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Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Nodes/Common/DampenPositionCameraNode.h"
#include "Core/CameraParameters.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDampenPositionCameraNode() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDampenPositionCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDampenPositionCameraNode_NoRegister();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraNodeSpace();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FFloatCameraParameter();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDampenPositionCameraNode ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDampenPositionCameraNode;
UClass* UDampenPositionCameraNode::GetPrivateStaticClass()
{
using TClass = UDampenPositionCameraNode;
if (!Z_Registration_Info_UClass_UDampenPositionCameraNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DampenPositionCameraNode"),
Z_Registration_Info_UClass_UDampenPositionCameraNode.InnerSingleton,
StaticRegisterNativesUDampenPositionCameraNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDampenPositionCameraNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UDampenPositionCameraNode_NoRegister()
{
return UDampenPositionCameraNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDampenPositionCameraNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "CameraNodeCategories", "Common,Transform" },
{ "Comment", "/**\n * A camera node that smoothes the movement of the camera.\n */" },
{ "IncludePath", "Nodes/Common/DampenPositionCameraNode.h" },
{ "ModuleRelativePath", "Public/Nodes/Common/DampenPositionCameraNode.h" },
{ "ToolTip", "A camera node that smoothes the movement of the camera." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ForwardDampingFactor_MetaData[] = {
{ "Category", "Damping" },
{ "Comment", "/** Damping factor for forward/backward camera movement. */" },
{ "ModuleRelativePath", "Public/Nodes/Common/DampenPositionCameraNode.h" },
{ "ToolTip", "Damping factor for forward/backward camera movement." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LateralDampingFactor_MetaData[] = {
{ "Category", "Damping" },
{ "Comment", "/** Damping factor for left/right camera movement. */" },
{ "ModuleRelativePath", "Public/Nodes/Common/DampenPositionCameraNode.h" },
{ "ToolTip", "Damping factor for left/right camera movement." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VerticalDampingFactor_MetaData[] = {
{ "Category", "Damping" },
{ "Comment", "/** Damping factor for up/down camera movement. */" },
{ "ModuleRelativePath", "Public/Nodes/Common/DampenPositionCameraNode.h" },
{ "ToolTip", "Damping factor for up/down camera movement." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DampenSpace_MetaData[] = {
{ "Category", "Damping" },
{ "Comment", "/** What space the damping should be in. */" },
{ "ModuleRelativePath", "Public/Nodes/Common/DampenPositionCameraNode.h" },
{ "ToolTip", "What space the damping should be in." },
};
#endif // WITH_METADATA
// ********** Begin Class UDampenPositionCameraNode constinit property declarations ****************
static const UECodeGen_Private::FStructPropertyParams NewProp_ForwardDampingFactor;
static const UECodeGen_Private::FStructPropertyParams NewProp_LateralDampingFactor;
static const UECodeGen_Private::FStructPropertyParams NewProp_VerticalDampingFactor;
static const UECodeGen_Private::FBytePropertyParams NewProp_DampenSpace_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DampenSpace;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UDampenPositionCameraNode constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDampenPositionCameraNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDampenPositionCameraNode_Statics
// ********** Begin Class UDampenPositionCameraNode Property Definitions ***************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UDampenPositionCameraNode_Statics::NewProp_ForwardDampingFactor = { "ForwardDampingFactor", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDampenPositionCameraNode, ForwardDampingFactor), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ForwardDampingFactor_MetaData), NewProp_ForwardDampingFactor_MetaData) }; // 1936936055
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UDampenPositionCameraNode_Statics::NewProp_LateralDampingFactor = { "LateralDampingFactor", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDampenPositionCameraNode, LateralDampingFactor), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LateralDampingFactor_MetaData), NewProp_LateralDampingFactor_MetaData) }; // 1936936055
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UDampenPositionCameraNode_Statics::NewProp_VerticalDampingFactor = { "VerticalDampingFactor", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDampenPositionCameraNode, VerticalDampingFactor), Z_Construct_UScriptStruct_FFloatCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VerticalDampingFactor_MetaData), NewProp_VerticalDampingFactor_MetaData) }; // 1936936055
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UDampenPositionCameraNode_Statics::NewProp_DampenSpace_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UDampenPositionCameraNode_Statics::NewProp_DampenSpace = { "DampenSpace", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDampenPositionCameraNode, DampenSpace), Z_Construct_UEnum_GameplayCameras_ECameraNodeSpace, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DampenSpace_MetaData), NewProp_DampenSpace_MetaData) }; // 1491840000
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDampenPositionCameraNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDampenPositionCameraNode_Statics::NewProp_ForwardDampingFactor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDampenPositionCameraNode_Statics::NewProp_LateralDampingFactor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDampenPositionCameraNode_Statics::NewProp_VerticalDampingFactor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDampenPositionCameraNode_Statics::NewProp_DampenSpace_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDampenPositionCameraNode_Statics::NewProp_DampenSpace,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDampenPositionCameraNode_Statics::PropPointers) < 2048);
// ********** End Class UDampenPositionCameraNode Property Definitions *****************************
UObject* (*const Z_Construct_UClass_UDampenPositionCameraNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraNode,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDampenPositionCameraNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDampenPositionCameraNode_Statics::ClassParams = {
&UDampenPositionCameraNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UDampenPositionCameraNode_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UDampenPositionCameraNode_Statics::PropPointers),
0,
0x002810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDampenPositionCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UDampenPositionCameraNode_Statics::Class_MetaDataParams)
};
void UDampenPositionCameraNode::StaticRegisterNativesUDampenPositionCameraNode()
{
}
UClass* Z_Construct_UClass_UDampenPositionCameraNode()
{
if (!Z_Registration_Info_UClass_UDampenPositionCameraNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDampenPositionCameraNode.OuterSingleton, Z_Construct_UClass_UDampenPositionCameraNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDampenPositionCameraNode.OuterSingleton;
}
UDampenPositionCameraNode::UDampenPositionCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDampenPositionCameraNode);
UDampenPositionCameraNode::~UDampenPositionCameraNode() {}
// ********** End Class UDampenPositionCameraNode **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_DampenPositionCameraNode_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDampenPositionCameraNode, UDampenPositionCameraNode::StaticClass, TEXT("UDampenPositionCameraNode"), &Z_Registration_Info_UClass_UDampenPositionCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDampenPositionCameraNode), 3889441234U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_DampenPositionCameraNode_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_DampenPositionCameraNode_h__Script_GameplayCameras_1944753007{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_DampenPositionCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_DampenPositionCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS