Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,137 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_IKRig.h"
#include "AnimNodes/AnimNode_IKRig.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_IKRig() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CustomProperty();
IKRIG_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_IKRig();
IKRIGDEVELOPER_API UClass* Z_Construct_UClass_UAnimGraphNode_IKRig();
IKRIGDEVELOPER_API UClass* Z_Construct_UClass_UAnimGraphNode_IKRig_NoRegister();
UPackage* Z_Construct_UPackage__Script_IKRigDeveloper();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_IKRig *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_IKRig;
UClass* UAnimGraphNode_IKRig::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_IKRig;
if (!Z_Registration_Info_UClass_UAnimGraphNode_IKRig.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_IKRig"),
Z_Registration_Info_UClass_UAnimGraphNode_IKRig.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_IKRig,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_IKRig.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_IKRig_NoRegister()
{
return UAnimGraphNode_IKRig::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_IKRig_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Editor node for IKRig \n" },
{ "IncludePath", "AnimGraphNode_IKRig.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_IKRig.h" },
{ "ToolTip", "Editor node for IKRig" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_IKRig.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_IKRig constinit property declarations *********************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_IKRig constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_IKRig>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_IKRig_Statics
// ********** Begin Class UAnimGraphNode_IKRig Property Definitions ********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_IKRig_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0040008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_IKRig, Node), Z_Construct_UScriptStruct_FAnimNode_IKRig, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 796484533
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_IKRig_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_IKRig_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_IKRig_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_IKRig Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_IKRig_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_CustomProperty,
(UObject* (*)())Z_Construct_UPackage__Script_IKRigDeveloper,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_IKRig_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_IKRig_Statics::ClassParams = {
&UAnimGraphNode_IKRig::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_IKRig_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_IKRig_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_IKRig_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_IKRig_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_IKRig::StaticRegisterNativesUAnimGraphNode_IKRig()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_IKRig()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_IKRig.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_IKRig.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_IKRig_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_IKRig.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_IKRig);
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_IKRig)
// ********** End Class UAnimGraphNode_IKRig *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h__Script_IKRigDeveloper_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_IKRig, UAnimGraphNode_IKRig::StaticClass, TEXT("UAnimGraphNode_IKRig"), &Z_Registration_Info_UClass_UAnimGraphNode_IKRig, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_IKRig), 2489117949U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h__Script_IKRigDeveloper_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h__Script_IKRigDeveloper_2163072710{
TEXT("/Script/IKRigDeveloper"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h__Script_IKRigDeveloper_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h__Script_IKRigDeveloper_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,65 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_IKRig.h"
#ifdef IKRIGDEVELOPER_AnimGraphNode_IKRig_generated_h
#error "AnimGraphNode_IKRig.generated.h already included, missing '#pragma once' in AnimGraphNode_IKRig.h"
#endif
#define IKRIGDEVELOPER_AnimGraphNode_IKRig_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_IKRig *****************************************************
#define FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h_91_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_IKRig, IKRIGDEVELOPER_API)
struct Z_Construct_UClass_UAnimGraphNode_IKRig_Statics;
IKRIGDEVELOPER_API UClass* Z_Construct_UClass_UAnimGraphNode_IKRig_NoRegister();
#define FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h_91_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNode_IKRig(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_IKRig_Statics; \
static UClass* GetPrivateStaticClass(); \
friend IKRIGDEVELOPER_API UClass* ::Z_Construct_UClass_UAnimGraphNode_IKRig_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_IKRig, UAnimGraphNode_CustomProperty, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/IKRigDeveloper"), Z_Construct_UClass_UAnimGraphNode_IKRig_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_IKRig) \
FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h_91_ARCHIVESERIALIZER
#define FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h_91_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_IKRig(UAnimGraphNode_IKRig&&) = delete; \
UAnimGraphNode_IKRig(const UAnimGraphNode_IKRig&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(IKRIGDEVELOPER_API, UAnimGraphNode_IKRig); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_IKRig); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAnimGraphNode_IKRig)
#define FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h_88_PROLOG
#define FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h_91_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h_91_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h_91_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_IKRig;
// ********** End Class UAnimGraphNode_IKRig *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_IKRig_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,137 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_RetargetPoseFromMesh.h"
#include "AnimNodes/AnimNode_RetargetPoseFromMesh.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_RetargetPoseFromMesh() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
IKRIG_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh();
IKRIGDEVELOPER_API UClass* Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh();
IKRIGDEVELOPER_API UClass* Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_NoRegister();
UPackage* Z_Construct_UPackage__Script_IKRigDeveloper();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_RetargetPoseFromMesh **************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_RetargetPoseFromMesh;
UClass* UAnimGraphNode_RetargetPoseFromMesh::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_RetargetPoseFromMesh;
if (!Z_Registration_Info_UClass_UAnimGraphNode_RetargetPoseFromMesh.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_RetargetPoseFromMesh"),
Z_Registration_Info_UClass_UAnimGraphNode_RetargetPoseFromMesh.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_RetargetPoseFromMesh,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_RetargetPoseFromMesh.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_NoRegister()
{
return UAnimGraphNode_RetargetPoseFromMesh::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Facilitates runtime retargeting of an input pose using a user-specified IK Retargeter asset\n// Supports input poses from the animation graph, or from other skeletal mesh components\n" },
{ "IncludePath", "AnimGraphNode_RetargetPoseFromMesh.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_RetargetPoseFromMesh.h" },
{ "ToolTip", "Facilitates runtime retargeting of an input pose using a user-specified IK Retargeter asset\nSupports input poses from the animation graph, or from other skeletal mesh components" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_RetargetPoseFromMesh.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_RetargetPoseFromMesh constinit property declarations ******
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_RetargetPoseFromMesh constinit property declarations ********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_RetargetPoseFromMesh>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics
// ********** Begin Class UAnimGraphNode_RetargetPoseFromMesh Property Definitions *****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0040008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_RetargetPoseFromMesh, Node), Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 146181131
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_RetargetPoseFromMesh Property Definitions *******************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_IKRigDeveloper,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics::ClassParams = {
&UAnimGraphNode_RetargetPoseFromMesh::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_RetargetPoseFromMesh::StaticRegisterNativesUAnimGraphNode_RetargetPoseFromMesh()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_RetargetPoseFromMesh.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_RetargetPoseFromMesh.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_RetargetPoseFromMesh.OuterSingleton;
}
UAnimGraphNode_RetargetPoseFromMesh::UAnimGraphNode_RetargetPoseFromMesh(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_RetargetPoseFromMesh);
UAnimGraphNode_RetargetPoseFromMesh::~UAnimGraphNode_RetargetPoseFromMesh() {}
// ********** End Class UAnimGraphNode_RetargetPoseFromMesh ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_RetargetPoseFromMesh_h__Script_IKRigDeveloper_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh, UAnimGraphNode_RetargetPoseFromMesh::StaticClass, TEXT("UAnimGraphNode_RetargetPoseFromMesh"), &Z_Registration_Info_UClass_UAnimGraphNode_RetargetPoseFromMesh, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_RetargetPoseFromMesh), 3532250622U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_RetargetPoseFromMesh_h__Script_IKRigDeveloper_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_RetargetPoseFromMesh_h__Script_IKRigDeveloper_1303999596{
TEXT("/Script/IKRigDeveloper"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_RetargetPoseFromMesh_h__Script_IKRigDeveloper_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_RetargetPoseFromMesh_h__Script_IKRigDeveloper_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_RetargetPoseFromMesh.h"
#ifdef IKRIGDEVELOPER_AnimGraphNode_RetargetPoseFromMesh_generated_h
#error "AnimGraphNode_RetargetPoseFromMesh.generated.h already included, missing '#pragma once' in AnimGraphNode_RetargetPoseFromMesh.h"
#endif
#define IKRIGDEVELOPER_AnimGraphNode_RetargetPoseFromMesh_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_RetargetPoseFromMesh **************************************
struct Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics;
IKRIGDEVELOPER_API UClass* Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_NoRegister();
#define FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_RetargetPoseFromMesh_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNode_RetargetPoseFromMesh(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_Statics; \
static UClass* GetPrivateStaticClass(); \
friend IKRIGDEVELOPER_API UClass* ::Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_RetargetPoseFromMesh, UAnimGraphNode_Base, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/IKRigDeveloper"), Z_Construct_UClass_UAnimGraphNode_RetargetPoseFromMesh_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_RetargetPoseFromMesh)
#define FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_RetargetPoseFromMesh_h_21_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
IKRIGDEVELOPER_API UAnimGraphNode_RetargetPoseFromMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_RetargetPoseFromMesh(UAnimGraphNode_RetargetPoseFromMesh&&) = delete; \
UAnimGraphNode_RetargetPoseFromMesh(const UAnimGraphNode_RetargetPoseFromMesh&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(IKRIGDEVELOPER_API, UAnimGraphNode_RetargetPoseFromMesh); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_RetargetPoseFromMesh); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_RetargetPoseFromMesh) \
IKRIGDEVELOPER_API virtual ~UAnimGraphNode_RetargetPoseFromMesh();
#define FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_RetargetPoseFromMesh_h_18_PROLOG
#define FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_RetargetPoseFromMesh_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_RetargetPoseFromMesh_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_RetargetPoseFromMesh_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_RetargetPoseFromMesh;
// ********** End Class UAnimGraphNode_RetargetPoseFromMesh ****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_IKRig_Source_IKRigDeveloper_Public_AnimGraphNode_RetargetPoseFromMesh_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeIKRigDeveloper_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_IKRigDeveloper;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_IKRigDeveloper()
{
if (!Z_Registration_Info_UPackage__Script_IKRigDeveloper.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/IKRigDeveloper",
nullptr,
0,
PKG_CompiledIn | 0x00000100,
0xF970A3A0,
0x7D39244E,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_IKRigDeveloper.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_IKRigDeveloper.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_IKRigDeveloper(Z_Construct_UPackage__Script_IKRigDeveloper, TEXT("/Script/IKRigDeveloper"), Z_Registration_Info_UPackage__Script_IKRigDeveloper, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xF970A3A0, 0x7D39244E));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,2 @@
D:\UE_5_7_1\Engine\Plugins\Animation\IKRig\Source\IKRigDeveloper\Public\AnimGraphNode_IKRig.h
D:\UE_5_7_1\Engine\Plugins\Animation\IKRig\Source\IKRigDeveloper\Public\AnimGraphNode_RetargetPoseFromMesh.h