Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,130 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/CameraAssetReference.h"
#include "StructUtils/OverridablePropertyBag.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraAssetReference() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraAsset_NoRegister();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraAssetReference();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedOverridablePropertyBag();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FCameraAssetReference *********************************************
struct Z_Construct_UScriptStruct_FCameraAssetReference_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCameraAssetReference); }
static inline consteval int16 GetStructAlignment() { return alignof(FCameraAssetReference); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * A structure holding a reference to a camera asset, along with the interface parameter\n * override values for any of its camera rigs.\n */" },
{ "ModuleRelativePath", "Public/Core/CameraAssetReference.h" },
{ "ToolTip", "A structure holding a reference to a camera asset, along with the interface parameter\noverride values for any of its camera rigs." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraAsset_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The referenced camera asset. */" },
{ "ModuleRelativePath", "Public/Core/CameraAssetReference.h" },
{ "ToolTip", "The referenced camera asset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Parameters_MetaData[] = {
{ "Category", "" },
{ "Comment", "/** The camera asset's parameters. */" },
{ "FixedLayout", "" },
{ "InterpBagProperties", "" },
{ "ModuleRelativePath", "Public/Core/CameraAssetReference.h" },
{ "ToolTip", "The camera asset's parameters." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ParameterOverrideGuids_MetaData[] = {
{ "Comment", "// Deprecated\n" },
{ "ModuleRelativePath", "Public/Core/CameraAssetReference.h" },
{ "ToolTip", "Deprecated" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCameraAssetReference constinit property declarations *************
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraAsset;
static const UECodeGen_Private::FStructPropertyParams NewProp_Parameters;
static const UECodeGen_Private::FStructPropertyParams NewProp_ParameterOverrideGuids_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ParameterOverrideGuids;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCameraAssetReference constinit property declarations ***************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraAssetReference>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCameraAssetReference_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraAssetReference;
class UScriptStruct* FCameraAssetReference::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCameraAssetReference.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCameraAssetReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraAssetReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraAssetReference"));
}
return Z_Registration_Info_UScriptStruct_FCameraAssetReference.OuterSingleton;
}
// ********** Begin ScriptStruct FCameraAssetReference Property Definitions ************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FCameraAssetReference_Statics::NewProp_CameraAsset = { "CameraAsset", nullptr, (EPropertyFlags)0x0144000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraAssetReference, CameraAsset), Z_Construct_UClass_UCameraAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraAsset_MetaData), NewProp_CameraAsset_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraAssetReference_Statics::NewProp_Parameters = { "Parameters", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraAssetReference, Parameters), Z_Construct_UScriptStruct_FInstancedOverridablePropertyBag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Parameters_MetaData), NewProp_Parameters_MetaData) }; // 1340893087
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraAssetReference_Statics::NewProp_ParameterOverrideGuids_Inner = { "ParameterOverrideGuids", nullptr, (EPropertyFlags)0x0000000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FCameraAssetReference_Statics::NewProp_ParameterOverrideGuids = { "ParameterOverrideGuids", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraAssetReference, ParameterOverrideGuids_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ParameterOverrideGuids_MetaData), NewProp_ParameterOverrideGuids_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraAssetReference_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraAssetReference_Statics::NewProp_CameraAsset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraAssetReference_Statics::NewProp_Parameters,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraAssetReference_Statics::NewProp_ParameterOverrideGuids_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraAssetReference_Statics::NewProp_ParameterOverrideGuids,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraAssetReference_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCameraAssetReference Property Definitions **************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraAssetReference_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"CameraAssetReference",
Z_Construct_UScriptStruct_FCameraAssetReference_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraAssetReference_Statics::PropPointers),
sizeof(FCameraAssetReference),
alignof(FCameraAssetReference),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraAssetReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraAssetReference_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCameraAssetReference()
{
if (!Z_Registration_Info_UScriptStruct_FCameraAssetReference.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraAssetReference.InnerSingleton, Z_Construct_UScriptStruct_FCameraAssetReference_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraAssetReference.InnerSingleton);
}
// ********** End ScriptStruct FCameraAssetReference ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAssetReference_h__Script_GameplayCameras_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FCameraAssetReference::StaticStruct, Z_Construct_UScriptStruct_FCameraAssetReference_Statics::NewStructOps, TEXT("CameraAssetReference"),&Z_Registration_Info_UScriptStruct_FCameraAssetReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraAssetReference), 2917977652U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAssetReference_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAssetReference_h__Script_GameplayCameras_2604172250{
TEXT("/Script/GameplayCameras"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAssetReference_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraAssetReference_h__Script_GameplayCameras_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS