Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MeshBudgetProjectSettings.h"
#ifdef ENGINE_MeshBudgetProjectSettings_generated_h
#error "MeshBudgetProjectSettings.generated.h already included, missing '#pragma once' in MeshBudgetProjectSettings.h"
#endif
#define ENGINE_MeshBudgetProjectSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FStaticMeshBudgetInfo *********************************************
struct Z_Construct_UScriptStruct_FStaticMeshBudgetInfo_Statics;
#define FID_Engine_Source_Runtime_Engine_Public_MeshBudgetProjectSettings_h_20_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStaticMeshBudgetInfo_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FStaticMeshBudgetInfo;
// ********** End ScriptStruct FStaticMeshBudgetInfo ***********************************************
// ********** Begin Class UMeshBudgetProjectSettings ***********************************************
struct Z_Construct_UClass_UMeshBudgetProjectSettings_Statics;
ENGINE_API UClass* Z_Construct_UClass_UMeshBudgetProjectSettings_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_MeshBudgetProjectSettings_h_33_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMeshBudgetProjectSettings(); \
friend struct ::Z_Construct_UClass_UMeshBudgetProjectSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UMeshBudgetProjectSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UMeshBudgetProjectSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMeshBudgetProjectSettings_NoRegister) \
DECLARE_SERIALIZER(UMeshBudgetProjectSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \
#define FID_Engine_Source_Runtime_Engine_Public_MeshBudgetProjectSettings_h_33_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UMeshBudgetProjectSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMeshBudgetProjectSettings(UMeshBudgetProjectSettings&&) = delete; \
UMeshBudgetProjectSettings(const UMeshBudgetProjectSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMeshBudgetProjectSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMeshBudgetProjectSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMeshBudgetProjectSettings) \
ENGINE_API virtual ~UMeshBudgetProjectSettings();
#define FID_Engine_Source_Runtime_Engine_Public_MeshBudgetProjectSettings_h_30_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_MeshBudgetProjectSettings_h_33_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_MeshBudgetProjectSettings_h_33_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Public_MeshBudgetProjectSettings_h_33_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMeshBudgetProjectSettings;
// ********** End Class UMeshBudgetProjectSettings *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_MeshBudgetProjectSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS