Lession 56 - API Test HUD
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "UI/API_Test/APITestOverlay.h"
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Source/DedicatedServers/Private/UI/API_Test/API_TestHUD.cpp
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Source/DedicatedServers/Private/UI/API_Test/API_TestHUD.cpp
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "UI/API_Test/API_TestHUD.h"
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#include "UI/API_Test/APITestOverlay.h"
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void AAPI_TestHUD::BeginPlay()
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{
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Super::BeginPlay();
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APlayerController* PlayerController = GetOwningPlayerController();
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if (IsValid(PlayerController) && APITestOverlayClass)
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{
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APITestOverlay = CreateWidget<UAPITestOverlay>(PlayerController, APITestOverlayClass);
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APITestOverlay->AddToViewport();
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}
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}
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