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Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/BuiltInCameraVariables.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBuiltInCameraVariables() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EBuiltInDoubleCameraVariable **********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable;
static UEnum* EBuiltInDoubleCameraVariable_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable.OuterSingleton)
{
Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("EBuiltInDoubleCameraVariable"));
}
return Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable.OuterSingleton;
}
template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<EBuiltInDoubleCameraVariable>()
{
return EBuiltInDoubleCameraVariable_StaticEnum();
}
struct Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/**\n * Built-in floating point camera variables.\n */" },
{ "ModuleRelativePath", "Public/Core/BuiltInCameraVariables.h" },
{ "None.Name", "EBuiltInDoubleCameraVariable::None" },
{ "Pitch.Name", "EBuiltInDoubleCameraVariable::Pitch" },
{ "Roll.Name", "EBuiltInDoubleCameraVariable::Roll" },
{ "ToolTip", "Built-in floating point camera variables." },
{ "Yaw.Name", "EBuiltInDoubleCameraVariable::Yaw" },
{ "Zoom.Name", "EBuiltInDoubleCameraVariable::Zoom" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EBuiltInDoubleCameraVariable::None", (int64)EBuiltInDoubleCameraVariable::None },
{ "EBuiltInDoubleCameraVariable::Yaw", (int64)EBuiltInDoubleCameraVariable::Yaw },
{ "EBuiltInDoubleCameraVariable::Pitch", (int64)EBuiltInDoubleCameraVariable::Pitch },
{ "EBuiltInDoubleCameraVariable::Roll", (int64)EBuiltInDoubleCameraVariable::Roll },
{ "EBuiltInDoubleCameraVariable::Zoom", (int64)EBuiltInDoubleCameraVariable::Zoom },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
"EBuiltInDoubleCameraVariable",
"EBuiltInDoubleCameraVariable",
Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable()
{
if (!Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable.InnerSingleton, Z_Construct_UEnum_GameplayCameras_EBuiltInDoubleCameraVariable_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable.InnerSingleton;
}
// ********** End Enum EBuiltInDoubleCameraVariable ************************************************
// ********** Begin Enum EBuiltInVector2dCameraVariable ********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable;
static UEnum* EBuiltInVector2dCameraVariable_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable.OuterSingleton)
{
Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("EBuiltInVector2dCameraVariable"));
}
return Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable.OuterSingleton;
}
template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<EBuiltInVector2dCameraVariable>()
{
return EBuiltInVector2dCameraVariable_StaticEnum();
}
struct Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/**\n * Built-in 2-dimensional camera variables.\n */" },
{ "ModuleRelativePath", "Public/Core/BuiltInCameraVariables.h" },
{ "None.Name", "EBuiltInVector2dCameraVariable::None" },
{ "ToolTip", "Built-in 2-dimensional camera variables." },
{ "YawPitch.Name", "EBuiltInVector2dCameraVariable::YawPitch" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EBuiltInVector2dCameraVariable::None", (int64)EBuiltInVector2dCameraVariable::None },
{ "EBuiltInVector2dCameraVariable::YawPitch", (int64)EBuiltInVector2dCameraVariable::YawPitch },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
"EBuiltInVector2dCameraVariable",
"EBuiltInVector2dCameraVariable",
Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable()
{
if (!Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable.InnerSingleton, Z_Construct_UEnum_GameplayCameras_EBuiltInVector2dCameraVariable_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable.InnerSingleton;
}
// ********** End Enum EBuiltInVector2dCameraVariable **********************************************
// ********** Begin Enum EBuiltInRotator3dCameraVariable *******************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable;
static UEnum* EBuiltInRotator3dCameraVariable_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable.OuterSingleton)
{
Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("EBuiltInRotator3dCameraVariable"));
}
return Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable.OuterSingleton;
}
template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<EBuiltInRotator3dCameraVariable>()
{
return EBuiltInRotator3dCameraVariable_StaticEnum();
}
struct Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "ControlRotation.Name", "EBuiltInRotator3dCameraVariable::ControlRotation" },
{ "ModuleRelativePath", "Public/Core/BuiltInCameraVariables.h" },
{ "None.Name", "EBuiltInRotator3dCameraVariable::None" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EBuiltInRotator3dCameraVariable::None", (int64)EBuiltInRotator3dCameraVariable::None },
{ "EBuiltInRotator3dCameraVariable::ControlRotation", (int64)EBuiltInRotator3dCameraVariable::ControlRotation },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
"EBuiltInRotator3dCameraVariable",
"EBuiltInRotator3dCameraVariable",
Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable()
{
if (!Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable.InnerSingleton, Z_Construct_UEnum_GameplayCameras_EBuiltInRotator3dCameraVariable_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable.InnerSingleton;
}
// ********** End Enum EBuiltInRotator3dCameraVariable *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BuiltInCameraVariables_h__Script_GameplayCameras_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EBuiltInDoubleCameraVariable_StaticEnum, TEXT("EBuiltInDoubleCameraVariable"), &Z_Registration_Info_UEnum_EBuiltInDoubleCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1251245435U) },
{ EBuiltInVector2dCameraVariable_StaticEnum, TEXT("EBuiltInVector2dCameraVariable"), &Z_Registration_Info_UEnum_EBuiltInVector2dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 260139198U) },
{ EBuiltInRotator3dCameraVariable_StaticEnum, TEXT("EBuiltInRotator3dCameraVariable"), &Z_Registration_Info_UEnum_EBuiltInRotator3dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2400970536U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BuiltInCameraVariables_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BuiltInCameraVariables_h__Script_GameplayCameras_4125707916{
TEXT("/Script/GameplayCameras"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BuiltInCameraVariables_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BuiltInCameraVariables_h__Script_GameplayCameras_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS