Lesson 59 - Game Sessions API Data Asset
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@@ -6,6 +6,8 @@
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#include "UObject/Object.h"
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#include "HTTPRequestManager.generated.h"
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class UAPIData;
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/**
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*
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*/
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@@ -13,4 +15,9 @@ UCLASS(Blueprintable)
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class DEDICATEDSERVERS_API UHTTPRequestManager : public UObject
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{
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GENERATED_BODY()
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protected:
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UPROPERTY(EditDefaultsOnly)
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TObjectPtr<UAPIData> APIData;
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};
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