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This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ReplaySubsystem.h"
#include "Engine/GameInstance.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeReplaySubsystem() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UGameInstanceSubsystem();
ENGINE_API UClass* Z_Construct_UClass_UReplaySubsystem();
ENGINE_API UClass* Z_Construct_UClass_UReplaySubsystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UReplaySubsystem Function GetActiveReplayName ****************************
struct Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics
{
struct ReplaySubsystem_eventGetActiveReplayName_Parms
{
FString ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Replay" },
{ "Comment", "/**\n\x09 * Get current recording/playing replay name\n\x09 *\n\x09 * @return FString Name of relpay (session id, file name, etc)\n\x09 */" },
{ "ModuleRelativePath", "Public/ReplaySubsystem.h" },
{ "ToolTip", "Get current recording/playing replay name\n\n@return FString Name of relpay (session id, file name, etc)" },
};
#endif // WITH_METADATA
// ********** Begin Function GetActiveReplayName constinit property declarations *******************
static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetActiveReplayName constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetActiveReplayName Property Definitions ******************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ReplaySubsystem_eventGetActiveReplayName_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::PropPointers) < 2048);
// ********** End Function GetActiveReplayName Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UReplaySubsystem, nullptr, "GetActiveReplayName", Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::ReplaySubsystem_eventGetActiveReplayName_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::Function_MetaDataParams), Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::ReplaySubsystem_eventGetActiveReplayName_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UReplaySubsystem::execGetActiveReplayName)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FString*)Z_Param__Result=P_THIS->GetActiveReplayName();
P_NATIVE_END;
}
// ********** End Class UReplaySubsystem Function GetActiveReplayName ******************************
// ********** Begin Class UReplaySubsystem Function GetReplayCurrentTime ***************************
struct Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics
{
struct ReplaySubsystem_eventGetReplayCurrentTime_Parms
{
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Replay" },
{ "Comment", "/**\n\x09 * Get current recording/playing replay time\n\x09 *\n\x09 * @return float Current recording/playback time in seconds\n\x09 */" },
{ "ModuleRelativePath", "Public/ReplaySubsystem.h" },
{ "ToolTip", "Get current recording/playing replay time\n\n@return float Current recording/playback time in seconds" },
};
#endif // WITH_METADATA
// ********** Begin Function GetReplayCurrentTime constinit property declarations ******************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetReplayCurrentTime constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetReplayCurrentTime Property Definitions *****************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ReplaySubsystem_eventGetReplayCurrentTime_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::PropPointers) < 2048);
// ********** End Function GetReplayCurrentTime Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UReplaySubsystem, nullptr, "GetReplayCurrentTime", Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::ReplaySubsystem_eventGetReplayCurrentTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::ReplaySubsystem_eventGetReplayCurrentTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UReplaySubsystem::execGetReplayCurrentTime)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetReplayCurrentTime();
P_NATIVE_END;
}
// ********** End Class UReplaySubsystem Function GetReplayCurrentTime *****************************
// ********** Begin Class UReplaySubsystem Function GetReplayTotalTime *****************************
struct Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics
{
struct ReplaySubsystem_eventGetReplayTotalTime_Parms
{
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Replay" },
{ "Comment", "/**\n\x09 * Get current recording/playing total replay time\n\x09 *\n\x09* @return float total recording/playing time in seconds\n\x09*/" },
{ "ModuleRelativePath", "Public/ReplaySubsystem.h" },
{ "ToolTip", "Get current recording/playing total replay time\n\n@return float total recording/playing time in seconds" },
};
#endif // WITH_METADATA
// ********** Begin Function GetReplayTotalTime constinit property declarations ********************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetReplayTotalTime constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetReplayTotalTime Property Definitions *******************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ReplaySubsystem_eventGetReplayTotalTime_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::PropPointers) < 2048);
// ********** End Function GetReplayTotalTime Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UReplaySubsystem, nullptr, "GetReplayTotalTime", Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::ReplaySubsystem_eventGetReplayTotalTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::ReplaySubsystem_eventGetReplayTotalTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UReplaySubsystem::execGetReplayTotalTime)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetReplayTotalTime();
P_NATIVE_END;
}
// ********** End Class UReplaySubsystem Function GetReplayTotalTime *******************************
// ********** Begin Class UReplaySubsystem Function IsPlaying **************************************
struct Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics
{
struct ReplaySubsystem_eventIsPlaying_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Replay" },
{ "ModuleRelativePath", "Public/ReplaySubsystem.h" },
};
#endif // WITH_METADATA
// ********** Begin Function IsPlaying constinit property declarations *****************************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsPlaying constinit property declarations *******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function IsPlaying Property Definitions ****************************************
void Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((ReplaySubsystem_eventIsPlaying_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ReplaySubsystem_eventIsPlaying_Parms), &Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::PropPointers) < 2048);
// ********** End Function IsPlaying Property Definitions ******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UReplaySubsystem, nullptr, "IsPlaying", Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::ReplaySubsystem_eventIsPlaying_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::Function_MetaDataParams), Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::ReplaySubsystem_eventIsPlaying_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UReplaySubsystem_IsPlaying()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UReplaySubsystem_IsPlaying_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UReplaySubsystem::execIsPlaying)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsPlaying();
P_NATIVE_END;
}
// ********** End Class UReplaySubsystem Function IsPlaying ****************************************
// ********** Begin Class UReplaySubsystem Function IsRecording ************************************
struct Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics
{
struct ReplaySubsystem_eventIsRecording_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Replay" },
{ "ModuleRelativePath", "Public/ReplaySubsystem.h" },
};
#endif // WITH_METADATA
// ********** Begin Function IsRecording constinit property declarations ***************************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsRecording constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function IsRecording Property Definitions **************************************
void Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((ReplaySubsystem_eventIsRecording_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ReplaySubsystem_eventIsRecording_Parms), &Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::PropPointers) < 2048);
// ********** End Function IsRecording Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UReplaySubsystem, nullptr, "IsRecording", Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::ReplaySubsystem_eventIsRecording_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::Function_MetaDataParams), Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::ReplaySubsystem_eventIsRecording_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UReplaySubsystem_IsRecording()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UReplaySubsystem_IsRecording_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UReplaySubsystem::execIsRecording)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsRecording();
P_NATIVE_END;
}
// ********** End Class UReplaySubsystem Function IsRecording **************************************
// ********** Begin Class UReplaySubsystem Function RequestCheckpoint ******************************
struct Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Replay" },
{ "Comment", "/**\n\x09 * Request a checkpoint write, if currently recording.\n\x09 *\n\x09*/" },
{ "ModuleRelativePath", "Public/ReplaySubsystem.h" },
{ "ToolTip", "Request a checkpoint write, if currently recording." },
};
#endif // WITH_METADATA
// ********** Begin Function RequestCheckpoint constinit property declarations *********************
// ********** End Function RequestCheckpoint constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UReplaySubsystem, nullptr, "RequestCheckpoint", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint_Statics::Function_MetaDataParams), Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UReplaySubsystem::execRequestCheckpoint)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->RequestCheckpoint();
P_NATIVE_END;
}
// ********** End Class UReplaySubsystem Function RequestCheckpoint ********************************
// ********** Begin Class UReplaySubsystem *********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UReplaySubsystem;
UClass* UReplaySubsystem::GetPrivateStaticClass()
{
using TClass = UReplaySubsystem;
if (!Z_Registration_Info_UClass_UReplaySubsystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ReplaySubsystem"),
Z_Registration_Info_UClass_UReplaySubsystem.InnerSingleton,
StaticRegisterNativesUReplaySubsystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UReplaySubsystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UReplaySubsystem_NoRegister()
{
return UReplaySubsystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UReplaySubsystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "DisplayName", "Replay Subsystem" },
{ "IncludePath", "ReplaySubsystem.h" },
{ "ModuleRelativePath", "Public/ReplaySubsystem.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bLoadDefaultMapOnStop_MetaData[] = {
{ "Category", "Replay" },
{ "Comment", "/**\n\x09 * Whether to reload the default map when StopReplay is called.\n\x09 */" },
{ "ModuleRelativePath", "Public/ReplaySubsystem.h" },
{ "ToolTip", "Whether to reload the default map when StopReplay is called." },
};
#endif // WITH_METADATA
// ********** Begin Class UReplaySubsystem constinit property declarations *************************
static void NewProp_bLoadDefaultMapOnStop_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bLoadDefaultMapOnStop;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UReplaySubsystem constinit property declarations ***************************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetActiveReplayName"), .Pointer = &UReplaySubsystem::execGetActiveReplayName },
{ .NameUTF8 = UTF8TEXT("GetReplayCurrentTime"), .Pointer = &UReplaySubsystem::execGetReplayCurrentTime },
{ .NameUTF8 = UTF8TEXT("GetReplayTotalTime"), .Pointer = &UReplaySubsystem::execGetReplayTotalTime },
{ .NameUTF8 = UTF8TEXT("IsPlaying"), .Pointer = &UReplaySubsystem::execIsPlaying },
{ .NameUTF8 = UTF8TEXT("IsRecording"), .Pointer = &UReplaySubsystem::execIsRecording },
{ .NameUTF8 = UTF8TEXT("RequestCheckpoint"), .Pointer = &UReplaySubsystem::execRequestCheckpoint },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UReplaySubsystem_GetActiveReplayName, "GetActiveReplayName" }, // 4507544
{ &Z_Construct_UFunction_UReplaySubsystem_GetReplayCurrentTime, "GetReplayCurrentTime" }, // 2847725058
{ &Z_Construct_UFunction_UReplaySubsystem_GetReplayTotalTime, "GetReplayTotalTime" }, // 122216171
{ &Z_Construct_UFunction_UReplaySubsystem_IsPlaying, "IsPlaying" }, // 3506171292
{ &Z_Construct_UFunction_UReplaySubsystem_IsRecording, "IsRecording" }, // 3562475428
{ &Z_Construct_UFunction_UReplaySubsystem_RequestCheckpoint, "RequestCheckpoint" }, // 3624295191
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UReplaySubsystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UReplaySubsystem_Statics
// ********** Begin Class UReplaySubsystem Property Definitions ************************************
void Z_Construct_UClass_UReplaySubsystem_Statics::NewProp_bLoadDefaultMapOnStop_SetBit(void* Obj)
{
((UReplaySubsystem*)Obj)->bLoadDefaultMapOnStop = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UReplaySubsystem_Statics::NewProp_bLoadDefaultMapOnStop = { "bLoadDefaultMapOnStop", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UReplaySubsystem), &Z_Construct_UClass_UReplaySubsystem_Statics::NewProp_bLoadDefaultMapOnStop_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bLoadDefaultMapOnStop_MetaData), NewProp_bLoadDefaultMapOnStop_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UReplaySubsystem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UReplaySubsystem_Statics::NewProp_bLoadDefaultMapOnStop,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UReplaySubsystem_Statics::PropPointers) < 2048);
// ********** End Class UReplaySubsystem Property Definitions **************************************
UObject* (*const Z_Construct_UClass_UReplaySubsystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UGameInstanceSubsystem,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UReplaySubsystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UReplaySubsystem_Statics::ClassParams = {
&UReplaySubsystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UReplaySubsystem_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UReplaySubsystem_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UReplaySubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UReplaySubsystem_Statics::Class_MetaDataParams)
};
void UReplaySubsystem::StaticRegisterNativesUReplaySubsystem()
{
UClass* Class = UReplaySubsystem::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UReplaySubsystem_Statics::Funcs));
}
UClass* Z_Construct_UClass_UReplaySubsystem()
{
if (!Z_Registration_Info_UClass_UReplaySubsystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UReplaySubsystem.OuterSingleton, Z_Construct_UClass_UReplaySubsystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UReplaySubsystem.OuterSingleton;
}
UReplaySubsystem::UReplaySubsystem() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UReplaySubsystem);
UReplaySubsystem::~UReplaySubsystem() {}
// ********** End Class UReplaySubsystem ***********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ReplaySubsystem_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UReplaySubsystem, UReplaySubsystem::StaticClass, TEXT("UReplaySubsystem"), &Z_Registration_Info_UClass_UReplaySubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UReplaySubsystem), 754562950U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ReplaySubsystem_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ReplaySubsystem_h__Script_Engine_3111984689{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ReplaySubsystem_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ReplaySubsystem_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS