Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,53 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Rig/Solvers/LimbSolver.h"
#ifdef IKRIG_LimbSolver_generated_h
#error "LimbSolver.generated.h already included, missing '#pragma once' in LimbSolver.h"
#endif
#define IKRIG_LimbSolver_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLimbSolverSettings ***********************************************
struct Z_Construct_UScriptStruct_FLimbSolverSettings_Statics;
#define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Rig_Solvers_LimbSolver_h_12_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLimbSolverSettings_Statics; \
IKRIG_API static class UScriptStruct* StaticStruct(); \
typedef FIKRigSolverSettingsBase Super;
struct FLimbSolverSettings;
// ********** End ScriptStruct FLimbSolverSettings *************************************************
// ********** Begin ScriptStruct FLimbLink *********************************************************
struct Z_Construct_UScriptStruct_FLimbLink_Statics;
#define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Rig_Solvers_LimbSolver_h_68_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLimbLink_Statics; \
IKRIG_API static class UScriptStruct* StaticStruct();
struct FLimbLink;
// ********** End ScriptStruct FLimbLink ***********************************************************
// ********** Begin ScriptStruct FLimbSolver *******************************************************
struct Z_Construct_UScriptStruct_FLimbSolver_Statics;
#define FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Rig_Solvers_LimbSolver_h_106_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLimbSolver_Statics; \
IKRIG_API static class UScriptStruct* StaticStruct();
struct FLimbSolver;
// ********** End ScriptStruct FLimbSolver *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_Rig_Solvers_LimbSolver_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS