Basic parsing completed, next step is to refactor the InitGame function.

This commit is contained in:
Norman Lansing
2026-03-04 09:54:18 -05:00
parent ebf932882b
commit ade2a38d7c
2 changed files with 82 additions and 19 deletions

View File

@@ -58,6 +58,7 @@ private:
TSharedPtr<FServerParameters> ServerParameters;
int32 GetConfiguredOrDefaultPort() const;
static FString GetSHA256Hash(const FString& Input);
#if WITH_GAMELIFT
void InitGameLift();