Lesson 35 - Get Compute Auth Token Working
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37
Plugins/GameLiftPlugin/Source/GameLiftServer/ThirdParty/spdlog/tests/includes.h
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37
Plugins/GameLiftPlugin/Source/GameLiftServer/ThirdParty/spdlog/tests/includes.h
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#pragma once
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#if defined(__GNUC__) && __GNUC__ == 12
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wmaybe-uninitialized" // Workaround for GCC 12
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#endif
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#include <catch2/catch_all.hpp>
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#if defined(__GNUC__) && __GNUC__ == 12
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#pragma GCC diagnostic pop
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#endif
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#include "utils.h"
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#include <chrono>
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#include <cstdio>
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#include <exception>
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#include <fstream>
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#include <iostream>
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#include <ostream>
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#include <sstream>
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#include <string>
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#include <iomanip>
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#include <stdlib.h>
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#define SPDLOG_ACTIVE_LEVEL SPDLOG_LEVEL_DEBUG
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#include "spdlog/spdlog.h"
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#include "spdlog/async.h"
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#include "spdlog/details/fmt_helper.h"
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#include "spdlog/mdc.h"
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#include "spdlog/sinks/basic_file_sink.h"
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#include "spdlog/sinks/daily_file_sink.h"
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#include "spdlog/sinks/null_sink.h"
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#include "spdlog/sinks/ostream_sink.h"
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#include "spdlog/sinks/rotating_file_sink.h"
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#include "spdlog/sinks/stdout_color_sinks.h"
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#include "spdlog/sinks/msvc_sink.h"
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#include "spdlog/pattern_formatter.h"
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