Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "CascadeParticleSystemComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCascadeParticleSystemComponent() {}
// ********** Begin Cross Module References ********************************************************
CASCADE_API UClass* Z_Construct_UClass_UCascadeParticleSystemComponent();
CASCADE_API UClass* Z_Construct_UClass_UCascadeParticleSystemComponent_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UParticleSystemComponent();
UPackage* Z_Construct_UPackage__Script_Cascade();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCascadeParticleSystemComponent ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCascadeParticleSystemComponent;
UClass* UCascadeParticleSystemComponent::GetPrivateStaticClass()
{
using TClass = UCascadeParticleSystemComponent;
if (!Z_Registration_Info_UClass_UCascadeParticleSystemComponent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CascadeParticleSystemComponent"),
Z_Registration_Info_UClass_UCascadeParticleSystemComponent.InnerSingleton,
StaticRegisterNativesUCascadeParticleSystemComponent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCascadeParticleSystemComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_UCascadeParticleSystemComponent_NoRegister()
{
return UCascadeParticleSystemComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCascadeParticleSystemComponent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** \n * Used to provide an extended particle system component to allow collision to function in the preview window.\n */" },
{ "HideCategories", "Object Physics Collision Object Physics Collision Mobility VirtualTexture" },
{ "IncludePath", "CascadeParticleSystemComponent.h" },
{ "ModuleRelativePath", "Classes/CascadeParticleSystemComponent.h" },
{ "ToolTip", "Used to provide an extended particle system component to allow collision to function in the preview window." },
};
#endif // WITH_METADATA
// ********** Begin Class UCascadeParticleSystemComponent constinit property declarations **********
// ********** End Class UCascadeParticleSystemComponent constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCascadeParticleSystemComponent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCascadeParticleSystemComponent_Statics
UObject* (*const Z_Construct_UClass_UCascadeParticleSystemComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UParticleSystemComponent,
(UObject* (*)())Z_Construct_UPackage__Script_Cascade,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCascadeParticleSystemComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCascadeParticleSystemComponent_Statics::ClassParams = {
&UCascadeParticleSystemComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00A010A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCascadeParticleSystemComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UCascadeParticleSystemComponent_Statics::Class_MetaDataParams)
};
void UCascadeParticleSystemComponent::StaticRegisterNativesUCascadeParticleSystemComponent()
{
}
UClass* Z_Construct_UClass_UCascadeParticleSystemComponent()
{
if (!Z_Registration_Info_UClass_UCascadeParticleSystemComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCascadeParticleSystemComponent.OuterSingleton, Z_Construct_UClass_UCascadeParticleSystemComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCascadeParticleSystemComponent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCascadeParticleSystemComponent);
UCascadeParticleSystemComponent::~UCascadeParticleSystemComponent() {}
// ********** End Class UCascadeParticleSystemComponent ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeParticleSystemComponent_h__Script_Cascade_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCascadeParticleSystemComponent, UCascadeParticleSystemComponent::StaticClass, TEXT("UCascadeParticleSystemComponent"), &Z_Registration_Info_UClass_UCascadeParticleSystemComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCascadeParticleSystemComponent), 2667476953U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeParticleSystemComponent_h__Script_Cascade_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeParticleSystemComponent_h__Script_Cascade_3444511597{
TEXT("/Script/Cascade"),
Z_CompiledInDeferFile_FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeParticleSystemComponent_h__Script_Cascade_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_FX_Cascade_Source_Cascade_Classes_CascadeParticleSystemComponent_h__Script_Cascade_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS