Initial Commit - Lesson 31 (Commit #1)
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- Add InitSDK() API with no parameters. This API reads server parameters from environment variables, such as fleet ID,
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compute name, WebSocket URL, process ID and auth token. This API simplifies SDK initialization in Amazon GameLift
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managed EC2 fleets. For initialization in Amazon GameLift Anywhere fleets, call InitSDK() with the ServerParameters parameter.
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- Update ProcessReady() to retain a copy of FProcessParameters. This fixes segfaults that occur when Amazon GameLift C++ SDK
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attempts to invoke user callbacks after FProcessParameters is freed in memory.
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