Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/BlueprintGeneratedClass.h"
#ifdef ENGINE_BlueprintGeneratedClass_generated_h
#error "BlueprintGeneratedClass.generated.h already included, missing '#pragma once' in BlueprintGeneratedClass.h"
#endif
#define ENGINE_BlueprintGeneratedClass_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FNodeToCodeAssociation ********************************************
struct Z_Construct_UScriptStruct_FNodeToCodeAssociation_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_33_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNodeToCodeAssociation_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FNodeToCodeAssociation;
// ********** End ScriptStruct FNodeToCodeAssociation **********************************************
// ********** Begin ScriptStruct FDebuggingInfoForSingleFunction ***********************************
struct Z_Construct_UScriptStruct_FDebuggingInfoForSingleFunction_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_59_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDebuggingInfoForSingleFunction_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FDebuggingInfoForSingleFunction;
// ********** End ScriptStruct FDebuggingInfoForSingleFunction *************************************
// ********** Begin ScriptStruct FPointerToUberGraphFrame ******************************************
struct Z_Construct_UScriptStruct_FPointerToUberGraphFrame_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_87_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPointerToUberGraphFrame_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FPointerToUberGraphFrame;
// ********** End ScriptStruct FPointerToUberGraphFrame ********************************************
// ********** Begin ScriptStruct FBlueprintDebugData ***********************************************
struct Z_Construct_UScriptStruct_FBlueprintDebugData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_202_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBlueprintDebugData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FBlueprintDebugData;
// ********** End ScriptStruct FBlueprintDebugData *************************************************
// ********** Begin ScriptStruct FEventGraphFastCallPair *******************************************
struct Z_Construct_UScriptStruct_FEventGraphFastCallPair_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_307_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEventGraphFastCallPair_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FEventGraphFastCallPair;
// ********** End ScriptStruct FEventGraphFastCallPair *********************************************
// ********** Begin ScriptStruct FBlueprintComponentChangedPropertyInfo ****************************
struct Z_Construct_UScriptStruct_FBlueprintComponentChangedPropertyInfo_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_320_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBlueprintComponentChangedPropertyInfo_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FBlueprintComponentChangedPropertyInfo;
// ********** End ScriptStruct FBlueprintComponentChangedPropertyInfo ******************************
// ********** Begin ScriptStruct FBlueprintCookedComponentInstancingData ***************************
struct Z_Construct_UScriptStruct_FBlueprintCookedComponentInstancingData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_346_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBlueprintCookedComponentInstancingData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FBlueprintCookedComponentInstancingData;
// ********** End ScriptStruct FBlueprintCookedComponentInstancingData *****************************
// ********** Begin ScriptStruct FBPComponentClassOverride *****************************************
struct Z_Construct_UScriptStruct_FBPComponentClassOverride_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_404_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBPComponentClassOverride_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FBPComponentClassOverride;
// ********** End ScriptStruct FBPComponentClassOverride *******************************************
// ********** Begin Class UBlueprintGeneratedClass *************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_434_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UBlueprintGeneratedClass, ENGINE_API)
struct Z_Construct_UClass_UBlueprintGeneratedClass_Statics;
ENGINE_API UClass* Z_Construct_UClass_UBlueprintGeneratedClass_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_434_INCLASS \
private: \
static void StaticRegisterNativesUBlueprintGeneratedClass(); \
friend struct ::Z_Construct_UClass_UBlueprintGeneratedClass_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UBlueprintGeneratedClass_NoRegister(); \
public: \
DECLARE_CLASS2(UBlueprintGeneratedClass, UClass, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UBlueprintGeneratedClass_NoRegister) \
DECLARE_SERIALIZER(UBlueprintGeneratedClass) \
FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_434_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_434_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UBlueprintGeneratedClass(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintGeneratedClass) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UBlueprintGeneratedClass); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintGeneratedClass); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlueprintGeneratedClass(UBlueprintGeneratedClass&&) = delete; \
UBlueprintGeneratedClass(const UBlueprintGeneratedClass&) = delete; \
ENGINE_API virtual ~UBlueprintGeneratedClass();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_431_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_434_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_434_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h_434_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlueprintGeneratedClass;
// ********** End Class UBlueprintGeneratedClass ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_BlueprintGeneratedClass_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS