Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,110 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Materials/MaterialExpressionCustom.h"
#ifdef ENGINE_MaterialExpressionCustom_generated_h
#error "MaterialExpressionCustom.generated.h already included, missing '#pragma once' in MaterialExpressionCustom.h"
#endif
#define ENGINE_MaterialExpressionCustom_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FCustomInput ******************************************************
struct Z_Construct_UScriptStruct_FCustomInput_Statics;
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionCustom_h_29_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCustomInput_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FCustomInput;
// ********** End ScriptStruct FCustomInput ********************************************************
// ********** Begin ScriptStruct FCustomOutput *****************************************************
struct Z_Construct_UScriptStruct_FCustomOutput_Statics;
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionCustom_h_41_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCustomOutput_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FCustomOutput;
// ********** End ScriptStruct FCustomOutput *******************************************************
// ********** Begin ScriptStruct FCustomDefine *****************************************************
struct Z_Construct_UScriptStruct_FCustomDefine_Statics;
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionCustom_h_53_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCustomDefine_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FCustomDefine;
// ********** End ScriptStruct FCustomDefine *******************************************************
// ********** Begin Class UMaterialExpressionCustom ************************************************
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionCustom_h_65_ARCHIVESERIALIZER \
DECLARE_FARCHIVE_SERIALIZER(UMaterialExpressionCustom, ENGINE_API)
struct Z_Construct_UClass_UMaterialExpressionCustom_Statics;
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionCustom_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionCustom_h_65_INCLASS \
private: \
static void StaticRegisterNativesUMaterialExpressionCustom(); \
friend struct ::Z_Construct_UClass_UMaterialExpressionCustom_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionCustom_NoRegister(); \
public: \
DECLARE_CLASS2(UMaterialExpressionCustom, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionCustom_NoRegister) \
DECLARE_SERIALIZER(UMaterialExpressionCustom) \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionCustom_h_65_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionCustom_h_65_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UMaterialExpressionCustom(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionCustom) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionCustom); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionCustom); \
/** Deleted move- and copy-constructors, should never be used */ \
UMaterialExpressionCustom(UMaterialExpressionCustom&&) = delete; \
UMaterialExpressionCustom(const UMaterialExpressionCustom&) = delete; \
ENGINE_API virtual ~UMaterialExpressionCustom();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionCustom_h_62_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionCustom_h_65_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionCustom_h_65_INCLASS \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionCustom_h_65_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMaterialExpressionCustom;
// ********** End Class UMaterialExpressionCustom **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionCustom_h
// ********** Begin Enum ECustomMaterialOutputType *************************************************
#define FOREACH_ENUM_ECUSTOMMATERIALOUTPUTTYPE(op) \
op(CMOT_Float1) \
op(CMOT_Float2) \
op(CMOT_Float3) \
op(CMOT_Float4) \
op(CMOT_MaterialAttributes)
enum ECustomMaterialOutputType : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ECustomMaterialOutputType>();
// ********** End Enum ECustomMaterialOutputType ***************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS