Initial Commit - Lesson 31 (Commit #1)
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427
Plugins/GameLiftServerSDK/ThirdParty/concurrentqueue/benchmarks/dlib/timer/timer.h
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427
Plugins/GameLiftServerSDK/ThirdParty/concurrentqueue/benchmarks/dlib/timer/timer.h
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// Copyright (C) 2007 Davis E. King (davis@dlib.net)
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// License: Boost Software License See LICENSE.txt for the full license.
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#ifndef DLIB_TIMEr_Hh_
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#define DLIB_TIMEr_Hh_
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#include <memory>
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#include "../threads.h"
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#include "../algs.h"
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#include "../misc_api.h"
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#include "timer_abstract.h"
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#include "../uintn.h"
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#include "../binary_search_tree.h"
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#include "timer_heavy.h"
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namespace dlib
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{
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struct timer_base : public threaded_object
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{
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/*!
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WHAT THIS OBJECT REPRESENTS
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This object contains the base members of the timer object.
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It exists so that we can access them from outside any templated functions.
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!*/
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unsigned long delay;
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// these are only modified by the global_clock
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uint64 next_time_to_run;
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timestamper ts;
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bool running;
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bool in_global_clock;
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};
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// ----------------------------------------------------------------------------------------
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class timer_global_clock : private threaded_object
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{
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/*!
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This object sets up a timer that triggers the action function
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for timer objects that are tracked inside this object.
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INITIAL VALUE
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- shutdown == false
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- running == false
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CONVENTION
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- if (shutdown) then
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- thread() should terminate
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- else (running) then
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- thread() is running
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- tm[time] == pointer to a timer_base object
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!*/
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typedef binary_search_tree<uint64,timer_base*,memory_manager<char>::kernel_2b>::kernel_2a_c time_map;
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public:
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~timer_global_clock();
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void add (
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timer_base* r
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);
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/*!
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requires
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- m is locked
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ensures
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- starts the thread if it isn't already started
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- adds r to tm
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- #r->in_global_clock == true
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- updates r->next_time_to_run appropriately according to
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r->delay
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!*/
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void remove (
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timer_base* r
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);
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/*!
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requires
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- m is locked
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ensures
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- if (r is in tm) then
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- removes r from tm
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- #r->in_global_clock == false
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!*/
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void adjust_delay (
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timer_base* r,
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unsigned long new_delay
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);
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/*!
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requires
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- m is locked
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ensures
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- #r->delay == new_delay
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- if (r->in_global_clock) then
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- the time to the next event will have been appropriately adjusted
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!*/
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mutex m;
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friend std::shared_ptr<timer_global_clock> get_global_clock();
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private:
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timer_global_clock();
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time_map tm;
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signaler s;
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bool shutdown;
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bool running;
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timestamper ts;
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void thread();
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/*!
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ensures
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- spawns timer tasks as is appropriate
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!*/
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};
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std::shared_ptr<timer_global_clock> get_global_clock();
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/*!
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ensures
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- returns the global instance of the timer_global_clock object
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!*/
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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class timer : private timer_base
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{
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/*!
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INITIAL VALUE
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- running == false
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- delay == 1000
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- ao == a pointer to the action_object()
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- af == a pointer to the action_function()
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- in_global_clock == false
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- next_time_to_run == 0
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- gc == get_global_clock()
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CONVENTION
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- the mutex used to lock everything is gc->m
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- running == is_running()
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- delay == delay_time()
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- *ao == action_object()
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- af == action_function()
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- if (!running) then
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- in_global_clock == false
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- else
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- next_time_to_run == the next time this timer should run according
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to the timestamper in the global_clock
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!*/
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public:
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// These typedefs are here for backwards compatibility with previous versions of
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// dlib.
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typedef timer_heavy<T> kernel_1a;
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typedef timer kernel_2a;
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typedef void (T::*af_type)();
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timer(
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T& ao_,
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af_type af_
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);
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virtual ~timer(
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);
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void clear(
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);
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af_type action_function (
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) const;
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const T& action_object (
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) const;
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T& action_object (
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);
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bool is_running (
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) const;
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unsigned long delay_time (
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) const;
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void set_delay_time (
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unsigned long milliseconds
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);
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void start (
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);
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void stop (
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);
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void stop_and_wait (
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);
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private:
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void thread (
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);
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/*!
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ensures
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- calls the action function
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!*/
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// data members
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T& ao;
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const af_type af;
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std::shared_ptr<timer_global_clock> gc;
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// restricted functions
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timer(const timer&); // copy constructor
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timer& operator=(const timer&); // assignment operator
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};
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// ----------------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------------------
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// member function definitions
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// ----------------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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timer<T>::
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timer(
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T& ao_,
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af_type af_
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) :
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ao(ao_),
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af(af_),
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gc(get_global_clock())
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{
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delay = 1000;
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next_time_to_run = 0;
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running = false;
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in_global_clock = false;
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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timer<T>::
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~timer(
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)
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{
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clear();
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wait();
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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void timer<T>::
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clear(
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)
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{
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auto_mutex M(gc->m);
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running = false;
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gc->remove(this);
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delay = 1000;
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next_time_to_run = 0;
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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typename timer<T>::af_type timer<T>::
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action_function (
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) const
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{
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return af;
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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const T& timer<T>::
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action_object (
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) const
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{
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return ao;
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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T& timer<T>::
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action_object (
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)
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{
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return ao;
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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bool timer<T>::
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is_running (
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) const
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{
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auto_mutex M(gc->m);
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return running;
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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unsigned long timer<T>::
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delay_time (
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) const
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{
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auto_mutex M(gc->m);
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return delay;
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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void timer<T>::
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set_delay_time (
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unsigned long milliseconds
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)
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{
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auto_mutex M(gc->m);
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gc->adjust_delay(this,milliseconds);
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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void timer<T>::
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start (
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)
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{
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auto_mutex M(gc->m);
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if (!running)
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{
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gc->add(this);
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running = true;
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}
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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void timer<T>::
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stop (
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)
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{
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gc->m.lock();
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running = false;
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gc->remove(this);
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gc->m.unlock();
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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void timer<T>::
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thread (
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)
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{
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// call the action function
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(ao.*af)();
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auto_mutex M(gc->m);
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if (running)
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{
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gc->remove(this);
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gc->add(this);
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}
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename T
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>
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void timer<T>::
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stop_and_wait (
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)
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{
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gc->m.lock();
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running = false;
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gc->remove(this);
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gc->m.unlock();
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wait();
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}
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// ----------------------------------------------------------------------------------------
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}
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#ifdef NO_MAKEFILE
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#include "timer.cpp"
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#endif
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#endif // DLIB_TIMEr_Hh_
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