Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeDetailCustomizations_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_DetailCustomizations;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_DetailCustomizations()
{
if (!Z_Registration_Info_UPackage__Script_DetailCustomizations.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/DetailCustomizations",
nullptr,
0,
PKG_CompiledIn | 0x00000040,
0x913766F5,
0x4CF5D1F2,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_DetailCustomizations.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_DetailCustomizations.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_DetailCustomizations(Z_Construct_UPackage__Script_DetailCustomizations, TEXT("/Script/DetailCustomizations"), Z_Registration_Info_UPackage__Script_DetailCustomizations, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x913766F5, 0x4CF5D1F2));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "FbxImportUIDetails.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeFbxImportUIDetails() {}
// ********** Begin Cross Module References ********************************************************
DETAILCUSTOMIZATIONS_API UEnum* Z_Construct_UEnum_DetailCustomizations_EMaterialImportMethod();
UPackage* Z_Construct_UPackage__Script_DetailCustomizations();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EMaterialImportMethod *****************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EMaterialImportMethod;
static UEnum* EMaterialImportMethod_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EMaterialImportMethod.OuterSingleton)
{
Z_Registration_Info_UEnum_EMaterialImportMethod.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_DetailCustomizations_EMaterialImportMethod, (UObject*)Z_Construct_UPackage__Script_DetailCustomizations(), TEXT("EMaterialImportMethod"));
}
return Z_Registration_Info_UEnum_EMaterialImportMethod.OuterSingleton;
}
template<> DETAILCUSTOMIZATIONS_NON_ATTRIBUTED_API UEnum* StaticEnum<EMaterialImportMethod>()
{
return EMaterialImportMethod_StaticEnum();
}
struct Z_Construct_UEnum_DetailCustomizations_EMaterialImportMethod_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "CreateNewInstancedMaterials.DisplayName", "Create New Instanced Materials" },
{ "CreateNewInstancedMaterials.Name", "EMaterialImportMethod::CreateNewInstancedMaterials" },
{ "CreateNewInstancedMaterials.Tooltip", "A new material instance of the specified base material will be created and set with the imported material data." },
{ "CreateNewMaterials.DisplayName", "Create New Materials" },
{ "CreateNewMaterials.Name", "EMaterialImportMethod::CreateNewMaterials" },
{ "CreateNewMaterials.ToolTip", "A new material will be created from the imported data." },
{ "DoNotCreateMaterialString.DisplayName", "Do Not Create Material" },
{ "DoNotCreateMaterialString.Name", "EMaterialImportMethod::DoNotCreateMaterialString" },
{ "DoNotCreateMaterialString.Tooltip", "No materials will be created from the import data." },
{ "ModuleRelativePath", "Private/FbxImportUIDetails.h" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EMaterialImportMethod::CreateNewMaterials", (int64)EMaterialImportMethod::CreateNewMaterials },
{ "EMaterialImportMethod::CreateNewInstancedMaterials", (int64)EMaterialImportMethod::CreateNewInstancedMaterials },
{ "EMaterialImportMethod::DoNotCreateMaterialString", (int64)EMaterialImportMethod::DoNotCreateMaterialString },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_DetailCustomizations_EMaterialImportMethod_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_DetailCustomizations_EMaterialImportMethod_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_DetailCustomizations,
nullptr,
"EMaterialImportMethod",
"EMaterialImportMethod",
Z_Construct_UEnum_DetailCustomizations_EMaterialImportMethod_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_DetailCustomizations_EMaterialImportMethod_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_DetailCustomizations_EMaterialImportMethod_Statics::Enum_MetaDataParams), Z_Construct_UEnum_DetailCustomizations_EMaterialImportMethod_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_DetailCustomizations_EMaterialImportMethod()
{
if (!Z_Registration_Info_UEnum_EMaterialImportMethod.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EMaterialImportMethod.InnerSingleton, Z_Construct_UEnum_DetailCustomizations_EMaterialImportMethod_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EMaterialImportMethod.InnerSingleton;
}
// ********** End Enum EMaterialImportMethod *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_DetailCustomizations_Private_FbxImportUIDetails_h__Script_DetailCustomizations_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EMaterialImportMethod_StaticEnum, TEXT("EMaterialImportMethod"), &Z_Registration_Info_UEnum_EMaterialImportMethod, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2462604844U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_DetailCustomizations_Private_FbxImportUIDetails_h__Script_DetailCustomizations_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_DetailCustomizations_Private_FbxImportUIDetails_h__Script_DetailCustomizations_2634298136{
TEXT("/Script/DetailCustomizations"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_DetailCustomizations_Private_FbxImportUIDetails_h__Script_DetailCustomizations_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_DetailCustomizations_Private_FbxImportUIDetails_h__Script_DetailCustomizations_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "FbxImportUIDetails.h"
#ifdef DETAILCUSTOMIZATIONS_FbxImportUIDetails_generated_h
#error "FbxImportUIDetails.generated.h already included, missing '#pragma once' in FbxImportUIDetails.h"
#endif
#define DETAILCUSTOMIZATIONS_FbxImportUIDetails_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_DetailCustomizations_Private_FbxImportUIDetails_h
// ********** Begin Enum EMaterialImportMethod *****************************************************
#define FOREACH_ENUM_EMATERIALIMPORTMETHOD(op) \
op(EMaterialImportMethod::CreateNewMaterials) \
op(EMaterialImportMethod::CreateNewInstancedMaterials) \
op(EMaterialImportMethod::DoNotCreateMaterialString)
enum class EMaterialImportMethod : int32;
template<> struct TIsUEnumClass<EMaterialImportMethod> { enum { Value = true }; };
template<> DETAILCUSTOMIZATIONS_NON_ATTRIBUTED_API UEnum* StaticEnum<EMaterialImportMethod>();
// ********** End Enum EMaterialImportMethod *******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "SplineMetadataDetailsFactory.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSplineMetadataDetailsFactory() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
DETAILCUSTOMIZATIONS_API UClass* Z_Construct_UClass_USplineMetadataDetailsFactoryBase();
DETAILCUSTOMIZATIONS_API UClass* Z_Construct_UClass_USplineMetadataDetailsFactoryBase_NoRegister();
UPackage* Z_Construct_UPackage__Script_DetailCustomizations();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USplineMetadataDetailsFactoryBase ****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USplineMetadataDetailsFactoryBase;
UClass* USplineMetadataDetailsFactoryBase::GetPrivateStaticClass()
{
using TClass = USplineMetadataDetailsFactoryBase;
if (!Z_Registration_Info_UClass_USplineMetadataDetailsFactoryBase.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SplineMetadataDetailsFactoryBase"),
Z_Registration_Info_UClass_USplineMetadataDetailsFactoryBase.InnerSingleton,
StaticRegisterNativesUSplineMetadataDetailsFactoryBase,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USplineMetadataDetailsFactoryBase.InnerSingleton;
}
UClass* Z_Construct_UClass_USplineMetadataDetailsFactoryBase_NoRegister()
{
return USplineMetadataDetailsFactoryBase::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USplineMetadataDetailsFactoryBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "SplineMetadataDetailsFactory.h" },
{ "ModuleRelativePath", "Public/SplineMetadataDetailsFactory.h" },
};
#endif // WITH_METADATA
// ********** Begin Class USplineMetadataDetailsFactoryBase constinit property declarations ********
// ********** End Class USplineMetadataDetailsFactoryBase constinit property declarations **********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USplineMetadataDetailsFactoryBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USplineMetadataDetailsFactoryBase_Statics
UObject* (*const Z_Construct_UClass_USplineMetadataDetailsFactoryBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_DetailCustomizations,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USplineMetadataDetailsFactoryBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USplineMetadataDetailsFactoryBase_Statics::ClassParams = {
&USplineMetadataDetailsFactoryBase::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USplineMetadataDetailsFactoryBase_Statics::Class_MetaDataParams), Z_Construct_UClass_USplineMetadataDetailsFactoryBase_Statics::Class_MetaDataParams)
};
void USplineMetadataDetailsFactoryBase::StaticRegisterNativesUSplineMetadataDetailsFactoryBase()
{
}
UClass* Z_Construct_UClass_USplineMetadataDetailsFactoryBase()
{
if (!Z_Registration_Info_UClass_USplineMetadataDetailsFactoryBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USplineMetadataDetailsFactoryBase.OuterSingleton, Z_Construct_UClass_USplineMetadataDetailsFactoryBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USplineMetadataDetailsFactoryBase.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USplineMetadataDetailsFactoryBase);
USplineMetadataDetailsFactoryBase::~USplineMetadataDetailsFactoryBase() {}
// ********** End Class USplineMetadataDetailsFactoryBase ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_DetailCustomizations_Public_SplineMetadataDetailsFactory_h__Script_DetailCustomizations_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USplineMetadataDetailsFactoryBase, USplineMetadataDetailsFactoryBase::StaticClass, TEXT("USplineMetadataDetailsFactoryBase"), &Z_Registration_Info_UClass_USplineMetadataDetailsFactoryBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USplineMetadataDetailsFactoryBase), 3437337251U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_DetailCustomizations_Public_SplineMetadataDetailsFactory_h__Script_DetailCustomizations_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_DetailCustomizations_Public_SplineMetadataDetailsFactory_h__Script_DetailCustomizations_580974588{
TEXT("/Script/DetailCustomizations"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_DetailCustomizations_Public_SplineMetadataDetailsFactory_h__Script_DetailCustomizations_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_DetailCustomizations_Public_SplineMetadataDetailsFactory_h__Script_DetailCustomizations_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SplineMetadataDetailsFactory.h"
#ifdef DETAILCUSTOMIZATIONS_SplineMetadataDetailsFactory_generated_h
#error "SplineMetadataDetailsFactory.generated.h already included, missing '#pragma once' in SplineMetadataDetailsFactory.h"
#endif
#define DETAILCUSTOMIZATIONS_SplineMetadataDetailsFactory_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USplineMetadataDetailsFactoryBase ****************************************
struct Z_Construct_UClass_USplineMetadataDetailsFactoryBase_Statics;
DETAILCUSTOMIZATIONS_API UClass* Z_Construct_UClass_USplineMetadataDetailsFactoryBase_NoRegister();
#define FID_Engine_Source_Editor_DetailCustomizations_Public_SplineMetadataDetailsFactory_h_24_INCLASS \
private: \
static void StaticRegisterNativesUSplineMetadataDetailsFactoryBase(); \
friend struct ::Z_Construct_UClass_USplineMetadataDetailsFactoryBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend DETAILCUSTOMIZATIONS_API UClass* ::Z_Construct_UClass_USplineMetadataDetailsFactoryBase_NoRegister(); \
public: \
DECLARE_CLASS2(USplineMetadataDetailsFactoryBase, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/DetailCustomizations"), Z_Construct_UClass_USplineMetadataDetailsFactoryBase_NoRegister) \
DECLARE_SERIALIZER(USplineMetadataDetailsFactoryBase)
#define FID_Engine_Source_Editor_DetailCustomizations_Public_SplineMetadataDetailsFactory_h_24_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
DETAILCUSTOMIZATIONS_API USplineMetadataDetailsFactoryBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USplineMetadataDetailsFactoryBase) \
DECLARE_VTABLE_PTR_HELPER_CTOR(DETAILCUSTOMIZATIONS_API, USplineMetadataDetailsFactoryBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USplineMetadataDetailsFactoryBase); \
/** Deleted move- and copy-constructors, should never be used */ \
USplineMetadataDetailsFactoryBase(USplineMetadataDetailsFactoryBase&&) = delete; \
USplineMetadataDetailsFactoryBase(const USplineMetadataDetailsFactoryBase&) = delete; \
DETAILCUSTOMIZATIONS_API virtual ~USplineMetadataDetailsFactoryBase();
#define FID_Engine_Source_Editor_DetailCustomizations_Public_SplineMetadataDetailsFactory_h_21_PROLOG
#define FID_Engine_Source_Editor_DetailCustomizations_Public_SplineMetadataDetailsFactory_h_24_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_DetailCustomizations_Public_SplineMetadataDetailsFactory_h_24_INCLASS \
FID_Engine_Source_Editor_DetailCustomizations_Public_SplineMetadataDetailsFactory_h_24_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USplineMetadataDetailsFactoryBase;
// ********** End Class USplineMetadataDetailsFactoryBase ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_DetailCustomizations_Public_SplineMetadataDetailsFactory_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\UE_5_7_1\Engine\Source\Editor\DetailCustomizations\Public\SplineMetadataDetailsFactory.h
D:\UE_5_7_1\Engine\Source\Editor\DetailCustomizations\Private\FbxImportUIDetails.h