Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimationTransitionSchema.h"
#ifdef ANIMGRAPH_AnimationTransitionSchema_generated_h
#error "AnimationTransitionSchema.generated.h already included, missing '#pragma once' in AnimationTransitionSchema.h"
#endif
#define ANIMGRAPH_AnimationTransitionSchema_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimationTransitionSchema ***********************************************
struct Z_Construct_UClass_UAnimationTransitionSchema_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimationTransitionSchema_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimationTransitionSchema_h_18_INCLASS \
private: \
static void StaticRegisterNativesUAnimationTransitionSchema(); \
friend struct ::Z_Construct_UClass_UAnimationTransitionSchema_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimationTransitionSchema_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationTransitionSchema, UEdGraphSchema_K2, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimationTransitionSchema_NoRegister) \
DECLARE_SERIALIZER(UAnimationTransitionSchema)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimationTransitionSchema_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimationTransitionSchema(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationTransitionSchema) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimationTransitionSchema); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationTransitionSchema); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationTransitionSchema(UAnimationTransitionSchema&&) = delete; \
UAnimationTransitionSchema(const UAnimationTransitionSchema&) = delete; \
ANIMGRAPH_API virtual ~UAnimationTransitionSchema();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimationTransitionSchema_h_15_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimationTransitionSchema_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimationTransitionSchema_h_18_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimationTransitionSchema_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationTransitionSchema;
// ********** End Class UAnimationTransitionSchema *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimationTransitionSchema_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS