Lesson 35 - Get Compute Auth Token Working
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// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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// SPDX-License-Identifier: Apache-2.0
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using UnrealBuildTool;
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using System.IO;
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namespace UnrealBuildTool.Rules
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{
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public class GameLiftCore : ModuleRules
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{
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public GameLiftCore(ReadOnlyTargetRules Target)
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: base(Target)
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{
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PrivateIncludePaths.AddRange(
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new string[]
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{
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"GameLiftCore/Private",
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"AWSSDK",
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"CoreSDK",
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}
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);
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"AWSSDK",
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"CoreSDK",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"CoreUObject",
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"Engine",
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"InputCore",
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"Slate",
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"UnrealEd",
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"Projects",
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"DesktopPlatform",
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"ApplicationCore",
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"AutomationDriver",
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"EngineSettings",
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}
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);
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PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "Public"));
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PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Private"));
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PublicDefinitions.Add("USE_IMPORT_EXPORT");
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if (Target.Platform == UnrealTargetPlatform.Win64)
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{
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PublicDefinitions.Add("WITH_BASE=1");
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}
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else
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{
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PublicDefinitions.Add("WITH_BASE=0");
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}
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}
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}
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}
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