Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LandscapeProxy.h"
#ifdef LANDSCAPE_LandscapeProxy_generated_h
#error "LandscapeProxy.generated.h already included, missing '#pragma once' in LandscapeProxy.h"
#endif
#define LANDSCAPE_LandscapeProxy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class ALandscape;
class ULandscapeLayerInfoObject;
class UMaterialInterface;
class USplineComponent;
class UTexture;
class UTextureRenderTarget2D;
enum class ERuntimeVirtualTextureMainPassType : uint8;
struct FLinearColor;
// ********** Begin ScriptStruct FLandscapeTargetLayerSettings *************************************
struct Z_Construct_UScriptStruct_FLandscapeTargetLayerSettings_Statics;
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_92_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLandscapeTargetLayerSettings_Statics; \
LANDSCAPE_API static class UScriptStruct* StaticStruct();
struct FLandscapeTargetLayerSettings;
// ********** End ScriptStruct FLandscapeTargetLayerSettings ***************************************
// ********** Begin ScriptStruct FLandscapeEditorLayerSettings *************************************
struct Z_Construct_UScriptStruct_FLandscapeEditorLayerSettings_Statics;
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_119_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLandscapeEditorLayerSettings_Statics; \
LANDSCAPE_API static class UScriptStruct* StaticStruct();
struct FLandscapeEditorLayerSettings;
// ********** End ScriptStruct FLandscapeEditorLayerSettings ***************************************
// ********** Begin ScriptStruct FLandscapeImportLayerInfo *****************************************
struct Z_Construct_UScriptStruct_FLandscapeImportLayerInfo_Statics;
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_166_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLandscapeImportLayerInfo_Statics; \
LANDSCAPE_API static class UScriptStruct* StaticStruct();
struct FLandscapeImportLayerInfo;
// ********** End ScriptStruct FLandscapeImportLayerInfo *******************************************
// ********** Begin ScriptStruct FLandscapeProxyMaterialOverride ***********************************
struct Z_Construct_UScriptStruct_FLandscapeProxyMaterialOverride_Statics;
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_380_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLandscapeProxyMaterialOverride_Statics; \
LANDSCAPE_API static class UScriptStruct* StaticStruct();
struct FLandscapeProxyMaterialOverride;
// ********** End ScriptStruct FLandscapeProxyMaterialOverride *************************************
// ********** Begin Class ALandscapeProxy **********************************************************
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_419_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execLandscapeExportHeightmapToRenderTarget); \
DECLARE_FUNCTION(execGetLandscapeActor); \
DECLARE_FUNCTION(execSetLandscapeMaterialScalarParameterValue); \
DECLARE_FUNCTION(execSetLandscapeMaterialVectorParameterValue); \
DECLARE_FUNCTION(execSetLandscapeMaterialTextureParameterValue); \
DECLARE_FUNCTION(execEditorApplySpline); \
DECLARE_FUNCTION(execEditorSetLandscapeMaterial); \
DECLARE_FUNCTION(execChangeComponentScreenSizeToUseSubSections); \
DECLARE_FUNCTION(execChangeLODDistanceFactor); \
DECLARE_FUNCTION(execSetVirtualTextureRenderPassType);
#if WITH_EDITOR
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_419_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
DECLARE_FUNCTION(execDeleteUnusedLayers); \
DECLARE_FUNCTION(execLandscapeExportWeightmapToRenderTarget); \
DECLARE_FUNCTION(execLandscapeImportWeightmapFromRenderTarget); \
DECLARE_FUNCTION(execLandscapeImportHeightmapFromRenderTarget);
#else // WITH_EDITOR
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_419_RPC_WRAPPERS_NO_PURE_DECLS_EOD
#endif // WITH_EDITOR
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_419_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(ALandscapeProxy, LANDSCAPE_API)
struct Z_Construct_UClass_ALandscapeProxy_Statics;
LANDSCAPE_API UClass* Z_Construct_UClass_ALandscapeProxy_NoRegister();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_419_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesALandscapeProxy(); \
friend struct ::Z_Construct_UClass_ALandscapeProxy_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ALandscapeProxy_NoRegister(); \
public: \
DECLARE_CLASS2(ALandscapeProxy, APartitionActor, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Config), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ALandscapeProxy_NoRegister) \
DECLARE_SERIALIZER(ALandscapeProxy) \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_419_ARCHIVESERIALIZER \
virtual UObject* _getUObject() const override { return const_cast<ALandscapeProxy*>(this); }
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_419_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ALandscapeProxy(ALandscapeProxy&&) = delete; \
ALandscapeProxy(const ALandscapeProxy&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ALandscapeProxy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ALandscapeProxy); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ALandscapeProxy)
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_416_PROLOG
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_419_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_419_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_419_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_419_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h_419_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ALandscapeProxy;
// ********** End Class ALandscapeProxy ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_LandscapeProxy_h
// ********** Begin Enum ELandscapeImportAlphamapType **********************************************
#define FOREACH_ENUM_ELANDSCAPEIMPORTALPHAMAPTYPE(op) \
op(ELandscapeImportAlphamapType::Additive) \
op(ELandscapeImportAlphamapType::Layered)
enum class ELandscapeImportAlphamapType : uint8;
template<> struct TIsUEnumClass<ELandscapeImportAlphamapType> { enum { Value = true }; };
template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeImportAlphamapType>();
// ********** End Enum ELandscapeImportAlphamapType ************************************************
// ********** Begin Enum ELandscapeLayerPaintingRestriction ****************************************
#define FOREACH_ENUM_ELANDSCAPELAYERPAINTINGRESTRICTION(op) \
op(ELandscapeLayerPaintingRestriction::None) \
op(ELandscapeLayerPaintingRestriction::UseMaxLayers) \
op(ELandscapeLayerPaintingRestriction::ExistingOnly) \
op(ELandscapeLayerPaintingRestriction::UseComponentAllowList)
enum class ELandscapeLayerPaintingRestriction : uint8;
template<> struct TIsUEnumClass<ELandscapeLayerPaintingRestriction> { enum { Value = true }; };
template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeLayerPaintingRestriction>();
// ********** End Enum ELandscapeLayerPaintingRestriction ******************************************
// ********** Begin Enum ELandscapeLayerDisplayMode ************************************************
#define FOREACH_ENUM_ELANDSCAPELAYERDISPLAYMODE(op) \
op(ELandscapeLayerDisplayMode::Default) \
op(ELandscapeLayerDisplayMode::Alphabetical) \
op(ELandscapeLayerDisplayMode::UserSpecific) \
op(ELandscapeLayerDisplayMode::ByBlendMethod)
enum class ELandscapeLayerDisplayMode : uint8;
template<> struct TIsUEnumClass<ELandscapeLayerDisplayMode> { enum { Value = true }; };
template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeLayerDisplayMode>();
// ********** End Enum ELandscapeLayerDisplayMode **************************************************
// ********** Begin Enum ELandscapeHLODTextureSizePolicy *******************************************
#define FOREACH_ENUM_ELANDSCAPEHLODTEXTURESIZEPOLICY(op) \
op(ELandscapeHLODTextureSizePolicy::AutomaticSize) \
op(ELandscapeHLODTextureSizePolicy::SpecificSize)
enum class ELandscapeHLODTextureSizePolicy : uint8;
template<> struct TIsUEnumClass<ELandscapeHLODTextureSizePolicy> { enum { Value = true }; };
template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeHLODTextureSizePolicy>();
// ********** End Enum ELandscapeHLODTextureSizePolicy *********************************************
// ********** Begin Enum ELandscapeHLODMeshSourceLODPolicy *****************************************
#define FOREACH_ENUM_ELANDSCAPEHLODMESHSOURCELODPOLICY(op) \
op(ELandscapeHLODMeshSourceLODPolicy::AutomaticLOD) \
op(ELandscapeHLODMeshSourceLODPolicy::SpecificLOD) \
op(ELandscapeHLODMeshSourceLODPolicy::LowestDetailLOD)
enum class ELandscapeHLODMeshSourceLODPolicy : uint8;
template<> struct TIsUEnumClass<ELandscapeHLODMeshSourceLODPolicy> { enum { Value = true }; };
template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeHLODMeshSourceLODPolicy>();
// ********** End Enum ELandscapeHLODMeshSourceLODPolicy *******************************************
// ********** Begin Enum ELandscapeLODFalloff ******************************************************
#define FOREACH_ENUM_ELANDSCAPELODFALLOFF(op) \
op(ELandscapeLODFalloff::Linear) \
op(ELandscapeLODFalloff::SquareRoot)
namespace ELandscapeLODFalloff { enum Type : int; }
template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeLODFalloff::Type>();
// ********** End Enum ELandscapeLODFalloff ********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS