Lesson 35 - Get Compute Auth Token Working
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/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/lambda/Lambda_EXPORTS.h>
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#include <aws/lambda/LambdaRequest.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <utility>
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namespace Aws
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{
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namespace Http
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{
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class URI;
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} //namespace Http
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namespace Lambda
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{
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namespace Model
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{
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/**
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*/
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class AddLayerVersionPermissionRequest : public LambdaRequest
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{
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public:
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AWS_LAMBDA_API AddLayerVersionPermissionRequest();
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// Service request name is the Operation name which will send this request out,
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// each operation should has unique request name, so that we can get operation's name from this request.
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// Note: this is not true for response, multiple operations may have the same response name,
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// so we can not get operation's name from response.
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inline virtual const char* GetServiceRequestName() const override { return "AddLayerVersionPermission"; }
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AWS_LAMBDA_API Aws::String SerializePayload() const override;
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AWS_LAMBDA_API void AddQueryStringParameters(Aws::Http::URI& uri) const override;
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///@{
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/**
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* <p>The name or Amazon Resource Name (ARN) of the layer.</p>
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*/
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inline const Aws::String& GetLayerName() const{ return m_layerName; }
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inline bool LayerNameHasBeenSet() const { return m_layerNameHasBeenSet; }
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inline void SetLayerName(const Aws::String& value) { m_layerNameHasBeenSet = true; m_layerName = value; }
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inline void SetLayerName(Aws::String&& value) { m_layerNameHasBeenSet = true; m_layerName = std::move(value); }
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inline void SetLayerName(const char* value) { m_layerNameHasBeenSet = true; m_layerName.assign(value); }
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inline AddLayerVersionPermissionRequest& WithLayerName(const Aws::String& value) { SetLayerName(value); return *this;}
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inline AddLayerVersionPermissionRequest& WithLayerName(Aws::String&& value) { SetLayerName(std::move(value)); return *this;}
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inline AddLayerVersionPermissionRequest& WithLayerName(const char* value) { SetLayerName(value); return *this;}
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///@}
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///@{
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/**
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* <p>The version number.</p>
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*/
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inline long long GetVersionNumber() const{ return m_versionNumber; }
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inline bool VersionNumberHasBeenSet() const { return m_versionNumberHasBeenSet; }
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inline void SetVersionNumber(long long value) { m_versionNumberHasBeenSet = true; m_versionNumber = value; }
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inline AddLayerVersionPermissionRequest& WithVersionNumber(long long value) { SetVersionNumber(value); return *this;}
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///@}
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///@{
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/**
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* <p>An identifier that distinguishes the policy from others on the same layer
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* version.</p>
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*/
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inline const Aws::String& GetStatementId() const{ return m_statementId; }
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inline bool StatementIdHasBeenSet() const { return m_statementIdHasBeenSet; }
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inline void SetStatementId(const Aws::String& value) { m_statementIdHasBeenSet = true; m_statementId = value; }
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inline void SetStatementId(Aws::String&& value) { m_statementIdHasBeenSet = true; m_statementId = std::move(value); }
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inline void SetStatementId(const char* value) { m_statementIdHasBeenSet = true; m_statementId.assign(value); }
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inline AddLayerVersionPermissionRequest& WithStatementId(const Aws::String& value) { SetStatementId(value); return *this;}
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inline AddLayerVersionPermissionRequest& WithStatementId(Aws::String&& value) { SetStatementId(std::move(value)); return *this;}
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inline AddLayerVersionPermissionRequest& WithStatementId(const char* value) { SetStatementId(value); return *this;}
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///@}
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///@{
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/**
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* <p>The API action that grants access to the layer. For example,
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* <code>lambda:GetLayerVersion</code>.</p>
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*/
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inline const Aws::String& GetAction() const{ return m_action; }
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inline bool ActionHasBeenSet() const { return m_actionHasBeenSet; }
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inline void SetAction(const Aws::String& value) { m_actionHasBeenSet = true; m_action = value; }
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inline void SetAction(Aws::String&& value) { m_actionHasBeenSet = true; m_action = std::move(value); }
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inline void SetAction(const char* value) { m_actionHasBeenSet = true; m_action.assign(value); }
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inline AddLayerVersionPermissionRequest& WithAction(const Aws::String& value) { SetAction(value); return *this;}
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inline AddLayerVersionPermissionRequest& WithAction(Aws::String&& value) { SetAction(std::move(value)); return *this;}
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inline AddLayerVersionPermissionRequest& WithAction(const char* value) { SetAction(value); return *this;}
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///@}
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///@{
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/**
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* <p>An account ID, or <code>*</code> to grant layer usage permission to all
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* accounts in an organization, or all Amazon Web Services accounts (if
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* <code>organizationId</code> is not specified). For the last case, make sure that
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* you really do want all Amazon Web Services accounts to have usage permission to
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* this layer. </p>
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*/
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inline const Aws::String& GetPrincipal() const{ return m_principal; }
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inline bool PrincipalHasBeenSet() const { return m_principalHasBeenSet; }
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inline void SetPrincipal(const Aws::String& value) { m_principalHasBeenSet = true; m_principal = value; }
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inline void SetPrincipal(Aws::String&& value) { m_principalHasBeenSet = true; m_principal = std::move(value); }
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inline void SetPrincipal(const char* value) { m_principalHasBeenSet = true; m_principal.assign(value); }
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inline AddLayerVersionPermissionRequest& WithPrincipal(const Aws::String& value) { SetPrincipal(value); return *this;}
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inline AddLayerVersionPermissionRequest& WithPrincipal(Aws::String&& value) { SetPrincipal(std::move(value)); return *this;}
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inline AddLayerVersionPermissionRequest& WithPrincipal(const char* value) { SetPrincipal(value); return *this;}
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///@}
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///@{
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/**
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* <p>With the principal set to <code>*</code>, grant permission to all accounts in
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* the specified organization.</p>
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*/
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inline const Aws::String& GetOrganizationId() const{ return m_organizationId; }
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inline bool OrganizationIdHasBeenSet() const { return m_organizationIdHasBeenSet; }
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inline void SetOrganizationId(const Aws::String& value) { m_organizationIdHasBeenSet = true; m_organizationId = value; }
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inline void SetOrganizationId(Aws::String&& value) { m_organizationIdHasBeenSet = true; m_organizationId = std::move(value); }
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inline void SetOrganizationId(const char* value) { m_organizationIdHasBeenSet = true; m_organizationId.assign(value); }
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inline AddLayerVersionPermissionRequest& WithOrganizationId(const Aws::String& value) { SetOrganizationId(value); return *this;}
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inline AddLayerVersionPermissionRequest& WithOrganizationId(Aws::String&& value) { SetOrganizationId(std::move(value)); return *this;}
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inline AddLayerVersionPermissionRequest& WithOrganizationId(const char* value) { SetOrganizationId(value); return *this;}
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///@}
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///@{
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/**
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* <p>Only update the policy if the revision ID matches the ID specified. Use this
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* option to avoid modifying a policy that has changed since you last read it.</p>
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*/
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inline const Aws::String& GetRevisionId() const{ return m_revisionId; }
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inline bool RevisionIdHasBeenSet() const { return m_revisionIdHasBeenSet; }
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inline void SetRevisionId(const Aws::String& value) { m_revisionIdHasBeenSet = true; m_revisionId = value; }
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inline void SetRevisionId(Aws::String&& value) { m_revisionIdHasBeenSet = true; m_revisionId = std::move(value); }
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inline void SetRevisionId(const char* value) { m_revisionIdHasBeenSet = true; m_revisionId.assign(value); }
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inline AddLayerVersionPermissionRequest& WithRevisionId(const Aws::String& value) { SetRevisionId(value); return *this;}
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inline AddLayerVersionPermissionRequest& WithRevisionId(Aws::String&& value) { SetRevisionId(std::move(value)); return *this;}
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inline AddLayerVersionPermissionRequest& WithRevisionId(const char* value) { SetRevisionId(value); return *this;}
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///@}
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private:
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Aws::String m_layerName;
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bool m_layerNameHasBeenSet = false;
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long long m_versionNumber;
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bool m_versionNumberHasBeenSet = false;
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Aws::String m_statementId;
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bool m_statementIdHasBeenSet = false;
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Aws::String m_action;
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bool m_actionHasBeenSet = false;
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Aws::String m_principal;
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bool m_principalHasBeenSet = false;
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Aws::String m_organizationId;
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bool m_organizationIdHasBeenSet = false;
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Aws::String m_revisionId;
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bool m_revisionIdHasBeenSet = false;
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};
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} // namespace Model
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} // namespace Lambda
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} // namespace Aws
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