Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sound/ReverbSettings.h"
#ifdef ENGINE_ReverbSettings_generated_h
#error "ReverbSettings.generated.h already included, missing '#pragma once' in ReverbSettings.h"
#endif
#define ENGINE_ReverbSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FReverbSettings ***************************************************
struct Z_Construct_UScriptStruct_FReverbSettings_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_ReverbSettings_h_50_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FReverbSettings_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FReverbSettings;
// ********** End ScriptStruct FReverbSettings *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Sound_ReverbSettings_h
// ********** Begin Enum ReverbPreset **************************************************************
#define FOREACH_ENUM_REVERBPRESET(op) \
op(REVERB_Default) \
op(REVERB_Bathroom) \
op(REVERB_StoneRoom) \
op(REVERB_Auditorium) \
op(REVERB_ConcertHall) \
op(REVERB_Cave) \
op(REVERB_Hallway) \
op(REVERB_StoneCorridor) \
op(REVERB_Alley) \
op(REVERB_Forest) \
op(REVERB_City) \
op(REVERB_Mountains) \
op(REVERB_Quarry) \
op(REVERB_Plain) \
op(REVERB_ParkingLot) \
op(REVERB_SewerPipe) \
op(REVERB_Underwater) \
op(REVERB_SmallRoom) \
op(REVERB_MediumRoom) \
op(REVERB_LargeRoom) \
op(REVERB_MediumHall) \
op(REVERB_LargeHall) \
op(REVERB_Plate)
enum ReverbPreset : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ReverbPreset>();
// ********** End Enum ReverbPreset ****************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS