Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Classes/ActorFactoryLandscape.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeActorFactoryLandscape() {}
// ********** Begin Cross Module References ********************************************************
LANDSCAPEEDITOR_API UClass* Z_Construct_UClass_UActorFactoryLandscape();
LANDSCAPEEDITOR_API UClass* Z_Construct_UClass_UActorFactoryLandscape_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UActorFactory();
UPackage* Z_Construct_UPackage__Script_LandscapeEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UActorFactoryLandscape ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UActorFactoryLandscape;
UClass* UActorFactoryLandscape::GetPrivateStaticClass()
{
using TClass = UActorFactoryLandscape;
if (!Z_Registration_Info_UClass_UActorFactoryLandscape.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ActorFactoryLandscape"),
Z_Registration_Info_UClass_UActorFactoryLandscape.InnerSingleton,
StaticRegisterNativesUActorFactoryLandscape,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UActorFactoryLandscape.InnerSingleton;
}
UClass* Z_Construct_UClass_UActorFactoryLandscape_NoRegister()
{
return UActorFactoryLandscape::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UActorFactoryLandscape_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Object" },
{ "IncludePath", "Classes/ActorFactoryLandscape.h" },
{ "ModuleRelativePath", "Private/Classes/ActorFactoryLandscape.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UActorFactoryLandscape constinit property declarations *******************
// ********** End Class UActorFactoryLandscape constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UActorFactoryLandscape>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UActorFactoryLandscape_Statics
UObject* (*const Z_Construct_UClass_UActorFactoryLandscape_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorFactory,
(UObject* (*)())Z_Construct_UPackage__Script_LandscapeEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UActorFactoryLandscape_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UActorFactoryLandscape_Statics::ClassParams = {
&UActorFactoryLandscape::StaticClass,
"Editor",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000830ACu,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UActorFactoryLandscape_Statics::Class_MetaDataParams), Z_Construct_UClass_UActorFactoryLandscape_Statics::Class_MetaDataParams)
};
void UActorFactoryLandscape::StaticRegisterNativesUActorFactoryLandscape()
{
}
UClass* Z_Construct_UClass_UActorFactoryLandscape()
{
if (!Z_Registration_Info_UClass_UActorFactoryLandscape.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UActorFactoryLandscape.OuterSingleton, Z_Construct_UClass_UActorFactoryLandscape_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UActorFactoryLandscape.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UActorFactoryLandscape);
UActorFactoryLandscape::~UActorFactoryLandscape() {}
// ********** End Class UActorFactoryLandscape *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_ActorFactoryLandscape_h__Script_LandscapeEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UActorFactoryLandscape, UActorFactoryLandscape::StaticClass, TEXT("UActorFactoryLandscape"), &Z_Registration_Info_UClass_UActorFactoryLandscape, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UActorFactoryLandscape), 2439666158U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_ActorFactoryLandscape_h__Script_LandscapeEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_ActorFactoryLandscape_h__Script_LandscapeEditor_3224917279{
TEXT("/Script/LandscapeEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_ActorFactoryLandscape_h__Script_LandscapeEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_ActorFactoryLandscape_h__Script_LandscapeEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Classes/ActorFactoryLandscape.h"
#ifdef LANDSCAPEEDITOR_ActorFactoryLandscape_generated_h
#error "ActorFactoryLandscape.generated.h already included, missing '#pragma once' in ActorFactoryLandscape.h"
#endif
#define LANDSCAPEEDITOR_ActorFactoryLandscape_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UActorFactoryLandscape ***************************************************
struct Z_Construct_UClass_UActorFactoryLandscape_Statics;
LANDSCAPEEDITOR_API UClass* Z_Construct_UClass_UActorFactoryLandscape_NoRegister();
#define FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_ActorFactoryLandscape_h_17_INCLASS \
private: \
static void StaticRegisterNativesUActorFactoryLandscape(); \
friend struct ::Z_Construct_UClass_UActorFactoryLandscape_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LANDSCAPEEDITOR_API UClass* ::Z_Construct_UClass_UActorFactoryLandscape_NoRegister(); \
public: \
DECLARE_CLASS2(UActorFactoryLandscape, UActorFactory, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/LandscapeEditor"), Z_Construct_UClass_UActorFactoryLandscape_NoRegister) \
DECLARE_SERIALIZER(UActorFactoryLandscape)
#define FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_ActorFactoryLandscape_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LANDSCAPEEDITOR_API UActorFactoryLandscape(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UActorFactoryLandscape) \
DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPEEDITOR_API, UActorFactoryLandscape); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UActorFactoryLandscape); \
/** Deleted move- and copy-constructors, should never be used */ \
UActorFactoryLandscape(UActorFactoryLandscape&&) = delete; \
UActorFactoryLandscape(const UActorFactoryLandscape&) = delete; \
LANDSCAPEEDITOR_API virtual ~UActorFactoryLandscape();
#define FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_ActorFactoryLandscape_h_14_PROLOG
#define FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_ActorFactoryLandscape_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_ActorFactoryLandscape_h_17_INCLASS \
FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_ActorFactoryLandscape_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UActorFactoryLandscape;
// ********** End Class UActorFactoryLandscape *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_ActorFactoryLandscape_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeLandscapeEditor_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_LandscapeEditor;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_LandscapeEditor()
{
if (!Z_Registration_Info_UPackage__Script_LandscapeEditor.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/LandscapeEditor",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0x5D9AB456,
0x0D7D97F6,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_LandscapeEditor.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_LandscapeEditor.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_LandscapeEditor(Z_Construct_UPackage__Script_LandscapeEditor, TEXT("/Script/LandscapeEditor"), Z_Registration_Info_UPackage__Script_LandscapeEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x5D9AB456, 0x0D7D97F6));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LandscapeEditorObject.h"
#ifdef LANDSCAPEEDITOR_LandscapeEditorObject_generated_h
#error "LandscapeEditorObject.generated.h already included, missing '#pragma once' in LandscapeEditorObject.h"
#endif
#define LANDSCAPEEDITOR_LandscapeEditorObject_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FGizmoImportLayer *************************************************
struct Z_Construct_UScriptStruct_FGizmoImportLayer_Statics;
#define FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeEditorObject_h_157_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGizmoImportLayer_Statics; \
LANDSCAPEEDITOR_API static class UScriptStruct* StaticStruct();
struct FGizmoImportLayer;
// ********** End ScriptStruct FGizmoImportLayer ***************************************************
// ********** Begin ScriptStruct FLandscapeImportLayer *********************************************
struct Z_Construct_UScriptStruct_FLandscapeImportLayer_Statics;
#define FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeEditorObject_h_201_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLandscapeImportLayer_Statics; \
LANDSCAPEEDITOR_API static class UScriptStruct* StaticStruct(); \
typedef FLandscapeImportLayerInfo Super;
struct FLandscapeImportLayer;
// ********** End ScriptStruct FLandscapeImportLayer ***********************************************
// ********** Begin ScriptStruct FLandscapePatternBrushWorldSpaceSettings **************************
struct Z_Construct_UScriptStruct_FLandscapePatternBrushWorldSpaceSettings_Statics;
#define FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeEditorObject_h_233_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLandscapePatternBrushWorldSpaceSettings_Statics; \
LANDSCAPEEDITOR_API static class UScriptStruct* StaticStruct();
struct FLandscapePatternBrushWorldSpaceSettings;
// ********** End ScriptStruct FLandscapePatternBrushWorldSpaceSettings ****************************
// ********** Begin ScriptStruct FLandscapeTargetLayerAssetFilePath ********************************
struct Z_Construct_UScriptStruct_FLandscapeTargetLayerAssetFilePath_Statics;
#define FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeEditorObject_h_267_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLandscapeTargetLayerAssetFilePath_Statics; \
LANDSCAPEEDITOR_API static class UScriptStruct* StaticStruct();
struct FLandscapeTargetLayerAssetFilePath;
// ********** End ScriptStruct FLandscapeTargetLayerAssetFilePath **********************************
// ********** Begin Class ULandscapeEditorObject ***************************************************
struct Z_Construct_UClass_ULandscapeEditorObject_Statics;
LANDSCAPEEDITOR_API UClass* Z_Construct_UClass_ULandscapeEditorObject_NoRegister();
#define FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeEditorObject_h_297_INCLASS \
private: \
static void StaticRegisterNativesULandscapeEditorObject(); \
friend struct ::Z_Construct_UClass_ULandscapeEditorObject_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LANDSCAPEEDITOR_API UClass* ::Z_Construct_UClass_ULandscapeEditorObject_NoRegister(); \
public: \
DECLARE_CLASS2(ULandscapeEditorObject, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LandscapeEditor"), Z_Construct_UClass_ULandscapeEditorObject_NoRegister) \
DECLARE_SERIALIZER(ULandscapeEditorObject)
#define FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeEditorObject_h_297_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LANDSCAPEEDITOR_API ULandscapeEditorObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeEditorObject) \
DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPEEDITOR_API, ULandscapeEditorObject); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeEditorObject); \
/** Deleted move- and copy-constructors, should never be used */ \
ULandscapeEditorObject(ULandscapeEditorObject&&) = delete; \
ULandscapeEditorObject(const ULandscapeEditorObject&) = delete; \
LANDSCAPEEDITOR_API virtual ~ULandscapeEditorObject();
#define FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeEditorObject_h_294_PROLOG
#define FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeEditorObject_h_297_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeEditorObject_h_297_INCLASS \
FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeEditorObject_h_297_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULandscapeEditorObject;
// ********** End Class ULandscapeEditorObject *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeEditorObject_h
// ********** Begin Enum ELandscapeToolFlattenMode *************************************************
#define FOREACH_ENUM_ELANDSCAPETOOLFLATTENMODE(op) \
op(ELandscapeToolFlattenMode::Invalid) \
op(ELandscapeToolFlattenMode::Both) \
op(ELandscapeToolFlattenMode::Raise) \
op(ELandscapeToolFlattenMode::Lower) \
op(ELandscapeToolFlattenMode::Interval) \
op(ELandscapeToolFlattenMode::Terrace)
enum class ELandscapeToolFlattenMode : int8;
template<> struct TIsUEnumClass<ELandscapeToolFlattenMode> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeToolFlattenMode>();
// ********** End Enum ELandscapeToolFlattenMode ***************************************************
// ********** Begin Enum ELandscapeToolErosionMode *************************************************
#define FOREACH_ENUM_ELANDSCAPETOOLEROSIONMODE(op) \
op(ELandscapeToolErosionMode::Invalid) \
op(ELandscapeToolErosionMode::Both) \
op(ELandscapeToolErosionMode::Raise) \
op(ELandscapeToolErosionMode::Lower)
enum class ELandscapeToolErosionMode : int8;
template<> struct TIsUEnumClass<ELandscapeToolErosionMode> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeToolErosionMode>();
// ********** End Enum ELandscapeToolErosionMode ***************************************************
// ********** Begin Enum ELandscapeToolHydroErosionMode ********************************************
#define FOREACH_ENUM_ELANDSCAPETOOLHYDROEROSIONMODE(op) \
op(ELandscapeToolHydroErosionMode::Invalid) \
op(ELandscapeToolHydroErosionMode::Both) \
op(ELandscapeToolHydroErosionMode::Positive)
enum class ELandscapeToolHydroErosionMode : int8;
template<> struct TIsUEnumClass<ELandscapeToolHydroErosionMode> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeToolHydroErosionMode>();
// ********** End Enum ELandscapeToolHydroErosionMode **********************************************
// ********** Begin Enum ELandscapeToolNoiseMode ***************************************************
#define FOREACH_ENUM_ELANDSCAPETOOLNOISEMODE(op) \
op(ELandscapeToolNoiseMode::Invalid) \
op(ELandscapeToolNoiseMode::Both) \
op(ELandscapeToolNoiseMode::Add) \
op(ELandscapeToolNoiseMode::Sub)
enum class ELandscapeToolNoiseMode : int8;
template<> struct TIsUEnumClass<ELandscapeToolNoiseMode> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeToolNoiseMode>();
// ********** End Enum ELandscapeToolNoiseMode *****************************************************
// ********** Begin Enum ELandscapeToolPasteMode ***************************************************
#define FOREACH_ENUM_ELANDSCAPETOOLPASTEMODE(op) \
op(ELandscapeToolPasteMode::Invalid) \
op(ELandscapeToolPasteMode::Both) \
op(ELandscapeToolPasteMode::Raise) \
op(ELandscapeToolPasteMode::Lower)
enum class ELandscapeToolPasteMode : int8;
template<> struct TIsUEnumClass<ELandscapeToolPasteMode> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeToolPasteMode>();
// ********** End Enum ELandscapeToolPasteMode *****************************************************
// ********** Begin Enum ELandscapeConvertMode *****************************************************
#define FOREACH_ENUM_ELANDSCAPECONVERTMODE(op) \
op(ELandscapeConvertMode::Invalid) \
op(ELandscapeConvertMode::Expand) \
op(ELandscapeConvertMode::Clip) \
op(ELandscapeConvertMode::Resample)
enum class ELandscapeConvertMode : int8;
template<> struct TIsUEnumClass<ELandscapeConvertMode> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeConvertMode>();
// ********** End Enum ELandscapeConvertMode *******************************************************
// ********** Begin Enum ELandscapeTextureColorChannel *********************************************
#define FOREACH_ENUM_ELANDSCAPETEXTURECOLORCHANNEL(op) \
op(ELandscapeTextureColorChannel::Red) \
op(ELandscapeTextureColorChannel::Green) \
op(ELandscapeTextureColorChannel::Blue) \
op(ELandscapeTextureColorChannel::Alpha)
enum class ELandscapeTextureColorChannel : int32;
template<> struct TIsUEnumClass<ELandscapeTextureColorChannel> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeTextureColorChannel>();
// ********** End Enum ELandscapeTextureColorChannel ***********************************************
// ********** Begin Enum ELandscapeMirrorOperation *************************************************
#define FOREACH_ENUM_ELANDSCAPEMIRROROPERATION(op) \
op(ELandscapeMirrorOperation::MinusXToPlusX) \
op(ELandscapeMirrorOperation::PlusXToMinusX) \
op(ELandscapeMirrorOperation::MinusYToPlusY) \
op(ELandscapeMirrorOperation::PlusYToMinusY) \
op(ELandscapeMirrorOperation::RotateMinusXToPlusX) \
op(ELandscapeMirrorOperation::RotatePlusXToMinusX) \
op(ELandscapeMirrorOperation::RotateMinusYToPlusY) \
op(ELandscapeMirrorOperation::RotatePlusYToMinusY)
enum class ELandscapeMirrorOperation : uint8;
template<> struct TIsUEnumClass<ELandscapeMirrorOperation> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeMirrorOperation>();
// ********** End Enum ELandscapeMirrorOperation ***************************************************
// ********** Begin Enum ELandscapeImportHeightmapError ********************************************
#define FOREACH_ENUM_ELANDSCAPEIMPORTHEIGHTMAPERROR(op) \
op(ELandscapeImportHeightmapError::None) \
op(ELandscapeImportHeightmapError::FileNotFound) \
op(ELandscapeImportHeightmapError::InvalidSize) \
op(ELandscapeImportHeightmapError::CorruptFile) \
op(ELandscapeImportHeightmapError::ColorPng) \
op(ELandscapeImportHeightmapError::LowBitDepth)
enum class ELandscapeImportHeightmapError;
template<> struct TIsUEnumClass<ELandscapeImportHeightmapError> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeImportHeightmapError>();
// ********** End Enum ELandscapeImportHeightmapError **********************************************
// ********** Begin Enum ELandscapeImportLayerError ************************************************
#define FOREACH_ENUM_ELANDSCAPEIMPORTLAYERERROR(op) \
op(ELandscapeImportLayerError::None) \
op(ELandscapeImportLayerError::MissingLayerInfo) \
op(ELandscapeImportLayerError::FileNotFound) \
op(ELandscapeImportLayerError::FileSizeMismatch) \
op(ELandscapeImportLayerError::CorruptFile) \
op(ELandscapeImportLayerError::ColorPng)
enum class ELandscapeImportLayerError : uint8;
template<> struct TIsUEnumClass<ELandscapeImportLayerError> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeImportLayerError>();
// ********** End Enum ELandscapeImportLayerError **************************************************
// ********** Begin Enum ELandscapeImportExportMode ************************************************
#define FOREACH_ENUM_ELANDSCAPEIMPORTEXPORTMODE(op) \
op(ELandscapeImportExportMode::LoadedOnly) \
op(ELandscapeImportExportMode::All)
enum class ELandscapeImportExportMode;
template<> struct TIsUEnumClass<ELandscapeImportExportMode> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeImportExportMode>();
// ********** End Enum ELandscapeImportExportMode **************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LandscapeFileFormatInterface.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLandscapeFileFormatInterface() {}
// ********** Begin Cross Module References ********************************************************
LANDSCAPEEDITOR_API UEnum* Z_Construct_UEnum_LandscapeEditor_ELandscapeImportResult();
LANDSCAPEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FLandscapeFileResolution();
UPackage* Z_Construct_UPackage__Script_LandscapeEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ELandscapeImportResult ****************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ELandscapeImportResult;
static UEnum* ELandscapeImportResult_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ELandscapeImportResult.OuterSingleton)
{
Z_Registration_Info_UEnum_ELandscapeImportResult.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_LandscapeEditor_ELandscapeImportResult, (UObject*)Z_Construct_UPackage__Script_LandscapeEditor(), TEXT("ELandscapeImportResult"));
}
return Z_Registration_Info_UEnum_ELandscapeImportResult.OuterSingleton;
}
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeImportResult>()
{
return ELandscapeImportResult_StaticEnum();
}
struct Z_Construct_UEnum_LandscapeEditor_ELandscapeImportResult_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Error.Name", "ELandscapeImportResult::Error" },
{ "ModuleRelativePath", "Public/LandscapeFileFormatInterface.h" },
{ "Success.Name", "ELandscapeImportResult::Success" },
{ "Warning.Name", "ELandscapeImportResult::Warning" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ELandscapeImportResult::Success", (int64)ELandscapeImportResult::Success },
{ "ELandscapeImportResult::Warning", (int64)ELandscapeImportResult::Warning },
{ "ELandscapeImportResult::Error", (int64)ELandscapeImportResult::Error },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_LandscapeEditor_ELandscapeImportResult_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_LandscapeEditor_ELandscapeImportResult_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_LandscapeEditor,
nullptr,
"ELandscapeImportResult",
"ELandscapeImportResult",
Z_Construct_UEnum_LandscapeEditor_ELandscapeImportResult_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_LandscapeEditor_ELandscapeImportResult_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_LandscapeEditor_ELandscapeImportResult_Statics::Enum_MetaDataParams), Z_Construct_UEnum_LandscapeEditor_ELandscapeImportResult_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_LandscapeEditor_ELandscapeImportResult()
{
if (!Z_Registration_Info_UEnum_ELandscapeImportResult.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ELandscapeImportResult.InnerSingleton, Z_Construct_UEnum_LandscapeEditor_ELandscapeImportResult_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ELandscapeImportResult.InnerSingleton;
}
// ********** End Enum ELandscapeImportResult ******************************************************
// ********** Begin ScriptStruct FLandscapeFileResolution ******************************************
struct Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLandscapeFileResolution); }
static inline consteval int16 GetStructAlignment() { return alignof(FLandscapeFileResolution); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LandscapeFileFormatInterface.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Width_MetaData[] = {
{ "ModuleRelativePath", "Public/LandscapeFileFormatInterface.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Height_MetaData[] = {
{ "ModuleRelativePath", "Public/LandscapeFileFormatInterface.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLandscapeFileResolution constinit property declarations **********
static const UECodeGen_Private::FUInt32PropertyParams NewProp_Width;
static const UECodeGen_Private::FUInt32PropertyParams NewProp_Height;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLandscapeFileResolution constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLandscapeFileResolution>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLandscapeFileResolution;
class UScriptStruct* FLandscapeFileResolution::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLandscapeFileResolution.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLandscapeFileResolution.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLandscapeFileResolution, (UObject*)Z_Construct_UPackage__Script_LandscapeEditor(), TEXT("LandscapeFileResolution"));
}
return Z_Registration_Info_UScriptStruct_FLandscapeFileResolution.OuterSingleton;
}
// ********** Begin ScriptStruct FLandscapeFileResolution Property Definitions *********************
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::NewProp_Width = { "Width", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLandscapeFileResolution, Width), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Width_MetaData), NewProp_Width_MetaData) };
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::NewProp_Height = { "Height", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLandscapeFileResolution, Height), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Height_MetaData), NewProp_Height_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::NewProp_Width,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::NewProp_Height,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLandscapeFileResolution Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LandscapeEditor,
nullptr,
&NewStructOps,
"LandscapeFileResolution",
Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::PropPointers),
sizeof(FLandscapeFileResolution),
alignof(FLandscapeFileResolution),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLandscapeFileResolution()
{
if (!Z_Registration_Info_UScriptStruct_FLandscapeFileResolution.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLandscapeFileResolution.InnerSingleton, Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLandscapeFileResolution.InnerSingleton);
}
// ********** End ScriptStruct FLandscapeFileResolution ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeFileFormatInterface_h__Script_LandscapeEditor_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ELandscapeImportResult_StaticEnum, TEXT("ELandscapeImportResult"), &Z_Registration_Info_UEnum_ELandscapeImportResult, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3460287551U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLandscapeFileResolution::StaticStruct, Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics::NewStructOps, TEXT("LandscapeFileResolution"),&Z_Registration_Info_UScriptStruct_FLandscapeFileResolution, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLandscapeFileResolution), 1293221520U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeFileFormatInterface_h__Script_LandscapeEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeFileFormatInterface_h__Script_LandscapeEditor_689116322{
TEXT("/Script/LandscapeEditor"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeFileFormatInterface_h__Script_LandscapeEditor_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeFileFormatInterface_h__Script_LandscapeEditor_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeFileFormatInterface_h__Script_LandscapeEditor_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeFileFormatInterface_h__Script_LandscapeEditor_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,43 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LandscapeFileFormatInterface.h"
#ifdef LANDSCAPEEDITOR_LandscapeFileFormatInterface_generated_h
#error "LandscapeFileFormatInterface.generated.h already included, missing '#pragma once' in LandscapeFileFormatInterface.h"
#endif
#define LANDSCAPEEDITOR_LandscapeFileFormatInterface_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLandscapeFileResolution ******************************************
struct Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics;
#define FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeFileFormatInterface_h_37_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLandscapeFileResolution_Statics; \
LANDSCAPEEDITOR_API static class UScriptStruct* StaticStruct();
struct FLandscapeFileResolution;
// ********** End ScriptStruct FLandscapeFileResolution ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeFileFormatInterface_h
// ********** Begin Enum ELandscapeImportResult ****************************************************
#define FOREACH_ENUM_ELANDSCAPEIMPORTRESULT(op) \
op(ELandscapeImportResult::Success) \
op(ELandscapeImportResult::Warning) \
op(ELandscapeImportResult::Error)
enum class ELandscapeImportResult : uint8;
template<> struct TIsUEnumClass<ELandscapeImportResult> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeImportResult>();
// ********** End Enum ELandscapeImportResult ******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,353 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LandscapeImportHelper.h"
#include "LandscapeFileFormatInterface.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLandscapeImportHelper() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FIntPoint();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
LANDSCAPEEDITOR_API UEnum* Z_Construct_UEnum_LandscapeEditor_ELandscapeImportTransformType();
LANDSCAPEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FLandscapeFileResolution();
LANDSCAPEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FLandscapeImportDescriptor();
LANDSCAPEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor();
LANDSCAPEEDITOR_API UScriptStruct* Z_Construct_UScriptStruct_FLandscapeImportResolution();
UPackage* Z_Construct_UPackage__Script_LandscapeEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FLandscapeImportFileDescriptor ************************************
struct Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLandscapeImportFileDescriptor); }
static inline consteval int16 GetStructAlignment() { return alignof(FLandscapeImportFileDescriptor); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LandscapeImportHelper.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Coord_MetaData[] = {
{ "Comment", "/* Which tile does that descriptor represent */" },
{ "ModuleRelativePath", "Public/LandscapeImportHelper.h" },
{ "ToolTip", "Which tile does that descriptor represent" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FilePath_MetaData[] = {
{ "Comment", "/* File path */" },
{ "ModuleRelativePath", "Public/LandscapeImportHelper.h" },
{ "ToolTip", "File path" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLandscapeImportFileDescriptor constinit property declarations ****
static const UECodeGen_Private::FStructPropertyParams NewProp_Coord;
static const UECodeGen_Private::FStrPropertyParams NewProp_FilePath;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLandscapeImportFileDescriptor constinit property declarations ******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLandscapeImportFileDescriptor>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLandscapeImportFileDescriptor;
class UScriptStruct* FLandscapeImportFileDescriptor::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLandscapeImportFileDescriptor.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLandscapeImportFileDescriptor.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor, (UObject*)Z_Construct_UPackage__Script_LandscapeEditor(), TEXT("LandscapeImportFileDescriptor"));
}
return Z_Registration_Info_UScriptStruct_FLandscapeImportFileDescriptor.OuterSingleton;
}
// ********** Begin ScriptStruct FLandscapeImportFileDescriptor Property Definitions ***************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::NewProp_Coord = { "Coord", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLandscapeImportFileDescriptor, Coord), Z_Construct_UScriptStruct_FIntPoint, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Coord_MetaData), NewProp_Coord_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::NewProp_FilePath = { "FilePath", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLandscapeImportFileDescriptor, FilePath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FilePath_MetaData), NewProp_FilePath_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::NewProp_Coord,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::NewProp_FilePath,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLandscapeImportFileDescriptor Property Definitions *****************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LandscapeEditor,
nullptr,
&NewStructOps,
"LandscapeImportFileDescriptor",
Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::PropPointers),
sizeof(FLandscapeImportFileDescriptor),
alignof(FLandscapeImportFileDescriptor),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor()
{
if (!Z_Registration_Info_UScriptStruct_FLandscapeImportFileDescriptor.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLandscapeImportFileDescriptor.InnerSingleton, Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLandscapeImportFileDescriptor.InnerSingleton);
}
// ********** End ScriptStruct FLandscapeImportFileDescriptor **************************************
// ********** Begin ScriptStruct FLandscapeImportResolution ****************************************
struct Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLandscapeImportResolution); }
static inline consteval int16 GetStructAlignment() { return alignof(FLandscapeImportResolution); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LandscapeImportHelper.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Width_MetaData[] = {
{ "ModuleRelativePath", "Public/LandscapeImportHelper.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Height_MetaData[] = {
{ "ModuleRelativePath", "Public/LandscapeImportHelper.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLandscapeImportResolution constinit property declarations ********
static const UECodeGen_Private::FUInt32PropertyParams NewProp_Width;
static const UECodeGen_Private::FUInt32PropertyParams NewProp_Height;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLandscapeImportResolution constinit property declarations **********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLandscapeImportResolution>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLandscapeImportResolution;
class UScriptStruct* FLandscapeImportResolution::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLandscapeImportResolution.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLandscapeImportResolution.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLandscapeImportResolution, (UObject*)Z_Construct_UPackage__Script_LandscapeEditor(), TEXT("LandscapeImportResolution"));
}
return Z_Registration_Info_UScriptStruct_FLandscapeImportResolution.OuterSingleton;
}
// ********** Begin ScriptStruct FLandscapeImportResolution Property Definitions *******************
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::NewProp_Width = { "Width", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLandscapeImportResolution, Width), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Width_MetaData), NewProp_Width_MetaData) };
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::NewProp_Height = { "Height", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLandscapeImportResolution, Height), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Height_MetaData), NewProp_Height_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::NewProp_Width,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::NewProp_Height,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLandscapeImportResolution Property Definitions *********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LandscapeEditor,
nullptr,
&NewStructOps,
"LandscapeImportResolution",
Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::PropPointers),
sizeof(FLandscapeImportResolution),
alignof(FLandscapeImportResolution),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLandscapeImportResolution()
{
if (!Z_Registration_Info_UScriptStruct_FLandscapeImportResolution.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLandscapeImportResolution.InnerSingleton, Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLandscapeImportResolution.InnerSingleton);
}
// ********** End ScriptStruct FLandscapeImportResolution ******************************************
// ********** Begin Enum ELandscapeImportTransformType *********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ELandscapeImportTransformType;
static UEnum* ELandscapeImportTransformType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ELandscapeImportTransformType.OuterSingleton)
{
Z_Registration_Info_UEnum_ELandscapeImportTransformType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_LandscapeEditor_ELandscapeImportTransformType, (UObject*)Z_Construct_UPackage__Script_LandscapeEditor(), TEXT("ELandscapeImportTransformType"));
}
return Z_Registration_Info_UEnum_ELandscapeImportTransformType.OuterSingleton;
}
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeImportTransformType>()
{
return ELandscapeImportTransformType_StaticEnum();
}
struct Z_Construct_UEnum_LandscapeEditor_ELandscapeImportTransformType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "ExpandCentered.Hidden", "" },
{ "ExpandCentered.Name", "ELandscapeImportTransformType::ExpandCentered" },
{ "ExpandOffset.DisplayName", "Expand" },
{ "ExpandOffset.Name", "ELandscapeImportTransformType::ExpandOffset" },
{ "ExpandOffset.ToolTip", "Will Import the data at the gizmo location and expand the data to fill the landscape" },
{ "ModuleRelativePath", "Public/LandscapeImportHelper.h" },
{ "None.DisplayName", "Original" },
{ "None.Name", "ELandscapeImportTransformType::None" },
{ "None.ToolTip", "Will Import the data at the gizmo location in the original size" },
{ "Resample.Name", "ELandscapeImportTransformType::Resample" },
{ "Resample.ToolTip", "Will resample Import data to fit landscape" },
{ "Subregion.Name", "ELandscapeImportTransformType::Subregion" },
{ "Subregion.ToolTip", "Import Sub-region of the Image to Landscape" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ELandscapeImportTransformType::None", (int64)ELandscapeImportTransformType::None },
{ "ELandscapeImportTransformType::ExpandOffset", (int64)ELandscapeImportTransformType::ExpandOffset },
{ "ELandscapeImportTransformType::ExpandCentered", (int64)ELandscapeImportTransformType::ExpandCentered },
{ "ELandscapeImportTransformType::Resample", (int64)ELandscapeImportTransformType::Resample },
{ "ELandscapeImportTransformType::Subregion", (int64)ELandscapeImportTransformType::Subregion },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_LandscapeEditor_ELandscapeImportTransformType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_LandscapeEditor_ELandscapeImportTransformType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_LandscapeEditor,
nullptr,
"ELandscapeImportTransformType",
"ELandscapeImportTransformType",
Z_Construct_UEnum_LandscapeEditor_ELandscapeImportTransformType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_LandscapeEditor_ELandscapeImportTransformType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_LandscapeEditor_ELandscapeImportTransformType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_LandscapeEditor_ELandscapeImportTransformType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_LandscapeEditor_ELandscapeImportTransformType()
{
if (!Z_Registration_Info_UEnum_ELandscapeImportTransformType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ELandscapeImportTransformType.InnerSingleton, Z_Construct_UEnum_LandscapeEditor_ELandscapeImportTransformType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ELandscapeImportTransformType.InnerSingleton;
}
// ********** End Enum ELandscapeImportTransformType ***********************************************
// ********** Begin ScriptStruct FLandscapeImportDescriptor ****************************************
struct Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FLandscapeImportDescriptor); }
static inline consteval int16 GetStructAlignment() { return alignof(FLandscapeImportDescriptor); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/LandscapeImportHelper.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ImportResolutions_MetaData[] = {
{ "Comment", "/* Landscape Import Resolution based on File Coords + Resolutions */" },
{ "ModuleRelativePath", "Public/LandscapeImportHelper.h" },
{ "ToolTip", "Landscape Import Resolution based on File Coords + Resolutions" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FileResolutions_MetaData[] = {
{ "Comment", "/* Single File Resolutions */" },
{ "ModuleRelativePath", "Public/LandscapeImportHelper.h" },
{ "ToolTip", "Single File Resolutions" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FileDescriptors_MetaData[] = {
{ "Comment", "/* Files contributing to this descriptor */" },
{ "ModuleRelativePath", "Public/LandscapeImportHelper.h" },
{ "ToolTip", "Files contributing to this descriptor" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scale_MetaData[] = {
{ "Comment", "/* Scale of Import data */" },
{ "ModuleRelativePath", "Public/LandscapeImportHelper.h" },
{ "ToolTip", "Scale of Import data" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FLandscapeImportDescriptor constinit property declarations ********
static const UECodeGen_Private::FStructPropertyParams NewProp_ImportResolutions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ImportResolutions;
static const UECodeGen_Private::FStructPropertyParams NewProp_FileResolutions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_FileResolutions;
static const UECodeGen_Private::FStructPropertyParams NewProp_FileDescriptors_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_FileDescriptors;
static const UECodeGen_Private::FStructPropertyParams NewProp_Scale;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FLandscapeImportDescriptor constinit property declarations **********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLandscapeImportDescriptor>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLandscapeImportDescriptor;
class UScriptStruct* FLandscapeImportDescriptor::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FLandscapeImportDescriptor.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FLandscapeImportDescriptor.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLandscapeImportDescriptor, (UObject*)Z_Construct_UPackage__Script_LandscapeEditor(), TEXT("LandscapeImportDescriptor"));
}
return Z_Registration_Info_UScriptStruct_FLandscapeImportDescriptor.OuterSingleton;
}
// ********** Begin ScriptStruct FLandscapeImportDescriptor Property Definitions *******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_ImportResolutions_Inner = { "ImportResolutions", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLandscapeImportResolution, METADATA_PARAMS(0, nullptr) }; // 4048142827
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_ImportResolutions = { "ImportResolutions", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLandscapeImportDescriptor, ImportResolutions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ImportResolutions_MetaData), NewProp_ImportResolutions_MetaData) }; // 4048142827
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_FileResolutions_Inner = { "FileResolutions", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLandscapeFileResolution, METADATA_PARAMS(0, nullptr) }; // 1293221520
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_FileResolutions = { "FileResolutions", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLandscapeImportDescriptor, FileResolutions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FileResolutions_MetaData), NewProp_FileResolutions_MetaData) }; // 1293221520
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_FileDescriptors_Inner = { "FileDescriptors", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor, METADATA_PARAMS(0, nullptr) }; // 3475719229
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_FileDescriptors = { "FileDescriptors", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLandscapeImportDescriptor, FileDescriptors), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FileDescriptors_MetaData), NewProp_FileDescriptors_MetaData) }; // 3475719229
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLandscapeImportDescriptor, Scale), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scale_MetaData), NewProp_Scale_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_ImportResolutions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_ImportResolutions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_FileResolutions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_FileResolutions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_FileDescriptors_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_FileDescriptors,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewProp_Scale,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FLandscapeImportDescriptor Property Definitions *********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_LandscapeEditor,
nullptr,
&NewStructOps,
"LandscapeImportDescriptor",
Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::PropPointers),
sizeof(FLandscapeImportDescriptor),
alignof(FLandscapeImportDescriptor),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FLandscapeImportDescriptor()
{
if (!Z_Registration_Info_UScriptStruct_FLandscapeImportDescriptor.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLandscapeImportDescriptor.InnerSingleton, Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FLandscapeImportDescriptor.InnerSingleton);
}
// ********** End ScriptStruct FLandscapeImportDescriptor ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeImportHelper_h__Script_LandscapeEditor_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ELandscapeImportTransformType_StaticEnum, TEXT("ELandscapeImportTransformType"), &Z_Registration_Info_UEnum_ELandscapeImportTransformType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1946762577U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FLandscapeImportFileDescriptor::StaticStruct, Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics::NewStructOps, TEXT("LandscapeImportFileDescriptor"),&Z_Registration_Info_UScriptStruct_FLandscapeImportFileDescriptor, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLandscapeImportFileDescriptor), 3475719229U) },
{ FLandscapeImportResolution::StaticStruct, Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics::NewStructOps, TEXT("LandscapeImportResolution"),&Z_Registration_Info_UScriptStruct_FLandscapeImportResolution, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLandscapeImportResolution), 4048142827U) },
{ FLandscapeImportDescriptor::StaticStruct, Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics::NewStructOps, TEXT("LandscapeImportDescriptor"),&Z_Registration_Info_UScriptStruct_FLandscapeImportDescriptor, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLandscapeImportDescriptor), 748039531U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeImportHelper_h__Script_LandscapeEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeImportHelper_h__Script_LandscapeEditor_889647993{
TEXT("/Script/LandscapeEditor"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeImportHelper_h__Script_LandscapeEditor_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeImportHelper_h__Script_LandscapeEditor_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeImportHelper_h__Script_LandscapeEditor_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeImportHelper_h__Script_LandscapeEditor_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,65 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LandscapeImportHelper.h"
#ifdef LANDSCAPEEDITOR_LandscapeImportHelper_generated_h
#error "LandscapeImportHelper.generated.h already included, missing '#pragma once' in LandscapeImportHelper.h"
#endif
#define LANDSCAPEEDITOR_LandscapeImportHelper_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLandscapeImportFileDescriptor ************************************
struct Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics;
#define FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeImportHelper_h_17_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLandscapeImportFileDescriptor_Statics; \
LANDSCAPEEDITOR_API static class UScriptStruct* StaticStruct();
struct FLandscapeImportFileDescriptor;
// ********** End ScriptStruct FLandscapeImportFileDescriptor **************************************
// ********** Begin ScriptStruct FLandscapeImportResolution ****************************************
struct Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics;
#define FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeImportHelper_h_36_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLandscapeImportResolution_Statics; \
LANDSCAPEEDITOR_API static class UScriptStruct* StaticStruct();
struct FLandscapeImportResolution;
// ********** End ScriptStruct FLandscapeImportResolution ******************************************
// ********** Begin ScriptStruct FLandscapeImportDescriptor ****************************************
struct Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics;
#define FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeImportHelper_h_72_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLandscapeImportDescriptor_Statics; \
LANDSCAPEEDITOR_API static class UScriptStruct* StaticStruct();
struct FLandscapeImportDescriptor;
// ********** End ScriptStruct FLandscapeImportDescriptor ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_LandscapeEditor_Public_LandscapeImportHelper_h
// ********** Begin Enum ELandscapeImportTransformType *********************************************
#define FOREACH_ENUM_ELANDSCAPEIMPORTTRANSFORMTYPE(op) \
op(ELandscapeImportTransformType::None) \
op(ELandscapeImportTransformType::ExpandOffset) \
op(ELandscapeImportTransformType::ExpandCentered) \
op(ELandscapeImportTransformType::Resample) \
op(ELandscapeImportTransformType::Subregion)
enum class ELandscapeImportTransformType : int8;
template<> struct TIsUEnumClass<ELandscapeImportTransformType> { enum { Value = true }; };
template<> LANDSCAPEEDITOR_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeImportTransformType>();
// ********** End Enum ELandscapeImportTransformType ***********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Classes/LandscapePlaceholder.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLandscapePlaceholder() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_AActor();
LANDSCAPEEDITOR_API UClass* Z_Construct_UClass_ALandscapePlaceholder();
LANDSCAPEEDITOR_API UClass* Z_Construct_UClass_ALandscapePlaceholder_NoRegister();
UPackage* Z_Construct_UPackage__Script_LandscapeEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ALandscapePlaceholder ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ALandscapePlaceholder;
UClass* ALandscapePlaceholder::GetPrivateStaticClass()
{
using TClass = ALandscapePlaceholder;
if (!Z_Registration_Info_UClass_ALandscapePlaceholder.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LandscapePlaceholder"),
Z_Registration_Info_UClass_ALandscapePlaceholder.InnerSingleton,
StaticRegisterNativesALandscapePlaceholder,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ALandscapePlaceholder.InnerSingleton;
}
UClass* Z_Construct_UClass_ALandscapePlaceholder_NoRegister()
{
return ALandscapePlaceholder::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ALandscapePlaceholder_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Classes/LandscapePlaceholder.h" },
{ "ModuleRelativePath", "Private/Classes/LandscapePlaceholder.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ALandscapePlaceholder constinit property declarations ********************
// ********** End Class ALandscapePlaceholder constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ALandscapePlaceholder>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ALandscapePlaceholder_Statics
UObject* (*const Z_Construct_UClass_ALandscapePlaceholder_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_LandscapeEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALandscapePlaceholder_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ALandscapePlaceholder_Statics::ClassParams = {
&ALandscapePlaceholder::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008002A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ALandscapePlaceholder_Statics::Class_MetaDataParams), Z_Construct_UClass_ALandscapePlaceholder_Statics::Class_MetaDataParams)
};
void ALandscapePlaceholder::StaticRegisterNativesALandscapePlaceholder()
{
}
UClass* Z_Construct_UClass_ALandscapePlaceholder()
{
if (!Z_Registration_Info_UClass_ALandscapePlaceholder.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ALandscapePlaceholder.OuterSingleton, Z_Construct_UClass_ALandscapePlaceholder_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ALandscapePlaceholder.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ALandscapePlaceholder);
ALandscapePlaceholder::~ALandscapePlaceholder() {}
// ********** End Class ALandscapePlaceholder ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_LandscapePlaceholder_h__Script_LandscapeEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ALandscapePlaceholder, ALandscapePlaceholder::StaticClass, TEXT("ALandscapePlaceholder"), &Z_Registration_Info_UClass_ALandscapePlaceholder, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ALandscapePlaceholder), 490832896U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_LandscapePlaceholder_h__Script_LandscapeEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_LandscapePlaceholder_h__Script_LandscapeEditor_4022169615{
TEXT("/Script/LandscapeEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_LandscapePlaceholder_h__Script_LandscapeEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_LandscapePlaceholder_h__Script_LandscapeEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Classes/LandscapePlaceholder.h"
#ifdef LANDSCAPEEDITOR_LandscapePlaceholder_generated_h
#error "LandscapePlaceholder.generated.h already included, missing '#pragma once' in LandscapePlaceholder.h"
#endif
#define LANDSCAPEEDITOR_LandscapePlaceholder_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ALandscapePlaceholder ****************************************************
struct Z_Construct_UClass_ALandscapePlaceholder_Statics;
LANDSCAPEEDITOR_API UClass* Z_Construct_UClass_ALandscapePlaceholder_NoRegister();
#define FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_LandscapePlaceholder_h_13_INCLASS \
private: \
static void StaticRegisterNativesALandscapePlaceholder(); \
friend struct ::Z_Construct_UClass_ALandscapePlaceholder_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LANDSCAPEEDITOR_API UClass* ::Z_Construct_UClass_ALandscapePlaceholder_NoRegister(); \
public: \
DECLARE_CLASS2(ALandscapePlaceholder, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/LandscapeEditor"), Z_Construct_UClass_ALandscapePlaceholder_NoRegister) \
DECLARE_SERIALIZER(ALandscapePlaceholder)
#define FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_LandscapePlaceholder_h_13_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API ALandscapePlaceholder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ALandscapePlaceholder) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ALandscapePlaceholder); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ALandscapePlaceholder); \
/** Deleted move- and copy-constructors, should never be used */ \
ALandscapePlaceholder(ALandscapePlaceholder&&) = delete; \
ALandscapePlaceholder(const ALandscapePlaceholder&) = delete; \
NO_API virtual ~ALandscapePlaceholder();
#define FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_LandscapePlaceholder_h_10_PROLOG
#define FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_LandscapePlaceholder_h_13_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_LandscapePlaceholder_h_13_INCLASS \
FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_LandscapePlaceholder_h_13_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ALandscapePlaceholder;
// ********** End Class ALandscapePlaceholder ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_LandscapeEditor_Private_Classes_LandscapePlaceholder_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,167 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LandscapeSplineSelection.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLandscapeSplineSelection() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeSplineControlPoint_NoRegister();
LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeSplineSegment_NoRegister();
LANDSCAPEEDITOR_API UClass* Z_Construct_UClass_ULandscapeSplineSelection();
LANDSCAPEEDITOR_API UClass* Z_Construct_UClass_ULandscapeSplineSelection_NoRegister();
UPackage* Z_Construct_UPackage__Script_LandscapeEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULandscapeSplineSelection ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULandscapeSplineSelection;
UClass* ULandscapeSplineSelection::GetPrivateStaticClass()
{
using TClass = ULandscapeSplineSelection;
if (!Z_Registration_Info_UClass_ULandscapeSplineSelection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LandscapeSplineSelection"),
Z_Registration_Info_UClass_ULandscapeSplineSelection.InnerSingleton,
StaticRegisterNativesULandscapeSplineSelection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULandscapeSplineSelection.InnerSingleton;
}
UClass* Z_Construct_UClass_ULandscapeSplineSelection_NoRegister()
{
return ULandscapeSplineSelection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULandscapeSplineSelection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "//\n// ULandscapeSplineSelection\n// \n" },
{ "IncludePath", "LandscapeSplineSelection.h" },
{ "ModuleRelativePath", "Private/LandscapeSplineSelection.h" },
{ "ToolTip", "ULandscapeSplineSelection" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectedSplineControlPoints_MetaData[] = {
{ "ModuleRelativePath", "Private/LandscapeSplineSelection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectedSplineSegments_MetaData[] = {
{ "ModuleRelativePath", "Private/LandscapeSplineSelection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LinearControlPoints_MetaData[] = {
{ "Comment", "// Linear representation of the current spline based on the last selected point/segment\n" },
{ "ModuleRelativePath", "Private/LandscapeSplineSelection.h" },
{ "ToolTip", "Linear representation of the current spline based on the last selected point/segment" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LinearSegments_MetaData[] = {
{ "ModuleRelativePath", "Private/LandscapeSplineSelection.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ULandscapeSplineSelection constinit property declarations ****************
static const UECodeGen_Private::FObjectPropertyParams NewProp_SelectedSplineControlPoints_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_SelectedSplineControlPoints;
static const UECodeGen_Private::FObjectPropertyParams NewProp_SelectedSplineSegments_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_SelectedSplineSegments;
static const UECodeGen_Private::FObjectPropertyParams NewProp_LinearControlPoints_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_LinearControlPoints;
static const UECodeGen_Private::FObjectPropertyParams NewProp_LinearSegments_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_LinearSegments;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULandscapeSplineSelection constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULandscapeSplineSelection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULandscapeSplineSelection_Statics
// ********** Begin Class ULandscapeSplineSelection Property Definitions ***************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_SelectedSplineControlPoints_Inner = { "SelectedSplineControlPoints", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ULandscapeSplineControlPoint_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_SelectedSplineControlPoints = { "SelectedSplineControlPoints", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSplineSelection, SelectedSplineControlPoints), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectedSplineControlPoints_MetaData), NewProp_SelectedSplineControlPoints_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_SelectedSplineSegments_Inner = { "SelectedSplineSegments", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ULandscapeSplineSegment_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_SelectedSplineSegments = { "SelectedSplineSegments", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSplineSelection, SelectedSplineSegments), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectedSplineSegments_MetaData), NewProp_SelectedSplineSegments_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_LinearControlPoints_Inner = { "LinearControlPoints", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ULandscapeSplineControlPoint_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_LinearControlPoints = { "LinearControlPoints", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSplineSelection, LinearControlPoints), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LinearControlPoints_MetaData), NewProp_LinearControlPoints_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_LinearSegments_Inner = { "LinearSegments", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_ULandscapeSplineSegment_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_LinearSegments = { "LinearSegments", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSplineSelection, LinearSegments), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LinearSegments_MetaData), NewProp_LinearSegments_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULandscapeSplineSelection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_SelectedSplineControlPoints_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_SelectedSplineControlPoints,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_SelectedSplineSegments_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_SelectedSplineSegments,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_LinearControlPoints_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_LinearControlPoints,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_LinearSegments_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSplineSelection_Statics::NewProp_LinearSegments,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSplineSelection_Statics::PropPointers) < 2048);
// ********** End Class ULandscapeSplineSelection Property Definitions *****************************
UObject* (*const Z_Construct_UClass_ULandscapeSplineSelection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LandscapeEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSplineSelection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULandscapeSplineSelection_Statics::ClassParams = {
&ULandscapeSplineSelection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULandscapeSplineSelection_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSplineSelection_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSplineSelection_Statics::Class_MetaDataParams), Z_Construct_UClass_ULandscapeSplineSelection_Statics::Class_MetaDataParams)
};
void ULandscapeSplineSelection::StaticRegisterNativesULandscapeSplineSelection()
{
}
UClass* Z_Construct_UClass_ULandscapeSplineSelection()
{
if (!Z_Registration_Info_UClass_ULandscapeSplineSelection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULandscapeSplineSelection.OuterSingleton, Z_Construct_UClass_ULandscapeSplineSelection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULandscapeSplineSelection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULandscapeSplineSelection);
ULandscapeSplineSelection::~ULandscapeSplineSelection() {}
// ********** End Class ULandscapeSplineSelection **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_LandscapeSplineSelection_h__Script_LandscapeEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULandscapeSplineSelection, ULandscapeSplineSelection::StaticClass, TEXT("ULandscapeSplineSelection"), &Z_Registration_Info_UClass_ULandscapeSplineSelection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULandscapeSplineSelection), 4250403947U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_LandscapeSplineSelection_h__Script_LandscapeEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_LandscapeSplineSelection_h__Script_LandscapeEditor_3820724208{
TEXT("/Script/LandscapeEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_LandscapeSplineSelection_h__Script_LandscapeEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_LandscapeEditor_Private_LandscapeSplineSelection_h__Script_LandscapeEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LandscapeSplineSelection.h"
#ifdef LANDSCAPEEDITOR_LandscapeSplineSelection_generated_h
#error "LandscapeSplineSelection.generated.h already included, missing '#pragma once' in LandscapeSplineSelection.h"
#endif
#define LANDSCAPEEDITOR_LandscapeSplineSelection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULandscapeSplineSelection ************************************************
struct Z_Construct_UClass_ULandscapeSplineSelection_Statics;
LANDSCAPEEDITOR_API UClass* Z_Construct_UClass_ULandscapeSplineSelection_NoRegister();
#define FID_Engine_Source_Editor_LandscapeEditor_Private_LandscapeSplineSelection_h_37_INCLASS \
private: \
static void StaticRegisterNativesULandscapeSplineSelection(); \
friend struct ::Z_Construct_UClass_ULandscapeSplineSelection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LANDSCAPEEDITOR_API UClass* ::Z_Construct_UClass_ULandscapeSplineSelection_NoRegister(); \
public: \
DECLARE_CLASS2(ULandscapeSplineSelection, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/LandscapeEditor"), Z_Construct_UClass_ULandscapeSplineSelection_NoRegister) \
DECLARE_SERIALIZER(ULandscapeSplineSelection)
#define FID_Engine_Source_Editor_LandscapeEditor_Private_LandscapeSplineSelection_h_37_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LANDSCAPEEDITOR_API ULandscapeSplineSelection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeSplineSelection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPEEDITOR_API, ULandscapeSplineSelection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeSplineSelection); \
/** Deleted move- and copy-constructors, should never be used */ \
ULandscapeSplineSelection(ULandscapeSplineSelection&&) = delete; \
ULandscapeSplineSelection(const ULandscapeSplineSelection&) = delete; \
LANDSCAPEEDITOR_API virtual ~ULandscapeSplineSelection();
#define FID_Engine_Source_Editor_LandscapeEditor_Private_LandscapeSplineSelection_h_34_PROLOG
#define FID_Engine_Source_Editor_LandscapeEditor_Private_LandscapeSplineSelection_h_37_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_LandscapeEditor_Private_LandscapeSplineSelection_h_37_INCLASS \
FID_Engine_Source_Editor_LandscapeEditor_Private_LandscapeSplineSelection_h_37_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULandscapeSplineSelection;
// ********** End Class ULandscapeSplineSelection **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_LandscapeEditor_Private_LandscapeSplineSelection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\UE_5_7_1\Engine\Source\Editor\LandscapeEditor\Public\LandscapeEditorObject.h
D:\UE_5_7_1\Engine\Source\Editor\LandscapeEditor\Public\LandscapeFileFormatInterface.h
D:\UE_5_7_1\Engine\Source\Editor\LandscapeEditor\Public\LandscapeImportHelper.h
D:\UE_5_7_1\Engine\Source\Editor\LandscapeEditor\Private\LandscapeSplineSelection.h
D:\UE_5_7_1\Engine\Source\Editor\LandscapeEditor\Private\Classes\ActorFactoryLandscape.h
D:\UE_5_7_1\Engine\Source\Editor\LandscapeEditor\Private\Classes\LandscapePlaceholder.h