequenceLegacyObjectReference;
// ********** End ScriptStruct FLevelSequenceLegacyObjectReference *********************************
// ********** Begin ScriptStruct FLevelSequenceObjectReferenceMap **********************************
struct Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h_49_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FLevelSequenceObjectReferenceMap;
// ********** End ScriptStruct FLevelSequenceObjectReferenceMap ************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequenceObject.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequenceObject() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceObject();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLevelSequenceObject **********************************************
struct Z_Construct_UScriptStruct_FLevelSequenceObject_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLevelSequenceObject); }
static inline consteval int16 GetStructAlignment() { return alignof(FLevelSequenceObject); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Structure for animated Actor objects.\n */" },
{ "ModuleRelativePath", "Public/LevelSequenceObject.h" },
{ "ToolTip", "Structure for animated Actor objects." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ObjectOrOwner_MetaData[] = {
{ "Comment", "/** The object or the owner of the object being possessed. */" },
{ "ModuleRelativePath", "Public/LevelSequenceObject.h" },
{ "ToolTip", "The object or the owner of the object being possessed." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentName_MetaData[] = {
{ "Comment", "/** Optional name of an ActorComponent. */" },
{ "ModuleRelativePath", "Public/LevelSequenceObject.h" },
{ "ToolTip", "Optional name of an ActorComponent." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedComponent_MetaData[] = {
{ "Comment", "/** Cached pointer to the Actor component (only if ComponentName is set). */" },
{ "ModuleRelativePath", "Public/LevelSequenceObject.h" },
{ "ToolTip", "Cached pointer to the Actor component (only if ComponentName is set)." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLevelSequenceObject constinit property declarations **************
static const UECodeGen_Private::FLazyObjectPropertyParams NewProp_ObjectOrOwner;
static const UECodeGen_Private::FStrPropertyParams NewProp_ComponentName;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_CachedComponent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLevelSequenceObject constinit property declarations ****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLevelSequenceObject>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLevelSequenceObject_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLevelSequenceObject;
class UScriptStruct* FLevelSequenceObject::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceObject.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLevelSequenceObject.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLevelSequenceObject, (UObject*)Z_Construct_UPackage__Script_LevelSequence(), TEXT("LevelSequenceObject"));
}
return Z_Registration_Info_UScriptStruct_FLevelSequenceObject.OuterSingleton;
}
// ********** Begin ScriptStruct FLevelSequenceObject Property Definitions *************************
const UECodeGen_Private::FLazyObjectPropertyParams Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::NewProp_ObjectOrOwner = { "ObjectOrOwner", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::LazyObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceObject, ObjectOrOwner), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ObjectOrOwner_MetaData), NewProp_ObjectOrOwner_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::NewProp_ComponentName = { "ComponentName", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceObject, ComponentName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentName_MetaData), NewProp_ComponentName_MetaData) };
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::NewProp_CachedComponent = { "CachedComponent", nullptr, (EPropertyFlags)0x0044000000002000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequenceObject, CachedComponent), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedComponent_MetaData), NewProp_CachedComponent_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::NewProp_ObjectOrOwner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::NewProp_ComponentName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::NewProp_CachedComponent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLevelSequenceObject Property Definitions ***************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
nullptr,
&NewStructOps,
"LevelSequenceObject",
Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::PropPointers),
sizeof(FLevelSequenceObject),
alignof(FLevelSequenceObject),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLevelSequenceObject()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequenceObject.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLevelSequenceObject.InnerSingleton, Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLevelSequenceObject.InnerSingleton);
}
// ********** End ScriptStruct FLevelSequenceObject ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceObject_h__Script_LevelSequence_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLevelSequenceObject::StaticStruct, Z_Construct_UScriptStruct_FLevelSequenceObject_Statics::NewStructOps, TEXT("LevelSequenceObject"),&Z_Registration_Info_UScriptStruct_FLevelSequenceObject, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLevelSequenceObject), 4253312669U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceObject_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceObject_h__Script_LevelSequence_164896719{
TEXT("/Script/LevelSequence"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceObject_h__Script_LevelSequence_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceObject_h__Script_LevelSequence_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceObject.h"
#ifdef LEVELSEQUENCE_LevelSequenceObject_generated_h
#error "LevelSequenceObject.generated.h already included, missing '#pragma once' in LevelSequenceObject.h"
#endif
#define LEVELSEQUENCE_LevelSequenceObject_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLevelSequenceObject **********************************************
struct Z_Construct_UScriptStruct_FLevelSequenceObject_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceObject_h_23_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequenceObject_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FLevelSequenceObject;
// ********** End ScriptStruct FLevelSequenceObject ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceObject_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,481 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequencePlayer.h"
#include "LevelSequenceActor.h"
#include "MovieSceneSequenceID.h"
#include "MovieSceneSequencePlaybackSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequencePlayer() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FQualifiedFrameTime();
ENGINE_API UClass* Z_Construct_UClass_UCameraComponent_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ALevelSequenceActor_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequence_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequencePlayer();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequencePlayer_NoRegister();
LEVELSEQUENCE_API UFunction* Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature();
LEVELSEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequencePlayer();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequenceID();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Delegate FOnLevelSequencePlayerCameraCutEvent **********************************
struct Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics
{
struct _Script_LevelSequence_eventOnLevelSequencePlayerCameraCutEvent_Parms
{
UCameraComponent* CameraComponent;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraComponent_MetaData[] = {
{ "EditInline", "true" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FOnLevelSequencePlayerCameraCutEvent constinit property declarations **
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraComponent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FOnLevelSequencePlayerCameraCutEvent constinit property declarations ****
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FOnLevelSequencePlayerCameraCutEvent Property Definitions *************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics::NewProp_CameraComponent = { "CameraComponent", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_LevelSequence_eventOnLevelSequencePlayerCameraCutEvent_Parms, CameraComponent), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraComponent_MetaData), NewProp_CameraComponent_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics::NewProp_CameraComponent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FOnLevelSequencePlayerCameraCutEvent Property Definitions ***************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_LevelSequence, nullptr, "OnLevelSequencePlayerCameraCutEvent__DelegateSignature", Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics::_Script_LevelSequence_eventOnLevelSequencePlayerCameraCutEvent_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics::_Script_LevelSequence_eventOnLevelSequencePlayerCameraCutEvent_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void FOnLevelSequencePlayerCameraCutEvent_DelegateWrapper(const FMulticastScriptDelegate& OnLevelSequencePlayerCameraCutEvent, UCameraComponent* CameraComponent)
{
struct _Script_LevelSequence_eventOnLevelSequencePlayerCameraCutEvent_Parms
{
UCameraComponent* CameraComponent;
};
_Script_LevelSequence_eventOnLevelSequencePlayerCameraCutEvent_Parms Parms;
Parms.CameraComponent=CameraComponent;
OnLevelSequencePlayerCameraCutEvent.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FOnLevelSequencePlayerCameraCutEvent ************************************
// ********** Begin ScriptStruct FLevelSequencePlayerSnapshot **************************************
struct Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLevelSequencePlayerSnapshot); }
static inline consteval int16 GetStructAlignment() { return alignof(FLevelSequencePlayerSnapshot); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Frame snapshot information for a level sequence\n */" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
{ "ToolTip", "Frame snapshot information for a level sequence" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootName_MetaData[] = {
{ "Category", "General" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootTime_MetaData[] = {
{ "Category", "General" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceTime_MetaData[] = {
{ "Category", "General" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentShotName_MetaData[] = {
{ "Category", "General" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentShotLocalTime_MetaData[] = {
{ "Category", "General" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentShotSourceTime_MetaData[] = {
{ "Category", "General" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceTimecode_MetaData[] = {
{ "Category", "General" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraComponent_MetaData[] = {
{ "Category", "General" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActiveShot_MetaData[] = {
{ "Category", "General" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShotID_MetaData[] = {
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLevelSequencePlayerSnapshot constinit property declarations ******
static const UECodeGen_Private::FStrPropertyParams NewProp_RootName;
static const UECodeGen_Private::FStructPropertyParams NewProp_RootTime;
static const UECodeGen_Private::FStructPropertyParams NewProp_SourceTime;
static const UECodeGen_Private::FStrPropertyParams NewProp_CurrentShotName;
static const UECodeGen_Private::FStructPropertyParams NewProp_CurrentShotLocalTime;
static const UECodeGen_Private::FStructPropertyParams NewProp_CurrentShotSourceTime;
static const UECodeGen_Private::FStrPropertyParams NewProp_SourceTimecode;
static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_CameraComponent;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ActiveShot;
static const UECodeGen_Private::FStructPropertyParams NewProp_ShotID;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLevelSequencePlayerSnapshot constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLevelSequencePlayerSnapshot>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLevelSequencePlayerSnapshot;
class UScriptStruct* FLevelSequencePlayerSnapshot::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequencePlayerSnapshot.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLevelSequencePlayerSnapshot.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot, (UObject*)Z_Construct_UPackage__Script_LevelSequence(), TEXT("LevelSequencePlayerSnapshot"));
}
return Z_Registration_Info_UScriptStruct_FLevelSequencePlayerSnapshot.OuterSingleton;
}
// ********** Begin ScriptStruct FLevelSequencePlayerSnapshot Property Definitions *****************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_RootName = { "RootName", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequencePlayerSnapshot, RootName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootName_MetaData), NewProp_RootName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_RootTime = { "RootTime", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequencePlayerSnapshot, RootTime), Z_Construct_UScriptStruct_FQualifiedFrameTime, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootTime_MetaData), NewProp_RootTime_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_SourceTime = { "SourceTime", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequencePlayerSnapshot, SourceTime), Z_Construct_UScriptStruct_FQualifiedFrameTime, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceTime_MetaData), NewProp_SourceTime_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_CurrentShotName = { "CurrentShotName", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequencePlayerSnapshot, CurrentShotName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentShotName_MetaData), NewProp_CurrentShotName_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_CurrentShotLocalTime = { "CurrentShotLocalTime", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequencePlayerSnapshot, CurrentShotLocalTime), Z_Construct_UScriptStruct_FQualifiedFrameTime, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentShotLocalTime_MetaData), NewProp_CurrentShotLocalTime_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_CurrentShotSourceTime = { "CurrentShotSourceTime", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequencePlayerSnapshot, CurrentShotSourceTime), Z_Construct_UScriptStruct_FQualifiedFrameTime, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentShotSourceTime_MetaData), NewProp_CurrentShotSourceTime_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_SourceTimecode = { "SourceTimecode", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequencePlayerSnapshot, SourceTimecode), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceTimecode_MetaData), NewProp_SourceTimecode_MetaData) };
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_CameraComponent = { "CameraComponent", nullptr, (EPropertyFlags)0x00140000000a001d, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequencePlayerSnapshot, CameraComponent), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraComponent_MetaData), NewProp_CameraComponent_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_ActiveShot = { "ActiveShot", nullptr, (EPropertyFlags)0x0114000000020015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequencePlayerSnapshot, ActiveShot), Z_Construct_UClass_ULevelSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActiveShot_MetaData), NewProp_ActiveShot_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_ShotID = { "ShotID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLevelSequencePlayerSnapshot, ShotID), Z_Construct_UScriptStruct_FMovieSceneSequenceID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShotID_MetaData), NewProp_ShotID_MetaData) }; // 371501049
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_RootName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_RootTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_SourceTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_CurrentShotName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_CurrentShotLocalTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_CurrentShotSourceTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_SourceTimecode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_CameraComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_ActiveShot,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewProp_ShotID,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLevelSequencePlayerSnapshot Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
nullptr,
&NewStructOps,
"LevelSequencePlayerSnapshot",
Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::PropPointers),
sizeof(FLevelSequencePlayerSnapshot),
alignof(FLevelSequencePlayerSnapshot),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot()
{
if (!Z_Registration_Info_UScriptStruct_FLevelSequencePlayerSnapshot.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLevelSequencePlayerSnapshot.InnerSingleton, Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLevelSequencePlayerSnapshot.InnerSingleton);
}
// ********** End ScriptStruct FLevelSequencePlayerSnapshot ****************************************
// ********** Begin Class ULevelSequencePlayer Function CreateLevelSequencePlayer ******************
struct Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics
{
struct LevelSequencePlayer_eventCreateLevelSequencePlayer_Parms
{
UObject* WorldContextObject;
ULevelSequence* LevelSequence;
FMovieSceneSequencePlaybackSettings Settings;
ALevelSequenceActor* OutActor;
ULevelSequencePlayer* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Player" },
{ "Comment", "/**\n\x09 * Create a new level sequence player.\n\x09 *\n\x09 * @param WorldContextObject Context object from which to retrieve a UWorld.\n\x09 * @param LevelSequence The level sequence to play.\n\x09 * @param Settings The desired playback settings\n\x09 * @param OutActor The level sequence actor created to play this sequence.\n\x09 */" },
{ "DynamicOutputParam", "OutActor" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
{ "ToolTip", "Create a new level sequence player.\n\n@param WorldContextObject Context object from which to retrieve a UWorld.\n@param LevelSequence The level sequence to play.\n@param Settings The desired playback settings\n@param OutActor The level sequence actor created to play this sequence." },
{ "WorldContext", "WorldContextObject" },
};
#endif // WITH_METADATA
// ********** Begin Function CreateLevelSequencePlayer constinit property declarations *************
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
static const UECodeGen_Private::FObjectPropertyParams NewProp_LevelSequence;
static const UECodeGen_Private::FStructPropertyParams NewProp_Settings;
static const UECodeGen_Private::FObjectPropertyParams NewProp_OutActor;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function CreateLevelSequencePlayer constinit property declarations ***************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function CreateLevelSequencePlayer Property Definitions ************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequencePlayer_eventCreateLevelSequencePlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::NewProp_LevelSequence = { "LevelSequence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequencePlayer_eventCreateLevelSequencePlayer_Parms, LevelSequence), Z_Construct_UClass_ULevelSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::NewProp_Settings = { "Settings", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequencePlayer_eventCreateLevelSequencePlayer_Parms, Settings), Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings, METADATA_PARAMS(0, nullptr) }; // 1068239222
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::NewProp_OutActor = { "OutActor", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequencePlayer_eventCreateLevelSequencePlayer_Parms, OutActor), Z_Construct_UClass_ALevelSequenceActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequencePlayer_eventCreateLevelSequencePlayer_Parms, ReturnValue), Z_Construct_UClass_ULevelSequencePlayer_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::NewProp_WorldContextObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::NewProp_LevelSequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::NewProp_Settings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::NewProp_OutActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::PropPointers) < 2048);
// ********** End Function CreateLevelSequencePlayer Property Definitions **************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequencePlayer, nullptr, "CreateLevelSequencePlayer", Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::LevelSequencePlayer_eventCreateLevelSequencePlayer_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::LevelSequencePlayer_eventCreateLevelSequencePlayer_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequencePlayer::execCreateLevelSequencePlayer)
{
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
P_GET_OBJECT(ULevelSequence,Z_Param_LevelSequence);
P_GET_STRUCT(FMovieSceneSequencePlaybackSettings,Z_Param_Settings);
P_GET_OBJECT_REF(ALevelSequenceActor,Z_Param_Out_OutActor);
P_FINISH;
P_NATIVE_BEGIN;
*(ULevelSequencePlayer**)Z_Param__Result=ULevelSequencePlayer::CreateLevelSequencePlayer(Z_Param_WorldContextObject,Z_Param_LevelSequence,Z_Param_Settings,P_ARG_GC_BARRIER(Z_Param_Out_OutActor));
P_NATIVE_END;
}
// ********** End Class ULevelSequencePlayer Function CreateLevelSequencePlayer ********************
// ********** Begin Class ULevelSequencePlayer Function GetActiveCameraComponent *******************
struct Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics
{
struct LevelSequencePlayer_eventGetActiveCameraComponent_Parms
{
UCameraComponent* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Player" },
{ "Comment", "/** Get the active camera cut camera */" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
{ "ToolTip", "Get the active camera cut camera" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
{ "EditInline", "true" },
};
#endif // WITH_METADATA
// ********** Begin Function GetActiveCameraComponent constinit property declarations **************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetActiveCameraComponent constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetActiveCameraComponent Property Definitions *************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000080588, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequencePlayer_eventGetActiveCameraComponent_Parms, ReturnValue), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics::PropPointers) < 2048);
// ********** End Function GetActiveCameraComponent Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequencePlayer, nullptr, "GetActiveCameraComponent", Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics::LevelSequencePlayer_eventGetActiveCameraComponent_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics::LevelSequencePlayer_eventGetActiveCameraComponent_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequencePlayer::execGetActiveCameraComponent)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UCameraComponent**)Z_Param__Result=P_THIS->GetActiveCameraComponent();
P_NATIVE_END;
}
// ********** End Class ULevelSequencePlayer Function GetActiveCameraComponent *********************
// ********** Begin Class ULevelSequencePlayer *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequencePlayer;
UClass* ULevelSequencePlayer::GetPrivateStaticClass()
{
using TClass = ULevelSequencePlayer;
if (!Z_Registration_Info_UClass_ULevelSequencePlayer.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LevelSequencePlayer"),
Z_Registration_Info_UClass_ULevelSequencePlayer.InnerSingleton,
StaticRegisterNativesULevelSequencePlayer,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULevelSequencePlayer.InnerSingleton;
}
UClass* Z_Construct_UClass_ULevelSequencePlayer_NoRegister()
{
return ULevelSequencePlayer::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULevelSequencePlayer_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * ULevelSequencePlayer is used to actually \"play\" an level sequence asset at runtime.\n *\n * This class keeps track of playback state and provides functions for manipulating\n * an level sequence while its playing.\n */" },
{ "IncludePath", "LevelSequencePlayer.h" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "ULevelSequencePlayer is used to actually \"play\" an level sequence asset at runtime.\n\nThis class keeps track of playback state and provides functions for manipulating\nan level sequence while its playing." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnCameraCut_MetaData[] = {
{ "Category", "Sequencer|Player" },
{ "Comment", "/** Event triggered when there is a camera cut */" },
{ "ModuleRelativePath", "Public/LevelSequencePlayer.h" },
{ "ToolTip", "Event triggered when there is a camera cut" },
};
#endif // WITH_METADATA
// ********** Begin Class ULevelSequencePlayer constinit property declarations *********************
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnCameraCut;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULevelSequencePlayer constinit property declarations ***********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("CreateLevelSequencePlayer"), .Pointer = &ULevelSequencePlayer::execCreateLevelSequencePlayer },
{ .NameUTF8 = UTF8TEXT("GetActiveCameraComponent"), .Pointer = &ULevelSequencePlayer::execGetActiveCameraComponent },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ULevelSequencePlayer_CreateLevelSequencePlayer, "CreateLevelSequencePlayer" }, // 2285667886
{ &Z_Construct_UFunction_ULevelSequencePlayer_GetActiveCameraComponent, "GetActiveCameraComponent" }, // 1882267762
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULevelSequencePlayer>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULevelSequencePlayer_Statics
// ********** Begin Class ULevelSequencePlayer Property Definitions ********************************
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_ULevelSequencePlayer_Statics::NewProp_OnCameraCut = { "OnCameraCut", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequencePlayer, OnCameraCut), Z_Construct_UDelegateFunction_LevelSequence_OnLevelSequencePlayerCameraCutEvent__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnCameraCut_MetaData), NewProp_OnCameraCut_MetaData) }; // 394276705
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelSequencePlayer_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequencePlayer_Statics::NewProp_OnCameraCut,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequencePlayer_Statics::PropPointers) < 2048);
// ********** End Class ULevelSequencePlayer Property Definitions **********************************
UObject* (*const Z_Construct_UClass_ULevelSequencePlayer_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSequencePlayer,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequencePlayer_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequencePlayer_Statics::ClassParams = {
&ULevelSequencePlayer::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_ULevelSequencePlayer_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequencePlayer_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequencePlayer_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequencePlayer_Statics::Class_MetaDataParams)
};
void ULevelSequencePlayer::StaticRegisterNativesULevelSequencePlayer()
{
UClass* Class = ULevelSequencePlayer::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ULevelSequencePlayer_Statics::Funcs));
}
UClass* Z_Construct_UClass_ULevelSequencePlayer()
{
if (!Z_Registration_Info_UClass_ULevelSequencePlayer.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequencePlayer.OuterSingleton, Z_Construct_UClass_ULevelSequencePlayer_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULevelSequencePlayer.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequencePlayer);
ULevelSequencePlayer::~ULevelSequencePlayer() {}
// ********** End Class ULevelSequencePlayer *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h__Script_LevelSequence_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLevelSequencePlayerSnapshot::StaticStruct, Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics::NewStructOps, TEXT("LevelSequencePlayerSnapshot"),&Z_Registration_Info_UScriptStruct_FLevelSequencePlayerSnapshot, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLevelSequencePlayerSnapshot), 3797500114U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULevelSequencePlayer, ULevelSequencePlayer::StaticClass, TEXT("ULevelSequencePlayer"), &Z_Registration_Info_UClass_ULevelSequencePlayer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequencePlayer), 445336437U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h__Script_LevelSequence_3674325134{
TEXT("/Script/LevelSequence"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h__Script_LevelSequence_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h__Script_LevelSequence_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h__Script_LevelSequence_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,90 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequencePlayer.h"
#ifdef LEVELSEQUENCE_LevelSequencePlayer_generated_h
#error "LevelSequencePlayer.generated.h already included, missing '#pragma once' in LevelSequencePlayer.h"
#endif
#define LEVELSEQUENCE_LevelSequencePlayer_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class ALevelSequenceActor;
class UCameraComponent;
class ULevelSequence;
class ULevelSequencePlayer;
class UObject;
struct FMovieSceneSequencePlaybackSettings;
// ********** Begin Delegate FOnLevelSequencePlayerCameraCutEvent **********************************
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h_27_DELEGATE \
LEVELSEQUENCE_API void FOnLevelSequencePlayerCameraCutEvent_DelegateWrapper(const FMulticastScriptDelegate& OnLevelSequencePlayerCameraCutEvent, UCameraComponent* CameraComponent);
// ********** End Delegate FOnLevelSequencePlayerCameraCutEvent ************************************
// ********** Begin ScriptStruct FLevelSequencePlayerSnapshot **************************************
struct Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h_35_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequencePlayerSnapshot_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FLevelSequencePlayerSnapshot;
// ********** End ScriptStruct FLevelSequencePlayerSnapshot ****************************************
// ********** Begin Class ULevelSequencePlayer *****************************************************
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h_82_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetActiveCameraComponent); \
DECLARE_FUNCTION(execCreateLevelSequencePlayer);
struct Z_Construct_UClass_ULevelSequencePlayer_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequencePlayer_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h_82_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULevelSequencePlayer(); \
friend struct ::Z_Construct_UClass_ULevelSequencePlayer_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ULevelSequencePlayer_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequencePlayer, UMovieSceneSequencePlayer, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ULevelSequencePlayer_NoRegister) \
DECLARE_SERIALIZER(ULevelSequencePlayer)
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h_82_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequencePlayer(ULevelSequencePlayer&&) = delete; \
ULevelSequencePlayer(const ULevelSequencePlayer&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, ULevelSequencePlayer); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequencePlayer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequencePlayer) \
LEVELSEQUENCE_API virtual ~ULevelSequencePlayer();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h_74_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h_82_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h_82_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h_82_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h_82_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequencePlayer;
// ********** End Class ULevelSequencePlayer *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequencePlayer_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,173 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequenceProjectSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequenceProjectSettings() {}
// ********** Begin Cross Module References ********************************************************
DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceProjectSettings();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceProjectSettings_NoRegister();
MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EUpdateClockSource();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULevelSequenceProjectSettings ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequenceProjectSettings;
UClass* ULevelSequenceProjectSettings::GetPrivateStaticClass()
{
using TClass = ULevelSequenceProjectSettings;
if (!Z_Registration_Info_UClass_ULevelSequenceProjectSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LevelSequenceProjectSettings"),
Z_Registration_Info_UClass_ULevelSequenceProjectSettings.InnerSingleton,
StaticRegisterNativesULevelSequenceProjectSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULevelSequenceProjectSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_ULevelSequenceProjectSettings_NoRegister()
{
return ULevelSequenceProjectSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULevelSequenceProjectSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Settings for level sequences\n" },
{ "DisplayName", "Level Sequence" },
{ "IncludePath", "LevelSequenceProjectSettings.h" },
{ "ModuleRelativePath", "Public/LevelSequenceProjectSettings.h" },
{ "ToolTip", "Settings for level sequences" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDefaultLockEngineToDisplayRate_MetaData[] = {
{ "Category", "Timeline" },
{ "ConsoleVariable", "LevelSequence.DefaultLockEngineToDisplayRate" },
{ "ModuleRelativePath", "Public/LevelSequenceProjectSettings.h" },
{ "Tooltip", "0: Playback locked to playback frames\n1: Unlocked playback with sub frame interpolation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultDisplayRate_MetaData[] = {
{ "Category", "Timeline" },
{ "ConsoleVariable", "LevelSequence.DefaultDisplayRate" },
{ "ModuleRelativePath", "Public/LevelSequenceProjectSettings.h" },
{ "Tooltip", "Specifies default display frame rate for newly created level sequences; also defines frame locked frame rate where sequences are set to be frame locked. Examples: 30 fps, 120/1 (120 fps), 30000/1001 (29.97), 0.01s (10ms)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultTickResolution_MetaData[] = {
{ "Category", "Timeline" },
{ "ConsoleVariable", "LevelSequence.DefaultTickResolution" },
{ "ModuleRelativePath", "Public/LevelSequenceProjectSettings.h" },
{ "Tooltip", "Specifies default tick resolution for newly created level sequences. Examples: 30 fps, 120/1 (120 fps), 30000/1001 (29.97), 0.01s (10ms)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultClockSource_MetaData[] = {
{ "Category", "Timeline" },
{ "ConsoleVariable", "LevelSequence.DefaultClockSource" },
{ "ModuleRelativePath", "Public/LevelSequenceProjectSettings.h" },
{ "Tooltip", "Specifies default clock source for newly created level sequences. Examples: 0: Tick, 1: Platform, 2: Audio, 3: RelativeTimecode, 4: Timecode, 5: Custom" },
};
#endif // WITH_METADATA
// ********** Begin Class ULevelSequenceProjectSettings constinit property declarations ************
static void NewProp_bDefaultLockEngineToDisplayRate_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDefaultLockEngineToDisplayRate;
static const UECodeGen_Private::FStrPropertyParams NewProp_DefaultDisplayRate;
static const UECodeGen_Private::FStrPropertyParams NewProp_DefaultTickResolution;
static const UECodeGen_Private::FBytePropertyParams NewProp_DefaultClockSource_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DefaultClockSource;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULevelSequenceProjectSettings constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULevelSequenceProjectSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULevelSequenceProjectSettings_Statics
// ********** Begin Class ULevelSequenceProjectSettings Property Definitions ***********************
void Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_bDefaultLockEngineToDisplayRate_SetBit(void* Obj)
{
((ULevelSequenceProjectSettings*)Obj)->bDefaultLockEngineToDisplayRate = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_bDefaultLockEngineToDisplayRate = { "bDefaultLockEngineToDisplayRate", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULevelSequenceProjectSettings), &Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_bDefaultLockEngineToDisplayRate_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDefaultLockEngineToDisplayRate_MetaData), NewProp_bDefaultLockEngineToDisplayRate_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultDisplayRate = { "DefaultDisplayRate", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceProjectSettings, DefaultDisplayRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultDisplayRate_MetaData), NewProp_DefaultDisplayRate_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultTickResolution = { "DefaultTickResolution", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceProjectSettings, DefaultTickResolution), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultTickResolution_MetaData), NewProp_DefaultTickResolution_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultClockSource_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultClockSource = { "DefaultClockSource", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceProjectSettings, DefaultClockSource), Z_Construct_UEnum_MovieScene_EUpdateClockSource, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultClockSource_MetaData), NewProp_DefaultClockSource_MetaData) }; // 64450376
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_bDefaultLockEngineToDisplayRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultDisplayRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultTickResolution,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultClockSource_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultClockSource,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::PropPointers) < 2048);
// ********** End Class ULevelSequenceProjectSettings Property Definitions *************************
UObject* (*const Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::ClassParams = {
&ULevelSequenceProjectSettings::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::PropPointers),
0,
0x000800A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::Class_MetaDataParams)
};
void ULevelSequenceProjectSettings::StaticRegisterNativesULevelSequenceProjectSettings()
{
}
UClass* Z_Construct_UClass_ULevelSequenceProjectSettings()
{
if (!Z_Registration_Info_UClass_ULevelSequenceProjectSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequenceProjectSettings.OuterSingleton, Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULevelSequenceProjectSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequenceProjectSettings);
ULevelSequenceProjectSettings::~ULevelSequenceProjectSettings() {}
// ********** End Class ULevelSequenceProjectSettings **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h__Script_LevelSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULevelSequenceProjectSettings, ULevelSequenceProjectSettings::StaticClass, TEXT("ULevelSequenceProjectSettings"), &Z_Registration_Info_UClass_ULevelSequenceProjectSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequenceProjectSettings), 1319862430U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h__Script_LevelSequence_1446689461{
TEXT("/Script/LevelSequence"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h__Script_LevelSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceProjectSettings.h"
#ifdef LEVELSEQUENCE_LevelSequenceProjectSettings_generated_h
#error "LevelSequenceProjectSettings.generated.h already included, missing '#pragma once' in LevelSequenceProjectSettings.h"
#endif
#define LEVELSEQUENCE_LevelSequenceProjectSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULevelSequenceProjectSettings ********************************************
struct Z_Construct_UClass_ULevelSequenceProjectSettings_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceProjectSettings_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULevelSequenceProjectSettings(); \
friend struct ::Z_Construct_UClass_ULevelSequenceProjectSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ULevelSequenceProjectSettings_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceProjectSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ULevelSequenceProjectSettings_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceProjectSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h_18_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceProjectSettings(ULevelSequenceProjectSettings&&) = delete; \
ULevelSequenceProjectSettings(const ULevelSequenceProjectSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, ULevelSequenceProjectSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceProjectSettings); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULevelSequenceProjectSettings) \
LEVELSEQUENCE_API virtual ~ULevelSequenceProjectSettings();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h_15_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceProjectSettings;
// ********** End Class ULevelSequenceProjectSettings **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,104 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceShotMetaDataLibrary.h"
#ifdef LEVELSEQUENCE_LevelSequenceShotMetaDataLibrary_generated_h
#error "LevelSequenceShotMetaDataLibrary.generated.h already included, missing '#pragma once' in LevelSequenceShotMetaDataLibrary.h"
#endif
#define LEVELSEQUENCE_LevelSequenceShotMetaDataLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class ULevelSequence;
struct FAssetData;
// ********** Begin Class ULevelSequenceShotMetaDataLibrary ****************************************
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceShotMetaDataLibrary_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execHasFavoriteRatingByAssetData); \
DECLARE_FUNCTION(execHasIsSubSequenceByAssetData); \
DECLARE_FUNCTION(execHasIsRecordedByAssetData); \
DECLARE_FUNCTION(execHasIsFlaggedByAssetData); \
DECLARE_FUNCTION(execHasIsNoGoodByAssetData); \
DECLARE_FUNCTION(execGetFavoriteRatingByAssetData); \
DECLARE_FUNCTION(execGetIsSubSequenceByAssetData); \
DECLARE_FUNCTION(execGetIsRecordedByAssetData); \
DECLARE_FUNCTION(execGetIsFlaggedByAssetData); \
