Fixed GameLift errors in editor build and fixed AnywhereFleet so that it will quit if errors found
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@@ -88,7 +88,7 @@ FPortResult cmdlineparser::details::GetConfiguredOrDefaultPort(const FString& Co
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}
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}
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PortResult.bUsedDefaultPort = true;
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PortResult.WarningMessage = FString("Command Line Option for Port is out of ranged... Using Default Port %s", PortResult.Port);
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PortResult.WarningMessage = FString::Printf(TEXT("Command Line Option for Port is out of ranged... Using Default Port %d"), PortResult.Port);
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return PortResult;
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}
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