New Shooter Game Mode Complete - Lesson 44 done.
This commit is contained in:
@@ -14,6 +14,7 @@ struct FServerParameters;
|
||||
|
||||
struct FGameLiftConfig
|
||||
{
|
||||
bool bIsAnywhereFleet = false;
|
||||
bool bAllOptionsFound = false;
|
||||
|
||||
int32 ServerPort = 7777;
|
||||
@@ -48,4 +49,9 @@ private:
|
||||
|
||||
bool GetAnywhereFleetParameters(const FString& CommandLineString);
|
||||
void LogAnywhereFleetParameters();
|
||||
static void LogServerParameters(const FServerParameters& InServerParameters);
|
||||
static FString GetValueOrHash(const FString& Value);
|
||||
|
||||
TSharedPtr<FProcessParameters> ProcessParameters;
|
||||
// TSharedPtr<FServerParameters> ServerParameters;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user