Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AssetDefinition_InterchangeSceneImportAsset.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAssetDefinition_InterchangeSceneImportAsset() {}
// ********** Begin Cross Module References ********************************************************
INTERCHANGEEDITOR_API UClass* Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset();
INTERCHANGEEDITOR_API UClass* Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UAssetDefinitionDefault();
UPackage* Z_Construct_UPackage__Script_InterchangeEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAssetDefinition_InterchangeSceneImportAsset *****************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAssetDefinition_InterchangeSceneImportAsset;
UClass* UAssetDefinition_InterchangeSceneImportAsset::GetPrivateStaticClass()
{
using TClass = UAssetDefinition_InterchangeSceneImportAsset;
if (!Z_Registration_Info_UClass_UAssetDefinition_InterchangeSceneImportAsset.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AssetDefinition_InterchangeSceneImportAsset"),
Z_Registration_Info_UClass_UAssetDefinition_InterchangeSceneImportAsset.InnerSingleton,
StaticRegisterNativesUAssetDefinition_InterchangeSceneImportAsset,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAssetDefinition_InterchangeSceneImportAsset.InnerSingleton;
}
UClass* Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_NoRegister()
{
return UAssetDefinition_InterchangeSceneImportAsset::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AssetDefinition_InterchangeSceneImportAsset.h" },
{ "ModuleRelativePath", "Private/AssetDefinition_InterchangeSceneImportAsset.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAssetDefinition_InterchangeSceneImportAsset constinit property declarations
// ********** End Class UAssetDefinition_InterchangeSceneImportAsset constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAssetDefinition_InterchangeSceneImportAsset>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_Statics
UObject* (*const Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetDefinitionDefault,
(UObject* (*)())Z_Construct_UPackage__Script_InterchangeEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_Statics::ClassParams = {
&UAssetDefinition_InterchangeSceneImportAsset::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_Statics::Class_MetaDataParams), Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_Statics::Class_MetaDataParams)
};
void UAssetDefinition_InterchangeSceneImportAsset::StaticRegisterNativesUAssetDefinition_InterchangeSceneImportAsset()
{
}
UClass* Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset()
{
if (!Z_Registration_Info_UClass_UAssetDefinition_InterchangeSceneImportAsset.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAssetDefinition_InterchangeSceneImportAsset.OuterSingleton, Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAssetDefinition_InterchangeSceneImportAsset.OuterSingleton;
}
UAssetDefinition_InterchangeSceneImportAsset::UAssetDefinition_InterchangeSceneImportAsset() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAssetDefinition_InterchangeSceneImportAsset);
UAssetDefinition_InterchangeSceneImportAsset::~UAssetDefinition_InterchangeSceneImportAsset() {}
// ********** End Class UAssetDefinition_InterchangeSceneImportAsset *******************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Private_AssetDefinition_InterchangeSceneImportAsset_h__Script_InterchangeEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset, UAssetDefinition_InterchangeSceneImportAsset::StaticClass, TEXT("UAssetDefinition_InterchangeSceneImportAsset"), &Z_Registration_Info_UClass_UAssetDefinition_InterchangeSceneImportAsset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAssetDefinition_InterchangeSceneImportAsset), 1984064453U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Private_AssetDefinition_InterchangeSceneImportAsset_h__Script_InterchangeEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Private_AssetDefinition_InterchangeSceneImportAsset_h__Script_InterchangeEditor_3343987032{
TEXT("/Script/InterchangeEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Private_AssetDefinition_InterchangeSceneImportAsset_h__Script_InterchangeEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Private_AssetDefinition_InterchangeSceneImportAsset_h__Script_InterchangeEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AssetDefinition_InterchangeSceneImportAsset.h"
#ifdef INTERCHANGEEDITOR_AssetDefinition_InterchangeSceneImportAsset_generated_h
#error "AssetDefinition_InterchangeSceneImportAsset.generated.h already included, missing '#pragma once' in AssetDefinition_InterchangeSceneImportAsset.h"
#endif
#define INTERCHANGEEDITOR_AssetDefinition_InterchangeSceneImportAsset_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAssetDefinition_InterchangeSceneImportAsset *****************************
struct Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_Statics;
INTERCHANGEEDITOR_API UClass* Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_NoRegister();
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Private_AssetDefinition_InterchangeSceneImportAsset_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAssetDefinition_InterchangeSceneImportAsset(); \
friend struct ::Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend INTERCHANGEEDITOR_API UClass* ::Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetDefinition_InterchangeSceneImportAsset, UAssetDefinitionDefault, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/InterchangeEditor"), Z_Construct_UClass_UAssetDefinition_InterchangeSceneImportAsset_NoRegister) \
DECLARE_SERIALIZER(UAssetDefinition_InterchangeSceneImportAsset)
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Private_AssetDefinition_InterchangeSceneImportAsset_h_13_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAssetDefinition_InterchangeSceneImportAsset(); \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetDefinition_InterchangeSceneImportAsset(UAssetDefinition_InterchangeSceneImportAsset&&) = delete; \
UAssetDefinition_InterchangeSceneImportAsset(const UAssetDefinition_InterchangeSceneImportAsset&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAssetDefinition_InterchangeSceneImportAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetDefinition_InterchangeSceneImportAsset); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAssetDefinition_InterchangeSceneImportAsset) \
NO_API virtual ~UAssetDefinition_InterchangeSceneImportAsset();
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Private_AssetDefinition_InterchangeSceneImportAsset_h_10_PROLOG
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Private_AssetDefinition_InterchangeSceneImportAsset_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Private_AssetDefinition_InterchangeSceneImportAsset_h_13_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Private_AssetDefinition_InterchangeSceneImportAsset_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetDefinition_InterchangeSceneImportAsset;
// ********** End Class UAssetDefinition_InterchangeSceneImportAsset *******************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Private_AssetDefinition_InterchangeSceneImportAsset_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeInterchangeEditor_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_InterchangeEditor;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_InterchangeEditor()
{
if (!Z_Registration_Info_UPackage__Script_InterchangeEditor.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/InterchangeEditor",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0x97FD7D98,
0x56A5C82D,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_InterchangeEditor.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_InterchangeEditor.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_InterchangeEditor(Z_Construct_UPackage__Script_InterchangeEditor, TEXT("/Script/InterchangeEditor"), Z_Registration_Info_UPackage__Script_InterchangeEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x97FD7D98, 0x56A5C82D));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,643 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "InterchangeEditorScriptLibrary.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeInterchangeEditorScriptLibrary() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_ALevelInstance_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ENGINE_API UClass* Z_Construct_UClass_UWorld_NoRegister();
INTERCHANGEEDITOR_API UClass* Z_Construct_UClass_UInterchangeEditorScriptLibrary();
INTERCHANGEEDITOR_API UClass* Z_Construct_UClass_UInterchangeEditorScriptLibrary_NoRegister();
INTERCHANGEENGINE_API UClass* Z_Construct_UClass_UInterchangeSceneImportAsset_NoRegister();
UPackage* Z_Construct_UPackage__Script_InterchangeEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UInterchangeEditorScriptLibrary Function CanResetActor *******************
struct Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics
{
struct InterchangeEditorScriptLibrary_eventCanResetActor_Parms
{
const AActor* Actor;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange Utilities | Reset" },
{ "Comment", "/**\n\x09 * Checks if an actor can be reset.\n\x09 * @param Actor to check\n\x09 * @return can actor be reset.\n\x09 */" },
{ "ModuleRelativePath", "Public/InterchangeEditorScriptLibrary.h" },
{ "ToolTip", "Checks if an actor can be reset.\n@param Actor to check\n@return can actor be reset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Actor_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function CanResetActor constinit property declarations *************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Actor;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function CanResetActor constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function CanResetActor Property Definitions ************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeEditorScriptLibrary_eventCanResetActor_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Actor_MetaData), NewProp_Actor_MetaData) };
void Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeEditorScriptLibrary_eventCanResetActor_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeEditorScriptLibrary_eventCanResetActor_Parms), &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::NewProp_Actor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::PropPointers) < 2048);
// ********** End Function CanResetActor Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeEditorScriptLibrary, nullptr, "CanResetActor", Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::InterchangeEditorScriptLibrary_eventCanResetActor_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::InterchangeEditorScriptLibrary_eventCanResetActor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeEditorScriptLibrary::execCanResetActor)
{
P_GET_OBJECT(AActor,Z_Param_Actor);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UInterchangeEditorScriptLibrary::CanResetActor(Z_Param_Actor);
P_NATIVE_END;
}
// ********** End Class UInterchangeEditorScriptLibrary Function CanResetActor *********************
// ********** Begin Class UInterchangeEditorScriptLibrary Function CanResetWorld *******************
struct Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics
{
struct InterchangeEditorScriptLibrary_eventCanResetWorld_Parms
{
const UWorld* World;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange Utilities | Reset" },
{ "Comment", "/**\n\x09 * Checks if an world can be reset.\n\x09 * @param World to check\n\x09 * @return can world be reset.\n\x09 */" },
{ "ModuleRelativePath", "Public/InterchangeEditorScriptLibrary.h" },
{ "ToolTip", "Checks if an world can be reset.\n@param World to check\n@return can world be reset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_World_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function CanResetWorld constinit property declarations *************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_World;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function CanResetWorld constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function CanResetWorld Property Definitions ************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::NewProp_World = { "World", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeEditorScriptLibrary_eventCanResetWorld_Parms, World), Z_Construct_UClass_UWorld_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_World_MetaData), NewProp_World_MetaData) };
void Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeEditorScriptLibrary_eventCanResetWorld_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeEditorScriptLibrary_eventCanResetWorld_Parms), &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::NewProp_World,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::PropPointers) < 2048);
// ********** End Function CanResetWorld Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeEditorScriptLibrary, nullptr, "CanResetWorld", Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::InterchangeEditorScriptLibrary_eventCanResetWorld_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::InterchangeEditorScriptLibrary_eventCanResetWorld_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeEditorScriptLibrary::execCanResetWorld)
{
P_GET_OBJECT(UWorld,Z_Param_World);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UInterchangeEditorScriptLibrary::CanResetWorld(Z_Param_World);
P_NATIVE_END;
}
// ********** End Class UInterchangeEditorScriptLibrary Function CanResetWorld *********************
// ********** Begin Class UInterchangeEditorScriptLibrary Function LevelInstanceCommit *************
struct Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics
{
struct InterchangeEditorScriptLibrary_eventLevelInstanceCommit_Parms
{
ALevelInstance* LevelInstance;
bool bDiscardChanges;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange Utilities | Reset" },
{ "Comment", "/**\n\x09 * Apply/Discard the changes to Level Instance Actor.\n\x09 * @param LevelInstance actor to commit\n\x09 * @param bDiscardChanges should changes be applied or discarded.\n\x09 * @return whether committing level instance was successful.\n\x09 */" },
{ "ModuleRelativePath", "Public/InterchangeEditorScriptLibrary.h" },
{ "ToolTip", "Apply/Discard the changes to Level Instance Actor.\n@param LevelInstance actor to commit\n@param bDiscardChanges should changes be applied or discarded.\n@return whether committing level instance was successful." },
};
#endif // WITH_METADATA
// ********** Begin Function LevelInstanceCommit constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_LevelInstance;
static void NewProp_bDiscardChanges_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDiscardChanges;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function LevelInstanceCommit constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function LevelInstanceCommit Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::NewProp_LevelInstance = { "LevelInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeEditorScriptLibrary_eventLevelInstanceCommit_Parms, LevelInstance), Z_Construct_UClass_ALevelInstance_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::NewProp_bDiscardChanges_SetBit(void* Obj)
{
((InterchangeEditorScriptLibrary_eventLevelInstanceCommit_Parms*)Obj)->bDiscardChanges = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::NewProp_bDiscardChanges = { "bDiscardChanges", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeEditorScriptLibrary_eventLevelInstanceCommit_Parms), &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::NewProp_bDiscardChanges_SetBit, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeEditorScriptLibrary_eventLevelInstanceCommit_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeEditorScriptLibrary_eventLevelInstanceCommit_Parms), &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::NewProp_LevelInstance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::NewProp_bDiscardChanges,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::PropPointers) < 2048);
// ********** End Function LevelInstanceCommit Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeEditorScriptLibrary, nullptr, "LevelInstanceCommit", Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::InterchangeEditorScriptLibrary_eventLevelInstanceCommit_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::InterchangeEditorScriptLibrary_eventLevelInstanceCommit_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeEditorScriptLibrary::execLevelInstanceCommit)
{
P_GET_OBJECT(ALevelInstance,Z_Param_LevelInstance);
P_GET_UBOOL(Z_Param_bDiscardChanges);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UInterchangeEditorScriptLibrary::LevelInstanceCommit(Z_Param_LevelInstance,Z_Param_bDiscardChanges);
P_NATIVE_END;
}
// ********** End Class UInterchangeEditorScriptLibrary Function LevelInstanceCommit ***************
// ********** Begin Class UInterchangeEditorScriptLibrary Function LevelInstanceEnterEditMode ******
struct Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics
{
struct InterchangeEditorScriptLibrary_eventLevelInstanceEnterEditMode_Parms
{
ALevelInstance* LevelInstance;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange Utilities | Reset" },
{ "Comment", "/**\n\x09 * Make Level Instance Actor editable.\n\x09 * @param LevelInstance actor to edit\n\x09 * @return whether putting level instance in edit mode was successful.\n\x09 */" },
{ "ModuleRelativePath", "Public/InterchangeEditorScriptLibrary.h" },
{ "ToolTip", "Make Level Instance Actor editable.\n@param LevelInstance actor to edit\n@return whether putting level instance in edit mode was successful." },
};
#endif // WITH_METADATA
// ********** Begin Function LevelInstanceEnterEditMode constinit property declarations ************
static const UECodeGen_Private::FObjectPropertyParams NewProp_LevelInstance;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function LevelInstanceEnterEditMode constinit property declarations **************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function LevelInstanceEnterEditMode Property Definitions ***********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::NewProp_LevelInstance = { "LevelInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeEditorScriptLibrary_eventLevelInstanceEnterEditMode_Parms, LevelInstance), Z_Construct_UClass_ALevelInstance_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeEditorScriptLibrary_eventLevelInstanceEnterEditMode_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeEditorScriptLibrary_eventLevelInstanceEnterEditMode_Parms), &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::NewProp_LevelInstance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::PropPointers) < 2048);
// ********** End Function LevelInstanceEnterEditMode Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeEditorScriptLibrary, nullptr, "LevelInstanceEnterEditMode", Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::InterchangeEditorScriptLibrary_eventLevelInstanceEnterEditMode_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::InterchangeEditorScriptLibrary_eventLevelInstanceEnterEditMode_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeEditorScriptLibrary::execLevelInstanceEnterEditMode)
{
P_GET_OBJECT(ALevelInstance,Z_Param_LevelInstance);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UInterchangeEditorScriptLibrary::LevelInstanceEnterEditMode(Z_Param_LevelInstance);
P_NATIVE_END;
}
// ********** End Class UInterchangeEditorScriptLibrary Function LevelInstanceEnterEditMode ********
// ********** Begin Class UInterchangeEditorScriptLibrary Function LevelInstanceGetEditableActors **
struct Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics
{
struct InterchangeEditorScriptLibrary_eventLevelInstanceGetEditableActors_Parms
{
ALevelInstance* LevelInstance;
TArray<AActor*> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange Utilities | Reset" },
{ "Comment", "/**\n\x09 * Returns array of actors that are editable in the editor when the level instance is put in edit mode.\n\x09 * NOTE: This will return a non-empty array if the LevelInstance is put in the edit mode.\n\x09 * \n\x09 * @param LevelInstance to get editable actors from\n\x09 * @return Array of editable actors.\n\x09 */" },
{ "ModuleRelativePath", "Public/InterchangeEditorScriptLibrary.h" },
{ "ToolTip", "Returns array of actors that are editable in the editor when the level instance is put in edit mode.\nNOTE: This will return a non-empty array if the LevelInstance is put in the edit mode.\n\n@param LevelInstance to get editable actors from\n@return Array of editable actors." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function LevelInstanceGetEditableActors constinit property declarations ********
static const UECodeGen_Private::FObjectPropertyParams NewProp_LevelInstance;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function LevelInstanceGetEditableActors constinit property declarations **********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function LevelInstanceGetEditableActors Property Definitions *******************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::NewProp_LevelInstance = { "LevelInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeEditorScriptLibrary_eventLevelInstanceGetEditableActors_Parms, LevelInstance), Z_Construct_UClass_ALevelInstance_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000582, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeEditorScriptLibrary_eventLevelInstanceGetEditableActors_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::NewProp_LevelInstance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::PropPointers) < 2048);
// ********** End Function LevelInstanceGetEditableActors Property Definitions *********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeEditorScriptLibrary, nullptr, "LevelInstanceGetEditableActors", Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::InterchangeEditorScriptLibrary_eventLevelInstanceGetEditableActors_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::InterchangeEditorScriptLibrary_eventLevelInstanceGetEditableActors_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeEditorScriptLibrary::execLevelInstanceGetEditableActors)
{
P_GET_OBJECT(ALevelInstance,Z_Param_LevelInstance);
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<AActor*>*)Z_Param__Result=UInterchangeEditorScriptLibrary::LevelInstanceGetEditableActors(Z_Param_LevelInstance);
P_NATIVE_END;
}
// ********** End Class UInterchangeEditorScriptLibrary Function LevelInstanceGetEditableActors ****
// ********** Begin Class UInterchangeEditorScriptLibrary Function ResetActors *********************
struct Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics
{
struct InterchangeEditorScriptLibrary_eventResetActors_Parms
{
TArray<AActor*> Actors;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange Utilities | Reset" },
{ "Comment", "/**\n\x09 * Performs Interchange Reset on Actors.\n\x09 * Resets all qualifying actors. Does nothing to actors that cannot be reset.\n\x09 * @param Actors array containing actors to reset\n\x09 */" },
{ "ModuleRelativePath", "Public/InterchangeEditorScriptLibrary.h" },
{ "ToolTip", "Performs Interchange Reset on Actors.\nResets all qualifying actors. Does nothing to actors that cannot be reset.\n@param Actors array containing actors to reset" },
};
#endif // WITH_METADATA
// ********** Begin Function ResetActors constinit property declarations ***************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Actors_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Actors;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ResetActors constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ResetActors Property Definitions **************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::NewProp_Actors_Inner = { "Actors", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::NewProp_Actors = { "Actors", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeEditorScriptLibrary_eventResetActors_Parms, Actors), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::NewProp_Actors_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::NewProp_Actors,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::PropPointers) < 2048);
// ********** End Function ResetActors Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeEditorScriptLibrary, nullptr, "ResetActors", Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::InterchangeEditorScriptLibrary_eventResetActors_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::InterchangeEditorScriptLibrary_eventResetActors_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeEditorScriptLibrary::execResetActors)
{
P_GET_TARRAY(AActor*,Z_Param_Actors);
P_FINISH;
P_NATIVE_BEGIN;
UInterchangeEditorScriptLibrary::ResetActors(Z_Param_Actors);
P_NATIVE_END;
}
// ********** End Class UInterchangeEditorScriptLibrary Function ResetActors ***********************
// ********** Begin Class UInterchangeEditorScriptLibrary Function ResetLevelAsset *****************
struct Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics
{
struct InterchangeEditorScriptLibrary_eventResetLevelAsset_Parms
{
UWorld* World;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange Utilities | Reset" },
{ "Comment", "/**\n\x09 * Performs Interchange Reset on a Level Asset.\n\x09 * @param World is the level asset to reset.\n\x09 */" },
{ "ModuleRelativePath", "Public/InterchangeEditorScriptLibrary.h" },
{ "ToolTip", "Performs Interchange Reset on a Level Asset.\n@param World is the level asset to reset." },
};
#endif // WITH_METADATA
// ********** Begin Function ResetLevelAsset constinit property declarations ***********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_World;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ResetLevelAsset constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ResetLevelAsset Property Definitions **********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics::NewProp_World = { "World", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeEditorScriptLibrary_eventResetLevelAsset_Parms, World), Z_Construct_UClass_UWorld_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics::NewProp_World,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics::PropPointers) < 2048);
// ********** End Function ResetLevelAsset Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeEditorScriptLibrary, nullptr, "ResetLevelAsset", Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics::InterchangeEditorScriptLibrary_eventResetLevelAsset_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics::InterchangeEditorScriptLibrary_eventResetLevelAsset_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeEditorScriptLibrary::execResetLevelAsset)
{
P_GET_OBJECT(UWorld,Z_Param_World);
P_FINISH;
P_NATIVE_BEGIN;
UInterchangeEditorScriptLibrary::ResetLevelAsset(Z_Param_World);
P_NATIVE_END;
}
// ********** End Class UInterchangeEditorScriptLibrary Function ResetLevelAsset *******************
// ********** Begin Class UInterchangeEditorScriptLibrary Function ResetSceneImportAsset ***********
struct Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics
{
struct InterchangeEditorScriptLibrary_eventResetSceneImportAsset_Parms
{
UInterchangeSceneImportAsset* SceneImportAsset;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange Utilities | Reset" },
{ "Comment", "/**\n\x09 * Performs Interchange Reset on an Interchange Scene Import Asset.\n\x09 * Resets all the actors added to the level and assets imported.\n\x09 * @param SceneImportAsset to reset\n\x09 */" },
{ "ModuleRelativePath", "Public/InterchangeEditorScriptLibrary.h" },
{ "ToolTip", "Performs Interchange Reset on an Interchange Scene Import Asset.\nResets all the actors added to the level and assets imported.\n@param SceneImportAsset to reset" },
};
#endif // WITH_METADATA
// ********** Begin Function ResetSceneImportAsset constinit property declarations *****************
static const UECodeGen_Private::FObjectPropertyParams NewProp_SceneImportAsset;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ResetSceneImportAsset constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ResetSceneImportAsset Property Definitions ****************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics::NewProp_SceneImportAsset = { "SceneImportAsset", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeEditorScriptLibrary_eventResetSceneImportAsset_Parms, SceneImportAsset), Z_Construct_UClass_UInterchangeSceneImportAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics::NewProp_SceneImportAsset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics::PropPointers) < 2048);
// ********** End Function ResetSceneImportAsset Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeEditorScriptLibrary, nullptr, "ResetSceneImportAsset", Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics::InterchangeEditorScriptLibrary_eventResetSceneImportAsset_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics::InterchangeEditorScriptLibrary_eventResetSceneImportAsset_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeEditorScriptLibrary::execResetSceneImportAsset)
{
P_GET_OBJECT(UInterchangeSceneImportAsset,Z_Param_SceneImportAsset);
P_FINISH;
P_NATIVE_BEGIN;
UInterchangeEditorScriptLibrary::ResetSceneImportAsset(Z_Param_SceneImportAsset);
P_NATIVE_END;
}
// ********** End Class UInterchangeEditorScriptLibrary Function ResetSceneImportAsset *************
// ********** Begin Class UInterchangeEditorScriptLibrary ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UInterchangeEditorScriptLibrary;
UClass* UInterchangeEditorScriptLibrary::GetPrivateStaticClass()
{
using TClass = UInterchangeEditorScriptLibrary;
if (!Z_Registration_Info_UClass_UInterchangeEditorScriptLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("InterchangeEditorScriptLibrary"),
Z_Registration_Info_UClass_UInterchangeEditorScriptLibrary.InnerSingleton,
StaticRegisterNativesUInterchangeEditorScriptLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UInterchangeEditorScriptLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UInterchangeEditorScriptLibrary_NoRegister()
{
return UInterchangeEditorScriptLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UInterchangeEditorScriptLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "InterchangeEditorScriptLibrary.h" },
{ "ModuleRelativePath", "Public/InterchangeEditorScriptLibrary.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UInterchangeEditorScriptLibrary constinit property declarations **********
// ********** End Class UInterchangeEditorScriptLibrary constinit property declarations ************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("CanResetActor"), .Pointer = &UInterchangeEditorScriptLibrary::execCanResetActor },
{ .NameUTF8 = UTF8TEXT("CanResetWorld"), .Pointer = &UInterchangeEditorScriptLibrary::execCanResetWorld },
{ .NameUTF8 = UTF8TEXT("LevelInstanceCommit"), .Pointer = &UInterchangeEditorScriptLibrary::execLevelInstanceCommit },
{ .NameUTF8 = UTF8TEXT("LevelInstanceEnterEditMode"), .Pointer = &UInterchangeEditorScriptLibrary::execLevelInstanceEnterEditMode },
{ .NameUTF8 = UTF8TEXT("LevelInstanceGetEditableActors"), .Pointer = &UInterchangeEditorScriptLibrary::execLevelInstanceGetEditableActors },
{ .NameUTF8 = UTF8TEXT("ResetActors"), .Pointer = &UInterchangeEditorScriptLibrary::execResetActors },
{ .NameUTF8 = UTF8TEXT("ResetLevelAsset"), .Pointer = &UInterchangeEditorScriptLibrary::execResetLevelAsset },
{ .NameUTF8 = UTF8TEXT("ResetSceneImportAsset"), .Pointer = &UInterchangeEditorScriptLibrary::execResetSceneImportAsset },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetActor, "CanResetActor" }, // 748376735
{ &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_CanResetWorld, "CanResetWorld" }, // 2615929609
{ &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceCommit, "LevelInstanceCommit" }, // 3704781141
{ &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceEnterEditMode, "LevelInstanceEnterEditMode" }, // 3893114736
{ &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_LevelInstanceGetEditableActors, "LevelInstanceGetEditableActors" }, // 3229414659
{ &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetActors, "ResetActors" }, // 1767437115
{ &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetLevelAsset, "ResetLevelAsset" }, // 3009043999
{ &Z_Construct_UFunction_UInterchangeEditorScriptLibrary_ResetSceneImportAsset, "ResetSceneImportAsset" }, // 4191026292
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UInterchangeEditorScriptLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UInterchangeEditorScriptLibrary_Statics
UObject* (*const Z_Construct_UClass_UInterchangeEditorScriptLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_InterchangeEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeEditorScriptLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UInterchangeEditorScriptLibrary_Statics::ClassParams = {
&UInterchangeEditorScriptLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeEditorScriptLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UInterchangeEditorScriptLibrary_Statics::Class_MetaDataParams)
};
void UInterchangeEditorScriptLibrary::StaticRegisterNativesUInterchangeEditorScriptLibrary()
{
UClass* Class = UInterchangeEditorScriptLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UInterchangeEditorScriptLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UInterchangeEditorScriptLibrary()
{
if (!Z_Registration_Info_UClass_UInterchangeEditorScriptLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInterchangeEditorScriptLibrary.OuterSingleton, Z_Construct_UClass_UInterchangeEditorScriptLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UInterchangeEditorScriptLibrary.OuterSingleton;
}
UInterchangeEditorScriptLibrary::UInterchangeEditorScriptLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInterchangeEditorScriptLibrary);
UInterchangeEditorScriptLibrary::~UInterchangeEditorScriptLibrary() {}
// ********** End Class UInterchangeEditorScriptLibrary ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h__Script_InterchangeEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UInterchangeEditorScriptLibrary, UInterchangeEditorScriptLibrary::StaticClass, TEXT("UInterchangeEditorScriptLibrary"), &Z_Registration_Info_UClass_UInterchangeEditorScriptLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInterchangeEditorScriptLibrary), 3989368374U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h__Script_InterchangeEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h__Script_InterchangeEditor_1580834260{
TEXT("/Script/InterchangeEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h__Script_InterchangeEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h__Script_InterchangeEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,79 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "InterchangeEditorScriptLibrary.h"
#ifdef INTERCHANGEEDITOR_InterchangeEditorScriptLibrary_generated_h
#error "InterchangeEditorScriptLibrary.generated.h already included, missing '#pragma once' in InterchangeEditorScriptLibrary.h"
#endif
#define INTERCHANGEEDITOR_InterchangeEditorScriptLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class ALevelInstance;
class UInterchangeSceneImportAsset;
class UWorld;
// ********** Begin Class UInterchangeEditorScriptLibrary ******************************************
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h_19_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execLevelInstanceGetEditableActors); \
DECLARE_FUNCTION(execLevelInstanceCommit); \
DECLARE_FUNCTION(execLevelInstanceEnterEditMode); \
DECLARE_FUNCTION(execCanResetWorld); \
DECLARE_FUNCTION(execCanResetActor); \
DECLARE_FUNCTION(execResetActors); \
DECLARE_FUNCTION(execResetSceneImportAsset); \
DECLARE_FUNCTION(execResetLevelAsset);
struct Z_Construct_UClass_UInterchangeEditorScriptLibrary_Statics;
INTERCHANGEEDITOR_API UClass* Z_Construct_UClass_UInterchangeEditorScriptLibrary_NoRegister();
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUInterchangeEditorScriptLibrary(); \
friend struct ::Z_Construct_UClass_UInterchangeEditorScriptLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend INTERCHANGEEDITOR_API UClass* ::Z_Construct_UClass_UInterchangeEditorScriptLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UInterchangeEditorScriptLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/InterchangeEditor"), Z_Construct_UClass_UInterchangeEditorScriptLibrary_NoRegister) \
DECLARE_SERIALIZER(UInterchangeEditorScriptLibrary)
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h_19_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
INTERCHANGEEDITOR_API UInterchangeEditorScriptLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UInterchangeEditorScriptLibrary(UInterchangeEditorScriptLibrary&&) = delete; \
UInterchangeEditorScriptLibrary(const UInterchangeEditorScriptLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(INTERCHANGEEDITOR_API, UInterchangeEditorScriptLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInterchangeEditorScriptLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInterchangeEditorScriptLibrary) \
INTERCHANGEEDITOR_API virtual ~UInterchangeEditorScriptLibrary();
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h_16_PROLOG
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h_19_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h_19_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UInterchangeEditorScriptLibrary;
// ********** End Class UInterchangeEditorScriptLibrary ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeEditorScriptLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "InterchangeFbxAssetImportDataConverter.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeInterchangeFbxAssetImportDataConverter() {}
// ********** Begin Cross Module References ********************************************************
INTERCHANGEEDITOR_API UClass* Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter();
INTERCHANGEEDITOR_API UClass* Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_NoRegister();
INTERCHANGEENGINE_API UClass* Z_Construct_UClass_UInterchangeAssetImportDataConverterBase();
UPackage* Z_Construct_UPackage__Script_InterchangeEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UInterchangeFbxAssetImportDataConverter **********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UInterchangeFbxAssetImportDataConverter;
UClass* UInterchangeFbxAssetImportDataConverter::GetPrivateStaticClass()
{
using TClass = UInterchangeFbxAssetImportDataConverter;
if (!Z_Registration_Info_UClass_UInterchangeFbxAssetImportDataConverter.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("InterchangeFbxAssetImportDataConverter"),
Z_Registration_Info_UClass_UInterchangeFbxAssetImportDataConverter.InnerSingleton,
StaticRegisterNativesUInterchangeFbxAssetImportDataConverter,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UInterchangeFbxAssetImportDataConverter.InnerSingleton;
}
UClass* Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_NoRegister()
{
return UInterchangeFbxAssetImportDataConverter::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "InterchangeFbxAssetImportDataConverter.h" },
{ "ModuleRelativePath", "Public/InterchangeFbxAssetImportDataConverter.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UInterchangeFbxAssetImportDataConverter constinit property declarations **
// ********** End Class UInterchangeFbxAssetImportDataConverter constinit property declarations ****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UInterchangeFbxAssetImportDataConverter>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_Statics
UObject* (*const Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterchangeAssetImportDataConverterBase,
(UObject* (*)())Z_Construct_UPackage__Script_InterchangeEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_Statics::ClassParams = {
&UInterchangeFbxAssetImportDataConverter::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_Statics::Class_MetaDataParams), Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_Statics::Class_MetaDataParams)
};
void UInterchangeFbxAssetImportDataConverter::StaticRegisterNativesUInterchangeFbxAssetImportDataConverter()
{
}
UClass* Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter()
{
if (!Z_Registration_Info_UClass_UInterchangeFbxAssetImportDataConverter.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInterchangeFbxAssetImportDataConverter.OuterSingleton, Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UInterchangeFbxAssetImportDataConverter.OuterSingleton;
}
UInterchangeFbxAssetImportDataConverter::UInterchangeFbxAssetImportDataConverter(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInterchangeFbxAssetImportDataConverter);
UInterchangeFbxAssetImportDataConverter::~UInterchangeFbxAssetImportDataConverter() {}
// ********** End Class UInterchangeFbxAssetImportDataConverter ************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeFbxAssetImportDataConverter_h__Script_InterchangeEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter, UInterchangeFbxAssetImportDataConverter::StaticClass, TEXT("UInterchangeFbxAssetImportDataConverter"), &Z_Registration_Info_UClass_UInterchangeFbxAssetImportDataConverter, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInterchangeFbxAssetImportDataConverter), 631544359U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeFbxAssetImportDataConverter_h__Script_InterchangeEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeFbxAssetImportDataConverter_h__Script_InterchangeEditor_939688405{
TEXT("/Script/InterchangeEditor"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeFbxAssetImportDataConverter_h__Script_InterchangeEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeFbxAssetImportDataConverter_h__Script_InterchangeEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "InterchangeFbxAssetImportDataConverter.h"
#ifdef INTERCHANGEEDITOR_InterchangeFbxAssetImportDataConverter_generated_h
#error "InterchangeFbxAssetImportDataConverter.generated.h already included, missing '#pragma once' in InterchangeFbxAssetImportDataConverter.h"
#endif
#define INTERCHANGEEDITOR_InterchangeFbxAssetImportDataConverter_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UInterchangeFbxAssetImportDataConverter **********************************
struct Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_Statics;
INTERCHANGEEDITOR_API UClass* Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_NoRegister();
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeFbxAssetImportDataConverter_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUInterchangeFbxAssetImportDataConverter(); \
friend struct ::Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_Statics; \
static UClass* GetPrivateStaticClass(); \
friend INTERCHANGEEDITOR_API UClass* ::Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_NoRegister(); \
public: \
DECLARE_CLASS2(UInterchangeFbxAssetImportDataConverter, UInterchangeAssetImportDataConverterBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/InterchangeEditor"), Z_Construct_UClass_UInterchangeFbxAssetImportDataConverter_NoRegister) \
DECLARE_SERIALIZER(UInterchangeFbxAssetImportDataConverter)
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeFbxAssetImportDataConverter_h_17_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
INTERCHANGEEDITOR_API UInterchangeFbxAssetImportDataConverter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UInterchangeFbxAssetImportDataConverter(UInterchangeFbxAssetImportDataConverter&&) = delete; \
UInterchangeFbxAssetImportDataConverter(const UInterchangeFbxAssetImportDataConverter&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(INTERCHANGEEDITOR_API, UInterchangeFbxAssetImportDataConverter); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInterchangeFbxAssetImportDataConverter); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInterchangeFbxAssetImportDataConverter) \
INTERCHANGEEDITOR_API virtual ~UInterchangeFbxAssetImportDataConverter();
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeFbxAssetImportDataConverter_h_14_PROLOG
#define FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeFbxAssetImportDataConverter_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeFbxAssetImportDataConverter_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeFbxAssetImportDataConverter_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UInterchangeFbxAssetImportDataConverter;
// ********** End Class UInterchangeFbxAssetImportDataConverter ************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Interchange_Editor_Source_InterchangeEditor_Public_InterchangeFbxAssetImportDataConverter_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,3 @@
D:\UE_5_7_1\Engine\Plugins\Interchange\Editor\Source\InterchangeEditor\Public\InterchangeEditorScriptLibrary.h
D:\UE_5_7_1\Engine\Plugins\Interchange\Editor\Source\InterchangeEditor\Public\InterchangeFbxAssetImportDataConverter.h
D:\UE_5_7_1\Engine\Plugins\Interchange\Editor\Source\InterchangeEditor\Private\AssetDefinition_InterchangeSceneImportAsset.h