DECLARE_FUNCTION(execGetIsNoGoodByAssetData); \
DECLARE_FUNCTION(execGetFavoriteRatingAssetTag); \
DECLARE_FUNCTION(execGetIsSubSequenceAssetTag); \
DECLARE_FUNCTION(execGetIsRecordedAssetTag); \
DECLARE_FUNCTION(execGetIsFlaggedAssetTag); \
DECLARE_FUNCTION(execGetIsNoGoodAssetTag); \
DECLARE_FUNCTION(execClearFavoriteRating); \
DECLARE_FUNCTION(execClearIsSubSequence); \
DECLARE_FUNCTION(execClearIsRecorded); \
DECLARE_FUNCTION(execClearIsFlagged); \
DECLARE_FUNCTION(execClearIsNoGood); \
DECLARE_FUNCTION(execSetFavoriteRating); \
DECLARE_FUNCTION(execSetIsSubSequence); \
DECLARE_FUNCTION(execSetIsRecorded); \
DECLARE_FUNCTION(execSetIsFlagged); \
DECLARE_FUNCTION(execSetIsNoGood); \
DECLARE_FUNCTION(execHasFavoriteRating); \
DECLARE_FUNCTION(execHasIsSubSequence); \
DECLARE_FUNCTION(execHasIsRecorded); \
DECLARE_FUNCTION(execHasIsFlagged); \
DECLARE_FUNCTION(execHasIsNoGood); \
DECLARE_FUNCTION(execGetFavoriteRating); \
DECLARE_FUNCTION(execGetIsSubSequence); \
DECLARE_FUNCTION(execGetIsRecorded); \
DECLARE_FUNCTION(execGetIsFlagged); \
DECLARE_FUNCTION(execGetIsNoGood);
struct Z_Construct_UClass_ULevelSequenceShotMetaDataLibrary_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceShotMetaDataLibrary_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceShotMetaDataLibrary_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULevelSequenceShotMetaDataLibrary(); \
friend struct ::Z_Construct_UClass_ULevelSequenceShotMetaDataLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ULevelSequenceShotMetaDataLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(ULevelSequenceShotMetaDataLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ULevelSequenceShotMetaDataLibrary_NoRegister) \
DECLARE_SERIALIZER(ULevelSequenceShotMetaDataLibrary)
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceShotMetaDataLibrary_h_21_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LEVELSEQUENCE_API ULevelSequenceShotMetaDataLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULevelSequenceShotMetaDataLibrary(ULevelSequenceShotMetaDataLibrary&&) = delete; \
ULevelSequenceShotMetaDataLibrary(const ULevelSequenceShotMetaDataLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, ULevelSequenceShotMetaDataLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelSequenceShotMetaDataLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelSequenceShotMetaDataLibrary) \
LEVELSEQUENCE_API virtual ~ULevelSequenceShotMetaDataLibrary();
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceShotMetaDataLibrary_h_18_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceShotMetaDataLibrary_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceShotMetaDataLibrary_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceShotMetaDataLibrary_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceShotMetaDataLibrary_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULevelSequenceShotMetaDataLibrary;
// ********** End Class ULevelSequenceShotMetaDataLibrary ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceShotMetaDataLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,428 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "SequenceMediaController.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSequenceMediaController() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_AActor();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ALevelSequenceActor_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ALevelSequenceMediaController();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ALevelSequenceMediaController_NoRegister();
MEDIAASSETS_API UClass* Z_Construct_UClass_UMediaComponent_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneCustomClockSource_NoRegister();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ALevelSequenceMediaController Function GetMediaComponent *****************
struct Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics
{
struct LevelSequenceMediaController_eventGetMediaComponent_Parms
{
UMediaComponent* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Synchronization" },
{ "Comment", "/**\n\x09 * Access this actor's media component\n\x09 */" },
{ "ModuleRelativePath", "Public/SequenceMediaController.h" },
{ "ToolTip", "Access this actor's media component" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
{ "EditInline", "true" },
};
#endif // WITH_METADATA
// ********** Begin Function GetMediaComponent constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetMediaComponent constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetMediaComponent Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000080588, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceMediaController_eventGetMediaComponent_Parms, ReturnValue), Z_Construct_UClass_UMediaComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics::PropPointers) < 2048);
// ********** End Function GetMediaComponent Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ALevelSequenceMediaController, nullptr, "GetMediaComponent", Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics::LevelSequenceMediaController_eventGetMediaComponent_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics::Function_MetaDataParams), Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics::LevelSequenceMediaController_eventGetMediaComponent_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ALevelSequenceMediaController::execGetMediaComponent)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UMediaComponent**)Z_Param__Result=P_THIS->GetMediaComponent();
P_NATIVE_END;
}
// ********** End Class ALevelSequenceMediaController Function GetMediaComponent *******************
// ********** Begin Class ALevelSequenceMediaController Function GetSequence ***********************
struct Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics
{
struct LevelSequenceMediaController_eventGetSequence_Parms
{
ALevelSequenceActor* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Synchronization" },
{ "Comment", "/**\n\x09 * Access this actor's Level Sequence Actor\n\x09 */" },
{ "ModuleRelativePath", "Public/SequenceMediaController.h" },
{ "ToolTip", "Access this actor's Level Sequence Actor" },
};
#endif // WITH_METADATA
// ********** Begin Function GetSequence constinit property declarations ***************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSequence constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSequence Property Definitions **************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceMediaController_eventGetSequence_Parms, ReturnValue), Z_Construct_UClass_ALevelSequenceActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics::PropPointers) < 2048);
// ********** End Function GetSequence Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ALevelSequenceMediaController, nullptr, "GetSequence", Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics::LevelSequenceMediaController_eventGetSequence_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics::LevelSequenceMediaController_eventGetSequence_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ALevelSequenceMediaController::execGetSequence)
{
P_FINISH;
P_NATIVE_BEGIN;
*(ALevelSequenceActor**)Z_Param__Result=P_THIS->GetSequence();
P_NATIVE_END;
}
// ********** End Class ALevelSequenceMediaController Function GetSequence *************************
// ********** Begin Class ALevelSequenceMediaController Function OnRep_ServerStartTimeSeconds ******
struct Z_Construct_UFunction_ALevelSequenceMediaController_OnRep_ServerStartTimeSeconds_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/SequenceMediaController.h" },
};
#endif // WITH_METADATA
// ********** Begin Function OnRep_ServerStartTimeSeconds constinit property declarations **********
// ********** End Function OnRep_ServerStartTimeSeconds constinit property declarations ************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ALevelSequenceMediaController_OnRep_ServerStartTimeSeconds_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ALevelSequenceMediaController, nullptr, "OnRep_ServerStartTimeSeconds", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ALevelSequenceMediaController_OnRep_ServerStartTimeSeconds_Statics::Function_MetaDataParams), Z_Construct_UFunction_ALevelSequenceMediaController_OnRep_ServerStartTimeSeconds_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_ALevelSequenceMediaController_OnRep_ServerStartTimeSeconds()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ALevelSequenceMediaController_OnRep_ServerStartTimeSeconds_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ALevelSequenceMediaController::execOnRep_ServerStartTimeSeconds)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_ServerStartTimeSeconds();
P_NATIVE_END;
}
// ********** End Class ALevelSequenceMediaController Function OnRep_ServerStartTimeSeconds ********
// ********** Begin Class ALevelSequenceMediaController Function Play ******************************
struct Z_Construct_UFunction_ALevelSequenceMediaController_Play_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Synchronization" },
{ "ModuleRelativePath", "Public/SequenceMediaController.h" },
};
#endif // WITH_METADATA
// ********** Begin Function Play constinit property declarations **********************************
// ********** End Function Play constinit property declarations ************************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ALevelSequenceMediaController_Play_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ALevelSequenceMediaController, nullptr, "Play", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ALevelSequenceMediaController_Play_Statics::Function_MetaDataParams), Z_Construct_UFunction_ALevelSequenceMediaController_Play_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_ALevelSequenceMediaController_Play()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ALevelSequenceMediaController_Play_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ALevelSequenceMediaController::execPlay)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->Play();
P_NATIVE_END;
}
// ********** End Class ALevelSequenceMediaController Function Play ********************************
// ********** Begin Class ALevelSequenceMediaController Function SynchronizeToServer ***************
struct Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics
{
struct LevelSequenceMediaController_eventSynchronizeToServer_Parms
{
float DesyncThresholdSeconds;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Synchronization" },
{ "Comment", "/**\n\x09 * Forcibly synchronize the sequence to the server's position if it has diverged by more than the specified threshold\n\x09 */" },
{ "CPP_Default_DesyncThresholdSeconds", "2.000000" },
{ "ModuleRelativePath", "Public/SequenceMediaController.h" },
{ "ToolTip", "Forcibly synchronize the sequence to the server's position if it has diverged by more than the specified threshold" },
};
#endif // WITH_METADATA
// ********** Begin Function SynchronizeToServer constinit property declarations *******************
static const UECodeGen_Private::FFloatPropertyParams NewProp_DesyncThresholdSeconds;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SynchronizeToServer constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SynchronizeToServer Property Definitions ******************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics::NewProp_DesyncThresholdSeconds = { "DesyncThresholdSeconds", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceMediaController_eventSynchronizeToServer_Parms, DesyncThresholdSeconds), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics::NewProp_DesyncThresholdSeconds,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics::PropPointers) < 2048);
// ********** End Function SynchronizeToServer Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ALevelSequenceMediaController, nullptr, "SynchronizeToServer", Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics::LevelSequenceMediaController_eventSynchronizeToServer_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics::Function_MetaDataParams), Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics::LevelSequenceMediaController_eventSynchronizeToServer_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ALevelSequenceMediaController::execSynchronizeToServer)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_DesyncThresholdSeconds);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SynchronizeToServer(Z_Param_DesyncThresholdSeconds);
P_NATIVE_END;
}
// ********** End Class ALevelSequenceMediaController Function SynchronizeToServer *****************
// ********** Begin Class ALevelSequenceMediaController ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ALevelSequenceMediaController;
UClass* ALevelSequenceMediaController::GetPrivateStaticClass()
{
using TClass = ALevelSequenceMediaController;
if (!Z_Registration_Info_UClass_ALevelSequenceMediaController.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LevelSequenceMediaController"),
Z_Registration_Info_UClass_ALevelSequenceMediaController.InnerSingleton,
StaticRegisterNativesALevelSequenceMediaController,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ALevelSequenceMediaController.InnerSingleton;
}
UClass* Z_Construct_UClass_ALevelSequenceMediaController_NoRegister()
{
return ALevelSequenceMediaController::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ALevelSequenceMediaController_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Replicated actor class that is responsible for instigating various cinematic assets (Media, Audio, Level Sequences) in a synchronized fasion\n */" },
{ "HideCategories", "Rendering Physics HLOD Activation Input Collision" },
{ "IncludePath", "SequenceMediaController.h" },
{ "ModuleRelativePath", "Public/SequenceMediaController.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Replicated actor class that is responsible for instigating various cinematic assets (Media, Audio, Level Sequences) in a synchronized fasion" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sequence_MetaData[] = {
{ "BlueprintGetter", "GetSequence" },
{ "Category", "Synchronization" },
{ "Comment", "/** Pointer to the sequence actor to use for playback */" },
{ "ModuleRelativePath", "Public/SequenceMediaController.h" },
{ "ToolTip", "Pointer to the sequence actor to use for playback" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MediaComponent_MetaData[] = {
{ "BlueprintGetter", "GetMediaComponent" },
{ "Category", "Synchronization" },
{ "Comment", "/** Media component that contains the media player to synchronize with */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/SequenceMediaController.h" },
{ "ToolTip", "Media component that contains the media player to synchronize with" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ServerStartTimeSeconds_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Synchronization" },
{ "Comment", "/** Replicated time at which the server started the sequence (taken from AGameStateBase::GetServerWorldTimeSeconds) */" },
{ "ModuleRelativePath", "Public/SequenceMediaController.h" },
{ "ToolTip", "Replicated time at which the server started the sequence (taken from AGameStateBase::GetServerWorldTimeSeconds)" },
};
#endif // WITH_METADATA
// ********** Begin Class ALevelSequenceMediaController constinit property declarations ************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Sequence;
static const UECodeGen_Private::FObjectPropertyParams NewProp_MediaComponent;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ServerStartTimeSeconds;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ALevelSequenceMediaController constinit property declarations **************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetMediaComponent"), .Pointer = &ALevelSequenceMediaController::execGetMediaComponent },
{ .NameUTF8 = UTF8TEXT("GetSequence"), .Pointer = &ALevelSequenceMediaController::execGetSequence },
{ .NameUTF8 = UTF8TEXT("OnRep_ServerStartTimeSeconds"), .Pointer = &ALevelSequenceMediaController::execOnRep_ServerStartTimeSeconds },
{ .NameUTF8 = UTF8TEXT("Play"), .Pointer = &ALevelSequenceMediaController::execPlay },
{ .NameUTF8 = UTF8TEXT("SynchronizeToServer"), .Pointer = &ALevelSequenceMediaController::execSynchronizeToServer },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ALevelSequenceMediaController_GetMediaComponent, "GetMediaComponent" }, // 235966993
{ &Z_Construct_UFunction_ALevelSequenceMediaController_GetSequence, "GetSequence" }, // 299577223
{ &Z_Construct_UFunction_ALevelSequenceMediaController_OnRep_ServerStartTimeSeconds, "OnRep_ServerStartTimeSeconds" }, // 3288996830
{ &Z_Construct_UFunction_ALevelSequenceMediaController_Play, "Play" }, // 1679574770
{ &Z_Construct_UFunction_ALevelSequenceMediaController_SynchronizeToServer, "SynchronizeToServer" }, // 3213952669
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ALevelSequenceMediaController>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ALevelSequenceMediaController_Statics
// ********** Begin Class ALevelSequenceMediaController Property Definitions ***********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ALevelSequenceMediaController_Statics::NewProp_Sequence = { "Sequence", nullptr, (EPropertyFlags)0x0144000000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALevelSequenceMediaController, Sequence), Z_Construct_UClass_ALevelSequenceActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sequence_MetaData), NewProp_Sequence_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ALevelSequenceMediaController_Statics::NewProp_MediaComponent = { "MediaComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALevelSequenceMediaController, MediaComponent), Z_Construct_UClass_UMediaComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MediaComponent_MetaData), NewProp_MediaComponent_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ALevelSequenceMediaController_Statics::NewProp_ServerStartTimeSeconds = { "ServerStartTimeSeconds", "OnRep_ServerStartTimeSeconds", (EPropertyFlags)0x0040000100000034, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALevelSequenceMediaController, ServerStartTimeSeconds), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ServerStartTimeSeconds_MetaData), NewProp_ServerStartTimeSeconds_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ALevelSequenceMediaController_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALevelSequenceMediaController_Statics::NewProp_Sequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALevelSequenceMediaController_Statics::NewProp_MediaComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALevelSequenceMediaController_Statics::NewProp_ServerStartTimeSeconds,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALevelSequenceMediaController_Statics::PropPointers) < 2048);
// ********** End Class ALevelSequenceMediaController Property Definitions *************************
UObject* (*const Z_Construct_UClass_ALevelSequenceMediaController_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALevelSequenceMediaController_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_ALevelSequenceMediaController_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieSceneCustomClockSource_NoRegister, (int32)VTABLE_OFFSET(ALevelSequenceMediaController, IMovieSceneCustomClockSource), false }, // 1650560672
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_ALevelSequenceMediaController_Statics::ClassParams = {
&ALevelSequenceMediaController::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_ALevelSequenceMediaController_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_ALevelSequenceMediaController_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ALevelSequenceMediaController_Statics::Class_MetaDataParams), Z_Construct_UClass_ALevelSequenceMediaController_Statics::Class_MetaDataParams)
};
void ALevelSequenceMediaController::StaticRegisterNativesALevelSequenceMediaController()
{
UClass* Class = ALevelSequenceMediaController::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ALevelSequenceMediaController_Statics::Funcs));
}
UClass* Z_Construct_UClass_ALevelSequenceMediaController()
{
if (!Z_Registration_Info_UClass_ALevelSequenceMediaController.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ALevelSequenceMediaController.OuterSingleton, Z_Construct_UClass_ALevelSequenceMediaController_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ALevelSequenceMediaController.OuterSingleton;
}
#if VALIDATE_CLASS_REPS
void ALevelSequenceMediaController::ValidateGeneratedRepEnums(const TArray<struct FRepRecord>& ClassReps) const
{
static FName Name_ServerStartTimeSeconds(TEXT("ServerStartTimeSeconds"));
const bool bIsValid = true
&& Name_ServerStartTimeSeconds == ClassReps[(int32)ENetFields_Private::ServerStartTimeSeconds].Property->GetFName();
checkf(bIsValid, TEXT("UHT Generated Rep Indices do not match runtime populated Rep Indices for properties in ALevelSequenceMediaController"));
}
#endif
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ALevelSequenceMediaController);
ALevelSequenceMediaController::~ALevelSequenceMediaController() {}
// ********** End Class ALevelSequenceMediaController **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h__Script_LevelSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ALevelSequenceMediaController, ALevelSequenceMediaController::StaticClass, TEXT("ALevelSequenceMediaController"), &Z_Registration_Info_UClass_ALevelSequenceMediaController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ALevelSequenceMediaController), 3414469113U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h__Script_LevelSequence_3168017875{
TEXT("/Script/LevelSequence"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h__Script_LevelSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,79 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SequenceMediaController.h"
#ifdef LEVELSEQUENCE_SequenceMediaController_generated_h
#error "SequenceMediaController.generated.h already included, missing '#pragma once' in SequenceMediaController.h"
#endif
#define LEVELSEQUENCE_SequenceMediaController_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class ALevelSequenceActor;
class UMediaComponent;
// ********** Begin Class ALevelSequenceMediaController ********************************************
#define FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h_27_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execOnRep_ServerStartTimeSeconds); \
DECLARE_FUNCTION(execSynchronizeToServer); \
DECLARE_FUNCTION(execGetSequence); \
DECLARE_FUNCTION(execGetMediaComponent); \
DECLARE_FUNCTION(execPlay);
struct Z_Construct_UClass_ALevelSequenceMediaController_Statics;
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ALevelSequenceMediaController_NoRegister();
#define FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h_27_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesALevelSequenceMediaController(); \
friend struct ::Z_Construct_UClass_ALevelSequenceMediaController_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LEVELSEQUENCE_API UClass* ::Z_Construct_UClass_ALevelSequenceMediaController_NoRegister(); \
public: \
DECLARE_CLASS2(ALevelSequenceMediaController, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LevelSequence"), Z_Construct_UClass_ALevelSequenceMediaController_NoRegister) \
DECLARE_SERIALIZER(ALevelSequenceMediaController) \
virtual UObject* _getUObject() const override { return const_cast<ALevelSequenceMediaController*>(this); } \
enum class ENetFields_Private : uint16 \
{ \
NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \
ServerStartTimeSeconds=NETFIELD_REP_START, \
NETFIELD_REP_END=ServerStartTimeSeconds }; \
DECLARE_VALIDATE_GENERATED_REP_ENUMS(LEVELSEQUENCE_API)
#define FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h_27_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ALevelSequenceMediaController(ALevelSequenceMediaController&&) = delete; \
ALevelSequenceMediaController(const ALevelSequenceMediaController&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LEVELSEQUENCE_API, ALevelSequenceMediaController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ALevelSequenceMediaController); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ALevelSequenceMediaController) \
LEVELSEQUENCE_API virtual ~ALevelSequenceMediaController();
#define FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h_20_PROLOG
#define FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h_27_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h_27_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h_27_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h_27_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ALevelSequenceMediaController;
// ********** End Class ALevelSequenceMediaController **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_SequenceMediaController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\AnimSequenceLevelSequenceLink.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\DefaultLevelSequenceInstanceData.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\LevelSequence.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\LevelSequenceBurnIn.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\LevelSequenceCameraSettings.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\LevelSequenceDirector.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\LevelSequencePlayer.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\LevelSequenceProjectSettings.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\SequenceMediaController.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\LevelSequenceActor.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\LevelSequenceAnimSequenceLink.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\LevelSequenceBindingReference.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\LevelSequenceLegacyObjectReference.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\LevelSequenceObject.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Public\LevelSequenceShotMetaDataLibrary.h
D:\UE_5_7_1\Engine\Source\Runtime\LevelSequence\Private\LegacyLazyObjectPtrFragment.h