Lesson 35 - Get Compute Auth Token Working
This commit is contained in:
@@ -0,0 +1,98 @@
|
||||
/**
|
||||
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
|
||||
* SPDX-License-Identifier: Apache-2.0.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include <aws/gamelift/GameLift_EXPORTS.h>
|
||||
#include <aws/core/utils/memory/stl/AWSString.h>
|
||||
#include <aws/gamelift/model/ContainerDependencyCondition.h>
|
||||
#include <utility>
|
||||
|
||||
namespace Aws
|
||||
{
|
||||
namespace Utils
|
||||
{
|
||||
namespace Json
|
||||
{
|
||||
class JsonValue;
|
||||
class JsonView;
|
||||
} // namespace Json
|
||||
} // namespace Utils
|
||||
namespace GameLift
|
||||
{
|
||||
namespace Model
|
||||
{
|
||||
|
||||
/**
|
||||
* <p>A container's dependency on another container in the same container group.
|
||||
* The dependency impacts how the dependent container is able to start or shut down
|
||||
* based the status of the other container.</p> <p>For example, <i>ContainerA</i>
|
||||
* is configured with the following dependency: a <code>START</code> dependency on
|
||||
* <i>ContainerB</i>. This means that <i>ContainerA</i> can't start until
|
||||
* <i>ContainerB</i> has started. It also means that <i>ContainerA</i> must shut
|
||||
* down before <i>ContainerB</i>.</p>
|
||||
* <p>eiifcbfhgrdurhnucnufkgbnbnnerrvbtjvljdetkehc<b>Part of:</b>
|
||||
* <a>GameServerContainerDefinition</a>, <a>GameServerContainerDefinitionInput</a>,
|
||||
* <a>SupportContainerDefinition</a>, <a>SupportContainerDefinitionInput</a>
|
||||
* </p><p><h3>See Also:</h3> <a
|
||||
* href="http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerDependency">AWS
|
||||
* API Reference</a></p>
|
||||
*/
|
||||
class ContainerDependency
|
||||
{
|
||||
public:
|
||||
AWS_GAMELIFT_API ContainerDependency();
|
||||
AWS_GAMELIFT_API ContainerDependency(Aws::Utils::Json::JsonView jsonValue);
|
||||
AWS_GAMELIFT_API ContainerDependency& operator=(Aws::Utils::Json::JsonView jsonValue);
|
||||
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const;
|
||||
|
||||
|
||||
///@{
|
||||
/**
|
||||
* <p>A descriptive label for the container definition that this container depends
|
||||
* on.</p>
|
||||
*/
|
||||
inline const Aws::String& GetContainerName() const{ return m_containerName; }
|
||||
inline bool ContainerNameHasBeenSet() const { return m_containerNameHasBeenSet; }
|
||||
inline void SetContainerName(const Aws::String& value) { m_containerNameHasBeenSet = true; m_containerName = value; }
|
||||
inline void SetContainerName(Aws::String&& value) { m_containerNameHasBeenSet = true; m_containerName = std::move(value); }
|
||||
inline void SetContainerName(const char* value) { m_containerNameHasBeenSet = true; m_containerName.assign(value); }
|
||||
inline ContainerDependency& WithContainerName(const Aws::String& value) { SetContainerName(value); return *this;}
|
||||
inline ContainerDependency& WithContainerName(Aws::String&& value) { SetContainerName(std::move(value)); return *this;}
|
||||
inline ContainerDependency& WithContainerName(const char* value) { SetContainerName(value); return *this;}
|
||||
///@}
|
||||
|
||||
///@{
|
||||
/**
|
||||
* <p>The condition that the dependency container must reach before the dependent
|
||||
* container can start. Valid conditions include: </p> <ul> <li> <p>START - The
|
||||
* dependency container must have started. </p> </li> <li> <p>COMPLETE - The
|
||||
* dependency container has run to completion (exits). Use this condition with
|
||||
* nonessential containers, such as those that run a script and then exit. The
|
||||
* dependency container can't be an essential container. </p> </li> <li> <p>SUCCESS
|
||||
* - The dependency container has run to completion and exited with a zero status.
|
||||
* The dependency container can't be an essential container. </p> </li> <li>
|
||||
* <p>HEALTHY - The dependency container has passed its Docker health check. Use
|
||||
* this condition with dependency containers that have health checks configured.
|
||||
* This condition is confirmed at container group startup only.</p> </li> </ul>
|
||||
*/
|
||||
inline const ContainerDependencyCondition& GetCondition() const{ return m_condition; }
|
||||
inline bool ConditionHasBeenSet() const { return m_conditionHasBeenSet; }
|
||||
inline void SetCondition(const ContainerDependencyCondition& value) { m_conditionHasBeenSet = true; m_condition = value; }
|
||||
inline void SetCondition(ContainerDependencyCondition&& value) { m_conditionHasBeenSet = true; m_condition = std::move(value); }
|
||||
inline ContainerDependency& WithCondition(const ContainerDependencyCondition& value) { SetCondition(value); return *this;}
|
||||
inline ContainerDependency& WithCondition(ContainerDependencyCondition&& value) { SetCondition(std::move(value)); return *this;}
|
||||
///@}
|
||||
private:
|
||||
|
||||
Aws::String m_containerName;
|
||||
bool m_containerNameHasBeenSet = false;
|
||||
|
||||
ContainerDependencyCondition m_condition;
|
||||
bool m_conditionHasBeenSet = false;
|
||||
};
|
||||
|
||||
} // namespace Model
|
||||
} // namespace GameLift
|
||||
} // namespace Aws
|
||||
Reference in New Issue
Block a user