Initial Commit - Lesson 31 (Commit #1)
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62
Plugins/GameLiftServerSDK/ThirdParty/websocketpp/test/connection/connection_tu2.cpp
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Plugins/GameLiftServerSDK/ThirdParty/websocketpp/test/connection/connection_tu2.cpp
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/*
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* Copyright (c) 2014, Peter Thorson. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the WebSocket++ Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#include "connection_tu2.hpp"
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void echo_func(server* s, websocketpp::connection_hdl hdl, message_ptr msg) {
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s->send(hdl, msg->get_payload(), msg->get_opcode());
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}
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std::string run_server_test(std::string input, bool log) {
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server test_server;
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return run_server_test(test_server,input,log);
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}
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std::string run_server_test(server & s, std::string input, bool log) {
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server::connection_ptr con;
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std::stringstream output;
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if (log) {
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s.set_access_channels(websocketpp::log::alevel::all);
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s.set_error_channels(websocketpp::log::elevel::all);
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} else {
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s.clear_access_channels(websocketpp::log::alevel::all);
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s.clear_error_channels(websocketpp::log::elevel::all);
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}
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s.register_ostream(&output);
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con = s.get_connection();
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con->start();
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std::stringstream channel;
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channel << input;
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channel >> *con;
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return output.str();
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}
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