Initial Commit - Lesson 31 (Commit #1)
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12
Plugins/GameLiftServerSDK/ThirdParty/websocketpp/examples/enriched_storage/CMakeLists.txt
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12
Plugins/GameLiftServerSDK/ThirdParty/websocketpp/examples/enriched_storage/CMakeLists.txt
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file (GLOB SOURCE_FILES *.cpp)
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file (GLOB HEADER_FILES *.hpp)
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init_target (enriched_storage)
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build_executable (${TARGET_NAME} ${SOURCE_FILES} ${HEADER_FILES})
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link_boost ()
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final_target ()
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set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "examples")
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87
Plugins/GameLiftServerSDK/ThirdParty/websocketpp/examples/enriched_storage/enriched_storage.cpp
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87
Plugins/GameLiftServerSDK/ThirdParty/websocketpp/examples/enriched_storage/enriched_storage.cpp
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#include <iostream>
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#include <websocketpp/config/asio_no_tls.hpp>
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#include <websocketpp/server.hpp>
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struct connection_data {
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int sessionid;
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std::string name;
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};
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struct custom_config : public websocketpp::config::asio {
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// pull default settings from our core config
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typedef websocketpp::config::asio core;
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typedef core::concurrency_type concurrency_type;
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typedef core::request_type request_type;
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typedef core::response_type response_type;
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typedef core::message_type message_type;
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typedef core::con_msg_manager_type con_msg_manager_type;
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typedef core::endpoint_msg_manager_type endpoint_msg_manager_type;
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typedef core::alog_type alog_type;
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typedef core::elog_type elog_type;
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typedef core::rng_type rng_type;
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typedef core::transport_type transport_type;
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typedef core::endpoint_base endpoint_base;
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// Set a custom connection_base class
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typedef connection_data connection_base;
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};
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typedef websocketpp::server<custom_config> server;
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typedef server::connection_ptr connection_ptr;
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using websocketpp::connection_hdl;
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using websocketpp::lib::placeholders::_1;
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using websocketpp::lib::placeholders::_2;
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using websocketpp::lib::bind;
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class print_server {
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public:
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print_server() : m_next_sessionid(1) {
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m_server.init_asio();
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m_server.set_open_handler(bind(&print_server::on_open,this,::_1));
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m_server.set_close_handler(bind(&print_server::on_close,this,::_1));
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m_server.set_message_handler(bind(&print_server::on_message,this,::_1,::_2));
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}
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void on_open(connection_hdl hdl) {
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connection_ptr con = m_server.get_con_from_hdl(hdl);
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con->sessionid = m_next_sessionid++;
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}
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void on_close(connection_hdl hdl) {
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connection_ptr con = m_server.get_con_from_hdl(hdl);
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std::cout << "Closing connection " << con->name
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<< " with sessionid " << con->sessionid << std::endl;
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}
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void on_message(connection_hdl hdl, server::message_ptr msg) {
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connection_ptr con = m_server.get_con_from_hdl(hdl);
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if (con->name.empty()) {
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con->name = msg->get_payload();
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std::cout << "Setting name of connection with sessionid "
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<< con->sessionid << " to " << con->name << std::endl;
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} else {
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std::cout << "Got a message from connection " << con->name
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<< " with sessionid " << con->sessionid << std::endl;
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}
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}
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void run(uint16_t port) {
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m_server.listen(port);
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m_server.start_accept();
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m_server.run();
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}
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private:
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int m_next_sessionid;
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server m_server;
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};
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int main() {
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print_server server;
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server.run(9002);
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}
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