Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeCQTest_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_CQTest;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_CQTest()
{
if (!Z_Registration_Info_UPackage__Script_CQTest.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/CQTest",
nullptr,
0,
PKG_CompiledIn | 0x00000080,
0x29611207,
0xA231162C,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_CQTest.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_CQTest.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_CQTest(Z_Construct_UPackage__Script_CQTest, TEXT("/Script/CQTest"), Z_Registration_Info_UPackage__Script_CQTest, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x29611207, 0xA231162C));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "CQTestSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCQTestSettings() {}
// ********** Begin Cross Module References ********************************************************
CQTEST_API UClass* Z_Construct_UClass_UCQTestSettings();
CQTEST_API UClass* Z_Construct_UClass_UCQTestSettings_NoRegister();
DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettingsBackedByCVars();
UPackage* Z_Construct_UPackage__Script_CQTest();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCQTestSettings **********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCQTestSettings;
UClass* UCQTestSettings::GetPrivateStaticClass()
{
using TClass = UCQTestSettings;
if (!Z_Registration_Info_UClass_UCQTestSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CQTestSettings"),
Z_Registration_Info_UClass_UCQTestSettings.InnerSingleton,
StaticRegisterNativesUCQTestSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCQTestSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UCQTestSettings_NoRegister()
{
return UCQTestSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCQTestSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Implements per project Engine settings for the CQTest plugin. */" },
{ "DisplayName", "CQ Test Settings" },
{ "IncludePath", "CQTestSettings.h" },
{ "ModuleRelativePath", "Public/CQTestSettings.h" },
{ "ToolTip", "Implements per project Engine settings for the CQTest plugin." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CommandTimeout_MetaData[] = {
{ "Category", "Test Settings" },
{ "Comment", "/** Timeout for WaitUntil latent actions. */" },
{ "ConsoleVariable", "TestFramework.CQTest.CommandTimeout" },
{ "ModuleRelativePath", "Public/CQTestSettings.h" },
{ "ToolTip", "Timeout for WaitUntil latent actions." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NetworkTimeout_MetaData[] = {
{ "Category", "Test Settings" },
{ "Comment", "/** Timeout for WaitUntil latent actions from the PIENetworkComponent. */" },
{ "ConsoleVariable", "TestFramework.CQTest.CommandTimeout.Network" },
{ "ModuleRelativePath", "Public/CQTestSettings.h" },
{ "ToolTip", "Timeout for WaitUntil latent actions from the PIENetworkComponent." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MapTestTimeout_MetaData[] = {
{ "Category", "Test Settings" },
{ "Comment", "/** Timeout for `FMapTestSpawner::AddWaitUntilLoadedCommand` latent action used during UWorld loading. */" },
{ "ConsoleVariable", "TestFramework.CQTest.CommandTimeout.MapTest" },
{ "ModuleRelativePath", "Public/CQTestSettings.h" },
{ "ToolTip", "Timeout for `FMapTestSpawner::AddWaitUntilLoadedCommand` latent action used during UWorld loading." },
};
#endif // WITH_METADATA
// ********** Begin Class UCQTestSettings constinit property declarations **************************
static const UECodeGen_Private::FFloatPropertyParams NewProp_CommandTimeout;
static const UECodeGen_Private::FFloatPropertyParams NewProp_NetworkTimeout;
static const UECodeGen_Private::FFloatPropertyParams NewProp_MapTestTimeout;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCQTestSettings constinit property declarations ****************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCQTestSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCQTestSettings_Statics
// ********** Begin Class UCQTestSettings Property Definitions *************************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCQTestSettings_Statics::NewProp_CommandTimeout = { "CommandTimeout", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCQTestSettings, CommandTimeout), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CommandTimeout_MetaData), NewProp_CommandTimeout_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCQTestSettings_Statics::NewProp_NetworkTimeout = { "NetworkTimeout", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCQTestSettings, NetworkTimeout), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NetworkTimeout_MetaData), NewProp_NetworkTimeout_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCQTestSettings_Statics::NewProp_MapTestTimeout = { "MapTestTimeout", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCQTestSettings, MapTestTimeout), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MapTestTimeout_MetaData), NewProp_MapTestTimeout_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCQTestSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCQTestSettings_Statics::NewProp_CommandTimeout,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCQTestSettings_Statics::NewProp_NetworkTimeout,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCQTestSettings_Statics::NewProp_MapTestTimeout,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCQTestSettings_Statics::PropPointers) < 2048);
// ********** End Class UCQTestSettings Property Definitions ***************************************
UObject* (*const Z_Construct_UClass_UCQTestSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDeveloperSettingsBackedByCVars,
(UObject* (*)())Z_Construct_UPackage__Script_CQTest,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCQTestSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCQTestSettings_Statics::ClassParams = {
&UCQTestSettings::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCQTestSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCQTestSettings_Statics::PropPointers),
0,
0x000800A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCQTestSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UCQTestSettings_Statics::Class_MetaDataParams)
};
void UCQTestSettings::StaticRegisterNativesUCQTestSettings()
{
}
UClass* Z_Construct_UClass_UCQTestSettings()
{
if (!Z_Registration_Info_UClass_UCQTestSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCQTestSettings.OuterSingleton, Z_Construct_UClass_UCQTestSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCQTestSettings.OuterSingleton;
}
UCQTestSettings::UCQTestSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCQTestSettings);
UCQTestSettings::~UCQTestSettings() {}
// ********** End Class UCQTestSettings ************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_CQTestSettings_h__Script_CQTest_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCQTestSettings, UCQTestSettings::StaticClass, TEXT("UCQTestSettings"), &Z_Registration_Info_UClass_UCQTestSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCQTestSettings), 810982265U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_CQTestSettings_h__Script_CQTest_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_CQTestSettings_h__Script_CQTest_3703183669{
TEXT("/Script/CQTest"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_CQTestSettings_h__Script_CQTest_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_CQTestSettings_h__Script_CQTest_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CQTestSettings.h"
#ifdef CQTEST_CQTestSettings_generated_h
#error "CQTestSettings.generated.h already included, missing '#pragma once' in CQTestSettings.h"
#endif
#define CQTEST_CQTestSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UCQTestSettings **********************************************************
struct Z_Construct_UClass_UCQTestSettings_Statics;
CQTEST_API UClass* Z_Construct_UClass_UCQTestSettings_NoRegister();
#define FID_Engine_Source_Developer_CQTest_Public_CQTestSettings_h_31_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCQTestSettings(); \
friend struct ::Z_Construct_UClass_UCQTestSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend CQTEST_API UClass* ::Z_Construct_UClass_UCQTestSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UCQTestSettings, UDeveloperSettingsBackedByCVars, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/CQTest"), Z_Construct_UClass_UCQTestSettings_NoRegister) \
DECLARE_SERIALIZER(UCQTestSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \
#define FID_Engine_Source_Developer_CQTest_Public_CQTestSettings_h_31_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
CQTEST_API UCQTestSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UCQTestSettings(UCQTestSettings&&) = delete; \
UCQTestSettings(const UCQTestSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(CQTEST_API, UCQTestSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCQTestSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCQTestSettings) \
CQTEST_API virtual ~UCQTestSettings();
#define FID_Engine_Source_Developer_CQTest_Public_CQTestSettings_h_28_PROLOG
#define FID_Engine_Source_Developer_CQTest_Public_CQTestSettings_h_31_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_CQTest_Public_CQTestSettings_h_31_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Developer_CQTest_Public_CQTestSettings_h_31_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCQTestSettings;
// ********** End Class UCQTestSettings ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_CQTest_Public_CQTestSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "TestGameInstance.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTestGameInstance() {}
// ********** Begin Cross Module References ********************************************************
CQTEST_API UClass* Z_Construct_UClass_UTestGameInstance();
CQTEST_API UClass* Z_Construct_UClass_UTestGameInstance_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UGameInstance();
UPackage* Z_Construct_UPackage__Script_CQTest();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UTestGameInstance ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTestGameInstance;
UClass* UTestGameInstance::GetPrivateStaticClass()
{
using TClass = UTestGameInstance;
if (!Z_Registration_Info_UClass_UTestGameInstance.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TestGameInstance"),
Z_Registration_Info_UClass_UTestGameInstance.InnerSingleton,
StaticRegisterNativesUTestGameInstance,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTestGameInstance.InnerSingleton;
}
UClass* Z_Construct_UClass_UTestGameInstance_NoRegister()
{
return UTestGameInstance::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTestGameInstance_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "TestGameInstance.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/TestGameInstance.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UTestGameInstance constinit property declarations ************************
// ********** End Class UTestGameInstance constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTestGameInstance>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTestGameInstance_Statics
UObject* (*const Z_Construct_UClass_UTestGameInstance_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UGameInstance,
(UObject* (*)())Z_Construct_UPackage__Script_CQTest,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTestGameInstance_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTestGameInstance_Statics::ClassParams = {
&UTestGameInstance::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTestGameInstance_Statics::Class_MetaDataParams), Z_Construct_UClass_UTestGameInstance_Statics::Class_MetaDataParams)
};
void UTestGameInstance::StaticRegisterNativesUTestGameInstance()
{
}
UClass* Z_Construct_UClass_UTestGameInstance()
{
if (!Z_Registration_Info_UClass_UTestGameInstance.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTestGameInstance.OuterSingleton, Z_Construct_UClass_UTestGameInstance_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTestGameInstance.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTestGameInstance);
UTestGameInstance::~UTestGameInstance() {}
// ********** End Class UTestGameInstance **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h__Script_CQTest_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UTestGameInstance, UTestGameInstance::StaticClass, TEXT("UTestGameInstance"), &Z_Registration_Info_UClass_UTestGameInstance, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTestGameInstance), 3576393245U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h__Script_CQTest_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h__Script_CQTest_1808116838{
TEXT("/Script/CQTest"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h__Script_CQTest_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h__Script_CQTest_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "TestGameInstance.h"
#ifdef CQTEST_TestGameInstance_generated_h
#error "TestGameInstance.generated.h already included, missing '#pragma once' in TestGameInstance.h"
#endif
#define CQTEST_TestGameInstance_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UTestGameInstance ********************************************************
struct Z_Construct_UClass_UTestGameInstance_Statics;
CQTEST_API UClass* Z_Construct_UClass_UTestGameInstance_NoRegister();
#define FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h_14_INCLASS \
private: \
static void StaticRegisterNativesUTestGameInstance(); \
friend struct ::Z_Construct_UClass_UTestGameInstance_Statics; \
static UClass* GetPrivateStaticClass(); \
friend CQTEST_API UClass* ::Z_Construct_UClass_UTestGameInstance_NoRegister(); \
public: \
DECLARE_CLASS2(UTestGameInstance, UGameInstance, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/CQTest"), Z_Construct_UClass_UTestGameInstance_NoRegister) \
DECLARE_SERIALIZER(UTestGameInstance)
#define FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
CQTEST_API UTestGameInstance(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTestGameInstance) \
DECLARE_VTABLE_PTR_HELPER_CTOR(CQTEST_API, UTestGameInstance); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTestGameInstance); \
/** Deleted move- and copy-constructors, should never be used */ \
UTestGameInstance(UTestGameInstance&&) = delete; \
UTestGameInstance(const UTestGameInstance&) = delete; \
CQTEST_API virtual ~UTestGameInstance();
#define FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h_11_PROLOG
#define FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h_14_INCLASS \
FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTestGameInstance;
// ********** End Class UTestGameInstance **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_CQTest_Public_TestGameInstance_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\UE_5_7_1\Engine\Source\Developer\CQTest\Public\CQTestSettings.h
D:\UE_5_7_1\Engine\Source\Developer\CQTest\Public\TestGameInstance.h