Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeGameplayCamerasUncookedOnly_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_GameplayCamerasUncookedOnly;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly()
{
if (!Z_Registration_Info_UPackage__Script_GameplayCamerasUncookedOnly.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/GameplayCamerasUncookedOnly",
nullptr,
0,
PKG_CompiledIn | 0x00000100,
0xC166A29D,
0x8F8301DA,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_GameplayCamerasUncookedOnly.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_GameplayCamerasUncookedOnly.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_GameplayCamerasUncookedOnly(Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly, TEXT("/Script/GameplayCamerasUncookedOnly"), Z_Registration_Info_UPackage__Script_GameplayCamerasUncookedOnly, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xC166A29D, 0x8F8301DA));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintGraph/K2Node_CameraRigBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_CameraRigBase() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigAsset_NoRegister();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_CameraRigBase();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_CameraRigBase_NoRegister();
UPackage* Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_CameraRigBase ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_CameraRigBase;
UClass* UK2Node_CameraRigBase::GetPrivateStaticClass()
{
using TClass = UK2Node_CameraRigBase;
if (!Z_Registration_Info_UClass_UK2Node_CameraRigBase.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_CameraRigBase"),
Z_Registration_Info_UClass_UK2Node_CameraRigBase.InnerSingleton,
StaticRegisterNativesUK2Node_CameraRigBase,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_CameraRigBase.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_CameraRigBase_NoRegister()
{
return UK2Node_CameraRigBase::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_CameraRigBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Utility base class for Blueprint nodes that can set camera rig parameters.\n */" },
{ "IncludePath", "BlueprintGraph/K2Node_CameraRigBase.h" },
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_CameraRigBase.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Utility base class for Blueprint nodes that can set camera rig parameters." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraRig_MetaData[] = {
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_CameraRigBase.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_CameraRigBase constinit property declarations ********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraRig;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_CameraRigBase constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_CameraRigBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_CameraRigBase_Statics
// ********** Begin Class UK2Node_CameraRigBase Property Definitions *******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UK2Node_CameraRigBase_Statics::NewProp_CameraRig = { "CameraRig", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_CameraRigBase, CameraRig), Z_Construct_UClass_UCameraRigAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraRig_MetaData), NewProp_CameraRig_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_CameraRigBase_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_CameraRigBase_Statics::NewProp_CameraRig,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CameraRigBase_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_CameraRigBase Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UK2Node_CameraRigBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CameraRigBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_CameraRigBase_Statics::ClassParams = {
&UK2Node_CameraRigBase::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_CameraRigBase_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CameraRigBase_Statics::PropPointers),
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_CameraRigBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_CameraRigBase_Statics::Class_MetaDataParams)
};
void UK2Node_CameraRigBase::StaticRegisterNativesUK2Node_CameraRigBase()
{
}
UClass* Z_Construct_UClass_UK2Node_CameraRigBase()
{
if (!Z_Registration_Info_UClass_UK2Node_CameraRigBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_CameraRigBase.OuterSingleton, Z_Construct_UClass_UK2Node_CameraRigBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_CameraRigBase.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_CameraRigBase);
UK2Node_CameraRigBase::~UK2Node_CameraRigBase() {}
// ********** End Class UK2Node_CameraRigBase ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_CameraRigBase_h__Script_GameplayCamerasUncookedOnly_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_CameraRigBase, UK2Node_CameraRigBase::StaticClass, TEXT("UK2Node_CameraRigBase"), &Z_Registration_Info_UClass_UK2Node_CameraRigBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_CameraRigBase), 1604963230U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_CameraRigBase_h__Script_GameplayCamerasUncookedOnly_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_CameraRigBase_h__Script_GameplayCamerasUncookedOnly_1588857318{
TEXT("/Script/GameplayCamerasUncookedOnly"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_CameraRigBase_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_CameraRigBase_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintGraph/K2Node_CameraRigBase.h"
#ifdef GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_CameraRigBase_generated_h
#error "K2Node_CameraRigBase.generated.h already included, missing '#pragma once' in K2Node_CameraRigBase.h"
#endif
#define GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_CameraRigBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_CameraRigBase ****************************************************
struct Z_Construct_UClass_UK2Node_CameraRigBase_Statics;
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_CameraRigBase_NoRegister();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_CameraRigBase_h_25_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_CameraRigBase(); \
friend struct ::Z_Construct_UClass_UK2Node_CameraRigBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* ::Z_Construct_UClass_UK2Node_CameraRigBase_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_CameraRigBase, UK2Node, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/GameplayCamerasUncookedOnly"), Z_Construct_UClass_UK2Node_CameraRigBase_NoRegister) \
DECLARE_SERIALIZER(UK2Node_CameraRigBase)
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_CameraRigBase_h_25_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_CameraRigBase(UK2Node_CameraRigBase&&) = delete; \
UK2Node_CameraRigBase(const UK2Node_CameraRigBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERASUNCOOKEDONLY_API, UK2Node_CameraRigBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_CameraRigBase); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_CameraRigBase) \
GAMEPLAYCAMERASUNCOOKEDONLY_API virtual ~UK2Node_CameraRigBase();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_CameraRigBase_h_22_PROLOG
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_CameraRigBase_h_25_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_CameraRigBase_h_25_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_CameraRigBase_h_25_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_CameraRigBase;
// ********** End Class UK2Node_CameraRigBase ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_CameraRigBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintGraph/K2Node_GetCameraRigParameter.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_GetCameraRigParameter() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_GetCameraRigParameter();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_GetCameraRigParameter_NoRegister();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase();
UPackage* Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_GetCameraRigParameter ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_GetCameraRigParameter;
UClass* UK2Node_GetCameraRigParameter::GetPrivateStaticClass()
{
using TClass = UK2Node_GetCameraRigParameter;
if (!Z_Registration_Info_UClass_UK2Node_GetCameraRigParameter.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_GetCameraRigParameter"),
Z_Registration_Info_UClass_UK2Node_GetCameraRigParameter.InnerSingleton,
StaticRegisterNativesUK2Node_GetCameraRigParameter,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_GetCameraRigParameter.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_GetCameraRigParameter_NoRegister()
{
return UK2Node_GetCameraRigParameter::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_GetCameraRigParameter_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Blueprint node that, given a camera rig, lets the user get the value of one single\n * exposed parameter.\n */" },
{ "IncludePath", "BlueprintGraph/K2Node_GetCameraRigParameter.h" },
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_GetCameraRigParameter.h" },
{ "ToolTip", "Blueprint node that, given a camera rig, lets the user get the value of one single\nexposed parameter." },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_GetCameraRigParameter constinit property declarations ************
// ********** End Class UK2Node_GetCameraRigParameter constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_GetCameraRigParameter>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_GetCameraRigParameter_Statics
UObject* (*const Z_Construct_UClass_UK2Node_GetCameraRigParameter_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_GetCameraRigParameter_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_GetCameraRigParameter_Statics::ClassParams = {
&UK2Node_GetCameraRigParameter::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_GetCameraRigParameter_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_GetCameraRigParameter_Statics::Class_MetaDataParams)
};
void UK2Node_GetCameraRigParameter::StaticRegisterNativesUK2Node_GetCameraRigParameter()
{
}
UClass* Z_Construct_UClass_UK2Node_GetCameraRigParameter()
{
if (!Z_Registration_Info_UClass_UK2Node_GetCameraRigParameter.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_GetCameraRigParameter.OuterSingleton, Z_Construct_UClass_UK2Node_GetCameraRigParameter_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_GetCameraRigParameter.OuterSingleton;
}
UK2Node_GetCameraRigParameter::UK2Node_GetCameraRigParameter(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_GetCameraRigParameter);
UK2Node_GetCameraRigParameter::~UK2Node_GetCameraRigParameter() {}
// ********** End Class UK2Node_GetCameraRigParameter **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameter_h__Script_GameplayCamerasUncookedOnly_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_GetCameraRigParameter, UK2Node_GetCameraRigParameter::StaticClass, TEXT("UK2Node_GetCameraRigParameter"), &Z_Registration_Info_UClass_UK2Node_GetCameraRigParameter, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_GetCameraRigParameter), 4112884220U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameter_h__Script_GameplayCamerasUncookedOnly_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameter_h__Script_GameplayCamerasUncookedOnly_1428080439{
TEXT("/Script/GameplayCamerasUncookedOnly"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameter_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameter_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintGraph/K2Node_GetCameraRigParameter.h"
#ifdef GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_GetCameraRigParameter_generated_h
#error "K2Node_GetCameraRigParameter.generated.h already included, missing '#pragma once' in K2Node_GetCameraRigParameter.h"
#endif
#define GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_GetCameraRigParameter_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_GetCameraRigParameter ********************************************
struct Z_Construct_UClass_UK2Node_GetCameraRigParameter_Statics;
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_GetCameraRigParameter_NoRegister();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameter_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_GetCameraRigParameter(); \
friend struct ::Z_Construct_UClass_UK2Node_GetCameraRigParameter_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* ::Z_Construct_UClass_UK2Node_GetCameraRigParameter_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_GetCameraRigParameter, UK2Node_SingleCameraRigParameterBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCamerasUncookedOnly"), Z_Construct_UClass_UK2Node_GetCameraRigParameter_NoRegister) \
DECLARE_SERIALIZER(UK2Node_GetCameraRigParameter)
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameter_h_19_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
GAMEPLAYCAMERASUNCOOKEDONLY_API UK2Node_GetCameraRigParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_GetCameraRigParameter(UK2Node_GetCameraRigParameter&&) = delete; \
UK2Node_GetCameraRigParameter(const UK2Node_GetCameraRigParameter&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERASUNCOOKEDONLY_API, UK2Node_GetCameraRigParameter); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_GetCameraRigParameter); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_GetCameraRigParameter) \
GAMEPLAYCAMERASUNCOOKEDONLY_API virtual ~UK2Node_GetCameraRigParameter();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameter_h_16_PROLOG
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameter_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameter_h_19_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameter_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_GetCameraRigParameter;
// ********** End Class UK2Node_GetCameraRigParameter **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameter_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintGraph/K2Node_GetCameraRigParameters.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_GetCameraRigParameters() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_GetCameraRigParameters();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_GetCameraRigParameters_NoRegister();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase();
UPackage* Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_GetCameraRigParameters *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_GetCameraRigParameters;
UClass* UK2Node_GetCameraRigParameters::GetPrivateStaticClass()
{
using TClass = UK2Node_GetCameraRigParameters;
if (!Z_Registration_Info_UClass_UK2Node_GetCameraRigParameters.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_GetCameraRigParameters"),
Z_Registration_Info_UClass_UK2Node_GetCameraRigParameters.InnerSingleton,
StaticRegisterNativesUK2Node_GetCameraRigParameters,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_GetCameraRigParameters.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_GetCameraRigParameters_NoRegister()
{
return UK2Node_GetCameraRigParameters::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_GetCameraRigParameters_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Blueprint node that, given a camera rig, lets the user get the values of all exposed parameters\n * on that camera rig.\n */" },
{ "IncludePath", "BlueprintGraph/K2Node_GetCameraRigParameters.h" },
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_GetCameraRigParameters.h" },
{ "ToolTip", "Blueprint node that, given a camera rig, lets the user get the values of all exposed parameters\non that camera rig." },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_GetCameraRigParameters constinit property declarations ***********
// ********** End Class UK2Node_GetCameraRigParameters constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_GetCameraRigParameters>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_GetCameraRigParameters_Statics
UObject* (*const Z_Construct_UClass_UK2Node_GetCameraRigParameters_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_GetCameraRigParameters_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_GetCameraRigParameters_Statics::ClassParams = {
&UK2Node_GetCameraRigParameters::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_GetCameraRigParameters_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_GetCameraRigParameters_Statics::Class_MetaDataParams)
};
void UK2Node_GetCameraRigParameters::StaticRegisterNativesUK2Node_GetCameraRigParameters()
{
}
UClass* Z_Construct_UClass_UK2Node_GetCameraRigParameters()
{
if (!Z_Registration_Info_UClass_UK2Node_GetCameraRigParameters.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_GetCameraRigParameters.OuterSingleton, Z_Construct_UClass_UK2Node_GetCameraRigParameters_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_GetCameraRigParameters.OuterSingleton;
}
UK2Node_GetCameraRigParameters::UK2Node_GetCameraRigParameters(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_GetCameraRigParameters);
UK2Node_GetCameraRigParameters::~UK2Node_GetCameraRigParameters() {}
// ********** End Class UK2Node_GetCameraRigParameters *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameters_h__Script_GameplayCamerasUncookedOnly_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_GetCameraRigParameters, UK2Node_GetCameraRigParameters::StaticClass, TEXT("UK2Node_GetCameraRigParameters"), &Z_Registration_Info_UClass_UK2Node_GetCameraRigParameters, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_GetCameraRigParameters), 3704258944U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameters_h__Script_GameplayCamerasUncookedOnly_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameters_h__Script_GameplayCamerasUncookedOnly_4232619439{
TEXT("/Script/GameplayCamerasUncookedOnly"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameters_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameters_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintGraph/K2Node_GetCameraRigParameters.h"
#ifdef GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_GetCameraRigParameters_generated_h
#error "K2Node_GetCameraRigParameters.generated.h already included, missing '#pragma once' in K2Node_GetCameraRigParameters.h"
#endif
#define GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_GetCameraRigParameters_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_GetCameraRigParameters *******************************************
struct Z_Construct_UClass_UK2Node_GetCameraRigParameters_Statics;
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_GetCameraRigParameters_NoRegister();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameters_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_GetCameraRigParameters(); \
friend struct ::Z_Construct_UClass_UK2Node_GetCameraRigParameters_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* ::Z_Construct_UClass_UK2Node_GetCameraRigParameters_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_GetCameraRigParameters, UK2Node_MultiCameraRigParametersBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCamerasUncookedOnly"), Z_Construct_UClass_UK2Node_GetCameraRigParameters_NoRegister) \
DECLARE_SERIALIZER(UK2Node_GetCameraRigParameters)
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameters_h_18_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
GAMEPLAYCAMERASUNCOOKEDONLY_API UK2Node_GetCameraRigParameters(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_GetCameraRigParameters(UK2Node_GetCameraRigParameters&&) = delete; \
UK2Node_GetCameraRigParameters(const UK2Node_GetCameraRigParameters&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERASUNCOOKEDONLY_API, UK2Node_GetCameraRigParameters); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_GetCameraRigParameters); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_GetCameraRigParameters) \
GAMEPLAYCAMERASUNCOOKEDONLY_API virtual ~UK2Node_GetCameraRigParameters();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameters_h_15_PROLOG
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameters_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameters_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameters_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_GetCameraRigParameters;
// ********** End Class UK2Node_GetCameraRigParameters *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_GetCameraRigParameters_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,146 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintGraph/K2Node_MultiCameraRigParametersBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_MultiCameraRigParametersBase() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_CameraRigBase();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_NoRegister();
UPackage* Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_MultiCameraRigParametersBase *************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_MultiCameraRigParametersBase;
UClass* UK2Node_MultiCameraRigParametersBase::GetPrivateStaticClass()
{
using TClass = UK2Node_MultiCameraRigParametersBase;
if (!Z_Registration_Info_UClass_UK2Node_MultiCameraRigParametersBase.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_MultiCameraRigParametersBase"),
Z_Registration_Info_UClass_UK2Node_MultiCameraRigParametersBase.InnerSingleton,
StaticRegisterNativesUK2Node_MultiCameraRigParametersBase,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_MultiCameraRigParametersBase.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_NoRegister()
{
return UK2Node_MultiCameraRigParametersBase::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A base class for a Blueprint node that gets or sets multiple camera rig parameters.\n */" },
{ "IncludePath", "BlueprintGraph/K2Node_MultiCameraRigParametersBase.h" },
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_MultiCameraRigParametersBase.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A base class for a Blueprint node that gets or sets multiple camera rig parameters." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendableParameterPinNames_MetaData[] = {
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_MultiCameraRigParametersBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataParameterPinNames_MetaData[] = {
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_MultiCameraRigParametersBase.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_MultiCameraRigParametersBase constinit property declarations *****
static const UECodeGen_Private::FNamePropertyParams NewProp_BlendableParameterPinNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_BlendableParameterPinNames;
static const UECodeGen_Private::FNamePropertyParams NewProp_DataParameterPinNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_DataParameterPinNames;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_MultiCameraRigParametersBase constinit property declarations *******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_MultiCameraRigParametersBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics
// ********** Begin Class UK2Node_MultiCameraRigParametersBase Property Definitions ****************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::NewProp_BlendableParameterPinNames_Inner = { "BlendableParameterPinNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::NewProp_BlendableParameterPinNames = { "BlendableParameterPinNames", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_MultiCameraRigParametersBase, BlendableParameterPinNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendableParameterPinNames_MetaData), NewProp_BlendableParameterPinNames_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::NewProp_DataParameterPinNames_Inner = { "DataParameterPinNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::NewProp_DataParameterPinNames = { "DataParameterPinNames", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_MultiCameraRigParametersBase, DataParameterPinNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataParameterPinNames_MetaData), NewProp_DataParameterPinNames_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::NewProp_BlendableParameterPinNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::NewProp_BlendableParameterPinNames,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::NewProp_DataParameterPinNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::NewProp_DataParameterPinNames,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_MultiCameraRigParametersBase Property Definitions ******************
UObject* (*const Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_CameraRigBase,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::ClassParams = {
&UK2Node_MultiCameraRigParametersBase::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::Class_MetaDataParams)
};
void UK2Node_MultiCameraRigParametersBase::StaticRegisterNativesUK2Node_MultiCameraRigParametersBase()
{
}
UClass* Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase()
{
if (!Z_Registration_Info_UClass_UK2Node_MultiCameraRigParametersBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_MultiCameraRigParametersBase.OuterSingleton, Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_MultiCameraRigParametersBase.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_MultiCameraRigParametersBase);
UK2Node_MultiCameraRigParametersBase::~UK2Node_MultiCameraRigParametersBase() {}
// ********** End Class UK2Node_MultiCameraRigParametersBase ***************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_MultiCameraRigParametersBase_h__Script_GameplayCamerasUncookedOnly_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase, UK2Node_MultiCameraRigParametersBase::StaticClass, TEXT("UK2Node_MultiCameraRigParametersBase"), &Z_Registration_Info_UClass_UK2Node_MultiCameraRigParametersBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_MultiCameraRigParametersBase), 1200150286U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_MultiCameraRigParametersBase_h__Script_GameplayCamerasUncookedOnly_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_MultiCameraRigParametersBase_h__Script_GameplayCamerasUncookedOnly_3629126911{
TEXT("/Script/GameplayCamerasUncookedOnly"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_MultiCameraRigParametersBase_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_MultiCameraRigParametersBase_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintGraph/K2Node_MultiCameraRigParametersBase.h"
#ifdef GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_MultiCameraRigParametersBase_generated_h
#error "K2Node_MultiCameraRigParametersBase.generated.h already included, missing '#pragma once' in K2Node_MultiCameraRigParametersBase.h"
#endif
#define GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_MultiCameraRigParametersBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_MultiCameraRigParametersBase *************************************
struct Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics;
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_NoRegister();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_MultiCameraRigParametersBase_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_MultiCameraRigParametersBase(); \
friend struct ::Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* ::Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_MultiCameraRigParametersBase, UK2Node_CameraRigBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCamerasUncookedOnly"), Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase_NoRegister) \
DECLARE_SERIALIZER(UK2Node_MultiCameraRigParametersBase)
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_MultiCameraRigParametersBase_h_17_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_MultiCameraRigParametersBase(UK2Node_MultiCameraRigParametersBase&&) = delete; \
UK2Node_MultiCameraRigParametersBase(const UK2Node_MultiCameraRigParametersBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERASUNCOOKEDONLY_API, UK2Node_MultiCameraRigParametersBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_MultiCameraRigParametersBase); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_MultiCameraRigParametersBase) \
GAMEPLAYCAMERASUNCOOKEDONLY_API virtual ~UK2Node_MultiCameraRigParametersBase();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_MultiCameraRigParametersBase_h_14_PROLOG
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_MultiCameraRigParametersBase_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_MultiCameraRigParametersBase_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_MultiCameraRigParametersBase_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_MultiCameraRigParametersBase;
// ********** End Class UK2Node_MultiCameraRigParametersBase ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_MultiCameraRigParametersBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintGraph/K2Node_SetCameraRigParameter.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_SetCameraRigParameter() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_SetCameraRigParameter();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_SetCameraRigParameter_NoRegister();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase();
UPackage* Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_SetCameraRigParameter ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_SetCameraRigParameter;
UClass* UK2Node_SetCameraRigParameter::GetPrivateStaticClass()
{
using TClass = UK2Node_SetCameraRigParameter;
if (!Z_Registration_Info_UClass_UK2Node_SetCameraRigParameter.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_SetCameraRigParameter"),
Z_Registration_Info_UClass_UK2Node_SetCameraRigParameter.InnerSingleton,
StaticRegisterNativesUK2Node_SetCameraRigParameter,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_SetCameraRigParameter.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_SetCameraRigParameter_NoRegister()
{
return UK2Node_SetCameraRigParameter::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_SetCameraRigParameter_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Blueprint node that, given a camera rig, lets the user set the value of one single\n * exposed parameter.\n */" },
{ "IncludePath", "BlueprintGraph/K2Node_SetCameraRigParameter.h" },
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_SetCameraRigParameter.h" },
{ "ToolTip", "Blueprint node that, given a camera rig, lets the user set the value of one single\nexposed parameter." },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_SetCameraRigParameter constinit property declarations ************
// ********** End Class UK2Node_SetCameraRigParameter constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_SetCameraRigParameter>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_SetCameraRigParameter_Statics
UObject* (*const Z_Construct_UClass_UK2Node_SetCameraRigParameter_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_SetCameraRigParameter_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_SetCameraRigParameter_Statics::ClassParams = {
&UK2Node_SetCameraRigParameter::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_SetCameraRigParameter_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_SetCameraRigParameter_Statics::Class_MetaDataParams)
};
void UK2Node_SetCameraRigParameter::StaticRegisterNativesUK2Node_SetCameraRigParameter()
{
}
UClass* Z_Construct_UClass_UK2Node_SetCameraRigParameter()
{
if (!Z_Registration_Info_UClass_UK2Node_SetCameraRigParameter.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_SetCameraRigParameter.OuterSingleton, Z_Construct_UClass_UK2Node_SetCameraRigParameter_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_SetCameraRigParameter.OuterSingleton;
}
UK2Node_SetCameraRigParameter::UK2Node_SetCameraRigParameter(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_SetCameraRigParameter);
UK2Node_SetCameraRigParameter::~UK2Node_SetCameraRigParameter() {}
// ********** End Class UK2Node_SetCameraRigParameter **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameter_h__Script_GameplayCamerasUncookedOnly_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_SetCameraRigParameter, UK2Node_SetCameraRigParameter::StaticClass, TEXT("UK2Node_SetCameraRigParameter"), &Z_Registration_Info_UClass_UK2Node_SetCameraRigParameter, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_SetCameraRigParameter), 3375300723U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameter_h__Script_GameplayCamerasUncookedOnly_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameter_h__Script_GameplayCamerasUncookedOnly_3389776073{
TEXT("/Script/GameplayCamerasUncookedOnly"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameter_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameter_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintGraph/K2Node_SetCameraRigParameter.h"
#ifdef GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_SetCameraRigParameter_generated_h
#error "K2Node_SetCameraRigParameter.generated.h already included, missing '#pragma once' in K2Node_SetCameraRigParameter.h"
#endif
#define GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_SetCameraRigParameter_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_SetCameraRigParameter ********************************************
struct Z_Construct_UClass_UK2Node_SetCameraRigParameter_Statics;
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_SetCameraRigParameter_NoRegister();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameter_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_SetCameraRigParameter(); \
friend struct ::Z_Construct_UClass_UK2Node_SetCameraRigParameter_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* ::Z_Construct_UClass_UK2Node_SetCameraRigParameter_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_SetCameraRigParameter, UK2Node_SingleCameraRigParameterBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCamerasUncookedOnly"), Z_Construct_UClass_UK2Node_SetCameraRigParameter_NoRegister) \
DECLARE_SERIALIZER(UK2Node_SetCameraRigParameter)
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameter_h_19_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
GAMEPLAYCAMERASUNCOOKEDONLY_API UK2Node_SetCameraRigParameter(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_SetCameraRigParameter(UK2Node_SetCameraRigParameter&&) = delete; \
UK2Node_SetCameraRigParameter(const UK2Node_SetCameraRigParameter&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERASUNCOOKEDONLY_API, UK2Node_SetCameraRigParameter); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_SetCameraRigParameter); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_SetCameraRigParameter) \
GAMEPLAYCAMERASUNCOOKEDONLY_API virtual ~UK2Node_SetCameraRigParameter();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameter_h_16_PROLOG
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameter_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameter_h_19_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameter_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_SetCameraRigParameter;
// ********** End Class UK2Node_SetCameraRigParameter **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameter_h
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintGraph/K2Node_SetCameraRigParameters.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_SetCameraRigParameters() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_SetCameraRigParameters();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_SetCameraRigParameters_NoRegister();
UPackage* Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UK2Node_SetCameraRigParameters *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_SetCameraRigParameters;
UClass* UK2Node_SetCameraRigParameters::GetPrivateStaticClass()
{
using TClass = UK2Node_SetCameraRigParameters;
if (!Z_Registration_Info_UClass_UK2Node_SetCameraRigParameters.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_SetCameraRigParameters"),
Z_Registration_Info_UClass_UK2Node_SetCameraRigParameters.InnerSingleton,
StaticRegisterNativesUK2Node_SetCameraRigParameters,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_SetCameraRigParameters.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_SetCameraRigParameters_NoRegister()
{
return UK2Node_SetCameraRigParameters::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_SetCameraRigParameters_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Blueprint node that, given a camera rig, lets the user set the values of all exposed parameters\n * on that camera rig. Any camera rig running with the specific evaluation data will use those\n * values.\n */" },
{ "IncludePath", "BlueprintGraph/K2Node_SetCameraRigParameters.h" },
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_SetCameraRigParameters.h" },
{ "ToolTip", "Blueprint node that, given a camera rig, lets the user set the values of all exposed parameters\non that camera rig. Any camera rig running with the specific evaluation data will use those\nvalues." },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_SetCameraRigParameters constinit property declarations ***********
// ********** End Class UK2Node_SetCameraRigParameters constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_SetCameraRigParameters>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_SetCameraRigParameters_Statics
UObject* (*const Z_Construct_UClass_UK2Node_SetCameraRigParameters_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_MultiCameraRigParametersBase,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_SetCameraRigParameters_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_SetCameraRigParameters_Statics::ClassParams = {
&UK2Node_SetCameraRigParameters::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_SetCameraRigParameters_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_SetCameraRigParameters_Statics::Class_MetaDataParams)
};
void UK2Node_SetCameraRigParameters::StaticRegisterNativesUK2Node_SetCameraRigParameters()
{
}
UClass* Z_Construct_UClass_UK2Node_SetCameraRigParameters()
{
if (!Z_Registration_Info_UClass_UK2Node_SetCameraRigParameters.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_SetCameraRigParameters.OuterSingleton, Z_Construct_UClass_UK2Node_SetCameraRigParameters_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_SetCameraRigParameters.OuterSingleton;
}
UK2Node_SetCameraRigParameters::UK2Node_SetCameraRigParameters(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_SetCameraRigParameters);
UK2Node_SetCameraRigParameters::~UK2Node_SetCameraRigParameters() {}
// ********** End Class UK2Node_SetCameraRigParameters *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameters_h__Script_GameplayCamerasUncookedOnly_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_SetCameraRigParameters, UK2Node_SetCameraRigParameters::StaticClass, TEXT("UK2Node_SetCameraRigParameters"), &Z_Registration_Info_UClass_UK2Node_SetCameraRigParameters, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_SetCameraRigParameters), 490727057U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameters_h__Script_GameplayCamerasUncookedOnly_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameters_h__Script_GameplayCamerasUncookedOnly_4060657279{
TEXT("/Script/GameplayCamerasUncookedOnly"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameters_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameters_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintGraph/K2Node_SetCameraRigParameters.h"
#ifdef GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_SetCameraRigParameters_generated_h
#error "K2Node_SetCameraRigParameters.generated.h already included, missing '#pragma once' in K2Node_SetCameraRigParameters.h"
#endif
#define GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_SetCameraRigParameters_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_SetCameraRigParameters *******************************************
struct Z_Construct_UClass_UK2Node_SetCameraRigParameters_Statics;
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_SetCameraRigParameters_NoRegister();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameters_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_SetCameraRigParameters(); \
friend struct ::Z_Construct_UClass_UK2Node_SetCameraRigParameters_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* ::Z_Construct_UClass_UK2Node_SetCameraRigParameters_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_SetCameraRigParameters, UK2Node_MultiCameraRigParametersBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCamerasUncookedOnly"), Z_Construct_UClass_UK2Node_SetCameraRigParameters_NoRegister) \
DECLARE_SERIALIZER(UK2Node_SetCameraRigParameters)
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameters_h_19_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
GAMEPLAYCAMERASUNCOOKEDONLY_API UK2Node_SetCameraRigParameters(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_SetCameraRigParameters(UK2Node_SetCameraRigParameters&&) = delete; \
UK2Node_SetCameraRigParameters(const UK2Node_SetCameraRigParameters&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERASUNCOOKEDONLY_API, UK2Node_SetCameraRigParameters); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_SetCameraRigParameters); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_SetCameraRigParameters) \
GAMEPLAYCAMERASUNCOOKEDONLY_API virtual ~UK2Node_SetCameraRigParameters();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameters_h_16_PROLOG
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameters_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameters_h_19_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameters_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_SetCameraRigParameters;
// ********** End Class UK2Node_SetCameraRigParameters *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SetCameraRigParameters_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintGraph/K2Node_SingleCameraRigParameterBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeK2Node_SingleCameraRigParameterBase() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UScriptStruct_NoRegister();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataType();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraVariableType();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_CameraRigBase();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase();
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_NoRegister();
GAMEPLAYCAMERASUNCOOKEDONLY_API UEnum* Z_Construct_UEnum_GameplayCamerasUncookedOnly_EK2Node_CameraParameterType();
UPackage* Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EK2Node_CameraParameterType ***********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EK2Node_CameraParameterType;
static UEnum* EK2Node_CameraParameterType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EK2Node_CameraParameterType.OuterSingleton)
{
Z_Registration_Info_UEnum_EK2Node_CameraParameterType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCamerasUncookedOnly_EK2Node_CameraParameterType, (UObject*)Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly(), TEXT("EK2Node_CameraParameterType"));
}
return Z_Registration_Info_UEnum_EK2Node_CameraParameterType.OuterSingleton;
}
template<> GAMEPLAYCAMERASUNCOOKEDONLY_NON_ATTRIBUTED_API UEnum* StaticEnum<EK2Node_CameraParameterType>()
{
return EK2Node_CameraParameterType_StaticEnum();
}
struct Z_Construct_UEnum_GameplayCamerasUncookedOnly_EK2Node_CameraParameterType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Blendable.Name", "EK2Node_CameraParameterType::Blendable" },
{ "Data.Name", "EK2Node_CameraParameterType::Data" },
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_SingleCameraRigParameterBase.h" },
{ "Unknown.Name", "EK2Node_CameraParameterType::Unknown" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EK2Node_CameraParameterType::Unknown", (int64)EK2Node_CameraParameterType::Unknown },
{ "EK2Node_CameraParameterType::Blendable", (int64)EK2Node_CameraParameterType::Blendable },
{ "EK2Node_CameraParameterType::Data", (int64)EK2Node_CameraParameterType::Data },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_GameplayCamerasUncookedOnly_EK2Node_CameraParameterType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCamerasUncookedOnly_EK2Node_CameraParameterType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly,
nullptr,
"EK2Node_CameraParameterType",
"EK2Node_CameraParameterType",
Z_Construct_UEnum_GameplayCamerasUncookedOnly_EK2Node_CameraParameterType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCamerasUncookedOnly_EK2Node_CameraParameterType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCamerasUncookedOnly_EK2Node_CameraParameterType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCamerasUncookedOnly_EK2Node_CameraParameterType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_GameplayCamerasUncookedOnly_EK2Node_CameraParameterType()
{
if (!Z_Registration_Info_UEnum_EK2Node_CameraParameterType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EK2Node_CameraParameterType.InnerSingleton, Z_Construct_UEnum_GameplayCamerasUncookedOnly_EK2Node_CameraParameterType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EK2Node_CameraParameterType.InnerSingleton;
}
// ********** End Enum EK2Node_CameraParameterType *************************************************
// ********** Begin Class UK2Node_SingleCameraRigParameterBase *************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UK2Node_SingleCameraRigParameterBase;
UClass* UK2Node_SingleCameraRigParameterBase::GetPrivateStaticClass()
{
using TClass = UK2Node_SingleCameraRigParameterBase;
if (!Z_Registration_Info_UClass_UK2Node_SingleCameraRigParameterBase.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("K2Node_SingleCameraRigParameterBase"),
Z_Registration_Info_UClass_UK2Node_SingleCameraRigParameterBase.InnerSingleton,
StaticRegisterNativesUK2Node_SingleCameraRigParameterBase,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UK2Node_SingleCameraRigParameterBase.InnerSingleton;
}
UClass* Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_NoRegister()
{
return UK2Node_SingleCameraRigParameterBase::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A base class for a Blueprint node that gets or sets a single camera rig parameter.\n */" },
{ "IncludePath", "BlueprintGraph/K2Node_SingleCameraRigParameterBase.h" },
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_SingleCameraRigParameterBase.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A base class for a Blueprint node that gets or sets a single camera rig parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraParameterName_MetaData[] = {
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_SingleCameraRigParameterBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraParameterType_MetaData[] = {
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_SingleCameraRigParameterBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendableCameraParameterType_MetaData[] = {
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_SingleCameraRigParameterBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendableStructType_MetaData[] = {
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_SingleCameraRigParameterBase.h" },
{ "NativeConstTemplateArg", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataCameraParameterType_MetaData[] = {
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_SingleCameraRigParameterBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataCameraParameterContainerType_MetaData[] = {
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_SingleCameraRigParameterBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataCameraParameterTypeObject_MetaData[] = {
{ "ModuleRelativePath", "Private/BlueprintGraph/K2Node_SingleCameraRigParameterBase.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UK2Node_SingleCameraRigParameterBase constinit property declarations *****
static const UECodeGen_Private::FStrPropertyParams NewProp_CameraParameterName;
static const UECodeGen_Private::FBytePropertyParams NewProp_CameraParameterType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_CameraParameterType;
static const UECodeGen_Private::FIntPropertyParams NewProp_BlendableCameraParameterType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_BlendableCameraParameterType;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BlendableStructType;
static const UECodeGen_Private::FIntPropertyParams NewProp_DataCameraParameterType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DataCameraParameterType;
static const UECodeGen_Private::FIntPropertyParams NewProp_DataCameraParameterContainerType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DataCameraParameterContainerType;
static const UECodeGen_Private::FObjectPropertyParams NewProp_DataCameraParameterTypeObject;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UK2Node_SingleCameraRigParameterBase constinit property declarations *******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UK2Node_SingleCameraRigParameterBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics
// ********** Begin Class UK2Node_SingleCameraRigParameterBase Property Definitions ****************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_CameraParameterName = { "CameraParameterName", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_SingleCameraRigParameterBase, CameraParameterName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraParameterName_MetaData), NewProp_CameraParameterName_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_CameraParameterType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_CameraParameterType = { "CameraParameterType", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_SingleCameraRigParameterBase, CameraParameterType), Z_Construct_UEnum_GameplayCamerasUncookedOnly_EK2Node_CameraParameterType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraParameterType_MetaData), NewProp_CameraParameterType_MetaData) }; // 1838855093
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_BlendableCameraParameterType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_BlendableCameraParameterType = { "BlendableCameraParameterType", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_SingleCameraRigParameterBase, BlendableCameraParameterType), Z_Construct_UEnum_GameplayCameras_ECameraVariableType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendableCameraParameterType_MetaData), NewProp_BlendableCameraParameterType_MetaData) }; // 2611107891
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_BlendableStructType = { "BlendableStructType", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_SingleCameraRigParameterBase, BlendableStructType), Z_Construct_UClass_UScriptStruct_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendableStructType_MetaData), NewProp_BlendableStructType_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_DataCameraParameterType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_DataCameraParameterType = { "DataCameraParameterType", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_SingleCameraRigParameterBase, DataCameraParameterType), Z_Construct_UEnum_GameplayCameras_ECameraContextDataType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataCameraParameterType_MetaData), NewProp_DataCameraParameterType_MetaData) }; // 2969100477
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_DataCameraParameterContainerType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_DataCameraParameterContainerType = { "DataCameraParameterContainerType", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_SingleCameraRigParameterBase, DataCameraParameterContainerType), Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataCameraParameterContainerType_MetaData), NewProp_DataCameraParameterContainerType_MetaData) }; // 3661819593
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_DataCameraParameterTypeObject = { "DataCameraParameterTypeObject", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UK2Node_SingleCameraRigParameterBase, DataCameraParameterTypeObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataCameraParameterTypeObject_MetaData), NewProp_DataCameraParameterTypeObject_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_CameraParameterName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_CameraParameterType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_CameraParameterType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_BlendableCameraParameterType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_BlendableCameraParameterType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_BlendableStructType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_DataCameraParameterType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_DataCameraParameterType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_DataCameraParameterContainerType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_DataCameraParameterContainerType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::NewProp_DataCameraParameterTypeObject,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::PropPointers) < 2048);
// ********** End Class UK2Node_SingleCameraRigParameterBase Property Definitions ******************
UObject* (*const Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node_CameraRigBase,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCamerasUncookedOnly,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::ClassParams = {
&UK2Node_SingleCameraRigParameterBase::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::Class_MetaDataParams)
};
void UK2Node_SingleCameraRigParameterBase::StaticRegisterNativesUK2Node_SingleCameraRigParameterBase()
{
}
UClass* Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase()
{
if (!Z_Registration_Info_UClass_UK2Node_SingleCameraRigParameterBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UK2Node_SingleCameraRigParameterBase.OuterSingleton, Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UK2Node_SingleCameraRigParameterBase.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UK2Node_SingleCameraRigParameterBase);
UK2Node_SingleCameraRigParameterBase::~UK2Node_SingleCameraRigParameterBase() {}
// ********** End Class UK2Node_SingleCameraRigParameterBase ***************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h__Script_GameplayCamerasUncookedOnly_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EK2Node_CameraParameterType_StaticEnum, TEXT("EK2Node_CameraParameterType"), &Z_Registration_Info_UEnum_EK2Node_CameraParameterType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1838855093U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase, UK2Node_SingleCameraRigParameterBase::StaticClass, TEXT("UK2Node_SingleCameraRigParameterBase"), &Z_Registration_Info_UClass_UK2Node_SingleCameraRigParameterBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UK2Node_SingleCameraRigParameterBase), 2417116673U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h__Script_GameplayCamerasUncookedOnly_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h__Script_GameplayCamerasUncookedOnly_1274401889{
TEXT("/Script/GameplayCamerasUncookedOnly"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h__Script_GameplayCamerasUncookedOnly_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h__Script_GameplayCamerasUncookedOnly_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h__Script_GameplayCamerasUncookedOnly_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,72 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BlueprintGraph/K2Node_SingleCameraRigParameterBase.h"
#ifdef GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_SingleCameraRigParameterBase_generated_h
#error "K2Node_SingleCameraRigParameterBase.generated.h already included, missing '#pragma once' in K2Node_SingleCameraRigParameterBase.h"
#endif
#define GAMEPLAYCAMERASUNCOOKEDONLY_K2Node_SingleCameraRigParameterBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UK2Node_SingleCameraRigParameterBase *************************************
struct Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics;
GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_NoRegister();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h_26_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUK2Node_SingleCameraRigParameterBase(); \
friend struct ::Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GAMEPLAYCAMERASUNCOOKEDONLY_API UClass* ::Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_NoRegister(); \
public: \
DECLARE_CLASS2(UK2Node_SingleCameraRigParameterBase, UK2Node_CameraRigBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCamerasUncookedOnly"), Z_Construct_UClass_UK2Node_SingleCameraRigParameterBase_NoRegister) \
DECLARE_SERIALIZER(UK2Node_SingleCameraRigParameterBase)
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h_26_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UK2Node_SingleCameraRigParameterBase(UK2Node_SingleCameraRigParameterBase&&) = delete; \
UK2Node_SingleCameraRigParameterBase(const UK2Node_SingleCameraRigParameterBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERASUNCOOKEDONLY_API, UK2Node_SingleCameraRigParameterBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UK2Node_SingleCameraRigParameterBase); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UK2Node_SingleCameraRigParameterBase) \
GAMEPLAYCAMERASUNCOOKEDONLY_API virtual ~UK2Node_SingleCameraRigParameterBase();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h_23_PROLOG
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h_26_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h_26_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h_26_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UK2Node_SingleCameraRigParameterBase;
// ********** End Class UK2Node_SingleCameraRigParameterBase ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCamerasUncookedOnly_Private_BlueprintGraph_K2Node_SingleCameraRigParameterBase_h
// ********** Begin Enum EK2Node_CameraParameterType ***********************************************
#define FOREACH_ENUM_EK2NODE_CAMERAPARAMETERTYPE(op) \
op(EK2Node_CameraParameterType::Unknown) \
op(EK2Node_CameraParameterType::Blendable) \
op(EK2Node_CameraParameterType::Data)
enum class EK2Node_CameraParameterType : uint8;
template<> struct TIsUEnumClass<EK2Node_CameraParameterType> { enum { Value = true }; };
template<> GAMEPLAYCAMERASUNCOOKEDONLY_NON_ATTRIBUTED_API UEnum* StaticEnum<EK2Node_CameraParameterType>();
// ********** End Enum EK2Node_CameraParameterType *************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,7 @@
D:\UE_5_7_1\Engine\Plugins\Cameras\GameplayCameras\Source\GameplayCamerasUncookedOnly\Private\BlueprintGraph\K2Node_GetCameraRigParameter.h
D:\UE_5_7_1\Engine\Plugins\Cameras\GameplayCameras\Source\GameplayCamerasUncookedOnly\Private\BlueprintGraph\K2Node_CameraRigBase.h
D:\UE_5_7_1\Engine\Plugins\Cameras\GameplayCameras\Source\GameplayCamerasUncookedOnly\Private\BlueprintGraph\K2Node_SingleCameraRigParameterBase.h
D:\UE_5_7_1\Engine\Plugins\Cameras\GameplayCameras\Source\GameplayCamerasUncookedOnly\Private\BlueprintGraph\K2Node_SetCameraRigParameters.h
D:\UE_5_7_1\Engine\Plugins\Cameras\GameplayCameras\Source\GameplayCamerasUncookedOnly\Private\BlueprintGraph\K2Node_MultiCameraRigParametersBase.h
D:\UE_5_7_1\Engine\Plugins\Cameras\GameplayCameras\Source\GameplayCamerasUncookedOnly\Private\BlueprintGraph\K2Node_GetCameraRigParameters.h
D:\UE_5_7_1\Engine\Plugins\Cameras\GameplayCameras\Source\GameplayCamerasUncookedOnly\Private\BlueprintGraph\K2Node_SetCameraRigParameter.h