Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Nodes/Common/PostProcessCameraNode.h"
#include "Engine/Scene.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePostProcessCameraNode() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPostProcessSettings();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UPostProcessCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UPostProcessCameraNode_NoRegister();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPostProcessCameraNode ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPostProcessCameraNode;
UClass* UPostProcessCameraNode::GetPrivateStaticClass()
{
using TClass = UPostProcessCameraNode;
if (!Z_Registration_Info_UClass_UPostProcessCameraNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PostProcessCameraNode"),
Z_Registration_Info_UClass_UPostProcessCameraNode.InnerSingleton,
StaticRegisterNativesUPostProcessCameraNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPostProcessCameraNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UPostProcessCameraNode_NoRegister()
{
return UPostProcessCameraNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPostProcessCameraNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "CameraNodeCategories", "Common,Rendering" },
{ "Comment", "/**\n * A camera node that adds post-process settings on the evaluated camera.\n */" },
{ "IncludePath", "Nodes/Common/PostProcessCameraNode.h" },
{ "ModuleRelativePath", "Public/Nodes/Common/PostProcessCameraNode.h" },
{ "ToolTip", "A camera node that adds post-process settings on the evaluated camera." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostProcessSettings_MetaData[] = {
{ "Category", "Rendering" },
{ "ModuleRelativePath", "Public/Nodes/Common/PostProcessCameraNode.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPostProcessCameraNode constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_PostProcessSettings;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPostProcessCameraNode constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPostProcessCameraNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPostProcessCameraNode_Statics
// ********** Begin Class UPostProcessCameraNode Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPostProcessCameraNode_Statics::NewProp_PostProcessSettings = { "PostProcessSettings", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPostProcessCameraNode, PostProcessSettings), Z_Construct_UScriptStruct_FPostProcessSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostProcessSettings_MetaData), NewProp_PostProcessSettings_MetaData) }; // 4126336051
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPostProcessCameraNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPostProcessCameraNode_Statics::NewProp_PostProcessSettings,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPostProcessCameraNode_Statics::PropPointers) < 2048);
// ********** End Class UPostProcessCameraNode Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UPostProcessCameraNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraNode,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPostProcessCameraNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPostProcessCameraNode_Statics::ClassParams = {
&UPostProcessCameraNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UPostProcessCameraNode_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UPostProcessCameraNode_Statics::PropPointers),
0,
0x002810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPostProcessCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UPostProcessCameraNode_Statics::Class_MetaDataParams)
};
void UPostProcessCameraNode::StaticRegisterNativesUPostProcessCameraNode()
{
}
UClass* Z_Construct_UClass_UPostProcessCameraNode()
{
if (!Z_Registration_Info_UClass_UPostProcessCameraNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPostProcessCameraNode.OuterSingleton, Z_Construct_UClass_UPostProcessCameraNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPostProcessCameraNode.OuterSingleton;
}
UPostProcessCameraNode::UPostProcessCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPostProcessCameraNode);
UPostProcessCameraNode::~UPostProcessCameraNode() {}
// ********** End Class UPostProcessCameraNode *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_PostProcessCameraNode_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPostProcessCameraNode, UPostProcessCameraNode::StaticClass, TEXT("UPostProcessCameraNode"), &Z_Registration_Info_UClass_UPostProcessCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPostProcessCameraNode), 2628788192U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_PostProcessCameraNode_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_PostProcessCameraNode_h__Script_GameplayCameras_1783996334{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_PostProcessCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_PostProcessCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS