Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeCollectionManager_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_CollectionManager;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_CollectionManager()
{
if (!Z_Registration_Info_UPackage__Script_CollectionManager.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/CollectionManager",
nullptr,
0,
PKG_CompiledIn | 0x00000080,
0xB1739F47,
0xD80D97DA,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_CollectionManager.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_CollectionManager.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_CollectionManager(Z_Construct_UPackage__Script_CollectionManager, TEXT("/Script/CollectionManager"), Z_Registration_Info_UPackage__Script_CollectionManager, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xB1739F47, 0xD80D97DA));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "CollectionSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCollectionSettings() {}
// ********** Begin Cross Module References ********************************************************
COLLECTIONMANAGER_API UClass* Z_Construct_UClass_UCollectionSettings();
COLLECTIONMANAGER_API UClass* Z_Construct_UClass_UCollectionSettings_NoRegister();
DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
UPackage* Z_Construct_UPackage__Script_CollectionManager();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCollectionSettings ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCollectionSettings;
UClass* UCollectionSettings::GetPrivateStaticClass()
{
using TClass = UCollectionSettings;
if (!Z_Registration_Info_UClass_UCollectionSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CollectionSettings"),
Z_Registration_Info_UClass_UCollectionSettings.InnerSingleton,
StaticRegisterNativesUCollectionSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCollectionSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UCollectionSettings_NoRegister()
{
return UCollectionSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCollectionSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "CollectionSettings.h" },
{ "ModuleRelativePath", "Public/CollectionSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoCommitOnSave_MetaData[] = {
{ "Category", "Collections" },
{ "Comment", "/** When enabled, Shared and Private collections will automatically commit their changes to source control */" },
{ "DisplayName", "Auto-Commit to SourceControl on Save" },
{ "ModuleRelativePath", "Public/CollectionSettings.h" },
{ "ToolTip", "When enabled, Shared and Private collections will automatically commit their changes to source control" },
};
#endif // WITH_METADATA
// ********** Begin Class UCollectionSettings constinit property declarations **********************
static void NewProp_bAutoCommitOnSave_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoCommitOnSave;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCollectionSettings constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCollectionSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCollectionSettings_Statics
// ********** Begin Class UCollectionSettings Property Definitions *********************************
void Z_Construct_UClass_UCollectionSettings_Statics::NewProp_bAutoCommitOnSave_SetBit(void* Obj)
{
((UCollectionSettings*)Obj)->bAutoCommitOnSave = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCollectionSettings_Statics::NewProp_bAutoCommitOnSave = { "bAutoCommitOnSave", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCollectionSettings), &Z_Construct_UClass_UCollectionSettings_Statics::NewProp_bAutoCommitOnSave_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoCommitOnSave_MetaData), NewProp_bAutoCommitOnSave_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCollectionSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCollectionSettings_Statics::NewProp_bAutoCommitOnSave,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCollectionSettings_Statics::PropPointers) < 2048);
// ********** End Class UCollectionSettings Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_UCollectionSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
(UObject* (*)())Z_Construct_UPackage__Script_CollectionManager,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCollectionSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCollectionSettings_Statics::ClassParams = {
&UCollectionSettings::StaticClass,
"EditorSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCollectionSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCollectionSettings_Statics::PropPointers),
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCollectionSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UCollectionSettings_Statics::Class_MetaDataParams)
};
void UCollectionSettings::StaticRegisterNativesUCollectionSettings()
{
}
UClass* Z_Construct_UClass_UCollectionSettings()
{
if (!Z_Registration_Info_UClass_UCollectionSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCollectionSettings.OuterSingleton, Z_Construct_UClass_UCollectionSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCollectionSettings.OuterSingleton;
}
UCollectionSettings::UCollectionSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCollectionSettings);
UCollectionSettings::~UCollectionSettings() {}
// ********** End Class UCollectionSettings ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_CollectionManager_Public_CollectionSettings_h__Script_CollectionManager_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCollectionSettings, UCollectionSettings::StaticClass, TEXT("UCollectionSettings"), &Z_Registration_Info_UClass_UCollectionSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCollectionSettings), 556440581U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_CollectionManager_Public_CollectionSettings_h__Script_CollectionManager_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_CollectionManager_Public_CollectionSettings_h__Script_CollectionManager_3039725172{
TEXT("/Script/CollectionManager"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_CollectionManager_Public_CollectionSettings_h__Script_CollectionManager_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_CollectionManager_Public_CollectionSettings_h__Script_CollectionManager_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CollectionSettings.h"
#ifdef COLLECTIONMANAGER_CollectionSettings_generated_h
#error "CollectionSettings.generated.h already included, missing '#pragma once' in CollectionSettings.h"
#endif
#define COLLECTIONMANAGER_CollectionSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UCollectionSettings ******************************************************
struct Z_Construct_UClass_UCollectionSettings_Statics;
COLLECTIONMANAGER_API UClass* Z_Construct_UClass_UCollectionSettings_NoRegister();
#define FID_Engine_Source_Developer_CollectionManager_Public_CollectionSettings_h_11_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCollectionSettings(); \
friend struct ::Z_Construct_UClass_UCollectionSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend COLLECTIONMANAGER_API UClass* ::Z_Construct_UClass_UCollectionSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UCollectionSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/CollectionManager"), Z_Construct_UClass_UCollectionSettings_NoRegister) \
DECLARE_SERIALIZER(UCollectionSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorSettings");} \
#define FID_Engine_Source_Developer_CollectionManager_Public_CollectionSettings_h_11_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
COLLECTIONMANAGER_API UCollectionSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UCollectionSettings(UCollectionSettings&&) = delete; \
UCollectionSettings(const UCollectionSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(COLLECTIONMANAGER_API, UCollectionSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCollectionSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCollectionSettings) \
COLLECTIONMANAGER_API virtual ~UCollectionSettings();
#define FID_Engine_Source_Developer_CollectionManager_Public_CollectionSettings_h_8_PROLOG
#define FID_Engine_Source_Developer_CollectionManager_Public_CollectionSettings_h_11_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_CollectionManager_Public_CollectionSettings_h_11_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Developer_CollectionManager_Public_CollectionSettings_h_11_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCollectionSettings;
// ********** End Class UCollectionSettings ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_CollectionManager_Public_CollectionSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\UE_5_7_1\Engine\Source\Developer\CollectionManager\Public\CollectionSettings.h