Initial Commit - Lesson 31 (Commit #1)

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Norman Lansing
2026-02-24 22:39:26 -05:00
commit 9591e7f503
4631 changed files with 1019212 additions and 0 deletions

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// Fill out your copyright notice in the Description page of Project Settings.
#include "UI/ShooterHUD.h"
#include "Blueprint/UserWidget.h"
void AShooterHUD::BeginPlay()
{
Super::BeginPlay();
APlayerController* PlayerController = GetOwningPlayerController();
if (IsValid(PlayerController) && ShooterOverlayClass)
{
Overlay = CreateWidget<UUserWidget>(PlayerController, ShooterOverlayClass);
Overlay->AddToViewport();
}
}