Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNodeBinding.h"
#ifdef ANIMGRAPH_AnimGraphNodeBinding_generated_h
#error "AnimGraphNodeBinding.generated.h already included, missing '#pragma once' in AnimGraphNodeBinding.h"
#endif
#define ANIMGRAPH_AnimGraphNodeBinding_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNodeBinding ****************************************************
struct Z_Construct_UClass_UAnimGraphNodeBinding_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNodeBinding_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNodeBinding(); \
friend struct ::Z_Construct_UClass_UAnimGraphNodeBinding_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNodeBinding_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNodeBinding, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNodeBinding_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNodeBinding)
#define FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h_18_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNodeBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNodeBinding(UAnimGraphNodeBinding&&) = delete; \
UAnimGraphNodeBinding(const UAnimGraphNodeBinding&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNodeBinding); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNodeBinding); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNodeBinding) \
ANIMGRAPH_API virtual ~UAnimGraphNodeBinding();
#define FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h_15_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNodeBinding;
// ********** End Class UAnimGraphNodeBinding ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS