Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "EditorKeyboardShortcutSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeEditorKeyboardShortcutSettings() {}
// ********** Begin Cross Module References ********************************************************
DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
INPUTBINDINGEDITOR_API UClass* Z_Construct_UClass_UEditorKeyboardShortcutSettings();
INPUTBINDINGEDITOR_API UClass* Z_Construct_UClass_UEditorKeyboardShortcutSettings_NoRegister();
UPackage* Z_Construct_UPackage__Script_InputBindingEditor();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UEditorKeyboardShortcutSettings ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UEditorKeyboardShortcutSettings;
UClass* UEditorKeyboardShortcutSettings::GetPrivateStaticClass()
{
using TClass = UEditorKeyboardShortcutSettings;
if (!Z_Registration_Info_UClass_UEditorKeyboardShortcutSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("EditorKeyboardShortcutSettings"),
Z_Registration_Info_UClass_UEditorKeyboardShortcutSettings.InnerSingleton,
StaticRegisterNativesUEditorKeyboardShortcutSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UEditorKeyboardShortcutSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UEditorKeyboardShortcutSettings_NoRegister()
{
return UEditorKeyboardShortcutSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UEditorKeyboardShortcutSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "DisplayName", "Keyboard Shortcuts" },
{ "IncludePath", "EditorKeyboardShortcutSettings.h" },
{ "ModuleRelativePath", "Private/EditorKeyboardShortcutSettings.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UEditorKeyboardShortcutSettings constinit property declarations **********
// ********** End Class UEditorKeyboardShortcutSettings constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UEditorKeyboardShortcutSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UEditorKeyboardShortcutSettings_Statics
UObject* (*const Z_Construct_UClass_UEditorKeyboardShortcutSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
(UObject* (*)())Z_Construct_UPackage__Script_InputBindingEditor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UEditorKeyboardShortcutSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UEditorKeyboardShortcutSettings_Statics::ClassParams = {
&UEditorKeyboardShortcutSettings::StaticClass,
"EditorKeyBindings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UEditorKeyboardShortcutSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UEditorKeyboardShortcutSettings_Statics::Class_MetaDataParams)
};
void UEditorKeyboardShortcutSettings::StaticRegisterNativesUEditorKeyboardShortcutSettings()
{
}
UClass* Z_Construct_UClass_UEditorKeyboardShortcutSettings()
{
if (!Z_Registration_Info_UClass_UEditorKeyboardShortcutSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UEditorKeyboardShortcutSettings.OuterSingleton, Z_Construct_UClass_UEditorKeyboardShortcutSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UEditorKeyboardShortcutSettings.OuterSingleton;
}
UEditorKeyboardShortcutSettings::UEditorKeyboardShortcutSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UEditorKeyboardShortcutSettings);
UEditorKeyboardShortcutSettings::~UEditorKeyboardShortcutSettings() {}
// ********** End Class UEditorKeyboardShortcutSettings ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_InputBindingEditor_Private_EditorKeyboardShortcutSettings_h__Script_InputBindingEditor_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UEditorKeyboardShortcutSettings, UEditorKeyboardShortcutSettings::StaticClass, TEXT("UEditorKeyboardShortcutSettings"), &Z_Registration_Info_UClass_UEditorKeyboardShortcutSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UEditorKeyboardShortcutSettings), 2618370868U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_InputBindingEditor_Private_EditorKeyboardShortcutSettings_h__Script_InputBindingEditor_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_InputBindingEditor_Private_EditorKeyboardShortcutSettings_h__Script_InputBindingEditor_3172518998{
TEXT("/Script/InputBindingEditor"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_InputBindingEditor_Private_EditorKeyboardShortcutSettings_h__Script_InputBindingEditor_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_InputBindingEditor_Private_EditorKeyboardShortcutSettings_h__Script_InputBindingEditor_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "EditorKeyboardShortcutSettings.h"
#ifdef INPUTBINDINGEDITOR_EditorKeyboardShortcutSettings_generated_h
#error "EditorKeyboardShortcutSettings.generated.h already included, missing '#pragma once' in EditorKeyboardShortcutSettings.h"
#endif
#define INPUTBINDINGEDITOR_EditorKeyboardShortcutSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UEditorKeyboardShortcutSettings ******************************************
struct Z_Construct_UClass_UEditorKeyboardShortcutSettings_Statics;
INPUTBINDINGEDITOR_API UClass* Z_Construct_UClass_UEditorKeyboardShortcutSettings_NoRegister();
#define FID_Engine_Source_Editor_InputBindingEditor_Private_EditorKeyboardShortcutSettings_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUEditorKeyboardShortcutSettings(); \
friend struct ::Z_Construct_UClass_UEditorKeyboardShortcutSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend INPUTBINDINGEDITOR_API UClass* ::Z_Construct_UClass_UEditorKeyboardShortcutSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UEditorKeyboardShortcutSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/InputBindingEditor"), Z_Construct_UClass_UEditorKeyboardShortcutSettings_NoRegister) \
DECLARE_SERIALIZER(UEditorKeyboardShortcutSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorKeyBindings");} \
#define FID_Engine_Source_Editor_InputBindingEditor_Private_EditorKeyboardShortcutSettings_h_13_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UEditorKeyboardShortcutSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UEditorKeyboardShortcutSettings(UEditorKeyboardShortcutSettings&&) = delete; \
UEditorKeyboardShortcutSettings(const UEditorKeyboardShortcutSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UEditorKeyboardShortcutSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEditorKeyboardShortcutSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEditorKeyboardShortcutSettings) \
NO_API virtual ~UEditorKeyboardShortcutSettings();
#define FID_Engine_Source_Editor_InputBindingEditor_Private_EditorKeyboardShortcutSettings_h_10_PROLOG
#define FID_Engine_Source_Editor_InputBindingEditor_Private_EditorKeyboardShortcutSettings_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_InputBindingEditor_Private_EditorKeyboardShortcutSettings_h_13_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_InputBindingEditor_Private_EditorKeyboardShortcutSettings_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UEditorKeyboardShortcutSettings;
// ********** End Class UEditorKeyboardShortcutSettings ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_InputBindingEditor_Private_EditorKeyboardShortcutSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeInputBindingEditor_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_InputBindingEditor;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_InputBindingEditor()
{
if (!Z_Registration_Info_UPackage__Script_InputBindingEditor.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/InputBindingEditor",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0x694B2D14,
0xF1D27C9C,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_InputBindingEditor.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_InputBindingEditor.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_InputBindingEditor(Z_Construct_UPackage__Script_InputBindingEditor, TEXT("/Script/InputBindingEditor"), Z_Registration_Info_UPackage__Script_InputBindingEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x694B2D14, 0xF1D27C9C));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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D:\UE_5_7_1\Engine\Source\Editor\InputBindingEditor\Private\EditorKeyboardShortcutSettings.h