Lesson 76 - Parsing the Game Session Response
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@@ -7,7 +7,7 @@
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#include "UI/HTTP/HTTPRequestManager.h"
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#include "PortalManager.generated.h"
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FBroadcastJoinGameSessionMessage, const FString&, StatusMessage);
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FBroadcastJoinGameSessionMessage, const FString&, StatusMessage, bool, bShouldResetJoinGameButton);
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/**
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*
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