Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeChaosVDData_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_ChaosVDData;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_ChaosVDData()
{
if (!Z_Registration_Info_UPackage__Script_ChaosVDData.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/ChaosVDData",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0x732FF5DF,
0xB0225C88,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_ChaosVDData.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_ChaosVDData.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_ChaosVDData(Z_Construct_UPackage__Script_ChaosVDData, TEXT("/Script/ChaosVDData"), Z_Registration_Info_UPackage__Script_ChaosVDData, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x732FF5DF, 0xB0225C88));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,193 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ChaosVDRecording.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeChaosVDRecording() {}
// ********** Begin Cross Module References ********************************************************
CHAOSVDDATA_API UEnum* Z_Construct_UEnum_ChaosVDData_EChaosVDSolverFrameAttributes();
CHAOSVDDATA_API UScriptStruct* Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapper();
CHAOSVDDATA_API UScriptStruct* Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapperContext();
UPackage* Z_Construct_UPackage__Script_ChaosVDData();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EChaosVDSolverFrameAttributes *********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EChaosVDSolverFrameAttributes;
static UEnum* EChaosVDSolverFrameAttributes_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EChaosVDSolverFrameAttributes.OuterSingleton)
{
Z_Registration_Info_UEnum_EChaosVDSolverFrameAttributes.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_ChaosVDData_EChaosVDSolverFrameAttributes, (UObject*)Z_Construct_UPackage__Script_ChaosVDData(), TEXT("EChaosVDSolverFrameAttributes"));
}
return Z_Registration_Info_UEnum_EChaosVDSolverFrameAttributes.OuterSingleton;
}
template<> CHAOSVDDATA_NON_ATTRIBUTED_API UEnum* StaticEnum<EChaosVDSolverFrameAttributes>()
{
return EChaosVDSolverFrameAttributes_StaticEnum();
}
struct Z_Construct_UEnum_ChaosVDData_EChaosVDSolverFrameAttributes_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "HasGTDataToReRoute.Name", "EChaosVDSolverFrameAttributes::HasGTDataToReRoute" },
{ "ModuleRelativePath", "Public/ChaosVDRecording.h" },
{ "None.Name", "EChaosVDSolverFrameAttributes::None" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EChaosVDSolverFrameAttributes::None", (int64)EChaosVDSolverFrameAttributes::None },
{ "EChaosVDSolverFrameAttributes::HasGTDataToReRoute", (int64)EChaosVDSolverFrameAttributes::HasGTDataToReRoute },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_ChaosVDData_EChaosVDSolverFrameAttributes_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_ChaosVDData_EChaosVDSolverFrameAttributes_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_ChaosVDData,
nullptr,
"EChaosVDSolverFrameAttributes",
"EChaosVDSolverFrameAttributes",
Z_Construct_UEnum_ChaosVDData_EChaosVDSolverFrameAttributes_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_ChaosVDData_EChaosVDSolverFrameAttributes_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_ChaosVDData_EChaosVDSolverFrameAttributes_Statics::Enum_MetaDataParams), Z_Construct_UEnum_ChaosVDData_EChaosVDSolverFrameAttributes_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_ChaosVDData_EChaosVDSolverFrameAttributes()
{
if (!Z_Registration_Info_UEnum_EChaosVDSolverFrameAttributes.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EChaosVDSolverFrameAttributes.InnerSingleton, Z_Construct_UEnum_ChaosVDData_EChaosVDSolverFrameAttributes_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EChaosVDSolverFrameAttributes.InnerSingleton;
}
// ********** End Enum EChaosVDSolverFrameAttributes ***********************************************
// ********** Begin ScriptStruct FChaosVDGameFrameDataWrapper **************************************
struct Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapper_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FChaosVDGameFrameDataWrapper); }
static inline consteval int16 GetStructAlignment() { return alignof(FChaosVDGameFrameDataWrapper); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/ChaosVDRecording.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FChaosVDGameFrameDataWrapper constinit property declarations ******
// ********** End ScriptStruct FChaosVDGameFrameDataWrapper constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FChaosVDGameFrameDataWrapper>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapper_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapper;
class UScriptStruct* FChaosVDGameFrameDataWrapper::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapper.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapper.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapper, (UObject*)Z_Construct_UPackage__Script_ChaosVDData(), TEXT("ChaosVDGameFrameDataWrapper"));
}
return Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapper.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapper_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_ChaosVDData,
nullptr,
&NewStructOps,
"ChaosVDGameFrameDataWrapper",
nullptr,
0,
sizeof(FChaosVDGameFrameDataWrapper),
alignof(FChaosVDGameFrameDataWrapper),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapper_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapper_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapper()
{
if (!Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapper.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapper.InnerSingleton, Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapper_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapper.InnerSingleton);
}
// ********** End ScriptStruct FChaosVDGameFrameDataWrapper ****************************************
// ********** Begin ScriptStruct FChaosVDGameFrameDataWrapperContext *******************************
struct Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapperContext_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FChaosVDGameFrameDataWrapperContext); }
static inline consteval int16 GetStructAlignment() { return alignof(FChaosVDGameFrameDataWrapperContext); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/ChaosVDRecording.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FChaosVDGameFrameDataWrapperContext constinit property declarations
// ********** End ScriptStruct FChaosVDGameFrameDataWrapperContext constinit property declarations *
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FChaosVDGameFrameDataWrapperContext>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapperContext_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapperContext;
class UScriptStruct* FChaosVDGameFrameDataWrapperContext::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapperContext.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapperContext.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapperContext, (UObject*)Z_Construct_UPackage__Script_ChaosVDData(), TEXT("ChaosVDGameFrameDataWrapperContext"));
}
return Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapperContext.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapperContext_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_ChaosVDData,
nullptr,
&NewStructOps,
"ChaosVDGameFrameDataWrapperContext",
nullptr,
0,
sizeof(FChaosVDGameFrameDataWrapperContext),
alignof(FChaosVDGameFrameDataWrapperContext),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapperContext_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapperContext_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapperContext()
{
if (!Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapperContext.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapperContext.InnerSingleton, Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapperContext_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapperContext.InnerSingleton);
}
// ********** End ScriptStruct FChaosVDGameFrameDataWrapperContext *********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosVDData_Public_ChaosVDRecording_h__Script_ChaosVDData_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EChaosVDSolverFrameAttributes_StaticEnum, TEXT("EChaosVDSolverFrameAttributes"), &Z_Registration_Info_UEnum_EChaosVDSolverFrameAttributes, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1186610331U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FChaosVDGameFrameDataWrapper::StaticStruct, Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapper_Statics::NewStructOps, TEXT("ChaosVDGameFrameDataWrapper"),&Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapper, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FChaosVDGameFrameDataWrapper), 2087559927U) },
{ FChaosVDGameFrameDataWrapperContext::StaticStruct, Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapperContext_Statics::NewStructOps, TEXT("ChaosVDGameFrameDataWrapperContext"),&Z_Registration_Info_UScriptStruct_FChaosVDGameFrameDataWrapperContext, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FChaosVDGameFrameDataWrapperContext), 2204398026U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosVDData_Public_ChaosVDRecording_h__Script_ChaosVDData_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosVDData_Public_ChaosVDRecording_h__Script_ChaosVDData_1979281249{
TEXT("/Script/ChaosVDData"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosVDData_Public_ChaosVDRecording_h__Script_ChaosVDData_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosVDData_Public_ChaosVDRecording_h__Script_ChaosVDData_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosVDData_Public_ChaosVDRecording_h__Script_ChaosVDData_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosVDData_Public_ChaosVDRecording_h__Script_ChaosVDData_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,52 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ChaosVDRecording.h"
#ifdef CHAOSVDDATA_ChaosVDRecording_generated_h
#error "ChaosVDRecording.generated.h already included, missing '#pragma once' in ChaosVDRecording.h"
#endif
#define CHAOSVDDATA_ChaosVDRecording_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FChaosVDGameFrameDataWrapper **************************************
struct Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapper_Statics;
#define FID_Engine_Source_Runtime_Experimental_ChaosVDData_Public_ChaosVDRecording_h_388_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapper_Statics; \
CHAOSVDDATA_API static class UScriptStruct* StaticStruct();
struct FChaosVDGameFrameDataWrapper;
// ********** End ScriptStruct FChaosVDGameFrameDataWrapper ****************************************
// ********** Begin ScriptStruct FChaosVDGameFrameDataWrapperContext *******************************
struct Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapperContext_Statics;
#define FID_Engine_Source_Runtime_Experimental_ChaosVDData_Public_ChaosVDRecording_h_396_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FChaosVDGameFrameDataWrapperContext_Statics; \
CHAOSVDDATA_API static class UScriptStruct* StaticStruct();
struct FChaosVDGameFrameDataWrapperContext;
// ********** End ScriptStruct FChaosVDGameFrameDataWrapperContext *********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Experimental_ChaosVDData_Public_ChaosVDRecording_h
// ********** Begin Enum EChaosVDSolverFrameAttributes *********************************************
#define FOREACH_ENUM_ECHAOSVDSOLVERFRAMEATTRIBUTES(op) \
op(EChaosVDSolverFrameAttributes::None) \
op(EChaosVDSolverFrameAttributes::HasGTDataToReRoute)
enum class EChaosVDSolverFrameAttributes : uint16;
template<> struct TIsUEnumClass<EChaosVDSolverFrameAttributes> { enum { Value = true }; };
template<> CHAOSVDDATA_NON_ATTRIBUTED_API UEnum* StaticEnum<EChaosVDSolverFrameAttributes>();
// ********** End Enum EChaosVDSolverFrameAttributes ***********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1 @@
D:\UE_5_7_1\Engine\Source\Runtime\Experimental\ChaosVDData\Public\ChaosVDRecording.h