Lesson 35 - Get Compute Auth Token Working
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%COPYRIGHT_LINE%
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#pragma once
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#include "CoreMinimal.h"
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%BASE_CLASS_INCLUDE_DIRECTIVE%
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#include "%UNPREFIXED_CLASS_NAME%.generated.h"
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UCLASS(%UCLASS_SPECIFIER_LIST%)
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class %CLASS_MODULE_API_MACRO%%PREFIXED_CLASS_NAME% : public %PREFIXED_BASE_CLASS_NAME%
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{
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GENERATED_BODY()
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public:
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// Sets default values for this actor's properties
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%PREFIXED_CLASS_NAME%();
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protected:
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// Called when the game starts or when spawned
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virtual void BeginPlay() override;
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public:
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// Called every frame
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virtual void Tick(float DeltaTime) override;
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%CLASS_FUNCTION_DECLARATIONS%
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%CLASS_PROPERTIES%
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};
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