Lesson 35 - Get Compute Auth Token Working
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/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/s3/S3_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <aws/s3/model/Owner.h>
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#include <aws/s3/model/Grant.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Xml
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{
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class XmlNode;
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} // namespace Xml
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} // namespace Utils
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namespace S3
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{
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namespace Model
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{
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/**
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* <p>Contains the elements that set the ACL permissions for an object per
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* grantee.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/s3-2006-03-01/AccessControlPolicy">AWS
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* API Reference</a></p>
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*/
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class AccessControlPolicy
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{
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public:
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AWS_S3_API AccessControlPolicy();
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AWS_S3_API AccessControlPolicy(const Aws::Utils::Xml::XmlNode& xmlNode);
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AWS_S3_API AccessControlPolicy& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
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AWS_S3_API void AddToNode(Aws::Utils::Xml::XmlNode& parentNode) const;
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///@{
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/**
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* <p>A list of grants.</p>
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*/
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inline const Aws::Vector<Grant>& GetGrants() const{ return m_grants; }
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inline bool GrantsHasBeenSet() const { return m_grantsHasBeenSet; }
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inline void SetGrants(const Aws::Vector<Grant>& value) { m_grantsHasBeenSet = true; m_grants = value; }
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inline void SetGrants(Aws::Vector<Grant>&& value) { m_grantsHasBeenSet = true; m_grants = std::move(value); }
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inline AccessControlPolicy& WithGrants(const Aws::Vector<Grant>& value) { SetGrants(value); return *this;}
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inline AccessControlPolicy& WithGrants(Aws::Vector<Grant>&& value) { SetGrants(std::move(value)); return *this;}
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inline AccessControlPolicy& AddGrants(const Grant& value) { m_grantsHasBeenSet = true; m_grants.push_back(value); return *this; }
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inline AccessControlPolicy& AddGrants(Grant&& value) { m_grantsHasBeenSet = true; m_grants.push_back(std::move(value)); return *this; }
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///@}
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///@{
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/**
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* <p>Container for the bucket owner's display name and ID.</p>
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*/
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inline const Owner& GetOwner() const{ return m_owner; }
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inline bool OwnerHasBeenSet() const { return m_ownerHasBeenSet; }
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inline void SetOwner(const Owner& value) { m_ownerHasBeenSet = true; m_owner = value; }
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inline void SetOwner(Owner&& value) { m_ownerHasBeenSet = true; m_owner = std::move(value); }
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inline AccessControlPolicy& WithOwner(const Owner& value) { SetOwner(value); return *this;}
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inline AccessControlPolicy& WithOwner(Owner&& value) { SetOwner(std::move(value)); return *this;}
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///@}
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private:
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Aws::Vector<Grant> m_grants;
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bool m_grantsHasBeenSet = false;
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Owner m_owner;
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bool m_ownerHasBeenSet = false;
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};
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} // namespace Model
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} // namespace S3
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} // namespace Aws
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