Find of Create Game Session Endpoint
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@@ -33,7 +33,7 @@ void ADS_GameMode::BeginPlay()
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void ADS_GameMode::InitGame(const FString& MapName, const FString& Options, FString& ErrorMessage)
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{
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Super::InitGame(MapName, Options, ErrorMessage);
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UE_LOGFMT(LogTemp, Error, "We got into InitGame of ADS_GameMode");
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#if WITH_GAMELIFT
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CachedCommandLine = FCommandLine::Get();
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