Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Core/CameraParameters.h"
#ifdef GAMEPLAYCAMERAS_CameraParameters_generated_h
#error "CameraParameters.generated.h already included, missing '#pragma once' in CameraParameters.h"
#endif
#define GAMEPLAYCAMERAS_CameraParameters_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FBooleanCameraParameter *******************************************
struct Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_46_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBooleanCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FBooleanCameraParameter;
// ********** End ScriptStruct FBooleanCameraParameter *********************************************
// ********** Begin ScriptStruct FInteger32CameraParameter *****************************************
struct Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_69_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FInteger32CameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FInteger32CameraParameter;
// ********** End ScriptStruct FInteger32CameraParameter *******************************************
// ********** Begin ScriptStruct FFloatCameraParameter *********************************************
struct Z_Construct_UScriptStruct_FFloatCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_92_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FFloatCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FFloatCameraParameter;
// ********** End ScriptStruct FFloatCameraParameter ***********************************************
// ********** Begin ScriptStruct FDoubleCameraParameter ********************************************
struct Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_115_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDoubleCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FDoubleCameraParameter;
// ********** End ScriptStruct FDoubleCameraParameter **********************************************
// ********** Begin ScriptStruct FVector2fCameraParameter ******************************************
struct Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_138_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVector2fCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FVector2fCameraParameter;
// ********** End ScriptStruct FVector2fCameraParameter ********************************************
// ********** Begin ScriptStruct FVector2dCameraParameter ******************************************
struct Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_162_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVector2dCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FVector2dCameraParameter;
// ********** End ScriptStruct FVector2dCameraParameter ********************************************
// ********** Begin ScriptStruct FVector3fCameraParameter ******************************************
struct Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_186_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVector3fCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FVector3fCameraParameter;
// ********** End ScriptStruct FVector3fCameraParameter ********************************************
// ********** Begin ScriptStruct FVector3dCameraParameter ******************************************
struct Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_210_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVector3dCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FVector3dCameraParameter;
// ********** End ScriptStruct FVector3dCameraParameter ********************************************
// ********** Begin ScriptStruct FVector4fCameraParameter ******************************************
struct Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_234_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVector4fCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FVector4fCameraParameter;
// ********** End ScriptStruct FVector4fCameraParameter ********************************************
// ********** Begin ScriptStruct FVector4dCameraParameter ******************************************
struct Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_258_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FVector4dCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FVector4dCameraParameter;
// ********** End ScriptStruct FVector4dCameraParameter ********************************************
// ********** Begin ScriptStruct FRotator3fCameraParameter *****************************************
struct Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_282_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRotator3fCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FRotator3fCameraParameter;
// ********** End ScriptStruct FRotator3fCameraParameter *******************************************
// ********** Begin ScriptStruct FRotator3dCameraParameter *****************************************
struct Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_306_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRotator3dCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FRotator3dCameraParameter;
// ********** End ScriptStruct FRotator3dCameraParameter *******************************************
// ********** Begin ScriptStruct FTransform3fCameraParameter ***************************************
struct Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_330_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTransform3fCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FTransform3fCameraParameter;
// ********** End ScriptStruct FTransform3fCameraParameter *****************************************
// ********** Begin ScriptStruct FTransform3dCameraParameter ***************************************
struct Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h_353_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTransform3dCameraParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FTransform3dCameraParameter;
// ********** End ScriptStruct FTransform3dCameraParameter *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraParameters_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS